Elder Scrolls: Arena PC Cheats
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Elder Scrolls: Arena PC cheats
Verified Cheats: 0
Submitted Cheats: 0
Below you will find cheats for Elder Scrolls: Arena. There are two main sections. The first cheat section is for verified cheats or those that have been rated high. The second sections are new cheats that have been submitted but have not received enough votes. Please have a look and do not forget to vote!
Elder Scrolls: Arena PC Cheat List
Cheat Masters's cheats and cheat codes for Elder Scrolls: Arena. We have the latest and most popular cheat codes, hints and tips for Elder Scrolls: Arena. New cheats are added almost daily.Arena SecretsBoosting stats by editing save game files
(HEX editor required)
Stats are stored in the save game files, which are name saveengn.xx, where xx is
the save game number based on the slot you use (for example: the top slot would
be saveengn.00, the 2nd saveengn.01, and so on). You must be able to HEX
edit. For example, you can give a character 1,000,000,000 GP like this:
(In the file)
Offset 41E 18
Offset 41F FA
Offset 420 C4 80
Offset 421 83 F8
Offset 041F is part of the field for Gold. Change it from what it is to CC to
get around 65K gold pieces. Offset 040C is part of the field for Experience.
Change it from 48 to 4F to get around 1.28 x 10^11 Experience points.
Field covers 4 bytes - 409 to 40C (hex) 409 holds the lowest value and 40C holds
the highest value.
To give a character more attribute points make the following change: (next fight
gives the points)
Offset 006 87 (make character level 1)
At the time of the next fight you will get a bunch of points to distribute. The
number depends on the difference between level 1 and the character's current
level. Do not go to 100 for each attribute as that will hang the game next time
the character gains a level. Leave at least (6*(26-current level)) points
available for distribution. If the idea is to increase stats, use the offset 006
change until the values you want to increase are high enough.
It is much easier to edit the spells, since they are kept in clear hex. Use
Spellmaker to create a spell that does 1-1 pts of damage, +1-1/level, then look
the spell up in the SPELLS.xx file (where xx is the savegame #), and change it
to 99-99, + 99-99/level, etc, etc. You can change other factors such as chance
and duration. There are also 2 effects (Cage and Death Spell) that seem to
never have been implemented, but activating them and using them is not
advisable, as that will result in disharmonious outcomes.
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