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Here is what has been making news: New Releases, Assassins Creed 4, GTA 5, Broken Age, Saint’s Row 4, Far Cry 4, XCOM: Enemy Within, Star Wars: The Old Republic, Castlevania: Lord of Shadows Collection, Pokemon X and Y, Enslaved: Odyssey to the West, PS4 Foxconn Factory Report, BioShock Infinite Burial at Sea.
October 13th – October 19th
Sunday, October 13th
Skylanders Swap Force: Dark Edition Starter Pack will be available for the Xbox 360, PS3, Wii and Wii U.
Skylanders Swap Force: Starter Pack will be available for the Xbox 360, PS3, 3DS, Wii and Wii U.
Tuesday, October 15th
Hometown Story will be available for the 3DS.
Cabela’s African Adventures will be available for the Xbox 360, PS3, and Wii.
Wipeout: Create and Crash will be available for the Xbox 360, 3DS, Wii, and Wii U.
Pinkalicious/Silveralicious 2-Pack will be available for the NDS.
Worms: The Revolution Collection will be available for the Xbox 360 and PS3.
Zumba Fitness World Party will be available for the Xbox 360, Wii and Wii U.
Wednesday, October 16th
Hexodius will be available (in UK) for the Xbox Live.
Monster Hunter Frontier G3 will be available for the Xbox 360.
Moshi Monsters: Katsuma Unleashed will be available for the NDS and 3DS.
Jett Tailfin Racers will be available for the Wii U.
Valhalla Knights 3 will be available for the PS Vita.
Thursday, October 17th
Goodbye Deponia will be available for the PC.
J. League Pro Soccer Club Tsukurou! 8 Euro Plus will be available for the PSP.
Sentouchu: Densetsu no Shinobi no Survival Battle! will be available for the 3DS.
Friday, October 18th
Farming Simulator 2013: Official Expansion will be available for the PC.
Farming Manager will be available for the PC.
Rambo The Video Game will be available for the Xbox 360, PS3, and PC.
Dark Matter (2013) will be available for the PC, MAC, an Unix.
Skylanders Swap Force: Starter Pack will be available (in UK) for the Xbox 360, PS3, 3DS, Wii and Wii U.
Sonic Lost World will be available (in UK) for the 3DS and Wii U.
Sonic Lost World: Deadly Six Edition will be available (in UK) for the Wii U.
Ancient Egypt and Wii U DLC
Ashraf Ismail, the creative director for Assassin’s Creed IV, says he “would love to explore Egypt as a setting for this game” at some point. Ismail said “Ancient Egypt could be a really cool place. We have a really cool explanation for how we can do this, and it is with this Animus device that allows us to go to any time in history.”
Usually Assassin’s Creed games move forward in time so that you move closer to the present day. However, the fictional Animus device within the game lets Ubisoft basically go where it wants to go. In actuality, Assassin’s Creed 4 is set in a period prior to Assassin’s Creed 3. Clarifying his desires, Ismail stated “But again, I’m not saying Egypt is where the next one is going, it’s just where I would like to go.”
Additionally, Ismail believes that a leading lady in the series at some point, isn’t out of the question. So sometime in the future, we may be playing an Assassin’s Creed game where the lead character is female. Something I would enjoy seeing, how about you?
Turning to the soon to be released game, Ubisoft has stated that they have no plans to offer downloadable content (DLC) for the Wii U version of Assassin’s Creed 4: Black Flag. Some of the DLC is included in the Buccaneer Edition for the Wii U, however, it appears that Wii U gamers will be missing out on a range of season pass content that is expected to be released by March 2014.
Xbox 360, PS3, PC, and next-gen console gamers will have the opportunity for extra single player missions, in-game items, and new multiplayer characters. Additionally they will be able to purchase a new side-story that stars Adewale, the first mate for protagonist Edward Kenway in the main game. In this new side-story, set 15 years after the Black Flag story, Adewale finds himself shipwrecked without equipment or friends on what is now Haiti. While there he is compelled to help the local slaves who are seeking their freedom. This campaign has about 3 hours of extra game play within it.
Coming to PC?
According to an anonymous source, GTA V will be available for the PC in the first quarter of 2014. Rockstar hasn’t made an official announcement, however, there have been rumors coming out of the industry which suggest that a PC version has been on their minds for a while now and that the game isn’t expected to be “a console excusive very long.
