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Mario Kart: Double Dash GC cheats
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200 pts Rocker99
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Mario Kart: Double Dash GC cheats |
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Mario Kart: Double Dash Cheats, Hints, Tips, Eastereggs, How To's, Unlockables, Codes, Achievements, etc
Mario Kart: Double Dash GC Cheat List
Looking for Mario Kart: Double Dash cheat codes? Then look no further! ( Mario Kart: Double Dash cheat codes are here!) Here you will find the latest and most popular cheat codes, hints and tips for your GC games. Whatever you're looking for, it can all be found here. Check back often to find more cheats for Mario Kart: Double Dash.
The more stars, the faster you will reach your top speed. Weight of course will alter how fast you accelerate. It is fractional, but a kart with *** speed and **** weight will accelerate slightly slower than a *** speed and *** weight kart. Acceleration also dictates control and stability. Basically, the higher the acceleration and the heavier the kart and/or the higher the speed, the harder the
kart is to control and the more you will get to power-slide to be able to complete those turns and not lose speed.
Win the Special Cup in the 150cc class to unlock the All Cup Tour,
which is a combination of all of the four default cups.
Win the All Cup Tour in mirror mode.
All bonuses
Win all cups with a "Gold" rank under all difficulty settings.
Hold X or Y at the opening screen when "Nintendo!" is spoken. Lakitu will then appear with a fish on his rod.
Win a gold trophy to unlock an alternate title screen with all the characters.
Win the All Cup Tour in mirror mode to unlock an opening screen with all the characters except for Bowser. Bowser's Kart's tire is the only thing of him that is visible.
To avoid Spiked shells (the ones that go to the first place person), when you are on a turn, skid. Immediately before it hits, do a mini turbo. Note: This is very difficult to do, and it only works for sharp turns.
In multi-player balloon battle mode, you can steal other players'
balloons with mushrooms.
Win the Flower Cup in the 150cc class to unlock Birdo's Turbo Birdo Kart.
Win the Special Cup in the 50cc class to unlock Bowser's Bullet Blaster Kart.
Nintendo Gamecube: 2 (or more if you want to have a very fast battle)
Block City: 2 to 4 or more
Pipe Plaza: 2 to 4 or more
Luigi's Mansion: 3 to 4 or more
Tilt-a-Kart: 2 to 4 or more
Win the Flower Cup in the 50cc class to unlock Daisy's Bloom Coach Kart.
Win the Star Cup in the 150cc class to unlock Diddy Kong's Barrel Train Kart.
by: Rocker99
While playing MarioKart: Double Dash, you will be able to slide or drift using the L and R buttons. While doing so you will see yellow sparks. Move the control stick in the opposite direction you are sliding in and then back. The sparks should turn Red (Orange if your color is messed up). Do it one more time and they should turn blue. After the sparks turn blue, stop drifting. You will get a small speed boost that could put you in the lead at any given time. Good Luck!
Each character will go slightly faster if they are driving their own kart. This works well if you are using the Waluigi and Luigi combination on Waluigi's kart.
Everytime you login to Cheat Masters and view the contest page you will be awarded 1 point towards winning in the next drawing (Limited to once every 24 hours). By referring people to Cheat Masters you will receive an extra 5 point for each one that creates an account.
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Drop a banana just before you enter the cannon. You will be holding nothing when going through the cannon.
When you go through the cannon, just as you start to drop down have someone use a thunder. You will drop and start floating in the air.
This is very difficult to do. If it happens, you cannot move and will just float there. You can tilt your cart, but you cannot be shot.
Choose any pair of characters and a kart (for example, Mario, Peach, and the Heart Coach). Next choose a track with an animated jump (for example, DK Mountain, getting shot out of the cannon; or Rainbow Road, getting shot straight up in the tube). When you get to those places on the track, get shot out of them. As you are falling, get
ready to switch. If you switch characters just before you hit the ground, you will see the back player switch to the front, but not the other way. The driver that was supposed to switch to the back bypassed the switching animation and was already in the back. Notes: This will also appear in the replay, however you cannot do this
after you have fallen and Lactu has rescued you.
When selecting your team in single player mode, choose Mario and Luigi very quickly. Luigi will actually say the "O" in Mario, making his name sound a lot like "Luigi-o".
Have Toad or Toadette in the back seat. Start a level under any cup. Note: This was done under the 150 cc class. Once you get a item box and it is spinning around, rapidly tap Y until you get your item. It should be a Golden Mushroom most of the time.
These alternate routes, while not always faster than the normal route, may often give you more items than you'd normally get!
Luigi Circuit: After you go off the first speed boost jump after the begining gate, if you hang a right there is a little path behind the chain chomp post. Before the second U-turn, there is another alternate route behind some pipes. I found it's not much use. (These for Luigi Circuit only work in 100cc, 150cc.)
Peach Beach: Before the first item row, there is a left turn that leads you into a pipe that shoots you out into a double item. Unfortunately, it does not help you any. Before the finish line, instead of going straight, turn left and go around the fountain. There are 2 double items, but it's longer to go that way.
Mushroom Bridge: Right after the begining line there is a ramp to the sharp right. Take it, go through a pipe, and you are shot out to receive a double item. This one is also longer than just going on the track. Also, after the first tunnel, there is a road to the left. Take it to avoid all the cars on this stretch of road and get an item.
Mario Circuit: In Mirror mode, use a mushroom to go behind the chain chomp through the grass. If you can do it right, it removes a few secs from your time. I found it best to use a light kart.
When approaching a power-up box, release the accelerator about half a second before picking it up. Wait until the item slot has stopped rotating and you know what your item is before you start pressing the accelerator again. By doing this you may lose time and position, but if timed correctly and performed at good spots where slowdown in minimal, this trick is well worth it.
At times you may be replanted on the track by a floating ally, usually after you've fallen off of the track. To get a free boost as he drops you, hit the accelerator just before you touch the ground. The timing is tricky, but it's worth the effort.
When you reach the part of Bowser's Castle where Bowser is sending fireballs at the racers, continue going straight instead of turning right. You will fall off the ledge and onto the road behind it, gaining plenty of time.
At the end of the course, when it bends around in a curly "V" shape, there is a location with no wall. Normally you would avoid the spot, but if you go through the absence of wall you can cut off a difficult turn. Note: Do not use a mushroom.
When entering the area where the the giant Bowser statue hurls fireballs in your direction, look straight ahead. You should see an open area through which the Bowser statue shoots a fireball from time to time. Avoid all oncoming fireballs and stationary obstacles and race for that opening. If you are moving fast enough, you should make the crossover.
Drop down into the cargo area and get a double item box and an exhaust pipe that will give you a speed boost.
When you are at the point with the life rings on the ropes, hit one and immediately place a fake box or banana. Other players will not see them.
