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| Secret Challenge Mode | 100% | |
| While paused on the map, press L R L R X X Y Y to enter the secret Challenge mode. You will now be unable to go back to an area that has scrolled off the screen while playing a level. This cheat only works after you finish the game. | ||
| By: mariobro101(491) | ||
| NEW Cheat Please Vote !! | ||
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| Fifth BG Wallpaper | 98% | |
| After you win the game and the blue BG wallpaper Toad House appears in world one, you may notice that the last wallpaper to the right is a dotted line. To unlock it, defeat every stage and find all the hidden exits. (This includes paying to open up the paths to Toad Houses) Once you do, the blue Toad House will have the final wallpaper up for 20 Star Coins. Final BG Wallpaper - Clear all stage exits and open every map path. | ||
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| Save file star icons | 95% | |
| You can unlock star icons by your save file for completing specific in-game tasks. You can unlock up to 3 star icons by doing the following: Beating the last boss. Completing all world maps. (Playing all levels and finding all secret exits) Spending all star coins. | ||
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| Warp to World 5 | 94% | |
| There is a warp pipe that will instantly bring you to World 5 from the World 1-Tower. When in the hidden room with the 2nd Star Coin, notice a small gap in the upper-right corner of the room that is never closed by the shifting blocks. You can jump into the gap to reach a hidden area with a 1-Up (smash the invisible blocks as soon as you enter the room). Shell Mario can go one further, breaking the blocks along the floor to reach the warp cannon. | ||
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| Special Backgrounds | 92% | |
| First you meet the game. Then load the saved file for that game. Go into the blue Toad house now located in World 1. In here you can purchase five different backgrounds for your lower screen. They all cost Star Coins. To get the fift background, you have to get all of the star coins in the through-out all the levels. | ||
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| Extra Toad Houses | 92% | |
| At the end of the levels, jump onto the flagpole and when the last 2 digits of your countdown timer are the same. For Red Houses, jump on at 11, 22, or 33. For Green Houses, jump on at 44, 55, or 66. And for Orange Houses, jump on at 77,88, or 99. | ||
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| Unlimited Toad House Items | 92% | |
| Cleat all the levels and lettered bonus levels in the game and save it. | ||
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| Original Mario Bros theme and fireworks | 91% | |
| If you beat a level with a time left of x11, x22, x33, x44 etc you get fireworks and the original mario level completion song will play. | ||
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| Walkthrough: World 8-Final Castle | 90% | |
| At last, you are at the final castle of the game, but do not expect things to be too easy! In this 1st room, go right across all the platforms while being careful of the fireballs jumping out of the lava. At the end, go through the door to reach the next room. In here, hit the middle block to reveal a ? switch; hit it to flip the room, then enter the newly accessible door. In this room, make your way upward and to the right while avoiding the fire-shooting blocks. When you reach the rightmost point by the door, go into the room there. Trigger the giant Thwomp to fall, then jump over the platform as it rises again. Hit the 3rd block above to reveal a ? switch, then continue right. Hit the ? block above to get an item, and hop over the left wall to hit the switch. After the room flips, drop to the lower area and go left. Wait for the giant Thwomp to fall and rise before crossing underneath, then enter the next room. Make your way all the way to the far left side of the room, while jumping over the fire-shooting blocks when it is safe to do so. Jump over the spike pit and you will see a lone block; hit it to reveal a ? switch. Jump on the switch to make a moving platform appear in the adjacent room to the left. Next, go back to the right side of the room again. After you pass the platform with the 2 fire-shooting blocks, you will see an upper ledge above the path with the Dry Bones. Jump to that ledge and slide under the upside-down fire-shooter to reach the door. In that next room, go up the steps after you trigger the Thwomps. At the top, jump to the upper ledge and head left to find Star Coin #1. Now, go back to the right and make your way downward. Avoid the spikes as you go down and to the left. When you are going down the steps, hit the blocks overhead and one will yield a ? switch. Hit it to flip the room, then