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| Train Aton, Handmaiden, or Bao-Dur to be Jedi | 100% | |
| Go to the various parts of the game and keep speaking to each of those characters. Continue to gain influence with all of them, and eventually you will have the option to train them to be Jedi. | ||
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| Sacrifice Visas | 100% | |
| Equip Visas with the clothing that was on her when she joined your party while facing her master. You get the choice to sacrifice her. Hint: Unlimited components: Using the "Handmaiden Robe" trick, breakdown the robes on the workbench to get 200 components. These can go a long way, for melee shields, energy shields, etc. Repeat this as often as desired. It is better to breakdown her robes than valuable merchandise. | ||
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| Alternate dialogue | 100% | |
| Win the game 2 times, once with a Light side ending and again with a Dark side ending. Start the game a 3rd time to have new dialogue choices appear during the game. Hint: Dantooine: Jedi Master Robe: Save Koohda but kill the Jedi Master. He will have a Jedi Master Robe on his corpse. | ||
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| Jedi party members | 100% | |
| If you have a female main character, the Disciple inside the Jedi Enclave sub-levels will join your party and eventually become a Jedi. He is the replacement for Brianna, The Handmaiden. | ||
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| Defeating Bosses | 100% | |
| If you are having problems defeating a Boss, simply enter the "Gameplay" settings and lower the difficulty to "Easy" for the duration of the battle. Get a large number of mines. This works best if only one character is alive. Exit combat-mode and make the enemy follow you. Get a good distance away and set a mine (frag or plasma), then run away. The enemy should run through the mine. Keep repeating this until the enemy is dead. If you are in a tough fight, as when Atton fights the Twin Suns or the last fight with Kriea, it helps a lot to run away a short distance and plant a mine. Do this as many times as needed -- you can always make more mines at a lab station. | ||
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| Lightsaber construction | 100% | |
| Bao-Dur is an ugly character that follows you around and calls you "General". He is also very skilled at constructing weapons, fixing general robotics, and ship repairs. He will tell you that if you get the parts needed, he will make a lightsaber for you. The following items can be found on these planets. On Dantooine, a salvager near the Jedi Enclave will have all but one part (lens) you will need, at a nifty price. She also has some color crystals. On Dxun, after you kill some Cannoks in the jungles, check their remains. One has the lens needed for the lightsaber. They are found near the Mandalorian ruins entrance, or by the Mandalorian cache. You cannot get your old lightsaber from Arista. You must to collect components and bring them to Bao-Dur, or you can complete a major quest. A lightsaber hilt shell can be obtained at Citadel Station, from the Ithorian Leader. Jarron will sell you a refracting lens it if you save him. You can buy colored crystals. A Silver Crystal is located at the Rodian Merchant on Nar Shadaa, but you must pick her over the other merchant. You can get a lightsaber part from Visa when you find her on the ship. You have to fight her, then see Bao-Dur. Master Vrook will give you a lens (the only part which cannot be bought on Dantooine). If you have bought all the parts from the salvager camp and helped Master Vrook, Bao Dun should be able to construct a lightsaber for you. | ||
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| Recommended lightsaber form | 100% | |
| Use the Juan Lightsaber Form to do many punches and kicks while being vulnerable to Force powers. Hint: Lightsaber color: If you choose not to speak to Atton Rand about your lightsaber after Peragus, the plot of the game chooses your old color for you. | ||
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| Character progression | 100% | |
| To get your party's characters to progress quickly, simply return to the Ebon Hawk after you complete any mission (including bonus missions and side quests). This will trigger sequences where your party members will enact with one another. This does not happen every time you enter the Ebon Hawk, but does happen very frequently. | ||
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| Mira becomes a Jedi | 100% | |
| After you are finished on Nar Shadda, chat to Mira while onboard the Ebon Hawk. Keep talking to her to gain influence then ask her why she seems restless. Be nice while talking to her and you will hear her describe Nar Shadda, and you will give her the description that Kreia gave you. After you succeed, leave the ship with Mira and talk to her about the same thing. Take her to where Kreia showed you the Force (just in front of the cantina entrance by the railing), and you will stop to show her the Force. | ||
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| Malachor V: Defeating Kreia | 100% | |
