WWE Raw vs Smackdown 2011 Road to Wrestlemania John Cena [Guide]

smackdownvsraw2011
Jan
6
2011

Everybody loves John Cena well this guide will help you get through his Road to Wrestlemania Storyline.

Return to Top Match 1: You vs MVP

Standard singles match, no surprises. Use it to get used to Cena’s move set.

The next week presents you with two exclamation marks, but you essentially wind up in the same match either way.

Return to Top Match 2: You & MVP vs. Legacy

This one is a two-on-two backstage brawl. Shouldn’t be too tough because MVP can handle one member of Legacy while you deal with the other. Cena’s AA should be enough to knock out either member, so throw them repeatedly into the TV to build up your momentum quickly.

If you chose the north locker room, MVP will be right there, and this will be a two-on-two match from the beginning. If you chose the south locker room, it starts one-on-two, but MVP will come by and help out once someone has taken a bit of damage. Either way, it doesn’t affect the rest of the story.

Return to Top Match 3: You & MVP vs. Orton & Legacy

This is a two-on-three handicap match with tag rules, with the added goal to hit Orton with both your finisher and MVP’s finisher. Orton doesn’t have to specifically lose, and in fact the finishers don’t have to be in the ring, but it’s much easier to pull it off if you do so. Basically, as long as Orton is in the ring, you’ll want to cut the ring in half and prevent him from tagging out. If Orton does manage to tag out, or he’s simply a jerk doesn’t want to play along, exit the ring and pull him from the apron. Beat on him for awhile, then try to hit your finisher outside (while keeping mindful of the 10-count from the ref).

Once both faces have hit finishers, head into the ring and finish the match. No matter who the legal man is, you are controlling him, and you’ll need to help out your partner to finish this off. Try to clothesline one illegal man off the apron, or even both, before going for a pin. It should give your partner enough time to get involved and protect you. Alternately, if you can hit your finisher, your partner will come in and start attacking before the opponents do. To take advantage of this tactic, hit your finisher, then stand around like a daydreaming idiot until your partner hops in. As soon as he makes his first clothesline and sends an opponent off the apron, then make your pin. Your partner should still be in a position to protect you and help you get the win.

If things are getting too chaotic and you have trouble controlling the illegal men you can try using Cena’s STF to finish the match. It usually takes much less time for your opponent (especially Cody Rhodes) to tap out to the STF than to be pinned.

Return to Top Match 4: You vs. Sheamus

Prior to triggering the next match, look for Sheamus in the east locker room. Talk to him, and you’ll trigger a backstage brawl. Beat him to clear the first challenge match.

Return to Top Match 5: You vs. Opponent

Here you have to talk to the GM and Orton both to advance, but it doesn’t matter which one you talk to first. After that, you’ll get to pick your opponent for the next match. No matter who you pick, it’s a standard singles match.

Return to Top Match 6 (and maybe 6a): You vs. Jackson & Kozlov

This one is a one-on-two brawl, although this is on a four-minute time limit. It’s pretty hard to win here, just because your opponents are so durable. To win, you’ll basically have to do nothing but running charges, then immediately pick up the downed guy and do a groggy grapple move. No other way will be fast enough to stop them.

That said, it ultimately doesn’t matter. Whether you win, lose, or draw, the story will continue the same way. The only variance will be how you answer the GM’s question. If you say “yes,” you’ll fight both guys in the parking lot. If you say “no,” then you’ll fight both guys in the GM’s office. If you say “no,” and lose or draw to them in the GM’s office, then you’ll fight them again out in the parking lot. But, again, it doesn’t ultimately matter.

Return to Top Pre-Match 7

Prior to the next match, you’ll find MVP in front of the door to the north locker room. Talk to him, and he’ll invite you to be his partner to a tag match later.

Return to Top Match 7: You & Mickie vs. Ziggler & Maryse

Standard mixed tag match, no surprises. Just remember not to attack a member of the opposite sex, and you’ll be fine. Because you can’t clothesline the other team’s illegal member off the apron, you may want to have Cena do his STF finisher to Dolph to end the match, for the same reason that you used it for Match 3.

Return to Top Match 8: You & MVP vs. Truth & Knox

This match will only come up if you talked to MVP prior to the last match. It’s a standard tag match with no surprises. Win here to clear the second challenge match.

