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|Super Bowl 38 card||100%|
|Reach level 12 in your EA Sports Bio.|
|Add stats to Bio||100%|
| Every time you simulate a season, if your team makes the playoffs it |
raises the stats on your EA Bio. You only have to save the Bio, and
not the season.
|Easy blocked punts||100%|
| Chose "Punt Return Middle", then "Audible" to block a punt about 95% |
of the time.
Take your RE and press [Left ] 4 times. Rush the punter and you
should slip past the line.
Choose "Punt Block" and be the defender furthest on the left
(listed by "X"):
Shoot through the gap between "1" and "2". "3" will not try and
block; go right for the punter and tackle him or try to block the
punt. Make sure not to get too close to "2", as he may block you.
As soon as you have stopped the CPU and they are about to punt the
ball away, on the formation select screen instead of choosing "Punt
Block", choose "Field Goal Block", which brings everyone down to
block the punt. Before the ball is snapped for the punt, move the
man at the far left (which should be the cornerback) downfield to
receive the punt, just in case the punter just gets the ball off.
This trick works under all difficulty settings, including
All-Maddenm and especially if you have a fast lineman and
Go to "Goal Line", find "Blitz C", and select it. You will block the
punt 80 to 85% of the time.
Go to the "Goal Line" defense. Once there, select the play named
"Gaps Fire". Once both teams are set, control the middle linebacker.
When the punter yells for the snap, blitz down the middle with the
middle linebacker. You should penetrate the line without much
difficulty. Once you have the middle linebacker close to the punter,
jump. This should enable you to block the punt successfully. This
should work exceptionally well if your opponent's line of scrimmage
is inside their own five yard line.
|Players become coaches||100%|
| Great players that retire in franchise mode can return to be |
coaches. Wait a couple of years after your favorite star retires,
and he will show up in the coaching free agent list to be signed as
an assistant or head coach.
In owner mode, go through a couple seasons, then in the off-season
select "Staff". Select "Hire Coach". You can select old players as
head, offensive, defensive, and special teams coaches.
Hint: Free advertising:
Just before a home game, put all advertising up and play your game.
After the game, do not sim week. Go out and set the advertising to
zero. Sim week and you will get 100% attendance, but pay nothing.
| Go to Mini Camp mode. Do the LB Chase And Tackle. First do it under |
the rookie difficulty setting, and when you are skilled enough,
advance to the pro setting. Get a gold trophy in the mini camp
drill. Do not waste your time in the game situation. You will
receive a Silver Fumbilitis. Use the card during a game. This card
increases your chances of getting a fumble by 50%.
|Cheerleader and Pump Up Crowd Cards||100%|
| Complete the "Game Situation" challenges in mini-camp |
mode. The Cheerleader or Pump Up Crowd Cards for the team used will
| If you have Bill Callahan's defensive playbook, go to Nickle defense |
and scroll down until you find Middle Blitz. Select that play then
shift both your line and your LBs inside. You should get a sack
about 85% of the time.
When on defense, enter the 4-3. Find the Man Buzz play. Flip the
play until the blitzing outside linebaker is blitzing on a side
where there are no TEs, and preferably no RBs. Shift your D-Line and
LBs to the outside. Your outside LB should be able to get to the QB
cleanly, and get the sack.
Pick a play where the middle linebacker blitzes and move the left DT
to the center block the center. This will work about 70% of the
In franchise mode create a player as a left end. Make him about 6'
3" tall and 350 pounds. Make him all muscle. Now, sign him to your
roster and improve all of his stats. Next, go to "My Madden" and
turn "Off Sides" off. Now, play a game and have your left end go
off to the side of the player who is guarding him and have him run.
Because off sides is off, he will not go off sides, and there will
be somewhat of a barrier. After the ball is snapped, he will start
moving and the man who is guarding him will turn and face you.