| Once you have started the battle with Kreia, run down the platform behind you. Run away from her until she stops chasing you. Once she stops lay as many mines as you have (thirty or forty recommended) in the same location. Run to where she starts chasing you again and lure her over the mines. If done correctly, her health should be almost gone. She will probably try to use Death Field on you. Use Flurry on her and she will die. Once the lightsabers appear, do the same thing but do not lay mines. Lure the sabers away from each other and attack them separately. When you are on the Dark side, you can get a power called Force Crush. When you are fighting her, keep using that Force power. It does about 75 damage each time you use it. She might use Death Field on you sometimes, but it will not kill you. You can also use it on the floating lightsabers. | ||
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| The Ravanger: Lost bomb | 100% | |
| When you are onboard the Ravanger, one mission will involve planting bombs in 4 different areas of the ship. At the end when you get to the fourth one, a screen with Kex will appear. He will be upset and say "We have failed, we have lost the last bomb". Knowing that, you have to either must find or make a new one. To find the bomb, go to the weapon hold where all the torpedoes are located. Inside will be security terminal. This will allow you to open the hatch of a torpedo and get the bomb that is inside. Later, return to the last destination and place it. You must then run out whichever way you came and escape while the Ravanger explodes. | ||
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| Alternate menu | 100% | |
| After completing the game your character will appear on the main menu. | ||
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| Operating HK-47 | 100% | |
| Use the following steps to make HK-47 functional again. On Peragus, get the Voice Vocabulator from the wrecked HK-50 droid. On Nar Shaddaa, after you defeat 3 HK-50 droids with T3-M4, pick up the remains. On Dantooine, get parts from the salvager by the Jedi Enclave. Also, try to pick up all the remains that the HK-50 droids leave. | ||
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| Unlimited Dark side points | 100% | |
| After the Ithorians call you asking for your help, go to them and see the Ithorian in the plant room. He will ask you to help save their leader, Chodo. Ask him for a reward, then leave them on their own. Do this repeatedly to get more Dark side points. | ||
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| Force Sight | 100% | |
| Chat to Visas about everything except for how she and her people can see through the Force. After you have built up enough influence, save the game and ask her about the way her people see with the Force. If you have gained enough influence, you will gain the Force Sight power. If not, reload your last saved game and keep trying to gain more influence before trying again. | ||
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| Force Scream | 100% | |
| A very good Force power that has seems to work well on a large scale of enemies is Force Scream and all its other stages. It is especially useful when you are at level 10 to 14, because your enemies are usually weak around that stage of the game, and this power is strong. On Telos, when you fight the mercenaries that protect the Czerka satellite, 3 or 4 Force screams (or its other stages) will most likely kill one group at a time. | ||
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| Prestige class | 100% | |
| You can gain a prestige class when you are at least level 15 and have a very strong alignment to either the Light or Dark side of the Force. | ||
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| Dxun: Computer code | 100% | |
| When called back to Dxun by the Mandalore, you are given 2 missions. The main character Jedi goes to the capitol, but 1st with a cast member of your choice you will do a mission in the Dxun jungle. In the structure, there are 2 ancient computers in different locations that open big locked boxes with crystals in them. The 1st computer code is this string of numbers: (6*2)-8+9/1=13. On the 2nd computer, the answer is: C. | ||
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| Best lightsaber crystal | 100% | |
| The Crystal Caves on Dantooine hold your very own Force Crystal. It has your name and you can keep getting Kreia to "tune" it to yourself throughout the game. It will also improve over time. Always use the personal crystal in your own lightsaber. It is the best crystal in the game, giving you attribute bonuses and a +1 to attack and damage. Also, it is aligned to you, so that you can use a crystal of the opposite alignment and the alignment restrictions cancel each other out. Hint: Using lightsaber crystals restricted to the other alignment: If you have a powerful crystal that is restricted to the Dark side while you are on the Light side (or vice versa), put a crystal that is restricted to the opposite alignment in the other slot. They will cancel each other out. | ||
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| Hanharr as a party member | 100% | |
| If you are playing a True Dark side character, the Wookie will join your party. You will get to kill Mira with him. If you chat to him enough, you will gain attribute bonuses. | ||
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| Dueling | 100% | |
