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Metroid Prime 2 GC Cheats
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Metroid Prime 2 GC cheats


Verified Cheats: 17
Submitted Cheats: 1

Below you will find cheats for Metroid Prime 2. There are two main sections. The first cheat section is for verified cheats or those that have been rated high. The second sections are new cheats that have been submitted but have not received enough votes. Please have a look and do not forget to vote!
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Metroid Prime 2 GC Cheat List

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Metroid Prime 2 cheat codes from Cheat Masters. Here you will find the latest and most popular cheat codes, hints and tips for your GC games. Whatever cheat codes you're looking for, it can all be found here. Check back often to find New cheats for Metroid Prime 2.


Beam Effects on Luminoth Light Beacons

Different beams have different effects when shot at a Luminoth Light
Beacon.

Power Beam: Charges beacon and offers protection from Dark Aether
Atmosphere for a short amount of time.
Light Beam: Charges beacon for an extended amount of time.
Dark Beam: Temporarily extinguishes beacon. *** Only the Light
Beam can change it back, or you can wait for it to change back by
itself.
Annihilator Beam: Supercharges beacon for an extended amount of
time and causes any surrounding Ing to walk into the light causing
it to die. This is very helpful if you are low on energy or
ammunition.


Defeating Amorbis(Metroid Prime 2)

There are 2 stages where you will encounter Amorbis. In one stage,
Amorbis will leap into the air and back into the ground, where its
impact will damage you if you are close to it. Use your radar more
often to see where Amorbis is located. Stay inside the Light
Crystals to avoid being damaged by the atmosphere. As it leaps up
into the air, shoot it with the Power Beam, Light Beam, or missiles.
After several hits, it will be time for stage two. On stage two, it
will stay at the center of the arena and will use its physical
attacks. Be careful, as Amorbis will also disable the Light
Crystals. Move on to the next one if that happens. It will also
shoot multiple blue energy beams on the ground. The best way to
dodge these is to morph into a ball inside the Light Crystals and
hover around the energy beams. Blast Amorbis down with the Power
Beam, Light Beam, or missiles. Its head will explode and it will try
to suck you in. Quickly form into a ball and let it suck you in,
then drop some bombs inside it. The battle repeats both stages
again, but with two, then 3 worms and it gets tougher. Once
Amorbis is defeated, the Dark Suit is yours.

In his 1st form, Amorbis will be jumping out of the ground then
going back in. He is vulnerable when he is in the air. Shoot him
with Charge Beam so you can conserve your missiles for the 2nd
form. When you break off its shell, it will attach to the sphere in
the center of the arena and go into its 2nd form. It will then
have an outer plate on its head, which you can break with a couple
of missiles. When it looses its plate, it will try to suck you up.
At that time, go into morphball and lay a bomb in its mouth. Repeat
this for 2 worms, then three. Also, when Amorbis has 2 or 3
heads, it is able to use a laser attack. Finally, Amorbis has the
ability to disable the Light Crystals in the arena. You will have to
move to the next crystal every so often.


Defeating Chykka LarvaeMetroid Prime 2

This 1st part is actually very simple. Basically, just stay in the
center and fire. The larvae just swims around in a circle, then
dives down. Get ready, because it will jump out of the water,
allowing you to cause some damage to it. However, when it crashes
into the water, make sure you jump over the shockwave or it will
knock you into the poisonous water. Occasionally, it will send some
Dark Shredders against you. Just shoot them with charged shots or
missiles. They are mainly there for refills. Eventually, the larvae
will emerge from the water, exposing its front. Use Light Beam
charged shots as many times as possible. You should leave this
battle with almost all of your health intact. You will also be
constantly healing due to the Light Crystal field. Eventually, it
will "die".


Defeating Dark soldiersMetroid Prime 2

To defeat Dark soldiers (the dead men), use the missiles or the
Charge Beam.


Defeating Emperor Ing(Metroid Prime 2)

This fight is extremely difficult and requires a lot of energy and
ammunition. Before entering this battle, make sure you have full
health and ammunition. This fight is very long and there are only a
few opportunities to gain power-ups. The 1st part of the fight
begins with the Emperor Ing head and body. Do not forget to scan
these, especially if you are trying to fill your log book. The head
has some tentacles that perform a variety of nasty attacks. You must
kill the tentacles to make the head expose the energy core. The
easiest way to kill the tentacles is to use the Seeker Missiles to
get rid of them all at once. *** Although the Annihilator Beam
homes in on the tentacles, you will need the ammunition for later in
the fight. After the defeat of tentacles, they will occasionally
drop ammunition or energy. Once the tentacles are defeated, the head
will diminish, exposing the energy core. Do not forget to scan it.
You must find the opening and shoot it with a charged shot from the
Power Beam or the Annihilator Beam. For ammunition conservation, the
Power Beam is recommended. This may take longer, but it will pay in
the end. While the Emperor Ing is in this state, it will shoot a
beam of energy at you that does a hefty amount of damage and cause
you to lower your weapon. Side-dashing is the easiest way to dodge
this beam. As the Emperor Ing's energy diminishes, the attacks
brought by the tentacles become more intense. Once the energy core
is defeated, the head will cover the body and form a sphere. This
begins part 2 of the battle. You must immediately scan this and
turn into the Morph Ball. Use the Spiderball to attach yourself to
it. There are numerous amounts of bright spots on the sphere. In
order to damage the spots, hover over it until you see black bubble
forming over it. Now, immediately drop some bombs and get away from
it as fast as possible. A tentacle will appear and start flailing.
If you kill it, there should be a hole left behind with purple smoth
spewing out. You must do this on all of the holes. *** Getting hit
by a tentacle will knock you in a random direction and cause damage.
There are also puddles of Dark Matter moving around the sphere. If
you are hit by one of these, you will be knocked off the sphere onto
the ground, causing you to take damage from the poisonous fog. To
defeat the puddles, wait until it follows you, then lay a bomb and
it should move over it when it explodes. These puddles are one of
your few opportunities to gain ammunition and energy. They usually
drop Blue Energy and Missile Ammunition, but will also drop other
things such as Light and Dark ammunition, and Red (and rarely)
Yellow Energies. If you are low on energy, take the time to kill a
few of these dark puddles to gain back as much as you can. After
destroying all the holes of the sphere, part 3 of the battle
begins. Again, do not forget to scan this new form of the Emperor
Ing. In order to damage this form, you must shoot its heart, which
is located in its mouth. Use the Annihilator Beam to shoot the
heart. However, be wary of how it opens and closes its mouth because
ammunition is extremely limited. After a few shots, its heart will
either turn white or dark purple. If it turns white, it must be shot
with the Dark Beam. If it turns purple, it must be shot with the
Light Beam. Your best bet is to keep using the Annihilator Beam
because it damages the heart no matter what color it is, but watch
your ammunition. Do not charge the Annihilator Beam because the
chances of it missing are high since Emperor Ing's large legs get in
the way - this would be a waste of five Light and Dark ammunition.
After defeating The Emperor Ing, Samus will have to get out of Dark
Aether within 7 minutes.




