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Star Wars Knights Of The Old Republic 2: The Sith Cheats Hints Codes Tips FAQ Files Achievements Xbox Xbox
Star Wars Knights Of The Old Republic 2: The Sith Cheats Hints Codes Tips FAQ Files Achievements Xbox Xbox
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Star Wars Knights Of The Old Republic 2: The Sith Xbox Cheats
Star Wars Knights Of The Old Republic 2: The Sith Cheats

Publisher:

LucasArts

Developer:

Obsidian Entertainment / BioWare

Platform:

Xbox

Genre:

RPG

Players:

1

Release Dates

USA:December 6, 2004
Europe: Unreleased
Japan: Unreleased
Australia: September 20, 2007

ESRB Rating


 Star Wars Knights Of The Old Republic 2: The Sith ESRB

Star Wars Knights Of The Old Republic 2: The Sith Xbox  0
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Star Wars Knights Of The Old Republic 2: The Sith Xbox cheats

Star Wars Knights Of The Old Republic 2: The Sith cheats
Verified Cheats: 47
Submitted Cheats: 3

Below you will find cheats for Star Wars Knights Of The Old Republic 2: The Sith. There are two main sections. The first cheat section is for verified cheats or those that have been rated high. The second sections are new cheats that have been submitted but have not recieved enough votes. Please have a look and do not forget to vote!
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Star Wars Knights Of The Old Republic 2: The Sith Xbox Cheat List

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Star Wars Knights Of The Old Republic 2: The Sith cheat codes from Cheat Masters. Here you will find the latest and most popular cheat codes, hints and tips for your Xbox games. Whatever cheat codes you're looking for, it can all be found here. Check back often to find New cheats for Star Wars Knights Of The Old Republic 2: The Sith.


Change voice pitch

Hold Black or White on controller four during game play to increase
or decrease the pitch and speed of the voice dialogue.
Hint: Alternate menu:
After completing the game your character will appear on the main
menu.

CheatMaster's Poll

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Cheat Node

The Cheat Node is a menu that can be accessed in the back rooms of
the Jekk'Jekk Tar tunnels. Much like the Galaxy Droid from the
original Star Wars Knights Of The Old Republic, there are
interesting features in this hidden menu. Some of them can skip you
ahead in the area, such as "Skip to final sequence", while others
seemingly do nothing, such as "Delete Mira". To access the Cheat
Node, climb out of the pit after defeating your opponent (Mira or
Hanharr). Go through the door that leads out of the pit, after
defeating the Ubese, then take the left-most door. There is another
door directly ahead of this where the Node is located. Upon entering
this room, defeat the three Ubese. Immediately after you defeat the
last Ubese, move your character to the wall directly opposite of the
door and keep moving towards it. If done correctly, your targeting
reticule will turn blue and select the wall for a moment.
Immediately press A. You are now in conversation mode with a Ubese
who is behind the wall in the room with the exit. You are now able
to access the Cheat Node.

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Glitch: Heal and attack at the same time

Once you obtain the heal power, it is possible to heal and attack at
the same time. First you must heal, then while your character is in
the middle of the heal technique, choose an attack (Flurry works the
best). On the next turn your character should heal, however damage
numbers will appear over your opponent's head. This is useful when
defeating tough bosses such as Sion and Kreia.

Glitch: Korriban: Shyrack cave: Unlimited Light side points

When in the hidden tombs inside the Shyrack cave on Korriban, you
will enter a dialogue with Kreia. It does not matter what you choose
until your friends materialize. At first, side with them and say
that Kreia is a Dark influence. Then, when she protests, side with
Kreia to defend her. You will receive Light side points, and Kreia
will remain there until you choose differently.

Glitch: Malachor V: Darth Sion on your side

When on Malachor V, you will fight Darth Sion. Before this, get the
power Force Confusion to the highest level. Use it on him as soon as
the battle pauses and says enemy sighted. Use it, and he should be
on your side. This will wear off, but is a very funny trick.