| To become proficient with a lightsaber, you must work on the Dueling feat tree. The 1st level gives you a +1 bonus to defense and attack whenever you are using a blaster pistol, vibrosword, vibroblade, lightsaber, or any other one handed weapon. *** This does not work when you are using 2 weapons. The height of the tree adds a +3 to defense and attack. Add this to the Jedi Defense tree, and if you are wielding a lightsaber or any other one handed weapon, you will usually have a defense of at least thirty when you have Master Dueling and Master Jedi Defense, and an awesome bonus to your attack. | ||
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| Onderon: Palace northern storage room | 100% | |
| The combination for the lock is: 1) 66, 2) 45, 3) 39. It seemed more like a bedroom than a storage room. Hint: Peragus: Defeating mining robots: On Peragus, you will have to deal with a lot of out of control mining robots in several areas. An easy way to defeat them is with the Plasma Tourch. It has a low damage rate against normal enemies, but its fine against robots, locked containers, locked doors, and even busted doors. Make sure you also keep this weapon and never sell it, as it will be useful in many areas of the game. Also, you will not get many credits for selling it. | ||
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| Lightsaber rewards | 100% | |
| If you assist the refugees by getting the Exchange to ease up, Hussef will give you a lightsaber. You can get a short lightsaber from Lootra when you free his wife in the Refugee sector by clearing a path through the exchange guards and killing all the Serecco thugs. Mandalore will give you a lightsaber if you have completed every task in the Mandalorian Ruins to gain respect. | ||
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| Gaining influence with Kreia | 100% | |
| After Visas has joined your party, anytime that you lose influence with Kreia, chat to her about Visas' home world and just choose the top conversation option. Now, end the conversation after you can no longer talk about Visas' home world. If done correctly, you will have gained influence with Kreia. Do this repeatedly until it stops or anytime you lose Kreia's influence. Get to the conversation with Kriea on board the Ebon Hawk when she tells you to raise you weakest skill before she instructs you further in the Force. When she asks what skill you feel is your weakest, simply choose one that an item you possess increases. Simply speak to her while it is not equipped, equip it, then speak to her again. You receive influence, bonus experience points and Force points. Also, you do not need to be at level 15 to do this. | ||
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| Korriban: Silver crystal | 100% | |
| When you get to Korriban, you will be told by Kreia not to take items from the old corpses. If you want a silver crystal, search for it in the corpses. However, be prepared to fight. There are enemies that will attack after you open the 1st corpse. | ||
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| Telos: Easy experience | 100% | |
| At the Exchange door is a Rodian guard. If you choose to kill him, you will get Dark side points and experience. Kill him, get a journal entry, then go back. He should be there again. Kill him and you will get no Dark side points but some experience points. This will happen at least 2 to 4 times. Hint: Defeating Mandalorians: Use the following trick when battling the Mandalorians at their camp in their battle circle: The rules are that no Force powers, stimulants, or other items can be used inside the circle. However, if you boost your character with stimulants before you chat to the sergeant you will still have their benefits when you enter the circle. This will make winning easier. | ||
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| Korriban: Easy experience | 100% | |
| When inspecting the dead Jedi body, to gain more experience faster and easier, make sure you have the Master Force Scream. It does massive damage all around you. This is useful if you plan to fight multiple Hssiss, as it has an area affect of virtually the entire room. You can inspect the body 10 or more times and use the Force Scream for all the Hssiss around you. It usually takes about five or 6 uses, depending on how many there are. Also, if you have Death Field and Force Lightning Storm, it helps. If you are low on health, using the Death Field one time replenishes all your health. Also, having a high Wisdom and Regenerate Force Points are helpful. Play as a Light side Jedi. Your Force bar replenishes very slowly when compared when playing on the Dark side. Equip the Sith mask, a Jedi Knight robe and the crystal in your lightsaber that helps regenerate Force points. Even with all 3 items, your Force will return slowly. Before you enter the hidden cave, make sure that you have the Drain Force power maxed out. Use Force Affinity, Force Storm, Force Storm, Drain Life (third tier) and in the next battle, Force Affinity, Drain Force, Force Storm, Force Storm then Drain Life. When you do use Drain Force in this manner, you will get Force points back (more if you are fighting about 10 to twelve Hssiss). | ||
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| Hint-Nar Shaddaa: Silver lightsaber crystal | 100% | |
| You can buy a silver saber lightsaber crystal from Geeda on Nar Shaddaa. *** You may have to make the other merchant leave Nar Shadda to do this. | ||
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| Battle Precognition | 100% | |