Return to Top Match 9: You vs. Randy Orton

During a cut scene, you’ll be given an opportunity to punch Orton. Whether you do or not, this match happens, though it’s stopped before either of you can actually finish off the other. The story is unaffected despite your decision.

Return to Top Match 10: You & MVP vs. Jackson & Kozlov

This one is an elimination-style tables match, meaning you need to put both Jackson and Kozlov through tables before you’re done. Because you have a partner though, this isn’t nearly as bad as it sounds. Just let MVP do whatever he wants to do, and you attack whoever he is ignoring. Stay close in case MVP gets into trouble though: your opponents are tough and have a lot of health, and MVP will go down if he isn’t watched over a bit. If things get tough, use running attacks and Hammer Throws to keep your opponents controlled.

Return to Top Match 11: You & MVP vs. Truth & Knox

This match is automatic if you already won Match 8. It’s another standard tag match, though this one is for the belts. Win here, and you’ll clear the third challenge match, as well as unlock MVP’s casual outfit.

Return to Top Match 12: You vs. Legacy

Prior to the next story match, you can find Legacy hanging out in the east locker room. Talk to them twice, and you’ll start a one-on-two handicap backstage brawl. Use hammer throws and Irish Whips to keep them under control, and you should be able to deal with this one fairly easily as long as you don’t let them surround you.

Also, once their health starts dropping a bit and you can set up groggy grapples, know that Cena’s fisherman suplex (up on the right stick) seems to be a more-sure knockout attack than anything else, especially considering you can’t do an AA back here. Knock both guys out, and you’ll clear the fourth challenge match, as well as unlock Cena’s alternate attire.

Return to Top Match 13: You vs. Mark Henry

Standard singles match, no surprises.

Return to Top Match 14: You vs. MVP

Last Man Standing match, but you can safely just treat it as a standard singles match, or maybe a backstage brawl. Beat the tar out of MVP, then hit your finisher, or even drive him through the announce table. Either way, he’ll be sure to stay down for ten.

Return to Top Pre-Match 15

Prior to the next match, be sure to save here in a separate file. (This will be “Week 9″ according to the save file description.) Depending on the outcome of the next match, it will branch the storyline. You’ll have to complete both branches of the storyline to unlock everything, so it’s best to save now so you don’t have to go through everything again.

Return to Top Match 15: You vs. MVP

This is a rematch of Match 12, though it’s a standard singles match (just with a special ref) against MVP. However, unlike Match 12, you can lose this, and it will branch the story. We’ll examine both options here, and you can follow along depending on your choice. Again, this affects unlocks, so you’ll need to complete both branches to get everything.

Though the match starts as a standard singles match, there is a twist halfway through, once someone is weak enough to get pinned. At this point, you can either go for the new stipulation, or just sit back and let MVP win. Don’t try to lose too early: if you try to get DQed by smacking MVP or the ref with a chair prior to the twist, you’ll have to redo the match. The only way to “properly” lose is to wait until after the twist and allow MVP to take advantage of the mid-match rule change.

Cena (Branch 1): Cena wins the rematch

Return to Top Pre-Match 16a

As you start the week, you’ll get a call from the new GM, instructing you on what your match is this week. However, don’t go to it yet: just run around the hallway like an idiot for awhile. Eventually, you’ll get another call from SmackDown’s GM, Teddy Long. If you trigger Match 14 before Teddy Long’s call, you will essentially lock yourself out of getting the rest of the challenge matches. So keep your ears open for that ring tone…

Return to Top Match 16a: You vs. Kofi Kingston

This is a no-DQ singles match. You can safely treat it as a standard match, just with weapons flying everywhere if you wish. Legacy will come down at the end to mess with you, but if you keep them at bay, they’ll eventually leave you in peace to finish the match.

Return to Top Pre-Match 17a

If you took the pre-match 16a phone call from Teddy Long, you can set up your fifth challenge match now. First, after Cena cuts his promo, speak to Santino in the east locker room. After that, speak to Legacy in the north locker room. The official challenge will be made, and you’ll get to take them on soon.

Return to Top Match 17a: You vs. Evan Bourne

This one is a singles cage match. There is no referee, so your only option here is to win by escaping the cage. Beat on Evan as if it was a standard tag match, build up your finisher, and hit him with the Attitude Adjustment. That should leave him down long enough for you to climb the cage and escape to freedom (and a win).