However, because your player is so fast, most of the time he will
outrun him. If not, just run into him and knock him down with a rip
move. There will be an open lane and he will either get sacked or
make a bad pass and you will possibly intercept it. *** If he is
about to pass, make a diving tackle to see if you can knock the ball
|Reach level 27 in your EA sports Bio.|
| Set the system date to the 3rd Thursday in November. |
Hint: Christmas commentary:
Set the system date to December 25.
Hint: New Year's commentary:
Set the system date to January 1.
Hint: Extremely bored crowd:
Get the highest amount of points you can in the game. After this, if
you get an interception, touchdown, etc., the fans will not have any
reaction and seen extremely bored.
|Super Bowl 38 stadium||100%|
| Reach level 19 in your EA Sports Bio. |
Tiburon Complex stadium:
Reach level 29 in your EA Sports Bio.
|Madden Cards and game cheats||100%|
| Get a gold rank in any event on the All Pro, Pro and Rookie levels |
in mini-camp mode.
|Skip into the endzone||100%|
| Get to about the 1 yard line, then do a passing play. Go left or |
right and the quarterback should be skip into the endzone.
| Go to "Rosters" and select the Green Bay Packers' Wide Receivers. |
Make Donald Driver 6'8'' or taller in his information. Next, get out
and go play the 2 minute drill with the Packers as your team and
the Amsterdam Admirals as the defense (European Team). Now, go to
Shotgun formation, then to Shotgun 4WR and find Hail Mary. Keep
throwing touchdowns to Donald Driver. Just throw bombs; because of
his height he should easily catch it. After your done with the 2
minute drill, go to your Madden Cards and save your profile. Next,
buy a pack of cards. Usually when you have about 250 cards out of
285 cards, you will get a lot of repeats. You may have 400 points
and get nothing. This is why you should save the game before you buy
the cards, so that you get a 2nd chance at getting a card that
you do not already have and do not waste your points on cards you
|1988 San Francisco 49ers||100%|
|Reach level 35 in your EA Sports Bio.|
| While in defense, choose the play Nickel-Normal, go to cover 2. Now |
that you chose the play move your line in, your LB to the left, and
your coverage in. *** This only work about 85% of the time in
rookie mode, sometimes in pro, if you are lucky on all-pro, and
almost never in all-Madden settings.
|Easy 1st down or more||100%|
| When you create a playbook, make a formation with the quarterback |
one step back from the center, and the halfback in the same location
as the quarterback, only behind the left tackle. Make a custom route
for him. Have him run straight towards the QB, then streak as soon
as he reaches the outside of the offensive line. Have the fullback
out as a receiver going for a 25 yard post. Have the left side
receiver go for a 25 yard streak, and make a custom for the right
receiver (next to the fullback). Have him go straight for 5 yards,
have a 2 2nd delay, then post left. About the time he starts
his post, the fullback should be begining his, and the defense
re-adjusts to cover both men, leaving just enough time to get the
ball to your open halfback. This works about 90 percent of the time.
You must be quick to avoid getting sacked.
|Easy punt return touchdowns||100%|
| Chose "Block Punt" then when they come out, audible to a middle punt |
return. This will work about 85% of the time.
|Easy Rushing yards||100%|
| Go to create a playbook, and go to create a formation. Created a |
formation called the Stack, with 3 backs in the backfield and
2 tightends on the line of scrimmage.
TE T G C G T TE
This is how you should line it up. Use a lot of off tackle sweeps
and counters with a fast running backs (Michael Bennett, Ricky
Williams, Marshall Faulk, etc.). If the PCU played man to man, they
would move all of their players to be in better position to stop the
play, leaving the flats wide open for big runs; if the CPU shifts
people to one side you should playmaker the run the other way and
you should have a very fun time running all over the CPU. This
formation can work on all levels and requires that you have blockers
in the back field that have good awareness so that they will make
Put five men on the line and put your quarterback in a regular
position. Put 3 runningbacks (two RBs, one FB; should be fast
RBs), and give it to the one on the left side (pitch). You should
get a lot of yards because of the other RBs blockage.
|Money $$$ Money in owner mode||100%|
| While playing your franchise in owner mode, wait until you play any |
home game. While playing, go to menu options and save your game.
