You’d be pressed to find ways to call Killzone 2 anything but a good game. The visuals were and still are phenomenal. The multiplayer was layered and addictive. The single player campaign, albeit short and loaded with annoying cussing, was solid.. Overall, Killzone 2 was a really good game and a great exclusive title for Sony to kick off 2009. So, with a slew of critical accolades, a sturdy fan base and some respectable sales behind it, it should serve as little surprise that Sony and Guerrilla games are already working on a sequel. The real question is what direction are will they take the game in, and will it correct some of its predecessors genuine mistakes? The writing in Killzone 2 was generally horrendous. Well, perhaps that’s a bit strong. Most of Visari’s -aka, space Hitler’s- were fairly stirring. That said, as has already been mentioned, the game had a tendency to overdo it in the expletive department. The game’s vision of military men seemed to have been pieced together mainly from macho 80s movies, which like most everything else in the 1980s save for The Terminator and Pour Some Sugar on Me, are outmoded. It robbed from a number of scenes that were clearly supposed to have meaning to the player. Why should I care that so-and-so was just killed, when all he’s done the past four hours is tell me to “move my f**** ass?” Other games, Uncharted 2 for instance, have demonstrated very …
What Killzone 3 needs to be
Feb
8
2011