Return to Top Match 18a: You & Santino vs. Legacy

This match will only happen if you went through the pre-match 15 stuff. It’s a standard tag match, so it should be no problem at all, other than the fact that Santino is a bit unreliable of an interceptor, so you might have to put in a bit of extra effort to keep the illegal man disrupted. Win to clear the fifth challenge match, as well as unlock an alternate attire for Ted DiBiase.

Return to Top Match 19a: You & MVP vs. Sheamus & Show

We’ve got special rules in play for this one. You may remember the rules from last year’s Road to WrestleMania, when MVP made Cena wrestle under “Better Than Utopia” rules in Cena’s story. Same deal here, and they’re designed to be very one-sided. Basically, rather than three-counts for pins, you need a five-count. Also, you can’t take advantage of rope breaks. Your opponents don’t have the rules against them, so only need to pin you for three, and can break pins and so on with the ropes as normal. The new GM is a jerk, isn’t he?

Luckily, you have a secret weapon here. Cena’s STF is still an overpowered move, and in fact can get a tap out so quick that MVP may not even have to intercept the illegal partner. Your best bet here is to keep Sheamus in the ring (luckily, he starts things off). That way, when you do go for the STF, Big Show’s slow speed will increase the chance that you’ll have the STF applied long enough. Even if Sheamus does manage to tag out, Show too will fall to an STF much easier than a five-count pin. MVP is faster than either opponent, and should be able to make an intercept without much trouble, but he’s useless otherwise: don’t tag him in unless you get your rear kicked so much that you have no choice but to give Cena a rest.

Feel free to slap on the STF as soon as possible. If you’re too close to the ropes and the ref calls for the break, maintain the hold anyway: you don’t lose anything for “turning heel” here, and keeping Cena’s STF on for the full four-count in a rope break situation will pretty much just drain all remaining life Sheamus or Show has. You can follow that up with a standard struggle submission (by clicking the right stick) from pretty much any position and force the tap out.

Return to Top Match 20a: You vs. Vince, McIntyre, & Sheamus

Yup, a one-on-three handicap match under tornado rules, initiated when you talk to Vince in the green room (if you cleared the other five challenge matches as well). You know Vince you got no chance in Hell.

Even worse here is the fact that all rules are in effect: no chairs or other weapons for you, and you have to be mindful of rope breaks. However, that can work in your favor. We have two strategies that work here.

You can use Irish Whips and Hammer Throws to keep two guys controlled while picking on the third. Vince is the weakest among the group, but Drew isn’t all that hot either. Flinging the other two out of the ring, you can build up your momentum, and end things with the STF (which, as we’ve said before, ends matches much more quickly than pins, especially when you have guys who can break them up).

The second possible tactics is what we call “Operation Chickenbleep,” which involves a tactic wrestling gamers the world over have been using since WWF No Mercy on the Nintendo 64. Head outside the ring, and wait for one guy to follow you. Beat the living hell out of him, and try to keep him as far away from the ring as possible (say, up the ramp). At the count of 6, his buddies will beeline back to the ring because they don’t want to get counted out, and because they’re not smart enough to see what you’re doing. Keep attacking your victim though, up until the 8 count. At that point, do a strong grapple attack (or an AA if you can), then sprint back to the ring. Although his buddies will be there to greet your face with their fists, you will be safe in the ring when the ref counts 10 and calls for the bell, giving you the win by countout.

Neither way is particularly better or worse. Operation Chickenbleep is easier and quicker, but it carries with it the risk that you will be taken down instead and wind up getting counted out (or forcing a draw). However, even on Normal difficulty, it can be a bit pesky keeping everyone under control. If you want a challenge, we suggest trying Operation WWE, and switch to Operation Chickenbleep if things get out of your control. If you manage to win this, you’ll unlock Vince McMahon as a playable character.

Return to Top Match 21a: You vs. Orton vs. MVP

This is a triple threat lumberjack match, which for game terms means that Legacy and Kozlov are hanging out outside the ring. This, of course, complicates the triple threat aspect: throwing Orton out of the ring may buy you time, but he’s not going to eat any damage out there. Your best strategy, therefore, is to use Hammer Throws against MVP on whatever side of the ring Legacy is on. Then, while MVP is busy getting destroyed by Legacy, you can start pounding on Orton.