| Chat to the Handmaiden and ask her to teach you some fighting moves. Do this when you are on the Ebon Hawk. After defeating her, tell her that she seems to be predicting your moves. She will tell you about how the Echani generals could predict the outcomes of battles. Now, ask her how you would be able to do that. After that, you will gain the Light side power Battle Precognition, which allows you to add your Wisdom modifier to your Defense when you are not wearing armor. *** You must be a male character in order to do this. Female characters will meet the Disciple instead of the Handmaiden. | ||
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| Nar Shaddaa: Make Atton a Jedi | 100% | |
| On Nar Shaddaa, there is an intermission sequence in the refugee sector (near the center) where a blue Twi'lek offers you information about Atton for a small price (about 20 to 25 credits). Pay him, and he will say that he has seen Atton on Nar Shaddaa, and that he is not who he says he is. Chat to Atton about this and keep going on through the conversation. Keep selecting the Light side type answers, which are usually at the top. If you have enough influence with Atton, you will eventually reach a story about a female Jedi who opened his mind to the Force. Closely afterwards, you will go into something about opening Atton's mind to the Force and go into a series of conversation choices where there is only one choice, and Atton will not say anything in between. After completing this, the game will state that Atton is now a Jedi Sentinel. He will level up, making Force powers now available to him. | ||
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| Grey alignment | 100% | |
| Do not be a "Grey" Jedi. Leaving your connection to the Force in the neutral area is not cost effective for gaining Force powers. The higher you are to the Light, the better the chance of getting 2 points to use instead of one. This also works with the Dark side. Jedi Masters also learn powers faster than the Watchmen or | ||
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| Defeating Master Vrook | 100% | |
| If you go to the Dark side, you will have to face Master Vrook in a one-on-one duel. Master Vrook is a difficult opponent. Have the Force Focus power active (the little purple sphere). Keep hitting him with Force Lightning. Once you get him low enough, Kreia will interrupt and give you a new Force form. It looks like another purple sphere, but absorbs the Force from the opponent. When you continue, Vrook will try to heal himself (you should also do this). Make sure the new ability is active and use Plague on him. With it is 100% chance of hitting, it is really the only thing that works. However, every time you get him with that, he will try to heal the poison. Keep alternating Plague and Force Lightning. He will run out of Force and start attacking again. Keep nailing him with Force Lightning, and when he has only a quarter of his strength remaining, he will collapse and will have won. | ||
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| Open locked doors with mines | 100% | |
| Throughout the game you will get Deadly Sonic Mine (ground) and similar mines. You can use these mines to open locked doors that you cannot open in the normal way. Plant the mine directly against the door and wait for a few seconds. The mine will explode and open the door. Its always a good idea to press [Recover] when you find these mines. Besides using them to open locked doors, they can also be sold for credits. | ||
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| Nar Shaddaa: Fuel for Telos | 100% | |
| After Peragus is destroyed, Telos has no supply of fuel. On Nar Shaddaa, once you find Vanda the Hutt, ask him what he wants for Goto. You can tell him "Supply Telos with fuel". Because he runs a fuel company, he will supply you with it. The problem is you must get Goto for him. Later, Goto will end up in your party. | ||
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| Telos: Military Base: Defeating the giant battle droid | 100% | |
| To defeat the droid inside the shuttle bay, place mines in front of the huge bay doors. At least 10 are recommended. Keep placing them in a diagonal path heading counter-clockwise to the shuttle. If it survives your mines after it comes out of its room, it will be heavily damaged and can be easily defeated. | ||
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| Force Persuasion | 100% | |
| If your Force Persuasion is fully aligned with the Light side, you will get a +3 to your Wisdom bonus, depending on your class type. If it is fully aligned with the Dark side, you will get a +3 to your Strength bonus. The bonuses regarding your Force alignment is dependent on your class type. For example, use a Sentinel and the bonus is a Constitution +3. Use a Jedi Consular to get Darkside Mastery +50FP. | ||
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| Defeating enemies | 100% | |
| If you get stuck trying to defeat a large group of enemies or one very difficult enemy, look around your environment for something to hide behind. The enemies are only aggressive if they can see you, and it is very easy to exploit this "line of sight" issue. You can lure one enemy at a time around a corner until the pack is destroyed, and even better, if you inch around a bend correctly, you can have an enemy targeted without them becoming aggressive. This makes it easy to defeat them with a ranged attack, such as a blaster, lightsaber throw, or grenades. This even makes Kreia's defeat possible without having to concern yourself with the 3 floating lightsabers. Just run from the sabers until you are around a pillar. With Kreia in sight, she will not attack you with the floating lightsabers around, and she can be easily finished off with some lightsaber throws. | ||