jump back up the steps. Avoid the Thwomps as you reach the top area, then trigger the Thwomp to the right. When it rises, quickly slip under it and go right. Jump over the spike pit and defeat the Dry Bones, then enter the room below. Here, you will see a spike pit to the left and a platform moving up and down above it (the one you made appear before). Jump to the platform and enter the upper-left door it leads you to. In that room, go right to find Star Coin #2, then jump to the upper ledge and go through the door there. Go right in that room to pass the midpoint finally, then hit the ? block ahead to get an item. Go right and you will see 3 levels of platforms you can travel on. If you remember the original Super Mario Bros., you will know that you have to get through this next section by traveling the different levels in a certain order, or else it'll loop infinitely. If you took the right path, you will hear a ding; if you took the wrong path, you will hear a heavier sound, and you will have to start from the beginning. Anyway, for this next part, take the bottom path, then the top path, and finally the middle path. If you did it right, you will be able to continue onward. Below you will see Star Coin #3 in the corner. Ground pound the blocks to the right of it, then go into the corner and grab the coin. Jump through the thin ledge and continue right to the boss door. Go inside and head right to meet up with Bowser and Bowser Jr. The fight will now commence against both father and son, together. Your 1st priority will have to be Bowser Jr. He will jump and charge at you, and you are not allowed to jump on him normally because of the spiked shell. Wait for Bowser Jr. to throw a green shell, then toss it back at him, and jump on his belly to cause damage. Do this 3 times and Bowser Jr. is done for. While you are dealing with Bowser Jr. though, regular-sized Bowser will slowly move towards you while spitting fireballs. After you beat Bowser Jr, the Resurrected Bowser will start shooting several fireballs at once in various directions. Stay back, then jump to avoid the lower-flying ones. He will sometimes shoot 3 blue fireballs at you: one straight ahead, and the other 2 will go in each of the diagonal irections. All you need to do is wait for Bowser to jump in the air. When he does, quickly dash under him and step on the red switch to remove the bridge, finishing him off in such a traditional fashion. Following the fight, you will be reunited with Princess Peach, and the credits will begin to roll. Congratulations on playing through and beating the New Super Mario Bros. game! | ||
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| Special BG Patterns & Unlimited Toad House Items | 90% | |
| Special BG Patterns-Win the game once. Unlimited Toad-House ItemsClear Every Level, including lettered bonus levels. | ||
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| Super mario 3d land. secret waterfall passage. | 100% | |
| Go to the halfway point in world 6 level 2. go to the banaculars atd look at the top left corner and you will see a yellow toad. watch it and you will see it enter a waterfall. go through the waterfall... I don't no wut you enter, I think its a toad house. you will cum 2 a room wit 3 mystery boxes. use the middle box, then use the right box, or -> box 2 sec. later, then use the left box, or the | ||
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| Easter Eggs | 89% | |
| Mushroom houses at start of each world The mushroom houses at the start of each world (the point with an arrow at the start) differ determining on the time you get on a stage. If you get x11, x22, x33 on the timer, a Red Mushroom house appears, which generates items. If you get x44, x55, x66 on the timer, a Green Mushroom house appears, which is a 1up minigame. If you get x77, x88, x99 on the timer, a Orange Mushroom house appears, which lets you gain a Mega Mushroom into your inventory, thus overriding anything in it. | ||
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| Play as Luigi | 89% | |
| Win the game and save it. Now, select the saved game and hold down both the L and R BUTTONS, then enter A. The green sporting super mario bro is unlocked. | ||
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| Luigi in single player mode | 88% | |
| At the "select a file" screen, keep pressed L and R buttons and choose one of your saved game files with the A button. Now you will play in the game as Luigi instead of Mario! | ||
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| Beat boss 8 | 88% | |
| Once you made it throgh the 1st part of castle 8 you can beat Bowser very easily by just going under him when he jumps. Jump on the red switch. That is it. No challenge. | ||
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| Inifinte 1UPs | 87% | |
