SOCOM 4: U.S. Navy SEALs – Uninvited Guest [Guide]

socom4
Jun
3
2011

This guide will walk you through the ‘Uninvited Guest’ mission in SOCOM 4: U.S. Navy SEALs. Let’s get started!

In this stealth mission, you will be able to play as Forty-Five. At the start, you will instantly spot claymores hidden in the grasses. They can be identified through their red lasers. Keep away from these mines by walking around the right side. Proceed down the hill where a tiny enemy camp is located. Take cover in the grasses until you see the first intel datapad near the second light. Confuse the enemies by throwing a shell away from the datapad for you to be able to take it.

To activate a cut scene, walk to a star way point. Be on alert for a few sentry turrets in the area. They will alert everyone else of your presence. You have to take out all snipers with red diamond markings. They are located at the rooftop above the next way point. On the rooftop to the West, there are still three snipers. Shoot with precision by taking out each one with one shot to the head. Start shooting at the lone one to the right and for the remaining two, time your shot when one is not looking. Quickly shoot the other one.

Bring your focus to a garage wherein your objective is to get some intel inside a computer. Upon walking to the right side, quickly eliminate an enemy near the door. Then, proceed to the back of the garage and enter the door from the left side. Get the intel and computer right up against the wall. Then, you have to look for the three tanks around the bases. Your objective is to plant charges on those tanks. After the cut scene, you will notice that the first tank si in the same area as you are. You have to back track and plant a charge on it. Look for the second tank by going back around the building with the intel. Take cover on the outer wall and shadows. You will then see a few tents near the wall. The first tent is lit up and contains a tarocco and an intel datapad. Be careful in grabbing the two items. Make sure that there is no enemy in the surroundings. After successfully grabbing them, move towards the second vehicle from the tank. Do not mind going back around the garage. By using the vehicle, cut across the courtyard in the dark.

Plant charges on the second tank by walking around the East wall. You can see the third tank inside a garage where an enemy is guarding it. Distract him by throwing a shell casing at the back of the tank. Slip through behind him, take him out, and then plant the last charge on the tank. Get out of the area through the West side and take out the guard on your way to the rooftop. Before jumping off for the extraction point to end the mission, grab the remaining intel datapad.

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