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| Infrared | 100% | |
| If you start the game, only shoot the 1st 3 STAAR team members. If you do this right, you will have an infrared sight. *** This is the game released in 2005, not to be confused with the 1996 game with the same name. | ||
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| Defeating the Super Beast | 100% | |
| When fighting the Super Beast, rather than running straight at him, run around in a circle. When he gets near an explosive barrel, shoot it. It does more damage then the BBG. Watch out for his plasma shooting arm as well. When you finish, Edgar will chat to you, and you get to see him. | ||
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| Secret Rooms | 100% | |
| Level 2: Shoot all the highest windows in the far wall in the hangar. When you are in the truck, shoot all yellow barrels, and you will discover another secret room. Level 4: When you are driving on the STAAR jeep, shoot every yellow box. Level 5: Shoot the sign which shows the words General Weatherby on the 2nd door right away when this door opens. Level 7: Shoot all yellow barrels in the 1st area where the 4 purple zombies are throwing barrels. | ||
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| Moon Landing Conspiracy | 100% | |
| When you reach "Lies of the Past: Checkpoint 4", you will ascend in an elevator. Exiting the elevator, you will see a replica of the Moon's surface, a model of the U.S. space suit, and a shuttle the United States used to reach the Moon. This is in reference to the Moon Landing Conspiracy, claiming that the U.S. never actually reached the Moon, and faked the landing to win the Russians in the space race. The conspiracy was heavily debated, but ultimately rejected by the majority of opinions. Today, only a few people still claim the Moon landing was a hoax. | ||
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| Secret tapes | 100% | |
| Find and scan all five databank items in a level to unlock the secret for that level. The final secret of the game is unlocked when all prior secrets have been found. Hard difficulty: Complete campaign mode under the medium difficulty setting. Gray Alien in multi-player mode: Complete campaign mode under the hard difficulty setting . | ||
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| Interesting scans | 100% | |
| During the training levels, scan everyone that you can. You will find some interesting equipment of the MPs, including adult diapers and condoms. Hold [Down] until your scanner stops moving and you appear to be looking at your feet. You can now scan yourself and see information about Cole. | ||
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| Spooky Hidden Rooms | 100% | |
| After you have ride through the airfield, and you have got the ladder that hangs out of the chopper, look with attention to the paintings that hang at the wall. When you shoot the paintings and all the officedoors, you will arrive in a strange room. | ||
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| Arcade cabinet | 100% | |
| In the earlier stages of the game, there are a few cabinets of the original Area 51 arcade game, complete with red and blue light-guns. | ||
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| Life Or Death: Alien grenade upgrade | 98% | |
| Search the dead soldier in one of the elevators where Cole starts the level to find a small key. Use it to open the small lockers in the 1st power conduit pit to find a databank item. It will upgrade the alien grenade so that it will track targets. | ||
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| Defeating Grays | 98% | |
| To defeat Grays that use shields, mutate and fire parasites at them. It will bring down the shields faster than any other weapon in the game. | ||
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