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| Nar Shaddaa: Lightsaber lens | 100% | |
| To get the 3rd lightsaber part needed (the lens), go to the catina and buy Juma Juice. Now, add Handmaiden to your party and chat to the Twi'lek in the back of the Catina. He will make Handmaiden dance for Vogga. Now, put the Juma Juice in the "urn" in the corner of the room so that the Kath hounds fall asleep. Vogga will fall also asleep while watching Handmaiden dance. Now, open the door behind you and go to the 1st metal box to your left. You will get a lens. Chat to Bao-Dur and he will make it for you. | ||
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| Telos: Distraction and kill | 100% | |
| When you crash land on the surface of Telos, you will encounter a lot of people in a small section of an area with buildings. An easy way to kill everyone is to make sure your party is behind you as you fight an enemy. When it gets to you and one other person, your party will just let you go one-on-one with the person while they fire at some other group. Make sure you take a slightly longer than needed to fight this person. Now, when you are done, attack the group that your party was firing at. Once you do this, your party usually is all dead except for you. You will have to fight what remains of the group solo. Normally, Atton Rand gets up with a low amount of health and starts shooting at another enemy. Once you are done with the group you are fighting at the moment, go to the one that Atton is shooting at. Keep repeating this process. | ||
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| Telos: Military Base: Opening doors | 100% | |
| To open the doors on Telos, 1st get the codes to the ship. They are found in a cache near some dead robots. Go to the small white building on the right after you find the codes. There will be a computer terminal. Use the command: [Computer] Unlock Bay Door. After you open the doors, you must fight a giant robot. To defeat the robot, use the Plasma Torch while it is distracted by your party members. Make sure you use a lot of Medpacks on yourself. If you believe your character is going to die, switch the weapon to sum1 else in your party. Another way to defeat the robot is to throw frag or any grenades at it first, then use a double bladed sword while its back is turned. This may take several strikes of 3 to eight. | ||
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| Nar Shaddaa: Sleeping Kath Hounds | 100% | |
| Use the following trick to put Vogga's hounds to sleep easily. In the Nar Shaddaa Dock Apartments are 2 aliens in one room that keep saying "If you thought you could sneak up on us you were wrong". This is because they are talking about something they do not want you to hear. Use a party character skilled in Stealth, like Atton. Sneak in the room and they will have a conversation about putting Vogga's hounds to sleep using Juma Juice from the cantina. Go to the cantina and buy Juma Juice from the bartender. Now, go back to Vogga's place. Put the Juma Juice in the "urn" in the corner. The hounds will drink away and fall asleep. Now, put Vogga to sleep by getting Handmaiden or Mira to dance for Vogga by talking to the Twi'lek in the same cantina where the Juma Juice was obtained. Vogga will watch the dance and fall asleep. You now can go into Vogga's treasure room without anyone knowing. | ||
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| Handmaiden becomes a Jedi | 100% | |
| Be on the Light side as much as possible as a male jedi with a very high influence over Handmaiden. Ask her to teach you fighting moves and you will duel her. Defeat her 3 times (you should be at a high level because she is a difficult opponent) Also, you fight without clothes; follow the rules that she says. Put on clothes then tell her to but some on. She will put on Jedi robes. Chat to her about them (be nice), then chat to Kreia about the Handmaiden's mother. You will learn that she was a Jedi, and that Handmaiden got the robes from her. Chat to Handmaiden again, but about her mother this time. Be nice and tell her you know her mother was a Jedi. Now, say the Force could run strongly in her. If you have high enough influence (you may need to try a few times), she will ask you to train her. However, you may need to convince her to betray her oath to Atris. If done correctly, you will see a short intermission sequence of Atris saying that Handmaiden betrayed her. | ||
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| Shields | 100% | |
| When you 1st get Bao-Dur after you leave Citadel Station, he can make lots of shields (an infinite amount for a limited duration). Keep asking him for shields. You will get Energy, Mandalorian Melee, and Echani types one once in awhile. This is useful for gaining credits. However, after Bao-Dur asks you about making a lightsaber and tells you to collect the parts, you can no longer ask him to produce shields. | ||
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| Handmaiden's Robe | 100% | |