Again, the STF is your best friend here. When you’ve got your finisher charged, try to throw MVP out of the ring, then put Orton in the STF. MVP should be too busy to come in to break it, and Orton should tap out quickly enough. Do this, and you’ll close out the storyline, earn an achievement, and unlock an alternate attire for Orton (a different one than the one you get for clearing Branch 2).

Cena (Branch 2): Cena loses the rematch

Return to Top Pre-Match 16b

As you start the week, you’ll get a call from the new GM, instructing you on what your match is this week. However, don’t go to it yet: just run around the hallway for awhile. Eventually, you’ll get another call from SmackDown’s GM, Teddy Long. If you trigger Match 14 before Teddy Long’s call, you will essentially lock yourself out of getting the rest of the challenge matches. So keep your ears open for that ring tone…

Unlike branch 1, you might have to force this one a bit. MVP is hanging out at the interview area. Although it’s not required, you should go and approach him to hear him cut a promo against you. Usually Teddy Long will call the moment it’s over. Either way, you must hear Teddy’s call before moving on, or you might lock yourself out of the rest of the challenge matches.

Return to Top Match 16b: You & Santino vs. Show & Sheamus

We’ve got special rules in play for this one. You may remember the rules from last year’s Road to WrestleMania, when MVP made Cena wrestle under “Better Than Utopia” rules in Cena’s story. Same deal here, and they’re designed to be very one-sided. Basically, rather than three-counts for pins, you need a five-count. Also, you can’t take advantage of rope breaks. Your opponents don’t have the rules against them, so only need to pin you for three, and can break pins and so on with the ropes as normal. The new GM is a jerk, isn’t he?

Luckily, you have a secret weapon here, and I’m not talking about Santino. Cena’s STF is still an overpowered move (just like real life), and in fact can get a tap out so quick that Santino may not even have to intercept the illegal partner. Your best bet here is to keep Sheamus in the ring (luckily, he starts things off). That way, when you do go for the STF, Big Show’s slow speed will increase the chance that you’ll have the STF applied long enough. Even if Sheamus does manage to tag out, Show too will fall to an STF much easier than a five-count pin. Santino is faster than either opponent, and should be able to make an intercept without much trouble, but he’s useless otherwise: don’t tag him in unless you get your rear kicked so much that you have no choice but to give Cena a rest.

Feel free to slap on the STF as soon as possible. If you’re too close to the ropes and the ref calls for the break, maintain the hold anyway: you don’t lose anything for “turning heel” here, and keeping Cena’s STF on for the full four-count in a rope break situation will pretty much just drain all remaining life Sheamus or Show has. You can follow that up with a standard struggle submission (by clicking the right stick) from pretty much any position and force the tap out.

Return to Top Pre-Match 17b

If you took the pre-match 16b phone call from Teddy Long, you can set up your fifth challenge match now. First, speak to Santino in the parking lot. After that, speak to Legacy in the hall just east of the central intersection. The official challenge will be made, and you’ll get to take them on soon.

Return to Top Match 17b: 6-Man Battle Royal

Like any battle royal or Royal Rumble, you need to keep your momentum high, fling guys over the top rope, go for fast eliminations to minimize getting caught by surprise, and take any double team opportunity to kill two birds with one stone.

Return to Top Match 18b: You & Santino vs. Legacy

This match will only happen if you went through the pre-match 15 stuff. It’s a standard tag match, so it should be no problem at all, other than the fact that Santino is a bit unreliable of an interceptor, so you might have to put in a bit of extra effort to keep the illegal man disrupted. Win to clear the fifth challenge match, as well as unlock an alternate attire for Ted DiBiase.

Return to Top Match 19b: You vs. Kozlov & Jackson

Sort of a rehash of an earlier match, this is a one-on-two backstage brawl, but this time there is no time limit, and you get to start off with a weapon. If you handled other challenge matches before, you shouldn’t have a problem here, although remember that these guys have more health than most other wrestlers.

Return to Top Match 20b: You vs. Randy Orton

This is another backstage brawl, but it’s a submission one. You need to put Orton in the STF, with the optional goal to win in under three minutes. The fastest way to build your momentum is to use environmental grapples, and the desk is a multi-use spot, so that should be your target. Whip Orton into the desk, grapple, pick him up after the animation, repeat. Cena’s signature should charge in no time. Hit Orton with the Five Knuckle Shuffle, then slap on the STF for the win. If you win within three minutes, you’ll unlock an alternate attire for Orton.