| The tunnel right at the end of World one, there is a Turtle Shell that keep sliding back and forth. If you jump every time he comes your way and let him kill the enemies, you get 1UPs. | ||
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| CloudSecrets | 87% | |
| Extra Lives at Flagpoles As you may know, jumping onto the flagpole at the stage's end will net you some points (up to 8000). In this game, if you somehow manage to jump high enough and land on the very top of the flagpole, you will automatically receive a 1-Up. | ||
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| Unlock Worlds | 86% | |
| World 4-Defeat the boss in the last castle of World 2 as Mini Mario World 7-Defeat the boss in the last castle of World 5 as Mini Mario | ||
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| Warp Zone Cannons | 86% | |
| In some worlds, there are cannons you can access (usually through taking secret exits). When you enter the cannon area, there will be a large cannon in the area, and a world number written below it. If you want to warp, simply drop into the cannon and off you go! Here is a list of the known warp zones thus far: World 5 Warp #1: Take the secret exit from the World 1 Tower. World 5 Warp #2: Take the secret exit from Stage 2-A. World 6 Warp: Take the secret exit from the World 3 Ghost House. World 7 Warp: Take the secret exit from the World 4 Ghost House. World 8 Warp: Take the secret exit from the World 5 Ghost House. | ||
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| Power-ups | 86% | |
| For more power-ups, go back to World 1 and play the stages with the Red Winged Question mark blocks. | ||
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| Save Anywhere | 84% | |
| To save your game anywhere on the map screen, win the final castle in World 8. When you restart, you will have a star next to your save and you will get the "Save" option added to your menu in the map screen. Save Anywhere-Win the game | ||
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| Worl 4 and 7! | 84% | |
| To get world 4 you have to beat world 2 boss with mini Mario. And world 7 it is the same thing except you beat world 5 with mini Mario. | ||
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| Want to know how to get to world 4 and 7!! | 83% | |
| Finish world 2 with mini blue mushroom mario and it will take you to world 4,to get to world 7,you have to finish world 5 with mini blue mushroom mario.heres a few cheats: :when the game first comes on,press mario game,then hold L+R at the back of your ds to be luigi and hold a while you are selecting a file. :to get a green,red or orange,before you jump on the flagpole,wathc the countdown timer and when you get on a double number(the end 2 digits)wait until it gets to,11,22,44,55,66,88,and you will get red green and orange toad houses. | ||
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| Play As Luigi! | 82% | |
| At the "select a file " screen, keep pressed L and R buttons and choose one of your saved game files with the A button. Now you will play in the game as Luigi instead of Mario! D Cheat Video | ||
| By: carlkarlsson98(29) | ||
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| New super mario bros | 79% | |
| You can defeat bowser in one second by giant mushroom | ||
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| Play as Luigi in single player mode | 77% | |
| At the "select a file" screen, keep pressed L and R buttons and choose one of your saved game files with the A button. Now you'll play in the game as Luigi instead of Mario! | ||
| By: mariobro101(491) | ||
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| Defeating browser world 2 to unlock world 4 | 76% | |
| First make sure you have mini mario power in your storage. You can get this in world one (1-4) in a little question mark box. Then you must pass that level then move on to world two's last castle. once you get in the room where browsers little rock friend is(the person you need to defeat) you must use your mini power. Then jump up one the rock when he is LITTLE when he is big you cannot reach the top and you have a better chance of dieing. one you jump on him jump up again really quickly and push down on the arrow keys the youll hit him. you should only have to hit him 3 to for times. This has been tested and works properly. Good luck and enjoy! *~BUBBLES~* | ||
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| Secret Exit in World 7 and How To Get Infinite Lives in World 7 | 75% | |