When you get to the part near the pool area, instead of taking a left, slow down, go backwards slightly, and you should see a thin path on the right side of the pool. This is a little slower to get to, but its better than getting hit by an item or losing your lead by other people going faster than you.
If you have a mushroom and are in the cave with the geysers, turn right, boost, and you will be able to make the jump.
On the part just before the two bridges, turn right. There is a narrow path with a boost that takes you to the end of the bridge. Note: This is very risky and heavier karts have better odds of making it.
After you are shot up the hill, on the second turn on the grassy area of the mountain, power slide to the left. Now, let go and power slide again to the right. The back of your kart should hit the mountainside. Go forward to jump the abyss. Note: If you have a big kart and you fall, this will not work.
If you are going around a turn and a red shell is after you, power slide with the blue spark. When it is just about to hit you. Release of L or R and you should boost out of the way. This also works with Yoshi's and Birdo's eggs.
When you have a star you can cut through the grass without slowing down.
At the end of the course, there will be a billboard with an arrow that you cannot see. Its shadow makes an arrow pointing to a two second lead. Note: It will not slow you down.
When near the pit with the Sand-Pirahna, remember the following: he will not eat you if you have a star; and you can power slide in the pit and perform a mini-turbo to dash out the other side.
If you have 3 controllers, set the game up for a 3 player Grand Prix. Have the first and second player be the two kart duo and you control the lone kart. Play the game and the odds should be on your side, since one player is gone. When you finish, complete the other player. This works well when trying to unlock new bonuses.
Information in this section was contributed by cowsgomoo62.
On tracks with jumps or narrow paths, ram into your enemies. They will fall off the edge, wasting their time. This works best with heavier karts.
In any course that includes a slope, if you make the necessary calculations to hit them just before they jump, they will fall down and give you some time.
Have your kart hit a single item box then press Z to switch characters. The item you received will go to the driver and you cannot use it until you switch again. Next, drive into another single item box to get another item. You will now have two items just like you would get from a double item box.
When you are riding and miss the double item box, and only get a single, either punch the person with two or press Z and run over a single or double item box.
When you're racing in the Luigi Circuit, the shortcut will be covered with grass. In the same track, the shortcut behind the Chain Chomp will be buried underneath a slope.
When playing in Bob-omb Blast mode, if you are in top, throw bombs on the middle floor. If you are in the middle floor, throw bombs in hallways. If you are in the basement, defend your turf with ground-zero explosions.
When playing Luigi's Mansion in Shine Theft mode, when they go up or down to find you, change floors.
On the Mario Circuit course in the Flower Cup, when you approach the Goombas, use a red or green shell, star, or some other special item.
Use it to hit a Goomba and a mushroom should appear.
When you are sliding, you will see yellow sparks. Move the Analog-stick in the opposite direction from your turn, then let it fall back to center. You will see orange sparks. Once you see them, move it opposite again. You will see blue sparks. Once you see them, you can let go for a boost or keep holding them until the curve ends. This is useful in long turns.
While doing a sharp turn (L) press back and forth on the Analog-stick to get a small boost.
To get any character's special easier and more frequently, have that character ride their own kart. Note: Some characters get their specials slightly more frequently on carts other than their own.
Drive on the bridge to get a massive speed boost; just do not fall off.
If you have a mushroom, you can go up the dirt hill and shave a lot of time off your score.
Once you start the race, turn right as soon as you get off the bridge (left in mirror mode). You should see an open path. Drive down that path and you will soon reach a large green pipe. When you enter it, it should instantly warp you back onto the track from the top of the pipe into a 2-Item box.
You may notice there is a car that is shaped like a mushroom (not the bus, but it is small). If you bump into it, notice that you will not start spinning as happens when you hit other cars. Instead, a mushroom flies out of it. You can run over it and speed up.
When you locate a mushroom car, bump into it. If you do, it will throw out a mushroom on the ground to give you a boost.
When at the first junction pair, choose the one that goes straight forwards and stay to the right . You should see a small pink path cutting through the block and shave off many seconds. Also, when you come to the bridge area, stay to the right again to see a small ledge with no Bombcars on it. It is much safer.
When you get to the part near the finish line, instead of taking a left into the traffic where all the cars are located, go to the right onto a thin road covered in dirt. This should make you go slightly slower, but it is faster than being hit by the cars on the other side.
When racing on the Mushroom City course in the Star Cup and you reach the first fork in the track, take a right. You will have to make another turn, but will have a long straightaway to gain speed. Keep going straight, until you have to take another turn. Once you get on the straightaway, do not take any forks; just go straight.
Mushroom-looking vehicles cluttering the road on the Mushroom City course, unlike other vehicles on the track, will not send your racer into a spin if bumped into. Instead, bump into one of the mushroom vehicles and they'll drop a mushroom item that you can use for a turbo boost.
If you are in the air, lighting bolts will not effect you.
Note: This can only be dine in two player mode. If you pick up a double "?" box so that both the players get power-ups, and the driver cannot switch with the passenger at the moment, the driver can "pass" his item onto the passenger by pressing the X or Y. This is useful if one person is good at driving and one at shooting, or if it is too confusing to switch.
When you start, keep going straight until you see a gray road to the left (to the right in mirror mode), that leads to a green tube. Go into it and you will be shot out and always hit a double item box. It depends on which cc class you are on for which place you will have when exit. In the 50cc class, it will be first to fifth; 100cc
class, second to seventh; and 150cc, sixth to eighth. You will always get very helpful items from this trick. In the 150cc class, you will get a star, three mushrooms, first-place seeker (blue-winged shell), that character's special, and a red shell.
After you go through all the items, you will see a fountain. Instead of going straight, turn left and there will be two items boxes.
Note: You will lose time.
As soon as you go onto the beach, go left and up the ramp to cut a few seconds off your time.
To get a boost, repeatedly tap A at the start of the countdown.
At the start a race, hold A at the countdown, then press A repeatedly once it gets to one second. Keep pressing A repeatedly until the race starts. If done correctly, you should blast out in front of everybody else.
Hold A immediately after the "1" disappears in the countdown. This can take some practice, and it is easier for some than others.
When you see the first red light start up, repeatedly tap A and do not stop until after the "Start" sign flips. You should get a bountiful burst of nitro boost.
At the start of the race, wait until immediately after Lakitu puts his arm down the fourth time and press A. If done correctly, you will get a boost.
Sometimes a shooting star appears every once in a while. When it hits the road, a star will be on the ground for you to pick up.