GTA 4 was released in April of 2008 for consoles and then was released eight months later for the PC. So it is likely that the rumors are true and we will see GTA V later this year or early next.
First hands-on play at Day of the Devs
Double Fine recently announced a free public event called Day of the Devs which will be held on November 2nd in San Francisco. During the event, from 4:00 to 8:00 pm Pacific time, they will offer the first hands-on play with Broken Age as well as a brand new, yet to be announced, title they have coming out.
Special guests at the event include Supergiant Games, iam8bit, Capy Games, Gaijin Games, Tribute Games, Honeyslug, SpyParty, and a few more indie devs. They are also announcing a special “one-of-a-kind DJ appearance” from Fez creator Phil Fish. Tim Schafer, CEO of Double Fine, says “It’s basically all of our favorite people in one place, for a night of awesome games, food, music, happiness, and creativity. Essentially, a Night of 1,000 Hugs.”
Day of the Devs is free and open to anyone who is 21 or older. It will be held at Public Works at 161 Erie Street in San Francisco. You can get more information on the event at the official site.
Originally funded via Kickstarter, Broken Age is expected to release on Steam Early Access sometime in January, 2014.
Deep Silver recently announced that Saints Row IV’s latest DLC, Enter the Dominatrix, will be available on October 22nd. If you have purchased the Season Pass, the DLC will be free, otherwise it will cost about $7. The final mission pack for the game, How the Saints Saved Christmas, will be available later this year.
Enter the Dominatrix was originally planned as a DLC for Saints Row the Third before it had been cancelled. Its assets were then incorporated into Saints Row IV.
Looks like a possibility
Cliff Martinez states that he is “working on a video game called Far Cry 4.” Ubisoft hasn’t made any official announcement regarding the game, however, their senior VP of marketing and sales did say last July when asked about another Far Cry, “we’re clearly going to make another one.”
Martinez composed the score of Drive. If you are unfamiliar with Drive, perhaps you have played Hotline Miami with its droning synth beats and shocking violence which was inspired by Drive. If Martinez plans a similar sound for the next Far Cry, it may mean that Far Cry 4 will build off of the self-aware preoccupation with shocking violence of Far Cry 3. No matter, we just hope that Ubisoft will confirm a Far Cry sequel soon.
A new trailer has just launched for the upcoming XCOM: Enemy Within. The trailer centers on EXALT, a rogue group that undermines XCOM field operations by obtaining alien tech and using it for their own purposes. The narrator informs us that our “previous directive to preserve all life on earth has been rescinded. You are to use all available resources to locate and eliminate these traitors.”
Garth DeAngelis, the senior producer at Firaxix, explained that The Enemy Within simply was too large to be a DLC for consoles. “For the expansion on the PC, it was fairly straightforward,” he said. “But when it came to the consoles, it was too big. If we wanted to deliver the same content to the console players, we had to do it this way as a standalone expansion on a disc. We couldn’t simply just patch it in.”
Expect Enemy Within to launch on November 12th in the US and the 15th everywhere else. It will be a $30 expansion for the PC and MAC and will be bundled with the original game on Xbox 360 and PS3 for $40 in the Commander’s Edition.
Expansion gives us PvP space combat
The Galactic Starfighter add-on is an upcoming Star Wars: The Old Republic expansion pack which is said to offer a “variety of unique starships” which you can customize, upgrade and use in player vs player battles.
According to BioWare, active subscribers to the game will be offered early access to the expansion beginning December 3rd, and if you are an active subscriber as of November 1st, you will get an exclusive Galactic Starfighter early Gunship unlock as well as custom Gunship paint jobs. Preferred status players will be able to join on January 14th, 2014. All players will have access to a free expansion on February 4th.
Jeff Hickman, general manager of BioWare Austin, said ” Our goal with Star Wars: The Old Republic has always been to immerse players into their own Star Wars adventure and huge space battles are a vital part of fulfilling that fantasy. Galactic Starfighter will be a deep experience that will continue to grow over time. We can’t wait for both our current and new players to get their hands on it soon.”
Recently Konami announced that on November 8th Castlevania Lords of Shadow Collection would launch in Europe for the Xbox 360 and the PS3. The collection features the first two entries in MercurySteam’s Dracula series as well as an early look at the concluding part of the trilogy.
Within the package you will get the original Castlevania Lords of Shadow and the DLC expansions titled Reverie and Resurrection. Additionally you will get an HD port of Castlevania Lords of Shadow – Mirror of Fate, plus a code to download an “exclusive” demo of Castlevania Lords of Shadows 2, which is expected to launch in February.
