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Dracula Last Sanctuary Walkthrough PC cheats


Verified Cheats: 31
Submitted Cheats: 0

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Dracula Last Sanctuary Walkthrough PC Cheat List

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Cheat Masters's cheats and cheat codes for Dracula Last Sanctuary Walkthrough. We have the latest and most popular cheat codes, hints and tips for Dracula Last Sanctuary Walkthrough. New cheats are added almost daily.


CHESSBOARD BALCONY

Look close on the chessboard and insert the chessboard paper found
in the roll top desk underneath the chessboard. Open the red book
and using Hopkins' eyeglasses, read the chessboard page. You will
see the placements of the chess pieces. Move the real chess pieces
by clicking on the letters at the bottom. Move the bottom black
pieces 1st and the white piece on top last. Click on F, B, H, E,
A, C, G, D. Pull out the chessboard paper. The paper has holes
punched on the black and white squares tracing a path from the
bottom to the top.

Go out and down the stairs to the big floor chessboard.


COURTYARD(Dracula Last Sanctuary Walkthrough)

Swing on the rope again and jump off into the middle of the red
ring. Move forward, turn left and look close on the tomb of the
Grand Knight. Open the tomb with the crowbar and pick up the dragon
medallion off the skeleton. In inventory, combine the medallion with
the gold cross. Turn around and while wearing Hopkins' eyeglasses,
look down at the ground. A pentagram is revealed on the snow covered
ground. Use the combined cross and medallion on the pentagram. The
red ring is destroyed. Go to the atrium under the small library and
enter the door. Go to the small library.


DRAGON FIRE ROOM

Turn left and pull chain. A drawbridge to the center appears. Move
forward. The drawbridge is pulled in and you get trapped at the
center. Surrounding the center are 6 outlets on dragon heads on the
wall spewing fire and 6 hanging chains that close the fire outlets.
The open doorway is on your back, the column with a carved stone is
in front of you, numbering the hanging chains clockwise 1, 2, 3 on
your right and 6, 5, 4 on your left, pull chains 3, 5, 2, 6, 4, 1.
The outlets are closed and the drawbridge appears. Move forward to
the column with a carving and pick up a handle that looks like 2
dragons. The column turns and a door appears. Go through door and
find yourself on the stand level of the gazebo. You have gone
through the 2 stairs, now move forward to the opposite stairs going
down. Enter.


DRAGON FIRE ROOM

Walk to the center and look close on the cylinder at the middle of
the bubble top stand. Open it and place the molds one on top of the
other. Open the bubble top and find holes similar to the stand at
the gazebo. Go back to the stand and pick up the handles that opened
the drawers. Go back to the bubble top stand at the Fire pit. Place
the handles on the holes of the bubble top. Close the top and turn
the knob on the right of the bubble top. 2 Dragon heads heats up the
bubble top and melts the handles, it pours into the mold. Open the
cylinder with the molds and pick up the fourth handle. Go back to
the stand at the Gazebo.


DR SEWARD'S OFFICE/ASYLUM

Dr. Seward is not in. Go around to the front of his desk and open
the top left drawer. Take the stethoscope. Listen to the recording
machine on top of the desk. Go over to the fireplace, look down and
to your right towards the window near the chair and you will see a
magnifying glass cursor. See picture.

