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Pokemon Pinball: Ruby And Sapphire Cheats Hints Codes Tips FAQ Files Achievements GC Gamecube
Pokemon Pinball: Ruby And Sapphire Cheats Hints Codes Tips FAQ Files Achievements GC Gamecube
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Pokemon Pinball: Ruby And Sapphire GC cheats
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Pokemon Pinball: Ruby And Sapphire GC cheats

Pokemon Pinball: Ruby And Sapphire cheats
Verified Cheats: 24
Submitted Cheats: 0

Below you will find cheats for Pokemon Pinball: Ruby And Sapphire. There are two main sections. The first cheat section is for verified cheats or those that have been rated high. The second sections are new cheats that have been submitted but have not recieved enough votes. Please have a look and do not forget to vote!
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Glitch: Teleporting shop keeper

Talk to the man in Oldale Town who gives you a free Potion. Then,
walk over to the left to the route where a man is drawing Pokemon
footprints. Do not talk to him directly. Instead, walk past him and
he will stop you because he wants to sketch the footprints. Then.
walk over to the place where the Potion man was located. He should
not be there and will be somewhere else or have completely
disappeared. If you enter then exit a building, he will be back
again.





Hint: Capture Groudon

Finish the Groudon bonus round with at least 1:00 minute remaining.

While playing on the Ruby table, catch three Pokemon, complete the
Keckleon stage, then catch another three Pokemon to get the Groundon
stage. Avoid the fireballs/firepillars and rocks, and hit Groundon
fifteen times to defeat it. Defeat Groundon twice and you will catch
it.

Hint: Capture Jirachi

While playing on either table, after completing both the events
mentioned elsewhere (catch Groundon/Kyogre and Rayquaza, on the same
ball/turn), the Apparition stage will appear on the slots.
Alternately, catch three Pokemon, although the slots are easier.
Once the Apparition event is activated, hit Jirachi three times (who
appears on the table, unlike the other Bosses which teleport you to
a different stage) and you will catch it.

This trick can be done on any field. Enter travel mode six times to
go to the ruins. Activate slot mode, and if you get lucky it will
stop on the Jirachi panel. It will break open and release Jirachi.
You must hit Jirachi three times, but within thirty seconds. Note:
Jirachi will be flying around the stadium. Also, use the Zigazoon
switch to stop the slot on the right panel. This trick can also be
used to catch the Regies and Beldome.

Hint: Capture Kecleon

Finish the Kecleon bonus round with at least 1:00 minute remaining.

Hint: Capture Kyogre

While playing on the Sapphire table, catch three Pokemon, complete
the Duskull stage, then catch another three Pokemon to get the
Kyogre stage. Avoid whirlpools and ice shards and hit Kyogre fifteen
times to defeat it. Defeat Kyogre twice and you will catch it.

When Kyogre surfaces after diving twice, shoot the ball up the top
above where he would be. The ball should get trapped and you wil win
the round.

To capture Kyogre, you must complete the Kyogre bonus stage two
times. To get to the Kyogre bonus field you must complete the
Duskull bonus field.

At the very start of the bonus stage, flick the ball and hit him
once. Before he uses his Ice Beam move, let your ball drop through
the middle and he will miss. When your ball reappears, it will have
saved more time than getting caught in his Ice Beam.

Hint: Capture Rayquaza

Finish the Rayquaza Bonus ROUND with at least 1:00 minute remaining.
Information in this section was contributed by steven khuu.
While playing on either table, catch three Pokemon, complete the
Duskull stage, then catch another three Pokemon to get the
Kyogre/Groundon stage. Defeat Kyogre/Groundon twice, then when you
activate the slots, or catch another three Pokemon, you will find
the Rayquaza stage. Avoid the thunder and the tornadoes and hit
Rayquaza fifteen times to defeat it. Defeat Rayquaza twice and you
will catch it.

Hint: Capture the three Regis

While playing on any table, keep moving stages until you find
yourself on a stage which depicts a mountain, with the moon on the
mid-top of the screen. Once there, go on Get Mode until you find the
three Regis. They are not very rare, so you can catch more than one
if desired. Do not move to a different stage unless you have caught
the three Regis (Regice, Regirock, Registeel).

Hint: Defeating Kecleon

In his stage, he is invisible, but there are two ways of knowing
where he is located. Hit the tree and glasses will fall out,
allowing you can see him, or look at the environment. If you see
something (like a plant) move, go there.

Hint: Duskull bonus stage

To win in this mini-game, keep hitting the Duskulls that appear.
After you hit all of them, a Dusclops will come out and use Stomp
attack. To defeat him, hit him when he is using Stomp attack, or
make the ball sneak up behind him and hit him. If you hit him while
he is standing still, he will steal your ball for three seconds,
making you lose time. If you win, you will get 30,000,000 points.
Information in this section was contributed by Sergio Torres.
Catch three Pokemon on the Sapphire field to enter the Duskull bonus
field. Hit twenty Duskulls with your ball on the first stage. Note:
If you do not hit Duskull quickly enough, it will automatically
disappear when it floats across the screen two times. When finished,
a giant Dusclops will appear. Always try to hit it from the side or
the rear. If Dusclops is standing still, it will absorb any ball
that approaches from the front. This will waste a lot of time. When
it is walking towards or away from the flippers, you can hit it from
the front. Hit Dusclops ten times to destroy him. The point
calculation for this field is as follows.