Return to Top Match 21b: You vs. Vince, McIntyre, & Sheamus

Yup, a one-on-three handicap match under tornado rules, initiated when you talk to Vince in the green room (if you cleared the other five challenge matches as well). Gotta love Vince and his sense of fair play, huh?

Even worse here is the fact that all rules are in effect: no chairs or other weapons for you, and you have to be mindful of rope breaks. However, that can work in your favor. We have two strategies that work here.

You can use Irish Whips and Hammer Throws to keep two guys controlled while picking on the third. Vince is the weakest among the group, but Drew isn’t all that hot either. Flinging the other two out of the ring, you can build up your momentum, and end things with the STF (which, as we’ve said before, ends matches much more quickly than pins, especially when you have guys who can break them up).

The second possible tactics is what we call “Operation Chickenbleep,” which involves a tactic wrestling gamers the world over have been using since WWF No Mercy on the Nintendo 64. Head outside the ring, and wait for one guy to follow you. Beat the living hell out of him, and try to keep him as far away from the ring as possible (say, up the ramp). At the count of 6, his buddies will beeline back to the ring because they don’t want to get counted out, and because they’re not smart enough to see what you’re doing. Keep attacking your victim though, up until the 8 count. At that point, do a strong grapple attack (or an AA if you can), then sprint back to the ring. Although his buddies will be there to greet your face with their fists, you will be safe in the ring when the ref counts 10 and calls for the bell, giving you the win by countout.

Neither way is particularly better or worse. Operation Chickenbleep is easier and quicker, but it carries with it the risk that you will be taken down instead and wind up getting counted out (or forcing a draw). However, even on Normal difficulty, it can be a bit pesky keeping everyone under control. If you want a challenge, we suggest trying Operation WWE, and switch to Operation Chickenbleep if things get out of your control. If you manage to win this, you’ll unlock Vince McMahon as a playable character.

Return to Top Match 22b: You vs. Orton vs. MVP

This is a triple threat lumberjack match, which for game terms means that Legacy and Kozlov are hanging out outside the ring. This, of course, complicates the triple threat aspect: throwing Orton out of the ring may buy you time, but he’s not going to eat any damage out there. Your best strategy, therefore, is to use Hammer Throws against MVP on whatever side of the ring Legacy is on. Then, while MVP is busy getting destroyed by Legacy, you can start pounding on Orton.

Again, the STF is your best friend here. When you’ve got your finisher charged, try to throw MVP out of the ring, then put Orton in the STF. MVP should be too busy to come in to break it, and Orton should tap out quickly enough. Do this, and you’ll close out the storyline, earn an achievement, and unlock an alternate attire for Orton (a different one than the one you get for clearing Branch 1).

Share
avatar

About RyCam

An avid gamer from Cincy Ohio. Huge fan of Star Wars, MGS and Gundam.

10 Responses to WWE Raw vs Smackdown 2011 Road to Wrestlemania John Cena [Guide]

  1. HI,
    those cheats are awesome i’m waiting for wwe raw vs smackdown2012 13 14 cheats……..

  2. avatar Tic says:

    WWE 12 as the next version will be called is due out in November of 2012

  3. avatar alba says:

    when to get out raw vs smack down 2012 ?

  4. avatar JWise says:

    What is it then?

  5. avatar ibrahim says:

    miz is awful

  6. avatar ibrahim says:

    jhon cenas code is wrong

  7. avatar Raghavendra says:

    Hi,

    Am playing the week 12 in smackdown 2011(ps2) and am suppose to defeat Randy by performing STF at the GM’s office.. Even though he’s beaten down with blood and no energy am not able to perform an STF.. how do i do this?? and am not getting any hints to perform this.. please help as am stuck here since a long time…

  8. avatar Dick007 says:

    If you’re too close to the ropes and the ref calls for the break, maintain the hold anyway: you don’t lose anything for “turning heel” here, and keeping Cena’s STF on for the full four-count in a rope break situation will pretty much just drain all remaining life Sheamus or Show has
    [url=http://www.flightstosydney.com.au]whats on in Sydney[/url]

  9. avatar Dick007 says:

    This is a triple threat lumberjack match, which for game terms means that Legacy and Kozlov are hanging out outside the ring.
    whats on in Sydney

  10. avatar funnyape says:

    those cheats are awesome I have a tell you some are you going do a cheat for Smackdown vs raw 2012