| 1. Secret Exit In World 7-4 To Locate the secret exit in world 7-4, you will need a mini Mushroom(in storage ,if possible). Make your way past the mid-level point and upwards to the left side of the screen(high up). You will eventually come to a flying "?" block. Use the mini-Mushroom to make Mario smaller and jump onto the block and stop it. Then, use the block to jump into the little opening in the brick wall. Make a "C" jump (backwards C) and jump up and to the left to land at the top of the wall. Go over and you will see a small pipe that only mini-Mario can fit in. Take this pipe to reach the red flag secret exit. How To Get Infinite Lives in World 7 Go to World 7-4 as Mini Mario. Go through the stage while staying on the left side. You will eventually see a "?" box and a ledge. Jump on the box then to the ledge. Jump off the ledge , making sure to stay against the wall and you will reach a platform with a pipe leading to a red flagpole. You will unlock a 1-Up Mushroom House to the north of World 7-4, which never disappears. You can continue to get 1-Ups until you reach your maximum of 99. | ||
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| Play as Luigi | 75% | |
| Pres L and R while selecting your file,here you go ! You can play as Luigi ! | ||
| By: SuperSims(76) | ||
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| Warp Zone Cannons | 73% | |
| In some worlds, there are cannons you can access (usually through taking secret exits). When you enter the cannon area, there will be a large cannon in the area, and a world number written below it. If you want to warp, simply drop into the cannon and off you go! Here is a list of the known warp zones thus far: World 5 Warp #1: Take the secret exit from the World 1 Tower. World 5 Warp #2: Take the secret exit from Stage 2-A. World 6 Warp: Take the secret exit from the World 3 Ghost House. World 7 Warp: Take the secret exit from the World 4 Ghost House. World 8 Warp: Take the secret exit from the World 5 Ghost House. | ||
| By: mariobro101(491) | ||
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| Blue toadhouse fifth wallpaper | 72% | |
| Everyone, for the fifth wallpaper in New Super Mario Brothers, you must get all the star coins AND unlock the paths to ALL of the toadhouses, red, green, and orange. You need to get all the star coins because when you pay to unlock most of the toadhouses and buy the other wallpapers, you will only have 20 star coins left, just enough for the last wallpaper. I have actually done this. | ||
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| Play as Luigi | 71% | |
| When you go to select a file simply hold L+R KEEP HOLDING until U select a file | ||
| By: mario master(12) | ||
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| How to play as luigi | 71% | |
| Go to the main menu. then click start game and once you click it start holding down l and r. then with the a button select a file. then let go of l and r. and now your luigi. PS. not permanet | ||
| By: coler2(83) | ||
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| Giga Fight REALLY FUNNY AND BIG | 70% | |
| Go to world four. Have a mega mushroom in your inventory, and go to the world four boss (mega goomba). When the fight begins, activate the mushroom! Now you are the size of the goomba! simply just jump on it's head to kill it. GO GIANT! | ||
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| Enemies | 69% | |
| Amp: These decent-sized black balls of electricity are found in certain Tower and Castle stages. They are usually lined up in groups, and will shock you if you touch them. You cannot destroy them though, so you just have to try your best to avoid it. Balloon Boo: This ghost is the same as the regular Boo, but it has balloon properties as well. If you turn away from it, the Balloon Boo will start to increase in size, but if you face it, it'll lose its air. Banzai Bill: This is a extremely giant-sized Bullet Bill, shot out of a huge cannon, and is a rare sight. It is a very slow mover given its size, but you can still jump atop it to defeat it. Blockhopper: This enemy is disguised as a stack of blocks, and when you get close enough, it'll start hopping around. Because it's just a pile of blocks, the only way to kill it is to ground pound through the stack. Usually if you destroy the enemy, you'll get an item out of the bottom block. Blooper: These are the famous squid enemies that swim upward and to the side in the water. If you get close, it will try swimming towards you, so be careful and swim around them to avoid damage. There are a couple areas where you will find Bloopers surrounded by 4 miniature versions of itself. It will send those mini Bloopers in four directions to attack you, so watch out! Bob-omb: The black bombs that walk around aimlessly. If you jump on one, its fuse will light and it'll be a matter of seconds before it explodes, clearing blocks and other enemies within range. You can pick it up and place it where you want before it explodes, too. Boo: These shy round ghosts are back in this game, and are mainly found in the Ghost Houses, of course. If you turn your back to one, it will start to hover towards you. However, if you face it, it'll hide its face and stay where it is. Use this to your advantage when trying to lure them away from a certain ledge and so