| After you duel with Handmaiden, she is not wearing anything. Put some clothes on yourself then ask her to put some clothes on. The robes she puts on are valuable. You can repeat this process as many times as you desired and sell the extra robes. *** Only Handmaiden can wear these robes. After sparring with the Handmaiden, tell her to put some clothes on. Make sure that you also have clothes on. She will put on her mother's Jedi robe, which only she can wear. It gives a +3 bonus to Defense and a +2 bonus to Charisma. | ||
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| Telos: Gaining shields from Bao-Dur | 100% | |
| While on Telos with Bao-dur, find a container and put any shields that you have inside it. Begin a conversation with Bao-Dur. Ask him to make shields for you. Keep asking him to do so until he will not make anymore. Put them in the container. Repeat this until you feel you have enough, then take all your shields from the container and move on. This is useful for extra credits and components. *** Any time you return to Citadel Station and Bao-Dur is in your party, he will make shields for you, even after you have constructed your lightsaber. | ||
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| Nar Shaddaa: Getting out of the ghetto | 100% | |
| To get out of the downtown or "ghetto" part of Nar Shaddaa, you must do one simple thing. Chat to the Twi'lek girl in the Swoop gallery. She will bring up that she has the codes for C9-T9's cage. Next, you must persuade her to tell you more. Finally, persuade her to give you the codes to the cage so you can destroy the bot. Once at the computer, enter the prompt "[Computer] Overload droid". It will overload and be destroyed. Finally, the man at the counter will ask you what happened. Just say something or use Force Control and say "You saw nothing". He will tell his boss the very same thing. After that happens, you will get a Holocron and be invited to the Jekk'Jekk' Tar. Be prepared. This is also how you get Mira to join your party, and meet the Jedi Master of the planet. Hint: Nar Shaddaa: Opening the last locked door: When your T3 droid is sold to the Hutts, you will reach the last door in the Warehouse Area. It is a combination lock. Use the following combination to unlock it. 1. Center: Counterclockwise. 2. Left: Counterclockwise. 3. Right: Clockwise). After you get what you need out of this room, you will be confronted by HK droids again. They are not that difficult -- stay and fight. You will find the HK chassis for your HK droid. | ||
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| Defeating Sion | 100% | |
| Try using Flurry. It does a great amount of damage to him. Also try other attacks as well. Force Body will help you greatly. Make sure your Force bar is up before attempting this. When you do the next 4 to 6 Force attacks, it will do almost nothing to your Force bar. Force Heal is a great move to use at this time, along with Force Immunity or Force Storm. Make sure you have lots of some type of healing, such as the Survival Pack, Advance Medpack, or Medpack. You must kill Sion 3 or 4 times before he actually dies. Run away from Sion and hide behind a pillar to make the target on Sion disappear. When this happens, Sion will not run after you. Instead of fighting him head on, walk away from the pillar, where he will not see you, and place as many mines as possible (preferably not gas mines). Now, let Sion see you and lead him to the mines. If it does not kill him, keep using Force Storm. He will regain all his health a few times. Repeat this process until Sion is dead. | ||
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| Onderon: Sith Master Temple battle | 100% | |
| During the mission where your main character is sent to Onderon to assist the queen, a character of your choosing is sent to do a mission at the same time. During the 1st mission, with the characters of your choosing, you must go through the jungle and reach a Sith temple and clear it out. After you have progressed through the temple, near the end should be 3 Sith Masters or Lords waiting in front of a large electrical orb hanging from the ceiling. They are very difficult from the rest of the forces you have encountered. If your entire party enters combat, you will not be able to move about the rest of the temple and will be trapped in the last area with them. Because they are difficult, this is very bad for you as they are not easy to take down. To have an easier time with them, enter solo mode and send one character down to attack. A blaster or melee weapon is fine. Get their attention and draw them out as far as you can. If the character dies, take the next one and shoot at them from a distance to get them out of the area and into the previous part of the base you just cleared out. Now, cancel solo mode. Try to get one of them to chase you. Go near one of the areas where you had to open an ancient box. The ancient control panel should be circular, and if you get the Sith to circle it a few times while chasing you, both you and him should get further apart. You can now turn to shoot with Rapid Shot or Sniper Shot while he is trying to get near you again. When you turn to fight, your allies should be up and have low health. You can restore them if desired. Take the opportunity to shoot at the single Sith if your teammate has it occupied. If he does not, simply