Glitch: Onderon: Lose Starport Visa without payment

When on Onderon, you will get a Starport Visa from a Twi'lek bounty
hunter. You can get this wiped for 500 credits by a Twi'lek in the
cantina. If you go to the human woman in the cantina by the name of
Sakare, she will offer you money, a weapon, or a crystal for the
wiped Starport Visa. If you select "I'll be going now" instead of
choosing payment, you will give her the visa and have no chance for
payment.

Glitch: Revive party members

Activate any action sequence, such as a dialog, trying to use swoops
bikes, or trying to run out of the area. After the game states that
your party members need to be up again, press Black. They will be up
and running. This can be done any many times as desired, but only 1
VP is recovered.

Hint-Nar Shaddaa: Silver lightsaber crystal

You can buy a silver saber lightsaber crystal from Geeda on Nar
Shaddaa. Note: You may have to make the other merchant leave Nar
Shaddaa to do this.

Hint: Alternate dialogue

Complete the game two times, once with a Light side
ending and again with a Dark side ending. Start the game a third
time to have new dialogue choices appear during the game.
Hint: Dxun: Computer code:
When called back to Dxun by the Mandalore, you are given two
missions. The main character Jedi goes to the capitol, but first
with a cast member of your choice you will do a mission in the Dxun
jungle. In the structure, there are two ancient computers in
different locations that open big locked boxes with crystals in
them. The first computer code is this string of numbers:
(6*2)-8+9/1=13. On the second computer, the answer is: C.

Hint: Best lightsaber crystal

The Crystal Caves on Dantooine hold your very own Force Crystal. It
has your name and you can keep getting Kreia to "tune" it to
yourself throughout the game. It will also improve over time.
.
Always use the personal crystal in your own lightsaber. It is the
best crystal in the game, giving you attribute bonuses and a +1 to
attack and damage. Also, it is aligned to you, so that you can use a
crystal of the opposite alignment and the alignment restrictions
cancel each other out.

Hint: Character progression

To get your party's characters to progress quickly, simply return to
the Ebon Hawk after you complete any mission (including bonus
missions and side quests). This will trigger sequences where your
party members will enact with one another. This does not happen
every time you enter the Ebon Hawk, but does happen very frequently.

Hint: Defeating Bosses

If you are having problems defeating a Boss, simply enter the
"Gameplay" settings and lower the difficulty to "Easy" for the
duration of the battle.

Get a large number of mines. This works best if only one character
is alive. Exit combat-mode and make the enemy follow you. Get a good
distance away and set a mine (frag or plasma), then run away. The
enemy should run through the mine. Keep repeating this until the
enemy is dead.

Hint: Defeating enemies

If you get stuck trying to defeat a large group of enemies or one
very difficult enemy, look around your environment for something to
hide behind. The enemies are only aggressive if they can see you,
and it is very easy to exploit this "line of sight" issue. You can
lure one enemy at a time around a corner until the pack is
destroyed, and even better, if you inch around a bend correctly, you
can have an enemy targeted without them becoming aggressive. This
makes it easy to defeat them with a ranged attack, such as a
blaster, lightsaber throw, or grenades. This even makes Kreia's
defeat possible without having to concern yourself with the three
floating lightsabers. Just run from the sabers until you are around
a pillar. With Kreia in sight, she will not attack you with the
floating lightsabers around, and she can be easily finished off with
some lightsaber throws.

Hint: Defeating Mandalorians

Use the following trick when battling the Mandalorians at their camp
in their battle circle: The rules are that no Force powers,
stimulants, or other items can be used inside the circle. However,
if you boost your character with stimulants before you talk to the
sergeant you will still have their benefits when you enter the
circle. This will make winning easier.