Immediately quit the game and completely exit out of franchise mode.
Reload your franchise game, and repeat as many times as necessary.
The trick works off your ticket sales for that game. For example, if
you normally make $5 million a game, multiply that by the number of
times you saved/quit/reloaded. If you do it 10 times, then you will
make $50 million in ticket sales for that game. *** If you save
and do not quit, most likely your game will crash after a few plays.
Before you face a team that is very bad, go to owner mode and select
"Advertising". Max out everything, then go to Fan Appreciation Day
and choose the top option. This would be what the crowd would like
the most. Get your win (simulate or play one game). After the game,
go to owner mode and select "Advertising". Bring everything down to
zero. If you winm you should gain about $6 to 7 million.
|Get under the salary cap||100%|
| Go to "Rosters", then go down to "Resign Players". Sign your players |
to 7 year contracts. This will give more money most of the time.
This is a good way to get more money before the off season to get
those highly paid players.
If you want to get Champ Bailey, but without messing up his stats
before begining franchise mode, do the following. First, create 2
super players at 45 years old, and 27 years pro. Next, if you
created a SS for example, fill the stats that affect his rating
(Speed, Awareness, Tackle, etc.). After you have completed creating
your players, sign them for a one year deal but with no bonus. Trade
them both to the Redskins for Champ Bailey and perhaps Lennie
Friedman (LG), because Bailey's low salary will not be enough to get
the Redskins under the cap; get Friedman a sorry high salary player.
If that fails, create another player just like the other 2 but in
another postiton (for example, MLB). Now, trade 2 of 3
created players and a number one pick for Bailey, Friedman, and if
necessary another sorry high salary player. Go back to the create
player screen and mess up the 2 players that you traded down to
about 30 overall then go to the trade player screen. Trade the 3rd
created player to the Redskins for your original number one pick and
the 2 other created players. Finally, mess up the 3rd created
players stats and sign a bad player (Joe Maese, C for example).Trade
the bad player for the created one. Then release and delete the
created players. Your cap penalties will be zero if this is done.
| If you want to blitz fast, go to the setting menu, then choose |
"Penalty", and turn off "Offsides". You can now run before the play.
Hint: Getting good players:
Enter owner mode and create a player. Intentionally keep his stats
very low and sign him to your team for the maximum number of years
at a minimum salary. Now, return to the player creation screen (not
through the rosters), and change his attributes to full. You will be
able to keep the player through the length of his contract for the
original low salary.
While in franchise or owner mode, when asked to input players at the
end of a season, begin this by doing the regular offseason
procedures. When the next screen appears, go to your features to
create-a-player. Create your player, but make his attributes between
12 to 20. Save the player, then go to offseason features until you
get to re-sign free agents. Begin the bargaining process on your
created player (if the above steps are done correctly, his salary
should be between $200,000 to $400,000) and sign him. When main
screen appears, go back into the features and highlight your created
player you just signed. Go to attributes and raise all the
attributes to 99. Notice that although the overall rating goes up,
the salary remains the same.
Check to see what teams you are playing. Now, create a player with
a 99 overall rating. WRs work best as they are not used every play
on offense. Sign the free agent, then go to trade block. Look
carefully at what your true needs to make your team better are. Put
the created player on the block. Ask for the 2 positions with a
rating of 90 you need the most and a 1st round draft pick. You can
usually get a 1st rounder with a 90 to 95 player depending on what
position you ask for. When you trade, try to get the best deal from
teams that you will not face. You can do this with probably 3 to
five created characters, depending on the deals that you get and the
needs of your team. This is easy because you do not have to spend
any time creating the player and you benefit by trading to teams you
do not face.