on. Boomerang Bro: This turtle enemy stands still and tosses a slow-moving boomerang in your direction to attack. Avoid the weapon and jump on this enemy's head directly, since it's easy enough. Broozer: These are the ghosts that walk around on certain platforms and punch through blocks in their path. They can be tough to avoid at times, but are quite useful when trying to open up paths that are otherwise obstructed by blocks. Bullet Bill: Also from the original Super Mario Bros., this bullet with a face flies straight ahead in the air to attack. You can jump on it to destroy it without taking damage yourself. The Bullet Bills are usually shot out of cannons (stationary and spinning ones). If you stand directly next to/atop a cannon, it will not shoot, which is useful to keep in mind. Buzzy Beetle: These hard-shelled beetles can be found crawling on ceilings in underground levels. If you pass below it, this enemy will fall from the ceiling and spin towards you to attack. You can jump on its shell and then pick it up to use elsewhere if you want. Chain Chomp: This black ball with its teeth showing is chained to a post on certain platforms. If you get close, it will lunge at you, so be quick to jump and avoid it. If you are feeling brave, ground pound the stake it's chained to a few times to free the Chain Chomp, receiving several coins as a reward. Cheep-Cheep: A simple non-aggressive fish that swims around in the water levels. It keeps to itself, so all you have to do is swim around it, or use fireballs to kill it. Cheep-Chomp: This large blue-colored fish will not only follow you around if you get too close, but it will also try to devour you whole! Keep your distance or use fireballs to quickly dispose of it before you get caught and end up losing lives. Crowber: These black birds are only found in the final areas of the game. They circle high above the sky where you can't reach them, and then they will swoop down to attack you. The screen can be populated with a lot of them rather quickly, so be very cautious when dealing with them. Deep-Cheep: This version of the Cheep-Cheep is green, and will swim towards you if you get close enough. Try to keep your distance to avoid being attacked by these fish. Dry Bones: A skeletal incarnation of the infamous Koopa Troopa. If you jump on this enemy, its bones will collapse along the floor for several seconds before coming back together. It also has no shell you can kick around. Fire Bro: These red turtle enemies, usually in pairs, will spit fireballs at you, much like your Fire Flower's power. The fireballs can be tricky to avoid since they bounce off the ground, but it is rather easy to jump on their heads and defeat them if you get that close. Fire Snake: Found mainly in the desert stages, this is a small snake made up entirely of fireballs. It hops along the path, jumping onto slightly higher blocks and ledges in its path. You can't kill it by normal means, so it may be for the best to simply jump to avoid it. Flame Chomp: This odd creature floating in the sky is comprised of a black head, trailed by several fireballs. It will constantly fly towards you, periodically spitting out fireballs to attack. Jump on its black head when it's safe to kill it. This enemy usually reappears after several moments if you defeat one, though. Giant Spiked Ball: It's a much larger spiked ball, which also rolls along the path. It is indestructible, so try your best to avoid it by jumping over it. Goomba: The trademark mushroom enemies are back yet again, which is no surprise. They are among the most basic of enemies, simply walking straight ahead and nothing more. A simple jump will kill them. Green Koopa: The generic Koopa Troopa with a green shell. This version simply walks straight ahead, and will walk right off its ledge, even if it's into a pit. You can jump on this enemy while it walks, and it will temporarily retract into its shell. You can pick up the shell and carry/throw it to break blocks, attack other enemies, etc. Green Paratroopa: Here is the regular Koopa Troopa enemy, but with wings. The green-shelled ones will fly up and down in place, and you can jump from them to reach higher/hard to reach ledges. If you jump on a Paratroopa, it will lose its wings and become a regular Koopa Troopa. Hammer Bro: This turtle enemy stands on a ledge and throws several hammers in the air at you. It pauses after throwing a few hammers, so use that time to stomp atop its head. It can also jump in the air and up/down block ledges if it's situated atop one, so be careful when passing it. Kab-omb: They are the same as regular Bob-ombs, but if you stomp on one, it will run around aimlessly before exploding. However, its explosion will not damage you; instead it will shoot off a firework in the sky as a sign of peace or whatnot. Lakitu: Another famous enemy from the original Super Mario Bros., this turtle floats