If you are far ahead and struck by lightning, drive off a cliff. You will be big again.
the following is a list of each character's special items:
The Speed rating is, of course, the top speed of each vehicle. Note that the top speed averages only vary 1 to 2 mph per star, but over 3 laps, it all adds up. The Kart's weight factor will not only determine how much you slow down if you go off course, but also how much speed you will lose by making a turn without power sliding. For example, Bowser's Kart may have a ***** rating on speed, but the ***** rating on weight tends to make him lose more speed unless you power slide into your turns. The rule is, the heavier you are, the more power sliding will be necessary to keep that nice top speed bonus. Remember, the difference is fractional, but after three laps it all adds up. Other factors in-race that will alter your top speed is turning without power sliding (it will knock you down 1-2 mph), incline of the road (down-slope faster, up-slope slower), and turning while power sliding (which will actually raise your top speed 1 mph if you sustain it) will not lower your speed at all. The
class speed breakdown is as follows. Note: this is an average. One star of weight more or less will alter the speed 1 mph or so respectively:
50cc100cc 150cc/mirror
*42 mph47 mph 54 mph
**43 mph48 mph 55 mph
***44 mph49 mph 56 mph
****45 mph50 mph 57 mph
*****46 mph51 mph 58 mph
Note: It does not matter who you have driving; speeds remain the
same no matter what character you choose to drive which kart.
Whenever you get a star or a mushroom, you can cut through sand, grass, and other places that usually slow you down. Some good places to do this include Luigi's Circuit when you go near the Bow-Wow or Chain Chomp or in Peach Beach near the water. Be careful not to fall into the deep part, In Dry-Dry Desert at the beginning, instead of following the trail, you can cut through the sand. This saves a lot of time and it might also get you in first. Also, if you have a star and are in Dry-Dry Desert, you can cut through the quick sand where the Sand Piranha is with a star and it will not eat you.
To receive a boost at the beginning of a race, hit A at the same time the announcer says go. If timed correctly, you will jump to the head of the pack.
When you fall off the track, when the little cloud man bring you back to the track, if you press the gas button right when the wheels touch the ground, you'll also get a little boost.
While you are in the lead and a player fires a red shell at you, get an item box. If you get a fake item box, banana, or green shell, you can use those to block the red shell. To throw a green shell back, hold the Analog-stick Down and press Throw. For you alone, use Y button; for two player co-op, press A or B.
Drop a false box or banana on a speed boost strip. It will cause your opponents to "trip." This trick works well with a speed boost strip on a ramp, such the many located on Rainbow Road, Wario's Coliseum, and and few of the other tracks. Your opponents will "trip" over the item and not have enough speed to make the jump.
Have a combination of Yoshi and someone else. Have the other person drive and have Yoshi as the weapons player. Have the driver go up to a person then have them press the buttons to make his tongue come out. This will steal their item, if they have any, and can be useful for knocking people off bridges on tracks such as Dino Land.
Whenever you have two players controlling one kart and the item player presses R or L, the rear character will perform a small lunge in the appropriate direction. This causes the kart to go slightly awry, but if you hit another kart, you will steal their item and send them flying.
A clever way to steal items or to just push your opponents off the track is to have a combination of Paratroopa or Koopa with some other character. When you get a shell, fire it then slam into the victim. Another way is to get a mushroom and boost into your enemy.
Win a Grand Prix in first place to unlock a new Kart. There is a bonus Kart in each cc class and Grand Prix that you can win (nine total).
When you are entering the circular room with the huge pit in the
middle, go straight instead of around and hit the boost ramp to jump
the pit. This will shave some distance and time.
Weight will determine who can bash out who. Heavier karts will bash around lighter karts obviously and also determine who the bullies of the game are. Weight affects the other attributes described above. The higher the weight and speed, the more you will want to powerslide to maintain top speed.
Go all the way through the track until you reach the tunnel. After going through the tunnel, drive off the edge of the cliff into the side of the mountain. You must have a star or mushroom to get this shortcut.
Before you reach the first tunnel, instead of going around to the left go straight ahead with a boost to shave a few seconds off your time. There is a jump on the grass.
As you drive out of the mouth tunnel, you will see Nintendo signs. Veer off the road if you have a mushroom. Use the mushroom as soon as you hit the edge. You have to do it perfectly or you will land in the ocean. It will take you down Yoshi's neck, give you a chance for an item box, and best of all put you in a position where you do not have to curve around.
After the second turn, go straight up the slope in the grass instead of turning left. Note: You need a mushroom or star to get past. Use the mushroom just when you go on the grass.
.
Note: This trick requires a star. After the tunnel, use the star to gain speed and jump into the hole in the side of the mountain.
After the finish line, there will be a sharp turn. Get a mushroom and you will go flying over a pond.
There are two shortcuts, one after the other. The first is easy to find. It is near the beginning. You just have to go over the second turn and boost when you are on the grass verge. The second is difficult to find. When you come out of the cave after the first jump, there will be a gap in the railing on the left (right in
mirror mode). If you boost, you can make it to a secret road in the cliff.
The stats for each kart :
Red Fire (Mario) Speed: *** Acceleration: *** Weight: ***
Heart Coach (Peach) Speed: ** Acceleration: **** Weight: ***
Turbo Yoshi (Yoshi) Speed: ** Acceleration: **** Weight: ***
Goo: Goo Buggy (Baby Mario) Speed: * Acceleration: ***** Weight: **
Koopa Dasher (Koopa) Speed: ** Acceleration: **** Weight: **
DK Jumbo (DK) Speed: **** Acceleration: ** Weight: ****
Koopa King (Bowser) Speed: ***** Acceleration: * Weight: *****
Wario Car (Wario) Speed: **** Acceleration: ** Weight: ****
Green Fire (Luigi) Speed: **** Acceleration: ** Weight: **
Rattle Buggy (Baby luigi) Speed: ** Acceleration: **** Weight: **
Bloom Coach (Daisy) Speed: *** Acceleration: *** Weight: **
Waluigi Racer (Waluigi) Speed: *** Acceleration: *** Weight: ***
Turbo Birdo (Birdo) Speed: *** Acceleration: *** Weight: ****
Para Wing (Parakoopa) Speed: * Acceleration: ***** Weight: **
Barrel Train (Diddy Kong) Speed: **** Acceleration: ** Weight: ***
Bullet Blaster (Bowser Jr.) Speed: **** Acceleration: *** Weight: *
Toad Kart (Toad) Speed: ** Acceleration: **** Weight: **
Toadette Kart (Toadette) Speed: * Acceleration: ***** Weight: **
Piranha Pipes (Petey Piranha) Speed: **** Acceleration: ** Weight: *****
Boo Pipes (King Boo) Speed: ** Acceleration: **** Weight: *****
Parade Kart (???) Speed: **** Acceleration: *** Weight: ****
Win the Special Cup in mirror mode to unlock King Boo's Pipes Kart.
Win the Star Cup in the 50cc class to unlock Koopa's Parakoopa's Para Wing Kart.
Win the Mushroom Cup in the 50cc class to unlock Luigi's Green Fire
Kart.
When playing Luigi's Mansion in Balloon Battle mode, outrun everyone and if you get homing weapons, fire them from the third floor.
Win the Mushroom Cup in the 150cc class.
Tilt-A-Kart battle arena:
Win the Flower Cup in mirror mode.