To get unbelievable players, create a player, in a position that you
need who is only 18. Make him rated about 75 overall. After training
camp, pre-season, and a good season, you can have a player near 83
overall. Now, down the road, you can easily produce a 99 overall
To have a good team with one player or more and a low salary, create
a player that would be very bad at his position. Sign him for as
cheap as you can without a bonus for 7 years. A bonus would make
you pay more in the long run. Change his rating to perfect and make
him good to a position which is common to his position on
offense/defense. For example, WRs can be good secondary players and
defensive lineman can be good offensive lineman, or if they are
smaller and fast a fullback or tight end.
*** The following trick only works in franchise mode. To get good
1st round draft picks each year, create a player during the season
(quarterback works best). Make his quarterback accuracy and power
100; if any other stats are made better he will be too much to sign.
He will be added to the free agents. Go to rosters and look for all
the teams in the NFL that have a bad quarterback. Most of the time,
the team who has a bad quarterback will also have a bad season. Once
you have found the team with the worst quarterback, go to "Free
Agents" under "Roster", and sign the player you created to a one
year deal. Once this is done, go to "Trades" under "Roster". Trade
your created player (his stats should be about 78) to the team that
had the worst quarterback for their 1st and 2nd round draft
pick. Next, go to create a player and adjust the attributes of the
quarterback you just traded and make him 12 overall. Now you will
have the team's 1st and 2nd draft pick, and they will have a
|Easy points and tokens on Two Minute Drill||100%|
| To get easy points on 2 minute drill, go for running plays. Make |
sure you score a touchdown or you will not get enough points. By the
end of the drill, you will be given bonus points and get at least
355 tokens for one drill. *** Go for 4 drills to get a lot of
tokens, but make sure you play against a weak defense like the
Play as the Vikings against the Claymores. Make sure Moss is running
a Fly Route (straight down the field) and that no one else is
running a route close to him. Now, just hike the ball, wait a few
seconds, and lob (tap the button) it up to Moss. This works about
95% of the time.
To get over 70 points and nearly 40,000 points in Two Minute Drill,
play as the Rams and use both the Shotgun-Normal-Hail Mary and
Shotgun-4WR-Hail Mary plays. Use both these formations every few
plays just to throw off the defense. Throw to Marshall Faulk while
in the normal formation after you have moved him to the left or
right and you should have a touchdown about 96% of the time. Play
against a European team such as Barcelona and you should do well.
To get easy tokens in Two-Minute Drill, set the CPU defense to the
Amsterdam Admirals and set the difficulty to All-Madden. Set the
offense to the Atlanta Falcons and start. When the game begins,
pause and go to "Coaching Strategies". Go to "Substitutions", and
find the Field Goal formation. Substitute the QB already in the play
with Michael Vick, and begin the drill. Call all Pass plays, and
instead of passing, run with Vick. Usually, you can get it in in one
play. After the TD, call a Fake Field Goal - Pass for your extra
point. Again, instead of passing, run the ball in with Vick, and you
will get more points. Repeat this until the Drill finishes.
Information in this section was contributed by Kevin Wos.
Instead of passing to players, run the ball. Play against the
Amsterdam Admirals and use a team that has got a good running back
and just run it the whole time. Most likely, you will break a run
and get a touchdown, if you are skilled at running the ball. Also,
the points are a lot higher if you run for a touchdown and you will
get many tokens.
Play as the Vikings or 49ers and against the Admirals. Make sure
that Terrell Owens or Randy Moss is on the right side running a fly
route on every play and that no one else is running a route near
them. Now, wait a few seconds and lob it up to Moss or Owens. They
should run past the defender with their speed, and you can jog it in
for an easy touchdown.
Play as the Vikings against the Dragons. Select the Hail Mary and
always throw it to Moss in the corner. Wait for awhile to let him
get open and you will get a high score.