in a cloud high above you, while tossing Spiny enemies at you. It is rather hard to jump on it, due to the low elevation of most levels with Lakitu, but if you manage to pull it off, you can ride in its cloud for several moments, perhaps to reach hidden coin clouds above. If you kill a Lakitu, a new one will definitely return after several moments, so beware. Mega Cheep-Cheep: These are a larger version of the regular Cheep-Cheeps. Swim around to avoid it, or use fireballs to kill it if you're so inclined. Mega Deep-Cheep: A much larger version of the Deep-Cheep enemy, obviously. Try to avoid them when they swim at you to attack, or use fireballs to kill it off quickly from a distance. Mega Unagi: A giant-sized eel, as the name implies. There are a couple of underwater stages where it will swim across a large portion of the screen and you either have to get out of the way or get hit by it. Another stage late in the game forces you to swim to avoid having it eat you. You cannot kill it, so staying away is the most you can do here. Mini Goomba: These are the tiny Goombas you will find in a few secret pipe rooms, usually accessible as Mini Mario. Although it may be harder to see them, jumping will still defeat them. Moneybag: This thief disguises himself as a coin, and will hop across platforms to get away. If you manage to catch up to it and stomp its head a bunch of times, you can win a bunch of coins and even an extra life! Paragoomba: A winged version of the regular Goomba enemy. It flies around in the air, sometimes swooping down to hit you. Piranha Plant: The classic plant that pops out of pipes for brief intervals. This version does not attack you; it simply pokes its head out for a couple moments before returning into the pipe. Note that if you are standing directly next to or atop the pipe, the plant inside will not come out, so keep this in mind. It can be sometimes found on the ground, moving its head to try and bite you as you jump over it. Pokey: The segmented cactus enemy, as seen in Super Mario Brothers 3. It is primarily found in the desert stages, and can come in a variety of sizes. It moves rather slowly to the sides, and can prove difficult to jump over. Jump on its head or throw a shell at it to knock away its segments until you defeat it entirely. Red Koopa: This Koopa Troopa is the same as its green-shelled counterpart. The difference is that this one will walk back and forth on its platform without falling off. Red Paratroopa: This flying enemy is just like the green-shelled version, but this one will fly horizontally instead. Scuttlebug: These giant spiders hang from the ceiling, and may fall on you if you pass underneath. If you are quick you can avoid them, or you can hop across them to reach otherwise inaccessible ledges and such. Skeeter: These are the spiders from Super Mario 64, which glide along the surface of the water. If you are swimming in the water below it, it will try to drop a bomb on your head, so be careful. It can be difficult surfacing with them moving around as well, since they may try to block you from jumping out of the water safely. Jumping on their heads will be enough to clear them, at least. Snailicorn: Found in a few snowy stages, this snail/unicorn mix will charge at you when it spots you on its ledge. You will bounce off its shell if you try jumping on it, so try not to do that. Simply jump over it when it charges at you, and continue past it. Snow Spike: This robot-like enemy stands on a ledge (in snowy stages) and throws snowballs at you. Avoid them by ducking, running, or jumping, then jump on this enemy's head to destroy it. Spike Bass: This large spiked fish will periodically jump out of the water and attempt to swallow you whole if you are standing on a low platform. It only appears in a couple of land-based levels with water along the bottom. To make things easier, you can kill it with a fireball, but a new one will appear several moments later, so watch out. Spike Top: This enemy is essentially the same as Buzzy Beetle, but it has a single spike on its shell, which keeps you from jumping onto it. They are primarily found in groups, crawling around the perimeter of a block structure or other surface. Spiked Ball: Rolling along in a couple of Towers/Castles, these small spiked balls break through balls and roll straight ahead, usually towards you. All you can really do is jump to avoid getting hit. Spiny: These are the spiky-shelled enemies that Lakitu throws down at you from above. When on the ground, they simply walk straight along the path. You cannot jump on it, so you will have to use alternate means to defeat it, otherwise jump to avoid it. Splunkin: It's a walking pumpkin enemy, found mainly in the Ghost Houses as well. If you jump on one, it will become red and will start moving much faster. Squiggler: These are the much smaller offspring of the Wiggler. They