Metroid Prime 2: Echoes GC Cheats
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Metroid Prime 2: Echoes GC cheats
Verified Cheats: 31
Submitted Cheats: 1
Below you will find cheats for Metroid Prime 2: Echoes. There are two main sections. The first cheat section is for verified cheats or those that have been rated high. The second sections are new cheats that have been submitted but have not received enough votes. Please have a look and do not forget to vote!
Metroid Prime 2: Echoes GC Cheat List
View Printable VerionLooking for Metroid Prime 2: Echoes cheat codes? Then look no further! ( Metroid Prime 2: Echoes cheat codes are here!) Here you will find the latest and most popular cheat codes, hints and tips for your GC games. Whatever you're looking for, it can all be found here. Check back often to find more cheats for Metroid Prime 2: Echoes.
Win the game under the normal difficulty setting.
Promo gallery:
Complete 40% of the logbook scans.
Character gallery:
Complete 60% of the logbook scans.
Creature gallery:
Complete 80% of the logbook scans.
Boss gallery:
Complete 100% of the logbook scans.
Rough Sketch gallery:
Complete game under the normal difficulty setting.
Storyboard gallery:
Complete game under the hard difficulty setting.
Samus Body Suit FMV sequence:
Collect 75% of the items.
Dark Samus ending sequence:
Collect 100% of the items.
Dark Echoes multi-player soundtrack:
Win the game.
Darkness multi-player soundtrack:
Win the game.
Luminoth multi-player soundtrack:
Chat to U-Mos.
Pirate Fear multi-player soundtrack:
Restore energy to Agon Temple then chat to U-Mos.
Sanctuary multi-player soundtrack:
Restore energy to Sanctuary Temple then chat to U-Mos.
Torvus Bog multi-player soundtrack:
Restore energy to Torvus Temple then chat to U-Mos.
Pipeline multi-player arena:
Restore energy to Torvus Temple then chat to U-Mos.
Spires multi-player arena:
Restore energy to Sanctuary Temple then chat to U-Mos.
UnlockableHow to Unlock
Hard ModeWin the game
Hold Start + B + X for 3 seconds.
After entering the judgement pit, don't enter the light sphere in the
middle yet. Instead go around the room and jump up to a light beacon to
the right of the door, and aim towards the green door across the room.
Then begin firing in front of the Luminoth statue's face and, if done
correctly, your shots should be stopped in midair by the jump guardian
(he's invisible until the fight begins). You can shoot him as much as you
like and when you start the fight he will start with that much damage!
(you can not kill him before the fight begins but you can get him to the
point where 1 shot kills)
Hint: Defeating Dark Samus:
This fight is especially frustrating because it is timed, and
learning how to damage Dark Samus can be difficult. Dark Samus will
1st fly around and stay far away from you. This is perfect time to
scan her. If you get too close to her, she will set off an explosion
to blow you away. Shoot her with charged Power Beam shots until she
starts glowing light blue. She is then invulnerable. When she
renders herself invisible, switch to the Echo Visor to see her.
Shoot her until she either disappears or becomes invisible. When she
takes enough damage, she will move to the middle of the arena and
form a shield around herself, causing her to become invulnerable
once more. You can scan her again at this time because she is now in
a new form. Dark Samus will shoot you with powerful Phazon shots.
These can be easily avoided by side-dashing. Occasionally she will
expel small amounts of Light Phazon. With your Charge Beam charged,
you must collect these small amounts of Phazon until your Arm Cannon
glows blue. Now, shoot Dark Samus and she will take heavy damage.
The frustrating part about collecting the Phazon is that you must
manually collect it as it falls to you -- simply standing there will
not do it. *** While collecting the Phazon, you must try not to
get hit by any stray pieces of Phazon, as it will cause you to lower
your weapon and lose the charge. After Dark Samus is defeated, a
short intermission sequence will begin and the credits will roll.
*** If you die while fighting Dark Samus, the game will ask if you
wish to continue from last save. If you choose "Yes", you will not
have to fight Emperor Ing again. Instead, it will cut to the scene
where Emperor Ing dies.
Hint: Defeating Chykka Adult:
The field is divided into 3 platforms, each separated by nothing
but a grappling point and poisonous water. The Chykka Adult has a
projectile attack that easily blasts you off the platform and into
the deadly water. The Chykka Adult must 1st be stunned by shooting
it up front. Now, you must grapple onto a platform behind the
Chykka Adult and shoot its wings (preferably with Super Missiles to
just hit each point one by one). This can prove to be very difficult
if you have not mastered the Grappling Beam. The Chykka Adult will
not stay stunned for long -- be quick about it. After destroying all
4 weak points on the back of its wings, the creature will fall
into the water and mutate into the Dark Chykka Adult. The only thing
you can do to this creature is shoot its pouch. Take out the Light
Beam and blast away. Charged Light Beam shots work the best. It may
sometimes launch a group of small creatures at you (mainly to kill
and get some refills). After defeating the Dark Chykka Adult, it
will revert back to the normal Chykka Adult again. You must repeat
the same process again; stun the creature, grapple behind it, and
blast the back of its wings with missiles. It may sometimes try to
run into you, but usually fails. Then when it turns into the Dark
Chykka Adult, use the same strategy and hit its pouch with charged
Light Beam shots. This battle could take a while, so be prepared.
For all your efforts, you are awarded the Dark Visor.