Hint: Defeating Master Vrook

If you go to the Dark side, you will have to face Master Vrook in a
one-on-one duel. Master Vrook is a difficult opponent. Have the
Force Focus power active (the little purple sphere). Keep hitting
him with Force Lightning. Once you get him low enough, Kreia will
interrupt and give you a new Force form. It looks like another
purple sphere, but absorbs the Force from the opponent. When you
continue, Vrook will try to heal himself (you should also do this).
Make sure the new ability is active and use Plague on him. With it
is 100% chance of hitting, it is really the only thing that works.
However, every time you get him with that, he will try to heal the
poison. Keep alternating Plague and Force Lightning. He will run out
of Force and start attacking again. Keep nailing him with Force
Lightning, and when he has only a quarter of his strength remaining,
he will collapse and will have won.

Hint: Defeating Sion

Try using Flurry. It does a great amount of damage to him. Also try
other attacks as well. Force Body will help you greatly. Make sure
your Force bar is up before attempting this. When you do the next
four to six Force attacks, it will do almost nothing to your Force
bar. Force Heal is a great move to use at this time, along with
Force Immunity or Force Storm. Make sure you have lots of some type
of healing, such as the Survival Pack, Advance Medpack, or Medpack.
You must kill Sion three or four times before he actually dies.

Hint: Dueling

To become proficient with a lightsaber, you must work on the Dueling
feat tree. The first level gives you a +1 bonus to defense and
attack whenever you are using a blaster pistol, vibrosword,
vibroblade, lightsaber, or any other one handed weapon. Note: This
does not work when you are using two weapons. The height of the tree
adds a +3 to defense and attack. Add this to the Jedi Defense tree,
and if you are wielding a lightsaber or any other one handed weapon,
you will usually have a defense of at least thirty when you have
Master Dueling and Master Jedi Defense, and an awesome bonus to your
attack.

Hint: Force Persuasion

If your Force Persuasion is fully aligned with the Light side, you
will get a +3 to your Wisdom bonus, depending on your class type. If
it is fully aligned with the Dark side, you will get a +3 to your
Strength bonus.

The bonuses regarding your Force alignment is dependent on your
class type. For example, use a Sentinel and the bonus is a
Constitution +3.

Use a Jedi Consular to get Darkside Mastery +50FP.

Hint: Force Scream

A very good Force power that has seems to work well on a large scale
of enemies is Force Scream and all its other stages. It is
especially useful when you are at level 10 to 14, because your
enemies are usually weak around that stage of the game, and this
power is strong. On Telos, when you fight the mercenaries that
protect the Czerka satellite, three or four Force screams (or its
other stages) will most likely kill one group at a time.

Hint: Force Sight

Talk to Visas about everything except for how she and her people can
see through the Force. After you have built up enough influence,
save the game and ask her about the way her people see with the
Force. If you have gained enough influence, you will gain the Force
Sight power. If not, reload your last saved game and keep trying to
gain more influence before trying again.

Hint: Gaining influence with Kreia

After Visas has joined your party, anytime that you lose influence
with Kreia, talk to her about Visas' home world and just choose the
top conversation option. Then, end the conversation after you can no
longer talk about Visas' home world. If done correctly, you will
have gained influence with Kreia. Do this repeatedly until it stops
or anytime you lose Kreia's influence.

Hint: Grey alignment

Do not be a "Grey" Jedi. Leaving your connection to the Force in the
neutral area is not cost effective for gaining Force powers. The
higher you are to the Light, the better the chance of getting two
points to use instead of one. This also works with the Dark side.
Jedi Masters also learn powers faster than the Watchmen or
Bladesmaster.

Hint: Handmaiden's Robe

After you duel with Handmaiden, she is not wearing anything. Put
some clothes on yourself then ask her to put some clothes on. The
robes she puts on are valuable. You can repeat this process as many
times as you desired and sell the extra robes. Note: Only Handmaiden
can wear these robes.

Hint: Korriban: Silver crystal

When you get to Korriban, you will be told by Kreia not to take
items from the old corpses. If you want a silver crystal, search for
it in the corpses. However, be prepared to fight. There are enemies
that will attack after you open the first corpse.