Baby Luigi's Kart:
Win the Mushroom Cup in the 100cc class to unlock Baby Luigi's
Rattle Buggy Kart.
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Win the All Cup Tour in the 150cc class.
When you locate a mushroom car, bump into it. If you do, it will throw out a mushroom on the ground to give you a boost.
When you beat a certain time, you will unlock one of the Nintendo's
staff ghost, as follows.
Win the All Cup Tour trophy in the mirror mode to unlock the Parade Car. This is the car that you ride in if you finish first in any cup, at any class. Its stats are: Speed 4, Acceleration 3, and Weight 4. Any character combination will fit in this car.
Win the Star Cup in mirror mode to unlock Petey Piranha's Piranha Pipes Kart.
When you fall down in a course, press A as soon as Lakitu drops you.
You will get a boost as you start up again.
You can get a speed boost after falling off by perfectly timing when
you press A when Lakuta gets you.
When you get to the turns before the large pipe with fan, go off the track as if you are going to clip the corner. You will go off the track and then reappear on the track with no time taken off.
Try using the following combinations.
Mario and Baby Bowser
Paratroopa and Wario
Luigi and Waluigi
Koopa and Bowser
Yoshi, Baby Mario and Luigi's kart are a good combination. Baby Mario's Chomp helps you when you are under fifth and Yoshi's Homing Egg helps when you are on second and down.
Unlock Toad and Toadette. They have the greatest special, the golden mushroom. Create a duo with Toad or Toadette and someone else. You will then have that special.
Use Toad and Paratroopa. Paratroopa's shells will make sure that other drivers do not pass you up while Toad makes boosts.
Use Paratroopa and Diddy kong in Paratroopa's kart. When down in fifth, you will get three homing shells. When in first you have Diddy's giant banana and Paratroopa's three green shells. This combo is best used when competing in all mirror mode and 150cc cups.
Use Baby Browser and Yoshi with Luigi's kart.
Information in this section was contributed by Burn.
Use Baby Mario's "Goo Goo Buggy". This is the best kart because of its acceleration. Paratroopa's Parawing also works well.
Win the Star Cup in the 100cc class to unlock the Special Cup for all classes in versus and time trial modes.
by: Rocker99
There are 3 ways to steal items during a race. However, you can only steal items if the rear character on your kart is not already carrying an item.
1. Hit an opposing kart while using a mushroom.
2. Run into another kart while using a star.
3. Slide-attack a rival kart.
Press Z at the player selection screen after choosing your characters. The players will change place (only in cooperative game play).
To taunt enemy racers, press X or Y without having an item.
Win the Special Cup in the 100cc class to unlock extra characters Toad, Toadette and extra vehicle Toad Kart.
Win the Mushroom Cup in mirror mode.
Win the All Cup Tour in mirror mode.
Baby Luigi and Peach
Luigi and Baby Luigi
Baby Mario and Baby Luigi
Baby Luigi and Bowser Jr.
For an easier win and a well balanced race team, choose Baby Luigi and Toad (or Toadette). Now, choose the Baby Luigi Kart. Both characters will have well balanced special items. For example, Toad is good because he has the element of speed with his Super Mushroom.
If you Press X or Y, he will charge up your speed and if you press X or Y rapidly, you will get a super speed boost. Baby Luigi is good because he has Chain Chomp as his special. Baby Luigi should hold onto Chain Chomp for as long as he can, but will eventually pull off, knocking off the rest of his opponents as he goes along the course.
Use Birdo and Yoshi in the Birdo kart in single player 150 cc (or mirror). When you are in first place, if you get a egg shoot it ahead. When it breaks open you could get a star. Stars appear from Birdo egs more frequently, and they make for a good weapon when you are behind.
To take control of the competition, choose Koopa Troopa and Paratroopa as your racers and either the Koopa Dasher or Toad Kart as your vehicle. Koopa Troopa's or Paratroopa's Triple Green/Red Shell special slows down the competition when in any position less than first and keeps them back while in first. The Koopa Dasher and
Toad Kart are selected because their handling is by far the best in the game.
A good team is Diddy Kong driving with Koopa using the weapons in Baby Mario's Kart. You will get the good specials and good skills, and although Baby Mario's Kart is not that fast, it is the easiest to control.
When you get the Petey Piranha and King Boo combination use the following combos: King Boo and Bowser/Boo's Kart; or King Boo and Waluigi/Boo's Kart. King Boo is recommended because he can do all the specials. Bowser is recommended because of his big spiked shell.
Boo's Kart is recommended because of its weight and acceleration; and the other combination with Waluigi's bombs.
Green Fire - Win the Mushroom Cup at 50 cc to unlock Luigi's kart.
Battle Buggy - Win the Mushroom Cup at 100 cc to unlock Baby Luigi's kart.
Luigi's Mansion Battle Stage - Win the Mushroom cup at 150 cc to unlock this extra stage for multiplayer battle.
Once you have recieved the gold trophy on Mushroom, Flower, Star, Special Cups, and The All Cup Tour on 50CC, 100CC, 150CC, and Mirror mode, like in Mario Kart 64 you will be rewarded with a new title screen featuring all of the racers.
Win the Flower Cup in the 100cc class to unlock Waluigi's Racer
Kart.

The more stars, the faster you will reach your top speed. Weight of course will alter how fast you accelerate. It is fractional, but a kart with *** speed and **** weight will accelerate slightly slower than a *** speed and *** weight kart. Acceleration also dictates control and stability. Basically, the higher the acceleration and the heavier the kart and/or the higher the speed, the harder the
kart is to control and the more you will get to power-slide to be able to complete those turns and not lose speed.
Win the Special Cup in the 150cc class to unlock the All Cup Tour,
which is a combination of all of the four default cups.
Win the All Cup Tour in mirror mode.
All bonuses
Win all cups with a "Gold" rank under all difficulty settings.
Hold X or Y at the opening screen when "Nintendo!" is spoken. Lakitu will then appear with a fish on his rod.
Win a gold trophy to unlock an alternate title screen with all the characters.
Win the All Cup Tour in mirror mode to unlock an opening screen with all the characters except for Bowser. Bowser's Kart's tire is the only thing of him that is visible.
To avoid Spiked shells (the ones that go to the first place person), when you are on a turn, skid. Immediately before it hits, do a mini turbo. Note: This is very difficult to do, and it only works for sharp turns.
In multi-player balloon battle mode, you can steal other players'
balloons with mushrooms.
Win the Flower Cup in the 150cc class to unlock Birdo's Turbo Birdo Kart.
Win the Special Cup in the 50cc class to unlock Bowser's Bullet Blaster Kart.
Nintendo Gamecube: 2 (or more if you want to have a very fast battle)
Block City: 2 to 4 or more
Pipe Plaza: 2 to 4 or more
Luigi's Mansion: 3 to 4 or more
Tilt-a-Kart: 2 to 4 or more
Win the Flower Cup in the 50cc class to unlock Daisy's Bloom Coach Kart.