Select a bad team such as the Claymores and change their rosters
around. For example, put the punter as the QB and switch the entire
roster so that their overall rating is 12. Now, go to Two Minute
Drill and choose the Vikings. Play against the Claymores in All
Madden and keep passing it to Moss.
Play as the Rams against the Thunder. Make sure Kurt Warner is the
quarterback, and Isaac Bruce is playing. Also make sure that you
have Mike Martz's playbook. Set up the Shotgun 4-WR. Run the Hail
Mary play and throw a light touch pass to Isaac Bruce. You will
score a touchdown most of the time. Now, go for 2 and run
Goal-Line. Run the Outside Toss play then run to the outside. They
will move in the corner back usually, giving you a clear shot. If
they do not, call a fake audible and they will pull them almost all
of the time. If they do not start running to the outside, then very
sharply cut into the edge of the line and stay at least 3 yards
away from any line backer. Keep doing this repeatedly to earn a lot
|More yards in Ground Attack||100%|
| If you have a play such as this: |
Get through the tight end gap, and if your fullback blocks the DT,
go around him and cut back to the opposite side.
| You must have Corey Dillon or the Bengals for this trick. To |
get a good spot at the NFL draft (if not the first), trade Corey
Dillon for their 1st or 2nd draft picks. They will usually
accept. You will now have 2 good draft picks.
When you are playing a franchise, wait until it gets to week 6.
Check to see who has the worst record in the league. Go to that team
and trade your 1st round pick for their 1st round pick. Even if
you are 6-0 and they are 0-6, they will accept about 95% of time.
At the end of the season in franchise mode when signing coaches, go
to coaching postions. Be the coach of the team that the desired
player is on. Then during the season, trade between the teams you
coach. At the end of the next season, go back to coaching positions
and quit coaching that team. This is also allows you to take their
If you think you have a good draft pick, go to "Sign Draft Picks"
and select that player. If he is asking for over $60 million, he
should be over 80 overall.
Create a QB and make his overall stats as low as possible. Sign him,
then put his stats up. Trade him to any team for one or 2 of their
good people. After you trade, go back to the create a player option
and set his stats back down.
*** This trick requires NCAA Football 2004. Finish a season in
dynasty mode in NCAA Football 2004. You will be prompted to save the
draft candidates. Answer "Yes". With the same saved game file
available, go into a franchise with any team. When prompted to
insert the draft class from NCAA Football 2004, answer "Yes". Trade
all your good people for all the 1st round draft picks and
simulate all the games for that season. Now, go to the NFL Draft
and draft picks from NCAA Football 2004. You must go to rosters in
NCAA Football 2004 and make them have a name.
Go into the roster before you enter the franchise. Make a player for
any position and make his ratings awful. His overall should be 12
(seems to be the lowest it will go). Start a franchise and sign the
created player. As a 12 overall, you can sign him to a 7 year
deal for a cheap $1.75 million and $350,000 bonus. Export the team.
leave the franchise, and go back into the roster. Import your
exported team. You can now adjust his ratings to all 99's if
desired. His salary will not change. *** In five, six, and 7
seasons, you will not be able to keep this team together. Contracts
will skyrocket for these players when they run out. Pick a few team
leaders, keep them, and use the rest to trade for good draft picks.
You will own the 1st round of the draft and should stay good
enough to win the Super Bowl, even after dismantling the team. Trade
your original players before they retire to get awesome players,
keeping your team among the elite forever.
Play as the Rams in a fantasy draft. They always get a low draft
Enter franchise mode and trade you first, second, and 3rd round
draft pick for a bad team's first, second, and 3rd round draft
picks just before the trade deadline (before week 6). You will get
to pick 1st if they continue to play badly. This works most of the
time, but it depends on the team's performance at the end.
