Homefront is an upcoming first-person shooter video game developed by Kaos Studios and published by THQ. It is scheduled to be released for Xbox 360, PlayStation 3 and Microsoft Windows on March 8, 2011.
Homefront is set in a near future America in 2027 when a now-nuclear armed Korean People’s Army invades the USA, defeating the United States military early on, toppling it from the superpower status it once held. The game takes place after the initial defeat of the United States, and is from the perspective of one of the American guerrilla fighting to free his home from the Korean forces. The game is written by John Milius who co-wrote Apocalypse Now and wrote Red Dawn. The beginning gameplay is reportedly set in Montrose, Colorado.
Homefront’s gameplay has been completely reworked from its origins in Frontlines: Fuel of War, with new game modes planned, a new suite of weapons, and a totally new single player game.
It was stated in an interview with the design director of Homefront, David Votypka, by G4TV that the game will be based around guerrilla style tactics. The same interview also contained information stating that one of the important facts concerning your surroundings is that they are built to try and build a connection with the user by using real companies and brands.
The game reportedly has a “magnetism” feature. This means that certain events will be drawn into and around the player in order to make the player feel more the center of the action (in a trailer shown, a crashing helicopter is “attracted” to the player and crashes just next to them).
Multiplayer will have a feature called Battle Points. It allows you to buy weapons, vehicles, etc. Another interesting feature is that it allows you to call in a package in the battlefield that can have weapons,ammo, etc.
As of know this is my sleeper game of the year forget that Bulletstorm thing Homefront is gonna kick.