Name choice was difficult
In a recent interview, director Junichi Masuda stated that picking the names for all of the new Pokemon in Pokemon X/Y was “incredibly difficult.” Masuda reported that there was an internal team specifically dedicated to assigning names for the new Pokemon who were “practically in tears” during the process. He added that “Tons of names have already been used up, so thinking up new Pokemon names is incredibly difficult.
Besides choosing names that fit the physical expression of every Pokemon, the team needed to ensure that the names didn’t infringe on any existing copyrights. Masuda stated that “this time we wanted to make the names the same in every country around the world if possible, so those put to the task really struggled. However, the sense of accomplishment was incredible.”
Masuda also explained why the new Pokemon game was given the X and Y names, given that the other entries in the series were given names of colors like Black, White, Yellow, or Ruby. “The X and Y represent the x axis and the y axis,” Masuda said. “The world holds people with all sorts of ways of thinking, and you can get a sense that they exist in different dimensions. But if you think of them as people who think on the x axis and people who think on the y axis-horizontal and vertical axes-then they intersect somewhere. We may think differently, but we all live on the same planet, so everyone eats, sleeps and goes about their business day after day just like everyone else.”
Pokemon X/Y launched on October 12th and is the first game in the series designed for the 3DS.
Coming to PC
For the first time Ninja Theory’s 2010 action game, Enslaved: Odyssey to the West, will be released for the PC. Namco Bandai recently confirmed that a Premium Edition of the game will be available on PC and on the PS3, no word yet if it will make it to the Xbox 360.
Several months after its release, Enslaved: Odyssey to the West got an expansion DLC titled Pigsy’s Perfect 10. It hasn’t been made clear if the content from that expansion will be included in the new bundle.
Chinese students work the factories
As part of an unpaid internship at a Foxconn factory, over a thousand Chinese students were made to manufacture and assemble the PS4, according to a new report by Games In Asia. The students were part of an engineering course at the Xi’an Institute of Technology and were told that they were required to take part in the two-month, unpaid, internship at the factory in order to graduate.
After making their own internal investigation of the incident, Foxconn stated that they had taken action to bring the factory in line with its policies regarding unpaid student interns. A Foxconn representative stated, “Immediate actions have been taken to bring that campus into full compliance with our code and policies. [The company is] reinforcing the policies of no overtime and no night shifts for student interns, even though such work is voluntary, and reminding all interns of their rights to terminate their participation in the program at any time.”
A statement issued by Sony said that “the Sony Group established the ‘Sony Supplier Code of Conduct’ in June 2005 with the expectation of every supplier agreeing and adhering to the policies of the Sony Group in complying with all applicable laws, work ethics, labor conditions, and respect for human rights, environmental conservation and health and safety.” Sony expects that Foxconn fully comprehended and will comply with this Sony Supplier Code of Conduct.
Episode 1 offers 2-3 hours of game play
Ken Levine, head of Irrational Games studio, recently announced the upcoming expansion for BioShock Infinite titled Burial at Sea – Episode One, adding that it will feature 2 to 3 additional hours of game play. Levine explained that “The average play thru for part 1 is 2:15 to 3 hours. We’ve seen more for people who dig (one guy went five!) and we’ve seen less for people who aren’t interested in the story.”
Andres Gonzalez, lead level designer for Burial at Sea, said that the expansion is “more open” than the main BioShock Infinite experience. “So there is a lot of optional content to explore and see.”
You can expect to see the added content launch on the Xbox 360 and the PS3 sometime before the holidays, no specific date has yet been given. Levine reports that both Microsoft and Sony h have received the certification submission and that “submission can take some time, and if the first-parties bounce it back, we’ll have to resubmit. We want to be super sure before we have a date, but it will be before the holidays and hopefully fairly soon.”
With regards to Burial at Sea – Episode Two, Levine states that the team at Irrational Games are “working our assess off on it,” however there is no estimated time on release. Both Episode One and Episode Two are set in the original game’s Rapture and are described as narrative-driven, meant to pull together the story of Elizabeth and Booker. The game play gives you the “original BioShock combat experience” with new weapons, Plasmids/Vigors, Tears, Sky-Lines, and Big Daddies.
Both Episodes are included in the BioShock Infinite DLC Season Pass, but for those who didn’t pay the $20 for the pass, each episode will sell for $15 when they launch.