When you select franchise mode at the MAIN MENU, you will be asked
you how many teams you want to control. Set that number to 32. After
doing this, make sure owner mode is on. During the draft make sure
to get a good player at every position for just one team. For every
other team, give them the lowest possible player. After about
eighteen to twenty rounds you will not be able to sign any more good
players; make those twenty picks count. Simulate the rest of the
draft, allowing the CPU to get a few good players as well. Simulate
the training camp, preseason, regular season, and playoffs if you
make it. In the off-season, select "Coaching Strategies" and there
should be an option to make every team except the one you created to
be good controlled by the CPU. You now have 29 years to create a
winning franchise. When a player gets old, be sure to trade him for
a younger player at his position who is also good.
When it is your turn to draft, just simulate the entire draft. Go to
sign draft picks and give them exactly what they want. Now,
simulate that. After the wait, go to "League News" then "Draft
Summary". Look at the entire league's draft. View the players stats,
display his ratings. Scroll down until you find your draft position.
You can now draft any player after that. Do this for every round.
Make a note of the names of the players that you want down. ***
Before you simulate the draft, save the game so you can then go back
to before the draft; there is no point in seeing the rankings if you
cannot go back to get them.
In Franchise mode, wait till about week 6, then look for the team
with the worst projected record by year's end. Swap draft picks with
them (for example, rounds 1, 2, 3). When it is time to go to the NFL
draft, do not enter the draft. Instead, go to trade and see what you
can get for your 1st round pick, since most draft picks are not
Try to get an 11 or 12 pick. For a slightly stronger offense, do
offense 1st pick and defense 2nd pick and so on, or vice versa
for defense. If you want a strong special teams, pick a punter and
kicker in the lower twenties. Do not simulate, as they will give
stronger players to CPU controlled teams.
Dante Hall is rated 99 at KR, but not so well at WR. This makes it
easy to trade him. A simple 2nd Round Draft Pick, or another
decent WR, will trade Dante Hall onto any team you want him on.
When scouting players for the draft, make sure to look at a player's
classification (for example, RB Speed, WR Possession, Run Stopping
DT, etc.) before deciding to draft them. Also, OLs that specialize
in either run or pass blocking are only good at that skill if they
are not projected a first-rounder. When drafting a Scrambling QB, if
his arm strength or accuracy are above average or average, his
rating will be 65 to 70, whereas if he is a Pocket QB with an above
average or average throw accuracy or power, his rating will be 75 or
80. It is usually smarter to draft a scrambler if you want a better
all around quarterback, as it is much easier to increase their
throwing ability than their speed, agility and quickness.
Information in this section was contributed by Psycho5127.
Go into franchise mode and create a player in any position that you
want to get traded for. Set all his stats to 99. Now, sign him from
the free agency. Put him on the trade block and trade him for a very
good player. After that, return to the create-a-player screen and
lower all his stats to 12. By doing this, the other team will have a
large salary cap, and no good players.
To ensure that you do not waste early round draft picks on busts or
poorly rated players, carry out "Player Retirement" and "Re-Sign
Players" in off season mode. Now, save the franchise and go
directly to "Sign Free Agents". Now, look at the stats for all the
rookie players, especially for positions that you intend to address
in the draft. Next, exit franchise mode and load your saved game.
You then be able to pick the best available player remaining for
each position. This is especially useful for kickers and punters, as
the scout report ratings often do not translate into their final
stats. Also, to improve the quality of draft picks you sign, save
your franchise before advancing to the normal off season mode. Now,
go into the off season and check out the NFL Draft Info section,
which can be found in the League News section. Go to "Draft
Preview", and check out what talent is available at each position.
If the talent in the draft pool is not up to your liking, exit
franchise and re-load until you get a draft pool that you like.
