Have a Question?
Post a Cheat!
Do you have a new cheat, hint, or want to share a strategy?
Do you have a new cheat, hint, or want to share a strategy?
|Test your MegaMan X7 knowlege!|
Can you answer these questions about the game MegaMan X7?
If you have a question and you are having trouble finding it then just post it here. You do not need to login to post it or even to answer.
|We need Your feedback!|
Is MegaMan X7 any good? |
Would you recommend it to a friend?
What do you like? What so you NOT like?
| Red: him with X-Buster or Volt Tornado|
Sigma 1: Splash Laser ( or Zero's D-Glaive special move)
Sigma 2: Sniper Missile ( or Zero's Hieijin Skill )
There are several bosses in this game you can defeat without any
special weapons, given time and patience. They are Tornado Onion,
Ride Boarski, and Stonekong. However, some are more challenging than
others. Instead of giving a recommended order, the following lists
each Boss' weakness when playing as Axl/X. It is not too difficult
to figure out Zero's version. These were determined by looking for
the traditional Mega Man series Weak Point Indicator. That is, when
the Robot Master is hit by their respective weapon they usually, in
most games, pause for a moment or lose large chunks of life quickly.
Using this method, the last 2 Robot Masters on the list seem to
have the same weakness, but it was not determined which used which
Tornado Onion: Gaea Shield
Ride Boarski: Circle Blaze
Vanishing Gungaroo's Armor: Unknown, but it is easy enough to
defeat with default blaster. Save your weapon energy, or at the
very least do not use Wind Cutter.
Vanishing Gungaroo: Wind Cutter
Splash Warfly: Volt Tornado. Zero's version is easier to use
against this Boss.
Flame Hyenard: Splash Ray. Zero's version is a much better choice
because it does not run out of energy. As this weapon works best
on hitting the real Hyenard, this allows you to miss more often
Wind Crowfang: Sniper Missile
Soldier Stonekong: Explosion
Snipe Anteator: This seems to be the token Robot Master that has
no clear weakness. However, Explosion does measurable damage. For
normal weapons, the X-Buster and Axl being powered up by Explosion
do good damage as well.
*** Either Stonekong or Anteator are supposed to be weak to
Moving Wheel, but because Anteator does not show any sign of it
being his weakness, and Explosion actually triggers a pause in
Stonekong it is not possible to say which is weak to Moving Wheel.
Palace Rode Boss: Volt Tornado takes it down a few levels quickly
enough to be its weakness, but there may be a better weapon.
Red: Explosion, and after that is used up try the trusty X-buster.
Sigma 1st form: Wind Cutter, when used up then Sniper Missile,
then X- Buster. Wind Cutter is the weakness, but you will used up
wither X or Axle just taking up a 3rd of Sigma's life.
Sigma's final form: See the hints for defeating it.
|Each Boss is effectively stunned by the following weapons||100%|
| Tornado Tonion: Gaea Shield|
Vanishing Gungaroo: Wind Cutter
Ride Boarsky: Circle Blaze
Flame Hyenard: Splash Laser
Snipe Anteater: Explosion
Splash Warfly: Volt Tornado
Soldier Stonekong: None
Wind Crowrang: Sniper Missile
|Use Z-Saber without decreasing ability power||100%|
| When you get a few of Zero's abilities, pause game play and put the |
pointer on as many of them as you desired, but do not select them.
Look in a box below the energy tanks to find out how to use it. With
that information, resume game play with the Z-Saber. If you use the
ability (except his Fire Pound ability), it will not use any ability
| Use X's Explosion or Axl's Explosion/G-Launcherb (press Special |
Attack) when he is near you. When he is far, use X's Buster or Axl's
Explosion/G-Launcher (press Attack). Finish him with Giga Crush.
| Win the game and choose the "New Game+" option to |
begin with your previous chips, X, and his armor.
|Hover as Axl||100%|
| Hold Jump (default is X) to hover. When you are hovering, you can |
stay in the same place or move around (with the D-pad or the Left
Analog-stick) for a limited time. When you are hovering, you can
fire Axl Bullets with the Normal Attack (default is Square). You
will know that the hovering time is almost up by a slow decrease in
altitude. This is a good trick to use when you cannot get to a place
without a farther jump, such as Zero's Double Jump, or when you need
to be in the air or need some height to kill an enemy.
|Alternate ending sequences||100%|
| In order to change the ending sequence of the game, attack Sigma |
until he only has a few hits remaining. Now, switch characters and
deliver the final blow. X's and Axl's ending sequences are almost
identical. Zero's does not make much sense.
Hint: Alternate X appearance:
Hold Select and choose X at the character selection screen to see
him with all his armor.
Hint: X's Ultimate Armor:
Find the large blue things for the parts of X's Ultimate Armor (as
in the previous games in the series).
"Lava" stage: Look low for it in the 1st phase of the stage.
"Airplane" stage: Look in the maze-like room in the 2nd phase
of the stage.
"Computer" stage: Use the portals to reach it in the 2nd phase
of the stage.
"Jungle" stage: After the "spike" area, there will be 2 stone
spitting rocks, one on top the other. Use these 2 rocks to jump
up top to the left area on a tree branch to get the blue pod
containing the boots.
Hint: Defeating Flame Hyenard:
Have Zero and X. First, with Zero, jump on the horse without having
to shoot its legs. Use the back leg to get up. Then with his water
weapon, use the thrust to hit Flame Hyenard when he moves after
summoning his clones. If Zero gets low on energy, switch to X and
use Splash Laser. When that runs out, use Snipe Missile.
Using Zero, run up to the Mechaniloid's front leg and jump up it.