Hint: Lightsaber color

If you choose not to speak to Atton Rand about your lightsaber after
Peragus, the plot of the game chooses your old color for you.

Hint: Lightsaber construction

Bao-Dur is an ugly character that follows you around and calls you
"General". He is also very skilled at constructing weapons, fixing
general robotics, and ship repairs. He will tell you that if you get
the parts needed, he will make a lightsaber for you. The following
items can be found on these planets. On Dantooine, a salvager near
the Jedi Enclave will have all but one part (lens) you will need, at
a nifty price. She also has some color crystals. On Dxun, after you
kill some Cannoks in the jungles, check their remains. One has the
lens needed for the lightsaber. They are found near the Mandalorian
ruins entrance, or by the Mandalorian cache.
You cannot get your old lightsaber from Arista. You must to collect
components and bring them to Bao-Dur, or you can complete a major
quest. A lightsaber hilt shell can be obtained at Citadel Station,
from the Ithorian Leader. Jarron will sell you a refracting lens it
if you save him. You can buy colored crystals. A Silver Crystal is
located at the Rodian Merchant on Nar Shadaa, but you must pick her
over the other merchant.

You can get a lightsaber part from Visa when you find her on the
ship. You have to fight her, then see Bao-Dur.

Master Vrook will give you a lens (the only part which cannot be
bought on Dantooine). If you have bought all the parts from the
salvager camp and helped Master Vrook, Bao Dun should be able to
construct a lightsaber for you.

Hint: Lightsaber rewards

If you assist the refugees by getting the Exchange to ease up,
Hussef will give you a lightsaber.

You can get a short lightsaber from Lootra when you free his wife in
the Refugee sector by clearing a path through the exchange guards
and killing all the Serecco thugs.

Mandalore will give you a lightsaber if you have completed every
task in the Mandalorian Ruins to gain respect.

Hint: Malachor V: Defeating Kreia

Once you have started the battle with Kreia, run down the platform
behind you. Run away from her until she stops chasing you. Once she
stops lay as many mines as you have (thirty or forty recommended) in
the same location. Run to where she starts chasing you again and
lure her over the mines. If done correctly, her health should be
almost gone. She will probably try to use Death Field on you. Use
Flurry on her and she will die. Once the lightsabers appear, do the
same thing but do not lay mines. Lure the sabers away from each
other and attack them separately.

Hint: Mira becomes a Jedi

After you are finished on Nar Shadda, talk to Mira while onboard the
Ebon Hawk. Keep talking to her to gain influence then ask her why
she seems restless. Be nice while talking to her and you will hear
her describe Nar Shadda, and you will give her the description that
Kreia gave you. After you succeed, leave the ship with Mira and talk
to her about the same thing. Take her to where Kreia showed you the
Force (just in front of the cantina entrance by the railing), and
you will stop to show her the Force.

Hint: Nar Shadda: Fuel for Telos

After Peragus is destroyed, Telos has no supply of fuel. On Nar
Shadda, once you find Vanda the Hutt, ask him what he wants for
Goto. You can tell him "Supply Telos with fuel". Because he runs a
fuel company, he will supply you with it. The problem is you must
get Goto for him. Later, Goto will end up in your party.

Hint: Nar Shadda : Opening the last locked door

When your T3 droid is sold to the Hutts, you will reach the last
door in the Warehouse Area. It is a combination lock. Use the
following combination to unlock it. 1. Center: Counterclockwise. 2.
Left: Counterclockwise. 3. Right: Clockwise). After you get what you
need out of this room, you will be confronted by HK droids again.
They are not that difficult -- stay and fight. You will find the HK
chassis for your HK droid.

