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Call of Duty 4: Modern Warfare
Call of Duty 4: Modern Warfare
In the latest installment of Call of Duty, comes Call of Duty 4: Modern Warfare. This version was developed by Infinity Ward and published by Activision for Windows, PlayStation 3, and Xbox 360, becoming the eighth installment in the Call of Duty Series. In the completely different view on the series, comes a plot that plays through a more film like style rather than on the three country-specific campaign, that also interlaces with storylines that make Call of Duty 4 seem more realistic than the rest of the series. New artillery includes silenced MP5SD submachine guns, the FGM-148 Javelin portable anti-tank guided missileM203 grenade launchers, and the AN/PEQ-2 Target Pointer for use in conjunction with night vision goggles with many other heavy weapons in store. The gameplay is still a first person shooter, but set into a time other than World War II and into Russia in the perspective of a British 22 Special Air Service Regiment operative and an American 1st Force Recon operative in the Middle East. Call of Duty 4 focuses on the variation of modern warfare with many different scenarios that give you heavy intensity fire fights and slower paced drama styles. In the game, appears Captain Price from 22 SAS Regiment, who was also in the first two series of Call of Duty, who reappears in a flashback, set 15 years before to complete a mission in the Chernobyl Zone of Alienation (Prypiat). Join the soldiers fighting through an unfolding story full of twists and turns, players that use remarkable firepower, elaborate technology and calloborative land and air strikes on a battlefield where agility, definitiveness and communication are essential to defeat all the odds. Looking for Call of Duty 4 Cheats? Call of Duty 4: Modern Warfare Cheats (PS3) In multiplayer mode you can compose five custom classes where you can adjust your weapon load out and three perks to assign to each recruit. These classes include assault, light machine gunner, demolitions, sniper and special ops. When you first start, only two of the default classes are available to your use. Up to 18 players can get online and get into a match on one of 16 different maps. Many of the levels are taken from portions of the single-player and they offer a healthy mix of wide-open, sniper-friendly areas and tight, almost cramped spaces where grenades and shotguns are the order of the day. You can unlock the rest when you gain more experience online and when you gain higher rank. At level 4, create-a-class is unlocked and you can name and save your own custom classes for abrupt and apparent access in multiplayer battles. When you rank up to 55 you can unlock the prestige mode. Most new weapons and the perks that can be used in custom class are unlocked as they gain higher ranks. There are numerous challenges associated with each weapon which are available to open up new addon gear when you complete them. All these unlocks, such as camoflage or attachments for the weapons, are unlocked after attaining a certain number of kills or headshots. When you complete these challenges, you also recieve an XP (experience points). The player can swap in their rank and start over at level 1 up to ten times, with the prestige crest changing each time, utterly giving the player 605 total levels to achieve. Xbox LiveXbox Live delivers spectacular gameplay due to many factors. Call of Duty 4 offers so many unlockables and rank-up bonuses that it literally offers thousands of hours of distinct gameplay. With six basic game modes colliding with 13 different match types and 16 uniquely sized maps derived from single player campaign missions, playing COD4 on Xbox Live offers an intensely challenging and very fun time online. Live Features include Xbox Live voice communications, ranking ladders, unlockables and more. Game ModesCharacters Technical Details Call of Duty 4: Modern Warfare runs on a proprietary-based engine and has features such as true world-dynamic lighting, dynamic shadows depth-of-field and HDR lighting effects. Calculated by the game's engine is "Bullet Penetration" which considers things such as surface type and entity thickness. Objects such as cars and buildings are destructible. This means taking cover behind a wooden fence or thin walls will not offer much protection as it will soon be blown away or torn down by bullets and other projectiles. A Bullet's rate of speed and stopping power is decreased as it penetrates an object. This is calculated realistically based on thickness and surface-type of all penetratable objects. Media
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