Now, use X's or Axl's Volt Tornado to hit the horns so there are no
more missies. After that, stay on the machine's left or right
shoulder and fire X-Buster or Axl Bullets and dodge his flame
attacks. *** This may require some practice.
|Extended Air Dash as Zero||100%|
| At the end of an Air Dash with Zero, attack with your Z-Saber. If |
timed correctly, Zero will go forward a few more inches.
|Defeating Palace Road Boss||100%|
| When you get to fight the annoying roller boss on the Palace Road, |
switch to Zero. When it comes close, press R2 to do the fireball
attack. After about 2 blasts, his drum will explode, exposing a
drill. Continue to slash him with the saber. When your life is low,
switch to X and finish it off with the Giga Crush.
|Always use Dash Jump||100%|
| As any character, hold Circle. While holding Circle, every jump (X) |
will be farther and faster than normal. This is the same as pressing
Circle + X, with less timing involved.
|Recommended Boss order||100%|
| Soldier Stonekong, Tornado Onion, Splash Warfly, Flame Hyenard, |
Snipe Anteator, Wind Crowfang, Vanishing Gungaroo, Ride Boarski.
|Defeating Sigma's 1st form||100%|
| Sigma is very easy in his 1st form. Use X and Zero. Sigma mostly |
jumps around and shoots a pink laser. Stay down when he is firing
the laser and blast him with the X Buster and Volt Tornado. Slash
him as he jumps around with Zero's Saber, but try not to get hit.
Now, finish him off with the Giga Crush. If done correctly, you
will not need to use any sub tanks or lose any life.
As soon as Sigma appears, switch to Zero and equip the Wind Cutter
Boomerang you obtained from Wind Crowfang. Pick a corner and every
time he appears, shoot him with it. If done correctly, he will
disappear each time you hit him, leaving you with all your health.
| To easily defeat an enemy, use Zero's Tornado Slash, It is very |
effective and is able to blow up any enemy.
|Ride Boarski stage: Weapons Energy tank||100%|
| A Weapons Energy tank is behind one of the Reploids that you have to |
|Vanishing Gungaroo stage: Life Energy tank||100%|
| In the area where you have to fight several Ride Armors, before you |
destroy them all, climb to the top of the pillars in the room.
Search the top of each one. There is a Life Energy tank on top of
one, and a Heart tank on another. There are also Reploids to save
around that room.
|Defeating Sigma's final form||100%|
| When Sigma's final form uses its Green Ball attacks, use Zero's |
Green Charged shield (hold Square). Zero will charge into Green
Energy, and it will bounce the attack back to Sigma. When Sigma uses
its Force Charged Punch, dash to right side then counter its
Go up to the 2nd highest rock to the left, and hide behind the
highest rock. By doing this, Sigma cannot hit you with anything
except the pink laser. Stand there and blast away with anything long
range and you will kill him eventually.
Stay in the crack between the 2 top platforms. None of his attacks
will be able to hit you. The punch will go past you and his fire
balls will hit the platforms before they hit you. However, the laser
can still hit you.
When facing Sigma's final form, he will act differently when he uses
Stands with hands in the air: He will use his green ball attack.
Spins: He will shoot fire balls.
Approaches close to you: He will use his laser.
Approaches very close to you: He will shoot fireballs from his
Stands motionless for a few seconds: He is preparing to punch you.
Use Zero to deflect Sigma's long range attacks. Use X when Sigma
appears directly next to you, and rapid fire him when he tries
hitting you with fireballs. This is a great way to hack Sigma's life
down quickly. Stand on the side of a platform instead of the center.
This will leave you room to move when Sigma throws his punch. Do not
get punched by Sigma; as this will take away at least a quarter of
your life. When Sigma tries to punch you, move quickly to the side
and use Zero to hack away at Sigma's fist. When Sigma's life is
half-drained, his head will explode, revealing a smaller head. His
attacks stay the same, however.
|Jungle stage: Extra lives||100%|
| There is an extra life at the beginning of the stage. Immediately |
when Megaman/Zero/Axl warps into the stage, zoom behind you to get
it. After completing the stage, keep coming here, exit, and repeat
to get the maximum number of lives.
|Flame Hyenard stage: Shortcut||100%|
| If you have the leg part for X, you can skip the entire 2nd half |
of Flame Hyenard's stage. When you start, turn left so you can see
the far platform. Jump and glide over to it. When you get directly
against it, press Jump to climb up. If done correctly, shoot a few
enemies and walk to the transporter. *** This may take a few
When you are at the 1st 3D part of the level, use Glide Armor to
glide to the other half of the area. *** This will cause you to
miss some Reploids.
When you reach the 2nd part of the level, switch to Axl. Use
Axl's Copy Shot on the flying enemy. Now, just glide over the lava,
go past the giant robot, and leave the room to Flame Hyenard.
|Roll while dashing as Axl||100%|
| Press Circle again while dashing. The best thing about this maneuver |
is that all shots that are fired upon Axl while he is rolling will
miss him, resulting in less damage and possibly a higher Hunter
|Defeating Soldier Stonekong||100%|
| Jump over the shield he throws and dodge the boulders by standing |
directly opposite of him. Sometimes he may not ever summon a boulder
if you use Zero to slash or stun him, then Axl to just fire away.
| To unlock X, save 64 hostages/robots.|
Alternatively, defeat 2 Bosses to unlock X.
|You will unlock Zero as you progress with Axl.|
|X has full armor||98%|
|Hold Select when choosing X at the character selection screen.|
|Rapid fire and auto-charge||98%|
| When you are at the Boss selection screen, press L1. You should see |
3 choices. Go to "Options", then to "Game Options". Confirm the
"Auto Repeat" and "Auto Charge" options.