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HIDDEN CODE SCREEN  100%  
 Press UpDownRightLeft after selecting either an Easy, Medium or Hard Mission.  
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Order of the petpet missions  100%  
* Babaa (all difficulties) * Warf (all difficulties) * Kadoatie (all difficulties) * White Gruslen (medium, hard and insane only) * Doglefox (hard and insane only) *Puppyblew (insane only, but not playable) *Snorkle (insane only, but not playable) The Doglefox Mission on hard is quite a challenge to complete. You have to land on the smallest target of course. However, that is not easy: a super small blue x10 target that moves very fast on a fixed path from side to side. OK, I lied. Sort of. That's what the game says. A friend informed me a while ago that you can land on the larger target of this level and you won't fail the mission.  
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4 difficulties  100%  
 Easy, Medium, Hard, Insane  which have 3, 4, 5, and 7 missions each, respectively.  
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Single Drop Mode  100%  
This game type is good for practicing an individual mission over and over. However, there is a catch: you have to win the level in a mission 1st before you can play it here. Practicing the later levels can be a pain since you have to beat them first. You can earn Neopoints in this mode, but you will only get the points for one level. Therefore, I recommend playing the full game if you are after the Neopoints. The game promises a prize if you manage to land on every single target. As far as I can tell, this accomplishment is impossible. There's a missing target on the Hard difficulty Kadoatie level If you click the restart level button until you are out of lives (but do not press restart game or send score) and then just let Harry go, he will drop down until the parachute opens, and then he goes back up, defying gravity. This way you can see that the level is actually a single Neoroom.  
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Scoring  100%  
You get 2 points per ring that you go through. Each individual ring can have its score doubled if you go through that ring "perfectly." It's not always easy to tell with your eyes whether you are lined up for a perfect ring. When you land on a target, your score is multiplied by the number on the target ring you landed on, and that product is added to your score. The equation for your points for a completed level is: Ring Score x (1 + Target Score) = Points for the level  
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Easy  100%  
Must get 3, 5 and 10 rings, and land on any target. 1: 5 rings x 2 per ring x 2 all rings perfect x 8 (for x7 target multiplier)=160 2: 10 rings x 2 per ring x 2 all rings perfect x 8 (for x7 target multiplier)=320 3: 15 rings x 2 per ring x 2 all rings perfect x 8 (for x7 target multiplier)=480 Max Total: 960 points  
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General Strategy & Facts  100%  
The fastest way to achieve your 3000 NP is by beating medium difficulty. If you get all of the rings on each level, you will have close to a sufficient score. Get some perfect rings and you will have the 1000 points necessary to get 1000 NP. Practice should eventually result in always getting over 1000 points.  
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There are the following number of rings on each mission, and it's the same for all difficulties  100%  
Babaa: 5 rings Warf: 10 rings Kadoatie: 15 rings White Gruslen: 20 rings Doglefox: 20 rings  
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Medium  100%  
Must get 4, 8, 13 and 16 rings, and land on any target. 1: 5 rings x 2 per ring x 2 all rings perfect x 8 (for x7 target multiplier)=160 2: 10 rings x 2 per ring x 2 all rings perfect x 8 (for x7 target multiplier)=320 3: 15 rings x 2 per ring x 2 all rings perfect x 8 (for x7 target multiplier)=480 4: 20 rings x 2 per ring x 2 all rings perfect x 8 (for x7 target multiplier)=640 Max Total: 1600 points  
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Maximum points per difficulty  100%  
Here I've listed how many rings on each mission you must get, and the maximum amount of points for each mission and difficulty.  
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Hard  100%  
Must get all but one ring, and land on smallest target. 1: 5 rings x 2 per ring x 2 all rings perfect x 8 (for x7 target multiplier)=160 2: 10 rings x 2 per ring x 2 all rings perfect x 8 (for x7 target multiplier)=320 3: 15 rings x 2 per ring x 2 all rings perfect x 7 (for x6 target multiplier)=420 4: 20 rings x 2 per ring x 2 all rings perfect x 8 (for x7 target multiplier)=640 5: 20 rings x 2 per ring x 2 all rings perfect x 11 (for x10 target multiplier)=880 Max Total: 2420 points  
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