Most games released in recent times tend to have a straightforward plot involving guys with guns and goals, and they set off to get said goal and take out enemies left and right. There are certain types of that tend to have more unique storylines and concepts, most of them being derived from genres like platformers. With Party of Sin, this is the case as it has what the name says.
Party of Sin is a game about the personifications of the Seven Deadly Sins. They’re kind of what you’d expect them as people, like Lust as a beautiful seductress, Greed as a money-grubbing merchant, Wrath as some deranged demon, and so on. With the battle between heaven and hell reaching fever pitch, the seven sins have to put their temptation of mortals on hold to come together and fight both their former compatriots and those do-gooders in heaven.
The in-game puzzles are quite alright, being sensible enough to not merit expressions of bewilderment, even if players are stomped. But perhaps what makes this game good is that it has a whole new take on the character switching mechanic, something that most would remember from games like Trine. The game also has local co-op multiplayer up to four players, which opens the door to hours of fun with friends. There are also some things like the Big Head Mode and the Demonic Narwhal, which gives the game more things to play with.
However, the combat system is pretty much generic and the controls aren’t as responsive as expected. While the game is still playable, it’s not up to par with other action platformers that are better in both respects. Also, while the local co-op is fun, players who want online multiplayer would be disappointed with this title. But perhaps the most disappointing part of this game is that while there would be so much potential with the concept of the seven sins being personified, it may have been squandered here.
The story itself isn’t all that fascinating, although it’s not written horribly at all. The characters aren’t as charming as one would expect in such a premise. The chemistry between these seven entities should be magnified and expounded throughout the game, with each character having his/her own spotlight that enhances the image of the whole group. Party of Sin doesn’t really deliver that as well as would have been desired. Perhaps what salvages it is the good voice acting, but that’s can get old over time.
It’s not that it’s terrible, but it was mediocre for a game with such a good concept behind it. Perhaps it was disappointing or just plain beneath its quirky exterior, Party of Sin is one of those parties that you may get invited in by a friend who you can no longer deny, then spend the night being bored out of your wits, even with the flow of alcohol being bountiful. There are other action platformers that do better than this, but a demo is available for those who are still interested in this game. If you do like it, wait for a sale.
Tested in PC. Final Score: 6/10