You’re driving this falcon, not riding. Hop in the pilot’s seat and learn
how to fly. Pretty simple, LT is increases altitude, letting go drops it, RT
is to shoot, and RB will lock your altitude. Banshees inbound, and with locked
alt. all you need to do is fly in reverse circles and fire at them. Head NE to
the target building, hitting a turret on the a roof before, and then land,
softly in front of the door (chasing down that phantom is purely optional and
pointless, but fun).
A few grunts inside, and then you’ll see there are plenty more that have
shields on the lower levels. Well, they are getting their shield from this
floating drone near the ceiling, so get a clean shot and bring it down first.
Then begin your descent, fighting the jackals in your way and the grunts below.
There are a few ammo caches at the ends of walkways, which can be accessed by
narrow paths, you don’t have to go all the way to the end of a walkway to
get some ammo.
Fight your way to the bottom and clear out the grunts and brute guarding the
doorway. Head through, grab some ammo, and advance down the huge corridor.
Lots of brutes in the way, and the ones that get close are grenade happy, so
back-pedal as they advance on you. To the left is a gun, and there are more
guns scattered on the sides, mainly up the right side walkway, but the plasma
repeater some brutes carry is not a good option.
At the end you’ll see shielded brutes, so focus on the drone to take away the
shields. Clear out the brutes, careful of the friendlies in the area, and
restock on munitions. Grab a jet pack before turning off the device, then
make your way back. Leaping jackals in your way that aren’t too much of a
threat. Head back to the winding entrance, kill the elite and snipers, grab
their guns, and you’re clear to return to your falcon.
*
Now you are going SW, which there is a phantom, several pairs of banshees, and
a fortified rooftop in your way. Approaching the target, there will be plenty
of respawning banshees, so you just want to clear the target rooftop, mop up
a few banshees, land, turn off jammer, and get back in your bird.
The next jammer is lower down on the big building nearby, so just drop alt.
and clear the LZ. Don’t worry about the meandering banshees and just get as
many covenant through the slits in the building as you can.
*
Hop out and head in, knowing that there are plenty of enemies in here that are
barely visible. So go either left or right and work from there. Clear your way
up and into the elevator.
You emerge at an awful clean and eerie level. Move up and stick to the left
side wall to find a DMR, then go down the to hit the jammer. It’s a trap of
course, so stay on this lower part, turn around, and go out through an opening
below the maze of walkways above. Turn left and pick up the blue ability,
the cloak, and make your way back to the elevator and turn on the cloak when
it’s ready. Get in and head back down. And though very quiet, you are clear to
return to your falcon.
*
Kill banshees in your way to the next target, which is another falcon that you
need to escort. Shouldn’t be any threats in your way as you two head for a
phantom. Blow it up, hit the incoming banshees, and that’s that.
Now head back to the building where you picked up the other falcon and clear
the orange-lit area as best you can and land. Head in through the lower door
that is a bit hard to see. No small troops, just four hunters inside with a
couple of your allies as fodder.
The idea isn’t to kill all four hunters, you just want one staircase open so
you can run up – your cloak isn’t too effective against them. Just focus fire
on one on the lower floor, then kill him counterpart up the steps on his side
of the room. If you killed the lower right side hunter, you can pick up a
rocket launcher to kill the upper one fast. You may need to lure the other
higher up one down, or just kill it, but so long as you have an open path to
the jammer to press and run, that’s all you need.
With button pressed, just run out and back to your ride.
*
Final step is to make your way to an HQ that is being pelted. There are six
turrets that need to be taken out, so go tunnel vision and just shoot them
down. Once you do, the phantoms and banshees will evac. You then approach a
landing pad to end mission.
—
by Brad Russell “TheGum” Halo: Reach Walkthrough FAQ