After restoring all the power to the Agon Wastes, Torvus Bog, and
Sanctuary Fortress Temples, chat to U-Mos and he will give you the
Light Suit. The Light Suit enables you to teleport from temple to
temple. The Light Suit also takes away the damage taken from walking
in the Dark Aether atmosphere.
A Metroid's worst enemy, doors
This is a very simple way to despose of metriods, and you waist no beam
ammo. All you need is the power beam, and a door. Of course, the metriod
helps too. First, shoot the metroid with the beam, to make it go after
you. Face it, with your back to the door. Wait, just wait. When the
metroid charges you, dodge to the side. Hint, you can only dodge while
locked on. If the metroid hits the door or near it, it will explode.
Walk to a wall and face it. Charge up your beam and shoot it to
reveal Samus' face reflecting off her helmet.
The 9 keys can only be found in Dark Aether. Also, these keys are
protected by invisible creatures only visible with the Dark Visor.
These creatures are not difficult to kill (finding them is the only
hard part). Just hit them once while in Dark Visor mode, then switch
back to combat mode, kill them, and get the key. You must have the
Light Suit to get some of these, as they require going into areas
that your Dark Suit cannot handle. There are 3 Sky Temple Keys
in the Dark Temple Grounds, 2 in Dark Agon Wastes, 2 in Dark
Torvus Bog, and 2 in Dark Sky Temple.
Dark Agon Wastes
Dark Oasis: You can get here via the portal from the Space
Pirate's base (or any portal in Agon). Once you are in this room,
Power Bomb the Denzium wall in the center. Do not go into the area
without the Light Suit --the Ingstorm will rip you apart. Go
underwater and switch to your Dark Visor. Kill it and take the
key.
Battleground: This is where you got the 2nd Agon key. Look in
the air and there should be some platforms to jump on, only
visible with the Dark Visor. The Ing creature with the key at the
top. Kill it and get the key.
Dark Torvus Bog
Poisoned Bog: This room is in the upper area of Torvus, 2 rooms
away from the Venomous Pond. Go underwater and kill the creature.
Dungeon: This room is in the lower area of Torvus. You can reach
it by going through the portal in the Catacombs. There will be 2
Dark Grenchlers here. Take care of them if desired, then dive
underwater. Get past the robots by shooting the Light Portal above
their heads. The Ing and key should be at the end.
Dark Sanctuary Fortress
Hive Dynamo Works: Go back to where you defeated the Spider
Guardian in the Light World (Dynamo Works). Blast open the yellow
hatch door with a Power Bomb. That should lead you to a portal
into the Dark World. You must traverse the chasm (either through
Spiderball Boosting or Screw Attack). The Ing is on the other side
of the chasm.
Hive Entrance: Go to the Dark World portal in the Hall Of Combat
Mastery. You will emerge into the Culling Chamber. Proceed through
the door leading to the Unseen Way. Cross the chasm of the room.
You will be in another room called the Hive Reactor. Go through
the yellow hatch door at the bottom to reach Hive Reactor Access
and Entrance Defense Hall. Go through the door again and you will
be at the Hive Entrance, a Dark version of the Sanctuary Fortress'
entrance. Screw Attack all the way over to the other side and ride
the Light Portal up. Now, Screw Attack again over to the other
side, the top level above the entrance where you came from. The
Ing and the key are there.
Dark Temple Grounds
Ing Reliquary: Go to the Sacred Path in the Light World and take
the portal there into the Dark World. You will emerge at the
Profane Path. *** There is a beam ammo expansion here that you
can get by solving a sonic puzzle with the Annihilator. The rooms
along the way only have one way to go. Follow the one-way path and
keep going until you reach your destination (the path is very
linear). Check your map to see where the next door is located. The
room is on the 2nd floor of a large complex looking structure.
Again, do not go through these areas without the Light Suit.
Accursed Lake: In the Light World, go to the Temple Assembly Site.
There is a door with a purple crystal on it. Search around and
shoot it with the Light Beam and activate the portal behind it.
You will emerge at the Plain Of Dark Worship. Go through the
Seeker Missile purple door and continue along the one-way path.
You will now be at the Accursed Lake. The Ing is floating in the
air. Kill it and get the key.
Defiled Shrine: This final key is actually very close to the Sky
Temple Gateway (your destination after you get the 9 keys). In
the Light World, start at The Hall Of Eyes. Go through the portal
here. You will emerge in Base Access in the Dark World. Go through
the green hatch door. At the War Ritual Grounds, go through the
only door there. You will be at the Shrine Access. Go through the
Morphball tunnel and when you emerge, go through the green hatch
door. The Ing and the key are in here.
After getting all 9 keys, do whatever desired to prepare for the
final fight. When you are ready, go to the Sky Temple Gateway in the
Dark Temple Grounds. Get all the Energy Tanks, Power Bombs,
Missiles, and Missile Combos if desired.
UnlockableHow to Unlock
Dark Echoes SoundtrackComplete the Game
Darkness SoundtrackComplete the Game
Luminoth SoundtrackRestore Energy to Agon Temple and chat to U-Mos
Pipeline ArenaRestore Energy to Torvus Temple and chat to U-Mos
Pirate Fear SoundtrackRestore Energy to Agon Temple and chat to
U-Mos
Sanctuary SoundtrackRestore Energy to Sanctuary Temple and chat to
U-Mos
Spires ArenaRestore Energy to Sanctuary Temple and chat to U-Mos
Torvus Bog SoundtrackRestore Energy to Torvus Temple and chat to
U-Mos
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Metroid Prime 2: Echoes GC FAQs, Walkthroughs, Howto's and Guides
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