Pick up Mina's wedding ring. Turn back toward the fireplace and move
the picture to find the safe. There are 4 little combination locks.
(It doesn't matter which order you choose to do them.) On each lock
you position the stethoscope in the lower left corner. Turn the dial
with the little arrows until you hear a clunk sound then stop. Do
this to each of the dials. From top left clock-wise the numbers
should be 8, 3, 6, and 4. Open the safe and take the dragon ring.
Open the case and take the green vial (anti-vampire serum) green
notebook, photo negative, and another recording cylinder. On the top
shelf take Hopkins' file. Read the file and take his key. Read the
green notebook. Go back to the desk and remove the recording
cylinder and place it in the case on the desk. Place the new
cylinder on the machine and click on the needle. The needle will
stick half way, so click on it again. It tells you to raise the
temperature 5 degrees for the anti-vampire potion in order for the
blood to thicken in the solution.
Leave the office and go into the asylum. Go down the stairs to the
desk. Pick up the sugar cube from the saucer and combine it in your
inventory with the matches, then place it on the table. Hear that
pesky fly? That would make a nice snack for Hopkins! When the fly
lands in the box, pick it up. Go up to the cells and look at the 3rd
one. You will see Hopkins through the little panel. Open the door
with the key you got from his file. Give him the matchbox with the
fly. He will tell you about Mina and Dr. Seward, then he will get
upset and stop talking. Leave his cell, turn right and enter the
room at the end. Bill has turned into a vampire also! Use the cross
on him and then on his forehead after he falls into a wheelchair.
Take the key from his waist. Go out to the desk again and use the
key to open the drawer. Take out the syringe. Go back to Bill and
use the syringe to get blood from his right arm. Turn around and
open the roll top desk. Put the contents of the green vial into the
distillation flask and add the syringe of blood. Place the empty
vial under the coiled glass tubing. Get a plus sign to the right of
the Bunsen burner and click on it once twice until the temperature
reaches 35 degrees. Click on the negative sign to the left of the
Bunsen burner and click on it once to keep the solution from over
heating. The solution will boil and then fill up the empty flask.
Pick it up. Combine the active anti-vampire potion with the loaded
gun in your inventory. Go back to see Hopkins and he will chat to
you some more. He gives you his spectacles which give Vampire
vision. You hear a phone ringing in Seward's office. Answer it.
Dracula knows your plans and says it is hopeless. When you return
you will find that Hopkins and Bill have left. Where the wheel chair
had been is a trap door in the floor leading to the sewers. They
must have escaped through that door. Follow them! Go through the
tunnels in the sewer. There is no sign of them! Use the spectacles
that Hopkins gave you and you will be able to see green foot prints.
Follow the tracks and you will come to an open area. Go up to the
control box in the center of the hub and flip the switch. Bill will
appear! Use your vampire glasses on Bill, then aim and fire your gun
at that red spot. Take the path to the left across center of the
hub. Follow the tunnel until you come to a dead end. You will see a
door you can not enter and a panel to the left of the door. See
pictures below.





FLOOR CHESSBOARD

Look at the color arrangement of the floor chessboard and see that
the colors are the opposite of the one on the paper. From the
bottom, the paper start with white but on the floor chessboard that
same place is a black square. Looking at the paper as a guide to the
path but using the opposite color, walk on the floor. Upon reaching
the middle, the floor falls and Dracula appears and threatens
Jonathan. Using the telescope, look at the door at the far end of
the room. Wear Hopkins' eyeglasses to view the door and see a
pentagram. Use Dorko's ring on the pentagram thus build a red bridge
to walk across on. Now close to the door, use Hopkins' eyeglasses
again to see the pentagram and use the cross with medallion on it.
Exit.


HIGHGATE CEMETERY

Find the large entrance gate to the cemetery. Facing that gate, turn
right, go forward once, then turn right about 135 degrees until you
find the magnifying glass cursor. Get closer and use Pibody's key on
the lock. Pick up the ladder. Go back toward the gate, turn left and
go forward 2 clicks until you reach the intersection. Turn right, go
forward 2 clicks, turn left to face the tomb with the statues on
each side. Use the ladder to climb to the top. Open the briefcase
and take the cross and stake. Climb back down and watch the video of
Pibody who is now a vampire. Use the cross on him and he will fall
into an open grave and get crushed with a tombstone. Go in after him
and use the stake on him. Pick up his watch and notebook. Read his
notebook in your inventory and he will talk about watching Dracula
enter his vault. Go back up that ladder to the top of the tomb
again. Use your compass, click on the NW point and you will see
Dracula's vault. Use the watch and when it finishes getting to 6
o'clock use the telescope to see Dracula entering his vault. Go down
and over to Dracula's vault. Go up to the statue, click on the eyes
and try to enter the door to the vault. You will hear high-pitched
sounds and Jonathan will pass out. When he wakes up that morning he
will stumble over to the asylum to see Dr. Seward.