Win the Star Cup in the 150cc class to unlock Diddy Kong's Barrel Train Kart.
by: Rocker99
While playing MarioKart: Double Dash, you will be able to slide or drift using the L and R buttons. While doing so you will see yellow sparks. Move the control stick in the opposite direction you are sliding in and then back. The sparks should turn Red (Orange if your color is messed up). Do it one more time and they should turn blue. After the sparks turn blue, stop drifting. You will get a small speed boost that could put you in the lead at any given time. Good Luck!
Each character will go slightly faster if they are driving their own kart. This works well if you are using the Waluigi and Luigi combination on Waluigi's kart.
Everytime you login to Cheat Masters and view the contest page you will be awarded 1 point towards winning in the next drawing (Limited to once every 24 hours). By referring people to Cheat Masters you will receive an extra 5 point for each one that creates an account.
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Cheat Masters ContestDrop a banana just before you enter the cannon. You will be holding nothing when going through the cannon.
When you go through the cannon, just as you start to drop down have someone use a thunder. You will drop and start floating in the air.
This is very difficult to do. If it happens, you cannot move and will just float there. You can tilt your cart, but you cannot be shot.
Choose any pair of characters and a kart (for example, Mario, Peach, and the Heart Coach). Next choose a track with an animated jump (for example, DK Mountain, getting shot out of the cannon; or Rainbow Road, getting shot straight up in the tube). When you get to those places on the track, get shot out of them. As you are falling, get
ready to switch. If you switch characters just before you hit the ground, you will see the back player switch to the front, but not the other way. The driver that was supposed to switch to the back bypassed the switching animation and was already in the back. Notes: This will also appear in the replay, however you cannot do this
after you have fallen and Lactu has rescued you.
When selecting your team in single player mode, choose Mario and Luigi very quickly. Luigi will actually say the "O" in Mario, making his name sound a lot like "Luigi-o".
Have Toad or Toadette in the back seat. Start a level under any cup. Note: This was done under the 150 cc class. Once you get a item box and it is spinning around, rapidly tap Y until you get your item. It should be a Golden Mushroom most of the time.
These alternate routes, while not always faster than the normal route, may often give you more items than you'd normally get!
Luigi Circuit: After you go off the first speed boost jump after the begining gate, if you hang a right there is a little path behind the chain chomp post. Before the second U-turn, there is another alternate route behind some pipes. I found it's not much use. (These for Luigi Circuit only work in 100cc, 150cc.)
Peach Beach: Before the first item row, there is a left turn that leads you into a pipe that shoots you out into a double item. Unfortunately, it does not help you any. Before the finish line, instead of going straight, turn left and go around the fountain. There are 2 double items, but it's longer to go that way.
Mushroom Bridge: Right after the begining line there is a ramp to the sharp right. Take it, go through a pipe, and you are shot out to receive a double item. This one is also longer than just going on the track. Also, after the first tunnel, there is a road to the left. Take it to avoid all the cars on this stretch of road and get an item.
Mario Circuit: In Mirror mode, use a mushroom to go behind the chain chomp through the grass. If you can do it right, it removes a few secs from your time. I found it best to use a light kart.
When approaching a power-up box, release the accelerator about half a second before picking it up. Wait until the item slot has stopped rotating and you know what your item is before you start pressing the accelerator again. By doing this you may lose time and position, but if timed correctly and performed at good spots where slowdown in minimal, this trick is well worth it.
At times you may be replanted on the track by a floating ally, usually after you've fallen off of the track. To get a free boost as he drops you, hit the accelerator just before you touch the ground. The timing is tricky, but it's worth the effort.
When you reach the part of Bowser's Castle where Bowser is sending fireballs at the racers, continue going straight instead of turning right. You will fall off the ledge and onto the road behind it, gaining plenty of time.
At the end of the course, when it bends around in a curly "V" shape, there is a location with no wall. Normally you would avoid the spot, but if you go through the absence of wall you can cut off a difficult turn. Note: Do not use a mushroom.
When entering the area where the the giant Bowser statue hurls fireballs in your direction, look straight ahead. You should see an open area through which the Bowser statue shoots a fireball from time to time. Avoid all oncoming fireballs and stationary obstacles and race for that opening. If you are moving fast enough, you should make the crossover.
Drop down into the cargo area and get a double item box and an exhaust pipe that will give you a speed boost.
When you are at the point with the life rings on the ropes, hit one and immediately place a fake box or banana. Other players will not see them.
When you get to the part near the pool area, instead of taking a left, slow down, go backwards slightly, and you should see a thin path on the right side of the pool. This is a little slower to get to, but its better than getting hit by an item or losing your lead by other people going faster than you.
If you have a mushroom and are in the cave with the geysers, turn right, boost, and you will be able to make the jump.
On the part just before the two bridges, turn right. There is a narrow path with a boost that takes you to the end of the bridge. Note: This is very risky and heavier karts have better odds of making it.
After you are shot up the hill, on the second turn on the grassy area of the mountain, power slide to the left. Now, let go and power slide again to the right. The back of your kart should hit the mountainside. Go forward to jump the abyss. Note: If you have a big kart and you fall, this will not work.
If you are going around a turn and a red shell is after you, power slide with the blue spark. When it is just about to hit you. Release of L or R and you should boost out of the way. This also works with Yoshi's and Birdo's eggs.
When you have a star you can cut through the grass without slowing down.
At the end of the course, there will be a billboard with an arrow that you cannot see. Its shadow makes an arrow pointing to a two second lead. Note: It will not slow you down.
When near the pit with the Sand-Pirahna, remember the following: he will not eat you if you have a star; and you can power slide in the pit and perform a mini-turbo to dash out the other side.
If you have 3 controllers, set the game up for a 3 player Grand Prix. Have the first and second player be the two kart duo and you control the lone kart. Play the game and the odds should be on your side, since one player is gone. When you finish, complete the other player. This works well when trying to unlock new bonuses.
Information in this section was contributed by cowsgomoo62.
On tracks with jumps or narrow paths, ram into your enemies. They will fall off the edge, wasting their time. This works best with heavier karts.
In any course that includes a slope, if you make the necessary calculations to hit them just before they jump, they will fall down and give you some time.
Have your kart hit a single item box then press Z to switch characters. The item you received will go to the driver and you cannot use it until you switch again. Next, drive into another single item box to get another item. You will now have two items just like you would get from a double item box.
When you are riding and miss the double item box, and only get a single, either punch the person with two or press Z and run over a single or double item box.
When you're racing in the Luigi Circuit, the shortcut will be covered with grass. In the same track, the shortcut behind the Chain Chomp will be buried underneath a slope.
When playing in Bob-omb Blast mode, if you are in top, throw bombs on the middle floor. If you are in the middle floor, throw bombs in hallways. If you are in the basement, defend your turf with ground-zero explosions.