run around the structure again until the distance is acceptable and blast him again until he is defeated. Having Mandalore is advisable, because he is a master with blasters and this makes it easier to defeat the Sith. After he dies, get another Sith to follow you. Repeat this process until all of them die. By doing this, you or your party can gang up on one Sith. With a 3 versus one battle (if your party is up), even though the Sith is stronger, he should be thoroughly outmatched. If your party does not divert the Sith's attention, you can still runabout the circle-like panel and take the time now and again to shoot him until he dies. This is much better then going into the room, being sealed in, and having your party massacred. Also, you can set the game play setting to easy in the menu. Doing these things should make your opponents mere nuisances. After this, return to the tomb area, ask the Madalorian to explore the area, open the tomb, and take the items (which includes Freedon Nadd's short lightsaber). Now, ask the Mandolorian to leave. You will then be returned to your main character for the 2nd mission. | ||
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| Bao-Dur becomes a Jedi | 100% | |
| You cannot really get into conversations with Bao-Dur, so there is no influence: failure or influence: sucess in talking with him. He must be in your party to gain influence. When you chat to him, you may be able to get shields from him (if you do not have too many of the kind he makes already), or you can construct your lightsaber if you have not already done so. After this, the only option will be "Never mind". Occasionally he may say "You know, I'm really glad I found you again , General". This conversation means nothing. You cannot get any influence gains from it, and all the choice options are not very good. Try to make it out without any influence losses or Dark side points. You will have to ask him why he is still here, and he will ask you if you are tired of him already. Then something about wires in the universe will turn up. Just reply with "If you see any, let me know". This conversation occurs more than once. If you have enough influence with him, when you chat to him, you should automatically get into a new conversation. It will mention something about Malachor V. Try to convince him that he was not just fighting for revenge, and that he was fighting to protect others, even if he disagrees with you. Eventually you should reach some random option saying that you can teach him to use the Force. He will say something else. Tell him there is no time to waste. You do not have to go through that series of one option conversation. It just simply states he is now a Jedi Guardian. Bao-Dur cannot equip any robes or Jal Shey Armor. If you want him to use powers that are restricted by armor, you must equip him with regular clothing or nothing at all. As mentioned earlier, in order for Bao-Dur to gain influence he needs to be in your party for practically the entire time. Also, a lot of the times for Bao-Dur to gain influence, only you and him must be in your party. For Bao-Dur and all the others you can train to be Jedi, taking the Light side is recommended. The following are some possible influence gains with Bao-Dur. On Dxun, take only Bao-dur with you when you search for the dead Mandalorian's body. The Mandalorian is actually alive. He tells you that he is trapped on a ridge because he was ambushed by Bomas. Agree to help him by killing the Bomas. Once done, chat to him and agree to keep his secret. You will then get into a conversation with Bao-Dur. Tell him something along the lines of if you can help, you will, then end with saying that perhaps one day he will return the favor. Bao-Dur will say you never know, and you should get an influence gain with him. On Telos, after you talk with Atris, go back to pick up your allies. However, before you do so, talk with one of the Handmaiden sisters, (not Handmaiden herself). Chat to her about Atton for a future influence gain with him. When you chat to Bao-Dur, be nice and tell him the crash and his collapse was not his fault, and perhaps you should let him stay in your party instead of waiting at the ship. You should get an influence gain with him. On Nar Shadaa, take only Bao-Dur with you to the refugee sector. Have a minimum Treat Injury of 5. Chat to Geriel, be nice, and heal him. He will thank you, and say that he feels better. The conversation will end. Almost immediately after you start walking, Bao-Dur will stop you and say that was nice. Select the Light side options and you should get an influence gain with him. At the Nar Shadaa Docks, explore the flop house to find a man name Lootra. Hear him out and agree to help him find his wife, Aaida. There are 2 guards that stop you in the refugee sector. Chat to the Gamorean, then tell him that if you are trying to threaten you, draw your weapons. If your intimidation works, you can only fight them earning Dark side points. Instead of talking to him with your main character, chat to him with sum1 else in your party. Even though it returns to your main character talking, the intimidation will fail and you can fight them without earning any Dark side points. Kill both of them, then go back and chat to Aaida. Tell her that Lootra is here looking for her. Now, say that you have taken out the guards and that she has a clear path out of the