Defeating Ings(Metroid Prime 2)

After getting the Annihilator Beam, any Ing you encounter will be
easy to defeat. Shoot an inactive Luminoth Light Crystal with the
Annihilator Beam. This will cause any Ing to seek the light given
off. The Ing will walk into the light and die. This is an easy way
to conserve ammunition and energy.


Defeating Space Pirates(Metroid Prime 2)

To quickly destroy a flying Space Pirate, fire a Super Missile while
locked on.


Defeating Tallon Metroids*Metroid Prime 2*

To defeat Tallon Metroids (red ones) quickly without using any Beam
ammo or missiles, just stand in front of a closed door. Shoot the
Metroid with a Power Beam shot. When it charges you to latch on, it
will explode when it hits the door.


Defeating the Bomb Guardian

The fight will begin with you fighting an Alpha Sanddigger for a
brief moment. First, when the Alpha Sanddigger is not infected by
the Dark energy, shoot it in the face with a few Power Beam shots
(like a regular Sanddigger). In a few seconds, the Alpha Sanddigger
will get infected by Dark energy, transforming it into the Bomb
Guardian. The Bomb Guardian is fast -- never stand in one place. It
also has a variety of attacks. As you might expect, the Bomb
Guardian uses your morph ball bombs against you. It will throw bombs
at you, leave some behind as it slithers across the arena, and hurl
some out of its mouth. The easiest way to evade the bombs it throws
is to keep your reticule locked on to it and strafe. Its other
attacks include charging at you, and biting you if you get too
close. You should also lock on and strafe to avoid these attacks
*** When you avoid the Bomb Guardian's charge attack, it will get
behind you, making you lose your lock-on. When this happens, quickly
turn around and lock back on to it. During the battle, you will
notice a purple glowing thing on its tail. Lock on to it and shoot
it when you get the chance while avoiding its attacks, until it is
red and not glowing. Two Charge Beam shots should be sufficient.
When you shoot it, the Bomb Guardian will prepare its attack. While
it is doing this, shoot it in the head to whittle down its health.
Be careful, as it will soon hurl some morph ball bombs from its
mouth. It is practically possible to avoid this attack -- do not get
hit more than one time. Repeat this process until it is dead. When
you kill it, you will obtain your morph ball bombs again. *** When
the Bomb Guardian throws bombs at you or charges at you, its weak
spot on its tail will stop glowing. Ignore this, as you still cannot
damage it until you make it stop glowing.


Defeating the Boost Guardian-[Metroid Prime 2]

In this battle, your energy will slowly decrease because of the Dark
atmosphere. There are no Light Crystals to help you. There are 4
pillars in the room, and each contains the Ultra Energy Unit when
broken down. They are essential to your survival. The Boss will take
2 forms, normal and liquid. When in its normal form, blast it down
with a Super Missile, as it will damage him the most. The Boss will
then form into a morph ball and start spiking through the room
randomly. Jump over it, or form into a ball to get out of its way.
Also watch out for its minions. After 3 to 4 spikes, it will
follow you on the ground in maroon liquid form. Quickly form into a
ball, roll around, and drop bombs behind you. It will repeat spiking
and forming into liquid again. Repeat this and it will finally
revert back to normal form. Blast it with the Super Missile and
repeat the entire process until it is dead. Once it is defeated, the
Boost Ball upgrade is yours.

Before you enter the hole to the Boss' chamber, switch to the Light
Beam. By doing this, you will start with it when you are out of
morph ball mode. When the battle begins, you will automatically
change out of morph ball mode. Either scan him or begin charging
your Light Beam (which will be your default) and try to get 2 or
3 shots on him before he starts glowing. When he glows red, he
is temporarily invincible. When he is in ball form, switch to morph
ball mode. This will make avoiding his minion Ing easier. If you
can, drop a morph ball bomb in front of him before he charges off --
look for the line down the middle of his ball form. He will charge
in one of those 2 directions. If the blast hits him while he is in
ball form, he will instantly turn into his liquid form, in which
case he will follow you around. Drop M.B.B.s to damage him. If he
starts boosting around before you hit him, roll around, dropping
morph ball bombs and try to avoid him. If he hits the bomb blasts
while he is moving, he will stop and turn into his liquid form.
After about 3 bombs in his liquid form, he will change back to
his solid form. Change back to your gun mode and repeat those steps.
He should die after about 3 repetitions.




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