crawl out of pipes in one of the later stages of the game, and can be defeated with ease by jumping on them. Sumo Bro: These extremely large and heavy turtles will throw hammers at you before jumping in the air, causing a tremor when they land. If you are on the ground when they land, you will be temporarily stunned, so be prepared to jump when you see this enemy in your way. Super Dry Bones: This is the giant-sized version of the regular Dry Bones. It will take several jumps and/or ground pounds to cause it to fall apart. Super Piranha Plant: This is the giant-sized version of the Piranha Plant, as you may have guessed. It can be harder to avoid due to its size, and it will actually take several fireballs to kill it. Other than that, your best bet is to run and jump to get past it safely. Super Thwomp: A giant-sized version of the original Thwomps. It's just a much larger block you have to avoid. It can crash through other indestructible blocks floating below it on the way down, so stay clear to be safe! Sushi: In the watery stages, you have to worry about this shark enemy attacking you as well. As with most underwater enemies, keep your distance and you should be fine. Swoop: These are the small blue bats found in certain underground levels. They can be quite annoying when you're trying to make a crucial jump at the right time, especially if they are in groups. A simple stomp on the head will defeat them, though. Thwomp Trap: The gray blocks with mean faces, which come crashing down if you get too close or try passing underneath. You should wait until it's moving back up to its initial position before passing safely below. Unagi: The Japanese word for eel, these small eel enemies can be found lurking in holes in the walls in some underwater stages. If you swim too close to the hole, the eel will dart out to attack you, so stay far enough away and you may avoid being hit. Venus Fire Trap: This pipe-dwelling plant will emerge and spit a couple fireballs diagonally in your direction before retreating into its pipe. The fireballs are easy to avoid, but if you want to fight back, use your own fireballs to kill it! Whomp: Found in very few areas, these are the walking gray blocks as seen in Super Mario 64. If you try to pass in front of one, it will try to collapse onto you. When it does that, ground pound its back to destroy it instantly. Wiggler: Here is the famous yellow caterpillar enemy first seen in Super Mario World. It calmly walks along the ground, but if you jump on it, it'll turn red and start charging around much faster. You can't really kill it by jumping on it, so use shells or other means to defeat it if necessary. | ||
| By: Rocker99(1054) | ||
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| Luigi!? | 69% | |
| Hilight your FILE AND Hold R and L and press A. you will hear somebody say, "LUIGI!" | ||
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| ``Warp´´ To World 5 In Super Mario Bros DS! | 69% | |
| There is a warp pipe that will instantly bring you to World 5 from the World 1-Tower. When in the hidden room with the 2nd Star Coin, notice a small gap in the upper-right corner of the room that is never closed by the shifting blocks. You can jump into the gap to reach a hidden area with a 1-Up (smash the invisible blocks as soon as you enter the room). Shell Mario can go one further, breaking the blocks along the floor to reach the warp cannon. DONE! D | ||
| By: carlkarlsson98(29) | ||
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| Secrets/Tips and Hints | 68% | |
| ============================ Access Background Pattern #5 ============================ When you first beat the game and gain access to the BG Pattern house, there will only be 4 patterns total. In order to access the fifth one (of a classic SMB scene), you need to beat every stage and (even more importantly) spend coins at every single signpost on the maps. When this is fulfilled, the fifth and final background pattern will be up for sale at the BG Pattern House (assuming you beat the game already and unlocked the blue Toad house on World 1's map). ========================== Access World 4 and World 7 ========================== In order to gain access to Worlds 4 and 7, you must defeat the World 2 and World 5 Bosses to open up their respective worlds as Mini Mario. To defeat the boss in that form, you will have to use ground pounds and precision aim in order to not miss. Then, when you beat the boss, you will drop into the small crack in the floor and continue to World 4/7 instead! ============== Challenge Mode ============== In order to unlock the game's Challenge Mode, you must first beat the game. Once you have done that, go to any world map and press Start to pause it. There, enter the following code: L, R, L, R, X, X, Y, Y. If done right, a message will show up on the screen and a yellow arrow icon will appear on the top-right