sector. This is when you need Bao-Dur in your party, and Kreia as well. Go back to flophouse and chat to the reunited couple. Kreia will get in an argument with you. Choose the answers that are correct and have to do with the Light side. She will get upset with you. Tell her that if it meant any of your allies' lives, you would do anything for them. This not the choice where you say that about Kreia, but the one after that. Bao-Dur will make a comment saying you remind him that back in the Mandalorian Wars, there was only one Jedi he saw valor in, which was you. End the conversation and you should get an influence gain with Bao-Dur without losing influence with Kreia. On Nar Shadaa there is an airspeeder at the Serreco territory in the refugee sector. You may need to take the Serreco out before using it though. The airspeeder is missing parts and you do not have access to its systems. First, to gain access to its systems, use your Security skill after examining it. If you have Atton in your party, he will ask you to let him take care of it. You may both need a high Security skill for this to occur. Accept his help bvy saying "All right, I'll let the expert handle this". Afterwards, thank him for his help and you should get an influence gain with Atton. Next, go to the refugee landing pad and search all the metal boxes and containers. The Navigation system may be in the Plasteel cylinder where you get your ID changed to have Vogga's transponder codes. Next, go to Nar Shadaa docks and go to Pylon 3 (the one at the very end). To the left, there is a Plasteel cylinder that has the maneuvering flaps. Now, go to the flophouse and you will find an Ithorian in one of the places. Hear him out and agree to help him. He tells you that he sells power cells. There is no harm in asking him for one. He says that he will give you one after you help him. Chat to Fassa at the pylons and ask him about the Ithorian. Pay his debt and go back to the Ithorian. Tell him he can go as long as he gives Fassa some of the power cells. He will say that it is no problem and thank you. After the conversation ends, you will receive the power cell. Go back to the airspeeder and install the 3 parts. After you are finished, you can ask either T3-M4 or Bao-Dur to examine it. Let Bao-Dur examine it first. He will notice some things are wrong and offers his help. Accept it, then afterwards, thank him. The conversation will end and you should get an influence gain with Bao-Dur. If you can, now ask T3-M4 to examine it and say the same things. You should get an influence gain with T3-M4. | ||
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| Cheat mode | 98% | |
| *** This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "swkotor2.ini" file in the game folder. Scroll to the "GAME OPTIONS" section and add the following line: EnableCheats=1 Save the file and start the game. Press ~ during game play then enter one of the following codes to activate the listed cheat function. *** A console window will not appear. Press [Tab] to list all console commands. EffectCode Heal selected character's health and Force points heal Set "Computer Use" skillsetcomputeruse <1-99> Set "Demolitions" skillsetdemolitions <1-99> Set "Stealth" skillsetstealth <1-99> Set "Awareness" skillsetawareness <1-99> Set "Persuade" skillsetpersuade <1-99> Set "Repair" skillsetrepair <1-99> Set "Security" skillsetsecurity <1-99> Set "Treat Injury" skillsettreatinjury <1-99> Set "Strength" attributesetstrength <1-99> Set "Dexterity" attributesetdexterity <1-99> Set "Construction" attributesetconstitution <1-99> Set "Intelligence" attributesetintelligence <1-99> Set "Wisdom" attributesetwisdom <1-99> Set "Charisma" attributesetcharisma <1-99> Add experienceaddexp Add listed number of levelsaddlevel Press W or S to move faster; repeat to disable turbo God modeinvulnerability Restart mini-games, if you loserestartminigame Turn darkness into brightnessbright Add Light side pointsaddlightside Add Dark side pointsadddarkside Press M to show entire maprevealmap Get additional creditsgivecredits Spawn listed itemgiveitem 100 Med Kitsgivemed 100 Advance Repair Kitsgiverepair 100 Computer Spikesgivecomspikes 100 Section Spikesgivesecspikes 100 Armorgivesitharmour All limited use items never expireinfiniteuses Show exact location on mapwhereami Travel to listed mapwarp | ||
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| Item names | 98% | |
| Use one of the following entries with the giveitem code. g_I_PazSidebd001 g_i_credits00 g_i_medeqpmnt02 g_i_drdrepeqp002 g_i_progspike01 g_i_secspike01 g_a_clothes01 G_PC_LEVEL G_PC_Align_Val G_PC_Light_Total G_PC_Dark_Total g_turretbl002 | ||
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| Wisdom | 98% | |
| When you level up, it is always a good idea to increase your character's Wisdom. This helps your Force attacks and Force bar. When you have a high Wisdom, your enemy will have a tough time resisting your Force attacks, and it makes the damage of your Force attacks higher and more effective. Attacks such as Stasis, or Stasis Field will be useful in a lot of areas in the game, especially towards the end and in in the very last battle. Normally if your enemy has a good resistance to the Force, some attacks like Choke, Crush, or Stasis will not do anything. However, with a high Wisdom you can do a lot of damage to them. | ||
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