When playing Luigi's Mansion in Shine Theft mode, when they go up or down to find you, change floors.
On the Mario Circuit course in the Flower Cup, when you approach the Goombas, use a red or green shell, star, or some other special item.
Use it to hit a Goomba and a mushroom should appear.
When you are sliding, you will see yellow sparks. Move the Analog-stick in the opposite direction from your turn, then let it fall back to center. You will see orange sparks. Once you see them, move it opposite again. You will see blue sparks. Once you see them, you can let go for a boost or keep holding them until the curve ends. This is useful in long turns.
While doing a sharp turn (L) press back and forth on the Analog-stick to get a small boost.
To get any character's special easier and more frequently, have that character ride their own kart. Note: Some characters get their specials slightly more frequently on carts other than their own.
Drive on the bridge to get a massive speed boost; just do not fall off.
If you have a mushroom, you can go up the dirt hill and shave a lot of time off your score.
Once you start the race, turn right as soon as you get off the bridge (left in mirror mode). You should see an open path. Drive down that path and you will soon reach a large green pipe. When you enter it, it should instantly warp you back onto the track from the top of the pipe into a 2-Item box.
You may notice there is a car that is shaped like a mushroom (not the bus, but it is small). If you bump into it, notice that you will not start spinning as happens when you hit other cars. Instead, a mushroom flies out of it. You can run over it and speed up.
When you locate a mushroom car, bump into it. If you do, it will throw out a mushroom on the ground to give you a boost.
When at the first junction pair, choose the one that goes straight forwards and stay to the right . You should see a small pink path cutting through the block and shave off many seconds. Also, when you come to the bridge area, stay to the right again to see a small ledge with no Bombcars on it. It is much safer.
When you get to the part near the finish line, instead of taking a left into the traffic where all the cars are located, go to the right onto a thin road covered in dirt. This should make you go slightly slower, but it is faster than being hit by the cars on the other side.
When racing on the Mushroom City course in the Star Cup and you reach the first fork in the track, take a right. You will have to make another turn, but will have a long straightaway to gain speed. Keep going straight, until you have to take another turn. Once you get on the straightaway, do not take any forks; just go straight.
Mushroom-looking vehicles cluttering the road on the Mushroom City course, unlike other vehicles on the track, will not send your racer into a spin if bumped into. Instead, bump into one of the mushroom vehicles and they'll drop a mushroom item that you can use for a turbo boost.
If you are in the air, lighting bolts will not effect you.
Note: This can only be dine in two player mode. If you pick up a double "?" box so that both the players get power-ups, and the driver cannot switch with the passenger at the moment, the driver can "pass" his item onto the passenger by pressing the X or Y. This is useful if one person is good at driving and one at shooting, or if it is too confusing to switch.
When you start, keep going straight until you see a gray road to the left (to the right in mirror mode), that leads to a green tube. Go into it and you will be shot out and always hit a double item box. It depends on which cc class you are on for which place you will have when exit. In the 50cc class, it will be first to fifth; 100cc
class, second to seventh; and 150cc, sixth to eighth. You will always get very helpful items from this trick. In the 150cc class, you will get a star, three mushrooms, first-place seeker (blue-winged shell), that character's special, and a red shell.
After you go through all the items, you will see a fountain. Instead of going straight, turn left and there will be two items boxes.
Note: You will lose time.
As soon as you go onto the beach, go left and up the ramp to cut a few seconds off your time.
To get a boost, repeatedly tap A at the start of the countdown.
At the start a race, hold A at the countdown, then press A repeatedly once it gets to one second. Keep pressing A repeatedly until the race starts. If done correctly, you should blast out in front of everybody else.
Hold A immediately after the "1" disappears in the countdown. This can take some practice, and it is easier for some than others.
When you see the first red light start up, repeatedly tap A and do not stop until after the "Start" sign flips. You should get a bountiful burst of nitro boost.
At the start of the race, wait until immediately after Lakitu puts his arm down the fourth time and press A. If done correctly, you will get a boost.
Sometimes a shooting star appears every once in a while. When it hits the road, a star will be on the ground for you to pick up.
If you are far ahead and struck by lightning, drive off a cliff. You will be big again.
the following is a list of each character's special items:
| Mario/Luigi | Fireballs (self-explanatory) |
| Peach/Daisy | Heart (1-hit shield, receive item that damaged you) |
| Yoshi/Birdo | Egg (homing bomb, drops items) |
| Baby Mario/ Baby Luigi | Chain Chomp (giant Chain Chomp pulls you around, attacking enemies) |
| Koopa/Paratroopa | Triple Shells (self explanatory, red or green) |
| DK/Diddy Kong | Giant Banana (giant banana, explodes into three little bananas when hit) |
| Bowser/ Bowser Jr | Bowser Shell (giant shell) |
| Toad/Toadette | Super Mushroom (unlimited mushroom for short period of time) |
| Petey Piranha/ King Boo | Any Special (any special item, position most likely determines item) |
The Speed rating is, of course, the top speed of each vehicle. Note that the top speed averages only vary 1 to 2 mph per star, but over 3 laps, it all adds up. The Kart's weight factor will not only determine how much you slow down if you go off course, but also how much speed you will lose by making a turn without power sliding. For example, Bowser's Kart may have a ***** rating on speed, but the ***** rating on weight tends to make him lose more speed unless you power slide into your turns. The rule is, the heavier you are, the more power sliding will be necessary to keep that nice top speed bonus. Remember, the difference is fractional, but after three laps it all adds up. Other factors in-race that will alter your top speed is turning without power sliding (it will knock you down 1-2 mph), incline of the road (down-slope faster, up-slope slower), and turning while power sliding (which will actually raise your top speed 1 mph if you sustain it) will not lower your speed at all. The
class speed breakdown is as follows. Note: this is an average. One star of weight more or less will alter the speed 1 mph or so respectively:
50cc100cc 150cc/mirror
*42 mph47 mph 54 mph
**43 mph48 mph 55 mph
***44 mph49 mph 56 mph
****45 mph50 mph 57 mph
*****46 mph51 mph 58 mph
Note: It does not matter who you have driving; speeds remain the
same no matter what character you choose to drive which kart.
Whenever you get a star or a mushroom, you can cut through sand, grass, and other places that usually slow you down. Some good places to do this include Luigi's Circuit when you go near the Bow-Wow or Chain Chomp or in Peach Beach near the water. Be careful not to fall into the deep part, In Dry-Dry Desert at the beginning, instead of following the trail, you can cut through the sand. This saves a lot of time and it might also get you in first. Also, if you have a star and are in Dry-Dry Desert, you can cut through the quick sand where the Sand Piranha is with a star and it will not eat you.
To receive a boost at the beginning of a race, hit A at the same time the announcer says go. If timed correctly, you will jump to the head of the pack.