Grade 1 (Poke Ball): 30,000,000 x 1 = 30,000,000
Grade 2 (Great Ball): 30,000,000 x 2 = 60,000,000
Grade 3 (Ultra Ball): 30,000,000 x 3 = 90,000,000
Grade 4 (Master Ball): 30,000,000 x 4 = 120,000,000

Hint: Easy bonus stage

To get to any bonus stage quickly, light up the EVO switch by
shooting the Pokeball through the correct loop three times and
evolve your Pokemon. You should find that it has added two Pokeballs
to the part in the middle instead of one. This will get you to the
bonus stage quickly.

Hint: Easy points

Catch many egg Pokemon, travel a lot, win bonus games, or hit
bumpers and other interactive objects in the stage.

Hint: Get to bonus stage faster

In the Pokemon Ruby field, hit the formation switch (by the pond)
and sometimes Whishcash will appear. Do not hit him; he will
disappear. Instead touch his mouth to transport to Sealo's bonus
stage.

Hint: Groudon bonus stage

After you catch six Pokemon in the Ruby field, you can enter a bonus
stage to fight Groudon. He will be very difficult to defeat. He uses
Rock Tomb, Earthquake, and Eruption to protect himself. You will
have to keep destroying his boulders and flame towers to get to him.
If you win, you will get 50,000,000 points.

In the Groudon bonus stage, the Pokemon appears flanked by a ring of
flame torches. Instead of spending time trying to destroy the
torches to gain access to the Pokemon, use it to your advantage.
Before Groudon activates the shield, flip your ball up to the
Pokemon. When the shield is activated, the ball is trapped within,
hitting the Groudon continuously.

Hint: Kecleon bonus stage

Catch three Pokemon on the Ruby field to enter the Kecleon bonus
field. Hit Kecleon when he is lying down ten times to force him to
succumb. This will be difficult, as he will be invisible most of the
time. To find him, follow the movement of the water puddle and
bushes. To get the Devon Scope, hit the large tree in the back of
the field. Get it to see Kecleon for a certain amount of time. The
point calculation for this field is as follows.

Grade 1 (Poke Ball): 30,000,000 x 1 = 30,000,000
Grade 2 (Great Ball): 30,000,000 x 2 = 60,000,000
Grade 3 (Ultra Ball): 30,000,000 x 3 = 90,000,000
Grade 4 (Master Ball): 30,000,000 x 4 = 120,000,000

Hint: Kecleon bonus stage

To win in this mini-game, keep hitting Kecleon whenever he falls to
the floor. To see him while he is hiding, hit the tree and get the
item that falls down. It will show you where Kecleon is hiding for
fifteen seconds. Keep hitting him until he surrenders. If you win,
you will get 30,000,000 points.

Hint: Kyogre bonus stage

After you catch six Pokemon in the Sapphire field, you can enter a
bonus stage to fight Kyogre. He will be very difficult to defeat. He
uses Ice Ball, Dive, and Whirlpool to protect himself. You wil have
to keep evading his Ice Balls and Whirlpools to get to him. When he
dives, it will show you one second before where he will appear from.
If you win, you will get 50,000,000 points.

Hint: Makuhita helper

In the Ruby field, a Makuhita will be on the right side of the field
and is helpful for getting better Pokeballs. To get it to help you,
hit the Chikorita on the left side of the field, then hit the
Linoone that pops out where Makuhita is located. Makuhita will turn
around, and whenever you press the right flipper, he will punch. If
timed correctly, he can punch the ball to hit a Nuzleaf that will
eventually make a bridge to get an upgrade on your ball.

Hint: Metacross(Pokemon Pinball: Ruby And Sapphire)

To get Metacross, you must first become the Pokemon League champion.
Then, go to steven's house and take the Pokeball off his desk. His
house is at Mossdeep City. You will get Metacross's first stage in
that pokeball at level 5. You must train it to its second level
(Metang) to which evolves in the level 20s. It then evolves to
Metacross at level 45.

Hint: Opening PokeMart in Sapphire

In Sapphire, you will notice a PokeMart flanked by a Plusle and a
Minum. To get past the electricity, hit the plus and minus buttons
below the Plusle and Minum. They will get knocked down and the
electricity will disappear, giving you access to the PokeMart.

Hint: Sealeo bonus stage

In the Ruby field, hit the switch by the pond and sometimes a
Whiscash will appear from the pond. Aim the ball into his mouth and
it will take you to a mini-game. This is a bonus stage to get points
only. You can either throw the ball up one of the ramps and let
Sealeo bounce it and make it in the hoop; or hit a Spheal that is on
the ramp to make him go through the hoop. When time runs out, you
will get points for every Pokeball or Spheal that goes through the
hoop. You will get more points for making a Spheal go through.

Hint: Selecting your field

Before you start your pinball game, you will see a roulette
spinning. When you press A, it will stop on a specific field. You
can only catch certain types of Pokemon on certain fields. To get
the one you want, press Start while its spinning. If it is the field
you want, hold A. If it did not stop on the one you wanted, press
Start and pause it again. It should stop on the same field you saw
when you paused it. If it did not stop at the same field, restart
your game and try again.

Hint: Totodile -Pokemon Pinball: Ruby And Sapphire

You can rarely see Totodile in the Ruby stage when Aerodactyl is
bringing an egg. Sometimes Totodile appears and puts it.
.
Hint: Zigzagoon helper

In the Sapphire field, a Zigzagoon will be on the right side of the
field and is helpful for getting better items on the roulette. To
make him help you, hit the point he is standing on. If you hit it
correctly, he should be standing up. Whenever the roulette is
spinning, press A to make it slow down. If an A button appears above
Zigzagoon, press it when you want to make the roulette stop on what
you want. Zigzagoon will use Agility to make it stop on what you
selected.

In-game reset(Pokemon Pinball: Ruby And Sapphire)

Press Start + Select + A + B during game play.

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