HIGHGATE CEMETERY

Go to the main gate of the cemetery, turn left, move forward and
turn right to a wall with black plaques. Look close to the middle
row of plaques. Click on the one by Bram Stoker thanking St. George
and pick up the note from Hopkins and the dragon ring. The note
gives the code for the lock of Dracula's secret sanctuary.
Go around the cemetery and look for gargoyles that might prevent you
from entering Dracula's sanctuary like before. In the last page of
the red book, there is a picture of 3 gargoyles and the Anti-Vampire
System. In inventory, use the crank on the Anti-Vampire System,
click on the left bottom reception mode square. Turn left, move
forward, turn left, look up on the mausoleum roof and get the
frequency (the green light is on the apparatus). As before, move the
right dial to the frequency reading of 6, click on the right
transmission switch. Focus the antenna on the gargoyle and click.
The horned gargoyle explodes. Energize the apparatus again and set
it to reception mode by clicking on left bottom switch. Go back to
the main gate, forward to the corner wall, look up at the gargoyle
on the top of the corner wall. Get the frequency, set the
transmission to 4, click the transmission switch at bottom right,
focus the antenna at the gargoyle and click. The wolf gargoyle
burst. Energize and set the apparatus to reception mode again. Turn
to the right, walk forward 1x, look at the open crypt to your right,
focus the apparatus at the head on top, set the apparatus to
transmit at 9 and explode the last birdlike gargoyle. Look at the
red book and see that all of them are marked off. Walk forward to
Dracula's sanctuary.
Enter the mausoleum. Look close on the vampire lock and based on
Hopkins message, enter 9 - top left, 2 - top right, 8 - bottom
right, 7 - bottom left by using the turn arrows. Click on the half
moon sign (dark on the left side) at the bottom center of the lock.
Enter the revealed passageway.


Hint-[Dracula Last Sanctuary Walkthrough]

Use the key mechanism you picked up in Carfax on the slot of the
panel. Make a note of the numbers that show up (2, _, _, 1, 3, 4)
and the symbol to the right of the key. When you take your key out
it separates in your inventory. Use the narrow key with the notches
on the red notebook. Activate your vampire glasses and you will
notice rows of numbers along the right side of the page. Move the
notched key to the symbol that you saw on the panel. Write down the
numbers in the notches. (5, 1, 0, 3, 8, 2)
Use the numbers you have from the panel to figure out the numbers to
use from the book. If you flip over 3 pages in the book, you will
see an example. For this particular lock this is how to figure the
numbers. Line up the numbers like this:
2 _ _ 1 3 4
5 1 0 3 8 2
The top row of numbers will give the order for the numbers you need.
They are 3, 5, 8, and 2. Now take the other part of the key that
looks like a cylinder and look at it in your inventory. Put the 4
number code on the cylinder. Place the notched key back in the
cylinder and use it on the lock again. The door will open! Enter the
Styx!


INSIDE THE KEEP

Enter the elevator. Look close on the right corner and see 2 red
buttons and a slit. Press the bottom red button, the elevator
descend, insert the flat metal strip into the slit, press top red
button, jump out and see the elevator rise and expose the door on
the other side. Move forward and find that you cannot exit again.
Look across and up and see that the drawbridge is up. Use crossbow
with bolts on the right rope holding it up. The drawbridge goes
down, walk across. Look and open the stand at the center of a
gazebo. It has 3 markings of 3 handles. The stand has 4 drawers at
the bottom. Turn to the right and climb up the stairs. Enter and
again realize that you are trapped and cannot get out.


JACOB'S LADDER PUZZLE ROOM

Move to your left and pick up the skull. Go back and look down at
the white steps. The 1st slab of stone serving as the 1st step
has a marking on it. Looks familiar. Open the green book and read
the part about Jacob's ladder. It has 6 Sanskrit numbers on the
picture. Step down on the stairs using only the slabs with those
markings. After going down and back up without stepping through the
arch make note of the marking on each slab. Then begining from the
1st slab even to the hallway as #1, go down/click on steps #1, 3,
6, 7, 9, 10. A sound is heard. Go through the arch, turn left and
see a hand with a handle that looks like the drawing on the stand in
the gazebo. If you pick it up the hand closes. Place skull on the
hand. Use crowbar on skull and pick up the u-shaped metal. Look
close on the metal and see 2 hands forming a handle. Turn to your
right, move forward, climb down, out and up to the gazebo landing.
This is the gazebo floor below the floor with the stand. It looks
like the stand is used to pull up an elevator. Move to the right
stairs and enter.




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Dracula Last Sanctuary Walkthrough 516233In the scene where the telephone is to be answered in the drs office.....i cannot answer the phone...dracula is phoning to tell minas husband he knows what he is doing and he will not succeed. is there a patch for this............... Answers: 0
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