Hint: Nar Shaddaa: Getting out of the ghetto

To get out of the downtown or "ghetto" part of Nar Shadda, you must
do one simple thing. Talk to the Twi'lek girl in the Swoop gallery.
She will bring up that she has the codes for C9-T9's cage. Next, you
must persuade her to tell you more. Finally, persuade her to give
you the codes to the cage so you can destroy the bot. Once at the
computer, enter the prompt "[Computer] Overload droid". It will
overload and be destroyed. Finally, the man at the counter will ask
you what happened. Just say something or use Force Control and say
"You saw nothing". He will tell his boss the very same thing. After
that happens, you will get a Holocron and be invited to the
Jekk'Jekk' Tar. Be prepared. This is also how you get Mira to join
your party, and meet the Jedi Master of the planet.

Hint: Onderon: Sith Master Temple battle

During the mission where your main character is sent to Onderon to
assist the queen, a character of your choosing is sent to do a
mission at the same time. During the first mission, with the
characters of your choosing, you must go through the jungle and
reach a Sith temple and clear it out. After you have progressed
through the temple, near the end should be three Sith Masters or
Lords waiting in front of a large electrical orb hanging from the
ceiling. They are very difficult from the rest of the forces you
have encountered. If your entire party enters combat, you will not
be able to move about the rest of the temple and will be trapped in
the last area with them. Because they are difficult, this is very
bad for you as they are not easy to take down. To have an easier
time with them, enter solo mode and send one character down to
attack. A blaster or melee weapon is fine. Get their attention and
draw them out as far as you can. If the character dies, take the
next one and shoot at them from a distance to get them out of the
area and into the previous part of the base you just cleared out.
Then, cancel solo mode. Try to get one of them to chase you. Go near
one of the areas where you had to open an ancient box. The ancient
control panel should be circular, and if you get the Sith to circle
it a few times while chasing you, both you and him should get
further apart. You can now turn to shoot with Rapid Shot or Sniper
Shot while he is trying to get near you again. When you turn to
fight, your allies should be up and have low health. You can restore
them if desired. Take the opportunity to shoot at the single Sith if
your teammate has it occupied. If he does not, simply run around the
structure again until the distance is acceptable and blast him again
until he is defeated. Having Mandalore is advisable, because he is a
master with blasters and this makes it easier to defeat the Sith.
After he dies, get another Sith to follow you. Repeat this process
until all of them die. By doing this, you or your party can gang up
on one Sith. With a three versus one battle (if your party is up),
even though the Sith is stronger, he should be thoroughly
outmatched. If your party does not divert the Sith's attention, you
can still runabout the circle-like panel and take the time now and
again to shoot him until he dies. This is much better then going
into the room, being sealed in, and having your party massacred.
Also, you can set the game play setting to easy in the menu. Doing
these things should make your opponents mere nuisances. After this,
return to the tomb area, ask the Madalorian to explore the area,
open the tomb, and take the items (which includes Freedon Nadd's
short lightsaber). Then, ask the Mandolorian to leave. You will then
be returned to your main character for the second mission.

Hint: Open locked doors with mines

Throughout the game you will get Deadly Sonic Mine (ground) and
similar mines. You can use these mines to open locked doors that you
cannot open in the normal way. Plant the mine directly against the
door and wait for a few seconds. The mine will explode and open the
door. Its always a good idea to press Recover when you find these
mines. Besides using them to open locked doors, they can also be
sold for credits.

Hint: Operating HK-47

Use the following steps to make HK-47 functional again. On Peragus,
get the Voice Vocabulator from the wrecked HK-50 droid. On Nar
Shaddaa, after you defeat three HK-50 droids with T3-M4, pick up the
remains. On Dantooine, get parts from the salvager by the Jedi
Enclave. Also, try to pick up all the remains that the HK-50 droids
leave.

Hint: Peragus: Defeating mining robots

On Peragus, you will have to deal with a lot of out of control
mining robots in several areas. An easy way to defeat them is with
the Plasma Tourch. It has a low damage rate against normal enemies,
but its fine against robots, locked containers, locked doors, and
even busted doors. Make sure you also keep this weapon and never
sell it, as it will be useful in many areas of the game. Also, you
will not get many credits for selling it.