When you fall off the track, when the little cloud man bring you back to the track, if you press the gas button right when the wheels touch the ground, you'll also get a little boost.
While you are in the lead and a player fires a red shell at you, get an item box. If you get a fake item box, banana, or green shell, you can use those to block the red shell. To throw a green shell back, hold the Analog-stick Down and press Throw. For you alone, use Y button; for two player co-op, press A or B.
Drop a false box or banana on a speed boost strip. It will cause your opponents to "trip." This trick works well with a speed boost strip on a ramp, such the many located on Rainbow Road, Wario's Coliseum, and and few of the other tracks. Your opponents will "trip" over the item and not have enough speed to make the jump.
Have a combination of Yoshi and someone else. Have the other person drive and have Yoshi as the weapons player. Have the driver go up to a person then have them press the buttons to make his tongue come out. This will steal their item, if they have any, and can be useful for knocking people off bridges on tracks such as Dino Land.
Whenever you have two players controlling one kart and the item player presses R or L, the rear character will perform a small lunge in the appropriate direction. This causes the kart to go slightly awry, but if you hit another kart, you will steal their item and send them flying.
A clever way to steal items or to just push your opponents off the track is to have a combination of Paratroopa or Koopa with some other character. When you get a shell, fire it then slam into the victim. Another way is to get a mushroom and boost into your enemy.
Win a Grand Prix in first place to unlock a new Kart. There is a bonus Kart in each cc class and Grand Prix that you can win (nine total).
When you are entering the circular room with the huge pit in the
middle, go straight instead of around and hit the boost ramp to jump
the pit. This will shave some distance and time.
Weight will determine who can bash out who. Heavier karts will bash around lighter karts obviously and also determine who the bullies of the game are. Weight affects the other attributes described above. The higher the weight and speed, the more you will want to powerslide to maintain top speed.
Go all the way through the track until you reach the tunnel. After going through the tunnel, drive off the edge of the cliff into the side of the mountain. You must have a star or mushroom to get this shortcut.
Before you reach the first tunnel, instead of going around to the left go straight ahead with a boost to shave a few seconds off your time. There is a jump on the grass.
As you drive out of the mouth tunnel, you will see Nintendo signs. Veer off the road if you have a mushroom. Use the mushroom as soon as you hit the edge. You have to do it perfectly or you will land in the ocean. It will take you down Yoshi's neck, give you a chance for an item box, and best of all put you in a position where you do not have to curve around.
After the second turn, go straight up the slope in the grass instead of turning left. Note: You need a mushroom or star to get past. Use the mushroom just when you go on the grass.
.
Note: This trick requires a star. After the tunnel, use the star to gain speed and jump into the hole in the side of the mountain.
After the finish line, there will be a sharp turn. Get a mushroom and you will go flying over a pond.
There are two shortcuts, one after the other. The first is easy to find. It is near the beginning. You just have to go over the second turn and boost when you are on the grass verge. The second is difficult to find. When you come out of the cave after the first jump, there will be a gap in the railing on the left (right in
mirror mode). If you boost, you can make it to a secret road in the cliff.
The stats for each kart :
Red Fire (Mario) Speed: *** Acceleration: *** Weight: ***
Heart Coach (Peach) Speed: ** Acceleration: **** Weight: ***
Turbo Yoshi (Yoshi) Speed: ** Acceleration: **** Weight: ***
Goo: Goo Buggy (Baby Mario) Speed: * Acceleration: ***** Weight: **
Koopa Dasher (Koopa) Speed: ** Acceleration: **** Weight: **
DK Jumbo (DK) Speed: **** Acceleration: ** Weight: ****
Koopa King (Bowser) Speed: ***** Acceleration: * Weight: *****
Wario Car (Wario) Speed: **** Acceleration: ** Weight: ****
Green Fire (Luigi) Speed: **** Acceleration: ** Weight: **
Rattle Buggy (Baby luigi) Speed: ** Acceleration: **** Weight: **
Bloom Coach (Daisy) Speed: *** Acceleration: *** Weight: **
Waluigi Racer (Waluigi) Speed: *** Acceleration: *** Weight: ***
Turbo Birdo (Birdo) Speed: *** Acceleration: *** Weight: ****
Para Wing (Parakoopa) Speed: * Acceleration: ***** Weight: **
Barrel Train (Diddy Kong) Speed: **** Acceleration: ** Weight: ***
Bullet Blaster (Bowser Jr.) Speed: **** Acceleration: *** Weight: *
Toad Kart (Toad) Speed: ** Acceleration: **** Weight: **
Toadette Kart (Toadette) Speed: * Acceleration: ***** Weight: **
Piranha Pipes (Petey Piranha) Speed: **** Acceleration: ** Weight: *****
Boo Pipes (King Boo) Speed: ** Acceleration: **** Weight: *****
Parade Kart (???) Speed: **** Acceleration: *** Weight: ****
Win the Special Cup in mirror mode to unlock King Boo's Pipes Kart.
Win the Star Cup in the 50cc class to unlock Koopa's Parakoopa's Para Wing Kart.
Win the Mushroom Cup in the 50cc class to unlock Luigi's Green Fire
Kart.
When playing Luigi's Mansion in Balloon Battle mode, outrun everyone and if you get homing weapons, fire them from the third floor.
Win the Mushroom Cup in the 150cc class.
Tilt-A-Kart battle arena:
Win the Flower Cup in mirror mode.
Baby Luigi's Kart:
Win the Mushroom Cup in the 100cc class to unlock Baby Luigi's
Rattle Buggy Kart.
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Win the All Cup Tour in the 150cc class.
When you locate a mushroom car, bump into it. If you do, it will throw out a mushroom on the ground to give you a boost.
When you beat a certain time, you will unlock one of the Nintendo's
staff ghost, as follows.
| Luigi Circuit | Beat 1 | 29 | 000; Staff time | 1 | 26 | 277 |
| Peach Beach | Beat 1 | 23 | 000; Staff time | 1 | 20 | 404 |
| Baby Park | Beat 1 | 14 | 000; Staff time | 1 | 11 | 108 |
| Dry Dry Desert | Beat 1 | 53 | 000; Staff time | 1 | 50 | 755 |
| Mushroom Bridge | Beat 1 | 34 | 000; Staff time | 1 | 31 | 458 |
| Mario Circuit | Beat 1 | 44 | 000; Staff time | 1 | 41 | 384 |
| Daisy Crusier | Beat 1 | 55 | 000; Staff time | 1 | 52 | 207 |
| Waluigi Stadium | Beat 2 | 02 | 000; Staff time | 1 | 59 | 658 |
| Sherbert Land | Beat 1 | 28 | 000; Staff time | 1 | 25 | 904 |
| Mushroom City | Beat 1 | 53 | 000; Staff time | 1 | 50 | 663 |
| Yoshi Circuit | Beat 2 | 02 | 000; Staff time | 1 | 59 | 886 |
| DK Mountain | Beat 2 | 15 | 000; Staff time | 2 | 12 | 639 |
| Wario Colosseum | Beat 2 | 24 | 000; Staff time | 2 | 21 | 106 |
| Dino Dino Jungle | Beat 2 | 03 | 000; Staff time | 2 | 00 | 908 |
| Bowsers Castle | Beat 2 | 47 | 000; Staff time | 2 | 44 | 690 |
| Rainbow Road | Beat 3 | 19 | 000; Staff time | 3 | 16 | 476 |
Win the All Cup Tour trophy in the mirror mode to unlock the Parade Car. This is the car that you ride in if you finish first in any cup, at any class. Its stats are: Speed 4, Acceleration 3, and Weight 4. Any character combination will fit in this car.