To get good players for franchise mode, edit a team's roster before
begining your franchise. You can trade anyone on your team without
problems, as long as you have cap room. Now, start a new franchise
with your altered rosters. If you run out of money, edit older
players (such as Rice, Brown, Gannon, R. Woodson, and Romo) so that
their stats are at overall 12. Release, then resign, then re-raise
their stats. If done correctly, you will have a strong team with
| In owner mode off season, you will have the opportunity to create a |
new stadium twice. One is when you can go to stadium mode and you
can chose rebuild, or relocate. In both areas you will have a chance
to create a new stadium. Most of the time if you create a bad
stadium, you will have your proposal denied because you do not have
enough money. Get about $300 million then create a stadium that has
one section at least of press, and one section of press and luxury.
The rest can be finished off as desired. Now, on the "Secure Funds"
section, make it so that the team provides the most money possible,
making it so that the board has more approval for the stadium. ***
If you relocate to a city that has a high desire for a sports team
such as Los Angeles or Boston, their approval will be higher.
|Determine if defense is playing man to man coverage||100%|
| Send a player in motion. If a defensive player follows him, then the |
corners are playing man to man coverage. Remember that the safeties
may have zone and a LB could cover a WR (should be an easy
| Reach level 2 in your EA Sports Bio. |
Reach level 3 in your EA Sports Bio.
1990 Eagles team:
Reach level 4 in your EA Sports Bio.
Steve Spurrier coach:
Reach level 6 in your EA Sports Bio.
Reach level 9 in your EA Sports Bio.
|Easy 2 point conversion||100%|
| Once you score a touchdown, go to "Special Teams", then choose "Fake |
Fieldgoal Pass". Once you snap the ball, the CPU will immediately
drop back into coverage, which lets your quarterback rollout and run
it in, or pass it to your tight end.
After scoring a touchdown, if you want to go for a 2 point
conversion instead of choosing the special teams formation, choose
goal line and press the button that corresponds to the FB Dive and
just run it in for an easy 2 point conversion *** This works
about 98% of the time.
After making touchdown, go in the "Goal Line" playbook then choose
the "HB Pitch" play. Run the play as it is and you will be assured a
successful 2 point conversion almost all of the time,
|Low salaries for star players||100%|
| Before you start a season or franchise, go to "View Rosters" and |
edit all of the player's attributes. When you do this, his salary
does not go up but his overall skill does. Do this with younger
players so you have them longer and they do not retire in franchise
If you created a character that is maxed out in everything and has a
high salary, trade him for either a draft pick or, look into the
salary section while trading and sort it out. The lowest, yet best
player is yours. Try this with a maxed out CB at age 24 and see what
happens when you trade him for Champ Bailey and perhaps a 1st or
2nd draft pick.
Make a player and get him on a low rating (just leave the rating in
when making his appearance, etc.). Now, sign him and he should be
on low salary for 7 years. After you sign him, set him to a 99
rating. Now, play for 6 years. On the seventh year on the
playoffs, put him on a low rating so that when you sign him, he will
not ask for a high salary. Now, when you resign the player in the
off-season, it will be on a low salary deal. Put him back to a 99
rating. *** You can make as many created players as desured; once
they retire you can make more to get your team on a good overall
|Easy onside recovery||100%|
| Choose "Onside Kick", move the arrow as low as possible, then kick a |
full kick. The returning team will drop the ball and give you a
chance to recover.
Choose "Onside Kick". Set it far as you can to right and far down as
possible. Now, kick as hard as you can. You have a good chance of
getting the ball.
|All-Madden coffin punt and clutch kicking in mini camp||100%|
| Use the following trick to get gold on All-Madden coffin punt and |
clutch kicking. When you start, look at the kicking meter to see how
fast the wind is blowing. At 10 to 15 mph, it is difficult to get a
kick just right. Keep rebegining until the winds are at 3 mph or
lower. This makes it a lot easier to kick the ball to the red or
|Always receive at kickoff||98%|
| When you 1st choose teams, select the keyboard. After you select |
"Play Game", keep pressing D after the game loads. About 95% of the
time, you will get to receive the ball.