Hint: Recommended lightsaber form

Use the Juan Lightsaber Form to do many punches and kicks while
being vulnerable to Force powers.

Hint: Shields

When you first get Bao-Dur after you leave Citadel Station, he can
make lots of shields (an infinite amount for a limited duration).
Keep asking him for shields. You will get Energy, Mandalorian Melee,
and Echani types one once in awhile. This is useful for gaining
credits. However, after Bao-Dur asks you about making a lightsaber
and tells you to collect the parts, you can no longer ask him to
produce shields.

Hint: Telos: Distraction and kill

When you crash land on the surface of Telos, you will encounter a
lot of people in a small section of an area with buildings. An easy
way to kill everyone is to make sure your party is behind you as you
fight an enemy. When it gets to you and one other person, your party
will just let you go one-on-one with the person while they fire at
some other group. Make sure you take a slightly longer than needed
to fight this person. Then, when you are done, attack the group that
your party was firing at. Once you do this, your party usually is
all dead except for you. You will have to fight what remains of the
group solo. Normally, Atton Rand gets up with a low amount of health
and starts shooting at another enemy. Once you are done with the
group you are fighting at the moment, go to the one that Atton is
shooting at. Keep repeating this process.

Hint: Telos: Easy experience

At the Exchange door is a Rodian guard. If you choose to kill him,
you will get Dark side points and experience. Kill him, get a
journal entry, then go back. He should be there again. Kill him and
you will get no Dark side points but some experience points. This
will happen at least two to four times.

Hint: Telos: Military Base: Opening doors

To open the doors on Telos, first get the codes to the ship. They
are found in a cache near some dead robots. Go to the small white
building on the right after you find the codes. There will be a
computer terminal. Use the command: [Computer] Unlock Bay Door.
After you open the doors, you must fight a giant robot. To defeat
the robot, use the Plasma Torch while it is distracted by your party
members. Make sure you use a lot of Medpacks on yourself. If you
believe your character is going to die, switch the weapon to someone
else in your party. Another way to defeat the robot is to throw frag
or any grenades at it first, then use a double bladed sword while
its back is turned. This may take several strikes of three to eight.

Hint: The Ravanger: Lost bomb

When you are onboard the Ravanger, one mission will involve planting
bombs in four different areas of the ship. At the end when you get
to the fourth one, a screen with Kex will appear. He will be upset
and say "We have failed, we have lost the last bomb". Knowing that,
you have to either must find or make a new one. To find the bomb, go
to the weapon hold where all the torpedoes are located. Inside will
be security terminal. This will allow you to open the hatch of a
torpedo and get the bomb that is inside. Later, return to the last
destination and place it. You must then run out whichever way you
came and escape while the Ravanger explodes.

Hint: Train Aton, Handmaiden, or Bao-Dur to be Jedi

Go to the various parts of the game and keep speaking to each of
those characters. Continue to gain influence with all of them, and
eventually you will have the option to train them to be Jedi.

Hint: Unlimited components

Using the "Handmaiden Robe" trick, breakdown the robes on the
workbench to get 200 components. These can go a long way, for melee
shields, energy shields, etc. Repeat this as often as desired. It is
better to breakdown her robes than valuable merchandise.

Hint: Unlimited Dark side points

After the Ithorians call you asking for your help, go to them and
see the Ithorian in the plant room. He will ask you to help save
their leader, Chodo. Ask him for a reward, then leave them on their
own. Do this repeatedly to get more Dark side points.

Hint: Using lightsaber crystals restricted to the other alignment

If you have a powerful crystal that is restricted to the Dark side
while you are on the Light side (or vice versa), put a crystal that
is restricted to the opposite alignment in the other slot. They will
cancel each other out.