Win the Star Cup in mirror mode to unlock Petey Piranha's Piranha Pipes Kart.
When you fall down in a course, press A as soon as Lakitu drops you.
You will get a boost as you start up again.
You can get a speed boost after falling off by perfectly timing when
you press A when Lakuta gets you.
When you get to the turns before the large pipe with fan, go off the track as if you are going to clip the corner. You will go off the track and then reappear on the track with no time taken off.
Try using the following combinations.
Mario and Baby Bowser
Paratroopa and Wario
Luigi and Waluigi
Koopa and Bowser
Yoshi, Baby Mario and Luigi's kart are a good combination. Baby Mario's Chomp helps you when you are under fifth and Yoshi's Homing Egg helps when you are on second and down.
Unlock Toad and Toadette. They have the greatest special, the golden mushroom. Create a duo with Toad or Toadette and someone else. You will then have that special.
Use Toad and Paratroopa. Paratroopa's shells will make sure that other drivers do not pass you up while Toad makes boosts.
Use Paratroopa and Diddy kong in Paratroopa's kart. When down in fifth, you will get three homing shells. When in first you have Diddy's giant banana and Paratroopa's three green shells. This combo is best used when competing in all mirror mode and 150cc cups.
Use Baby Browser and Yoshi with Luigi's kart.
Information in this section was contributed by Burn.
Use Baby Mario's "Goo Goo Buggy". This is the best kart because of its acceleration. Paratroopa's Parawing also works well.
Win the Star Cup in the 100cc class to unlock the Special Cup for all classes in versus and time trial modes.
by: Rocker99
There are 3 ways to steal items during a race. However, you can only steal items if the rear character on your kart is not already carrying an item.
1. Hit an opposing kart while using a mushroom.
2. Run into another kart while using a star.
3. Slide-attack a rival kart.
Press Z at the player selection screen after choosing your characters. The players will change place (only in cooperative game play).
To taunt enemy racers, press X or Y without having an item.
Win the Special Cup in the 100cc class to unlock extra characters Toad, Toadette and extra vehicle Toad Kart.
Win the Mushroom Cup in mirror mode.
Win the All Cup Tour in mirror mode.
Baby Luigi and Peach
Luigi and Baby Luigi
Baby Mario and Baby Luigi
Baby Luigi and Bowser Jr.
For an easier win and a well balanced race team, choose Baby Luigi and Toad (or Toadette). Now, choose the Baby Luigi Kart. Both characters will have well balanced special items. For example, Toad is good because he has the element of speed with his Super Mushroom.
If you Press X or Y, he will charge up your speed and if you press X or Y rapidly, you will get a super speed boost. Baby Luigi is good because he has Chain Chomp as his special. Baby Luigi should hold onto Chain Chomp for as long as he can, but will eventually pull off, knocking off the rest of his opponents as he goes along the course.
Use Birdo and Yoshi in the Birdo kart in single player 150 cc (or mirror). When you are in first place, if you get a egg shoot it ahead. When it breaks open you could get a star. Stars appear from Birdo egs more frequently, and they make for a good weapon when you are behind.
To take control of the competition, choose Koopa Troopa and Paratroopa as your racers and either the Koopa Dasher or Toad Kart as your vehicle. Koopa Troopa's or Paratroopa's Triple Green/Red Shell special slows down the competition when in any position less than first and keeps them back while in first. The Koopa Dasher and
Toad Kart are selected because their handling is by far the best in the game.
A good team is Diddy Kong driving with Koopa using the weapons in Baby Mario's Kart. You will get the good specials and good skills, and although Baby Mario's Kart is not that fast, it is the easiest to control.
When you get the Petey Piranha and King Boo combination use the following combos: King Boo and Bowser/Boo's Kart; or King Boo and Waluigi/Boo's Kart. King Boo is recommended because he can do all the specials. Bowser is recommended because of his big spiked shell.
Boo's Kart is recommended because of its weight and acceleration; and the other combination with Waluigi's bombs.
Green Fire - Win the Mushroom Cup at 50 cc to unlock Luigi's kart.
Battle Buggy - Win the Mushroom Cup at 100 cc to unlock Baby Luigi's kart.
Luigi's Mansion Battle Stage - Win the Mushroom cup at 150 cc to unlock this extra stage for multiplayer battle.
| Bloom Coach | Win the Flower Cup at 50 cc to unlock Daisy's kart. |
| Waluigi Racer | Win the Flower Cup at 100cc to unlock Waluigi's kart. |
| Turbo Birdo | Win the Flower Cup at 150 cc to unlock Birdo's kart. |
| Para Wing | Win the Star Cup at 50cc. |
| Bullet Blaster | Win the Special Cup at 50 cc. |
| Toad and Toadette Duo | Win the Special Cup at 100 cc to unlock these two characters. |
| Special Cup | Win the Mushroom, Flower, and Star Cups at 100cc. |
| All Cup Tour | Win all cups at 150cc. |
| Barrel Train | Win the Star Cup at 150cc. |
| Mirror Mode | Win All Cup Tour at 150cc. |
| Toadette Kart | Win the Mushroom Cup on mirror mode. |
| Tilt Table Battle Stage | Win the Flower Cup on mirror mode. |
| Petey Piranha and King Boo | Win the Star Cup on mirror mode. |
| King Boo Kart | Win the Special Cup on mirror mode. |
| Parade Kart | Win the All Cup Tour on mirror mode. |
Once you have recieved the gold trophy on Mushroom, Flower, Star, Special Cups, and The All Cup Tour on 50CC, 100CC, 150CC, and Mirror mode, like in Mario Kart 64 you will be rewarded with a new title screen featuring all of the racers.
Win the Flower Cup in the 100cc class to unlock Waluigi's Racer
Kart.
Have some fun with Cheat Master's Arcade
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CheatMaster's Store - CheatMasters ... Master of Mario Kart: Double Dash

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Mario Kart: Double Dash TOP QUESTIONS
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Additional Cheats
Cheats for Mario Kart: Double Dash
Mario Kart: Double Dash cheats
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GC
(3/5)