Hint: Wisdom

When you level up, it is always a good idea to increase your
character's Wisdom. This helps your Force attacks and Force bar.
When you have a high Wisdom, your enemy will have a tough time
resisting your Force attacks, and it makes the damage of your Force
attacks higher and more effective. Attacks such as Stasis, or Stasis
Field will be useful in a lot of areas in the game, especially
towards the end and in in the very last battle. Normally if your
enemy has a good resistance to the Force, some attacks like Choke,
Crush, or Stasis will not do anything. However, with a high Wisdom
you can do a lot of damage to them.

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Glitch: Any Lightsaber Color [ not silver] Rating: 76%
When you go on Telos, go to the two rodian that sell items. One will sell a color crystal. DO NOT TALK TO HIM! Save the game and now talk to him. If it's the color you want, buy it. If not, Load the game and talk to him again. He will have a random color every time! Do this glitch as many times as nescessary to get the color you want.
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Hint: Czerk co. Rating: 50%
Dont get mixed up with the czerk corp. though you will make more money, it is really hard to do. they send you on a bunch of dangerouse missions that are really complicated. they are a waste of time!
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Hint: Strong Character Rating: 36%
At the start of the game, when you create a character, put most of your points to Dex. Strength and Constitution. Dexitery [14-16] will make it hard for enemies to hit you. Strength [14-16] will make your battles easier and Constitution [12-14] will make you get more skill points every level up. Mine is at 14 and I already get 3 points every level. Also, when you pick feats, Get most of the "cross-skill ______" feats so you don't have to waist 2 points on skills. By level 6, you will barely get injured.
By: xXBanisherXx(23) Views: 0
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Star Wars Knights Of The Old Republic 2: The Sith TOP QUESTIONS
Questions/Answers: 26 [ View All]
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Star Wars Knights Of The Old Republic 2: The Sith 288162How to go to the sub of the militia base? Answers: 1
Star Wars Knights Of The Old Republic 2: The Sith 205695What r the answers for the 1st sith teast Answers: 0
Star Wars Knights Of The Old Republic 2: The Sith 215777After you defeat hanhar on nar shadda how do you get past all the bounty hunters Answers: 0
Star Wars Knights Of The Old Republic 2: The Sith 160649How do you get the weapond to luxa contact in aprment module b3 it says come alone but I put on solo and it still says leave your companions behind? Answers: 1
Star Wars Knights Of The Old Republic 2: The Sith 11675Why cant i encounter mira on malachor 5 when shes clearly shown in certain areas? Answers: 0
Star Wars Knights Of The Old Republic 2: The Sith 203776Were do you get all the piesces to make a light sabre I have the first one the energy cell but I need the other 2 and I have that guy who hads spikes on his head I know I need him but were do you get the other parts man I need help bad plzzzzzzzzz help me Answers: 0
Star Wars Knights Of The Old Republic 2: The Sith 11677Why cant i open doors labled " magnetically sealed and and cannot open"? Answers: 1
Star Wars Knights Of The Old Republic 2: The Sith 97802When I want to train atton to be a jedi where do I go ??? Answers: 1
Star Wars Knights Of The Old Republic 2: The Sith 82859At telos how do I kill the robots at the snow area Answers: 2
Star Wars Knights Of The Old Republic 2: The Sith 202299How do I get of the pereguas station im up to the part were there are all those shields and your droid gets killed I walk out the door and im no longer my guy and im the broken droid and I cant seem to move or do anything at all? Answers: 0
Star Wars Knights Of The Old Republic 2: The Sith 11674Why cant i encounter hk-50 droids when my hk-47 unit is complete? Answers: 0
Star Wars Knights Of The Old Republic 2: The Sith 8220When do you get your lightsaber? Answers: 1
Star Wars Knights Of The Old Republic 2: The Sith 3925Where is the weapon hold? Answers: 1
Star Wars Knights Of The Old Republic 2: The Sith 6662What do you have to do after the first time u go 2 Onderon and then u have to get off the planet? Answers: 0
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