area of the screen when you select a level. When playing a stage, you will be unable to run back to previous areas of a level, so try not to miss anything on your first passthrough! ============================ Ending Credits Sound Effects ============================ At the end of the game, when the credits are scrolling, you can touch the letters with your stylus to hear various sound effects. Also, when you touch on the screen with your stylus, it will send a ripple effect across the screen. =========================== Flagpoles and Added Bonuses =========================== Just like the original Super Mario Brothers, every level ends when you jump on the flagpole at the end. You will gain points depending on how high on the pole you jumped towards (if you manage to land on the tip, you get a 1-Up). Also, depending on the time left when you hit the flagpole, fireworks may also take place in the background when you enter the fortress beyond the flagpole. Here is a list of what can happen at the end of the levels: Timer Effect ----- ------ 111 1 Firework, original SMB theme plays 222 2 Fireworks, original SMB theme plays 333 3 Fireworks, original SMB theme plays 444 4 Fireworks, original SMB theme plays x11, x22, x33 Toad House (Item) appears on the map x44, x55, x66 Toad House (Green) appears on the map x77, x88, x99 Toad House (Mega) appears on the map ==================== Infinite 1-Up Tricks ==================== There are a couple of interesting tricks that can be tried in order to obtain potentially unlimited 1-Ups. Said methods will be detailed below: 1. This method will require two indestructible blocks on the ground a fairly short distance from each other (several spaces wide), as well as a Lakitu throwing Spiny enemies at you. You will also need to find a Koopa Troopa and take its shell. Anyway, wait for Lakitu to toss several Spiny enemies in that area between the blocks, then toss the shell into the mix to rack up points. Allow the Lakitu to continue dropping Spinies into that area, and the shell will keep killing them, racking up more points and eventually 1-Ups. 2. This next method will require a pipe that spits out an endless supply of Goomba enemies. Wait for several Goombas to walk/fall out, then hold the dash button and start jumping on them one at a time (you hold dash to have some extra air time between landings). If you are doing this right, you should never touch the ground, continuously stomping the Goombas as they pour out, allowing yourself to gain a steady stream of 1-Ups. Also, to gain extra air in between Goombas, do this as Mini Mario. Ground pound the Goombas as Mini Mario, holding the jump button to gain extra air as you defeat it, and you should have extra air time for the next Goomba to come out. 3. In 7-5, just before the block formation above the pipe, there are two Bullet Bill cannon towers that rotate. Grab a Koopa Troopa shell from earlier in the level and toss it between those cannons, then stand on the blocks overhead. Then, just hang around as the 1-Ups rack up! 4. This trick was found in the original Super Mario Brothers, and can be done in this game as well. You need to find a stage where there are steps before the flagpole, and a Koopa Troopa walking down them (Stage 2-4 is a good example). Jump on the enemy to make it go into its shell, then bounce straight up on the left side of the shell. If done correctly, the shell will hit the step again and you'll bounce on it again, causing it to hit the step again. With this method, you can quickly rack up the extra lives in a minute! 5. This method may not be for "infinite" 1-Ups, but you can still get a considerable amount by using it. Go to Stage 4-1 and run to the right, where you will meet the first Koopa Troopa enemy. Now, if you were to hold the dash button and jump from enemy to enemy as you move to the right, ending at the midpoint flag, you will be able to net 11 1-Ups if done correctly. ===================== Luigi on Title Screen ===================== Here is an interesting easter egg to see Luigi on the title screen during the intro if you don't make a selection right away. Highlight the "Mario Vs. Luigi" option but don't press anything. If you wait for the intro scene above to play out, you will see Luigi walk out towards the end. This will not happen if you have any other option highlighted, and if you try to move the cursor during this, the scene will immediately change. ======================= Mini Mushroom Locations ======================= Here is a list of where you can find Mini Mushrooms (outside of Toad Houses), for those of you who haven't beaten the game yet: Stage 1-4: When you reach the point where you drop down to a lower area (before the Paratroopa), hit the far-right ? block to find it. Stage 2-Castle: In the second half of the stage, go right until you reach the pit with a giant spike ball and a rope hanging above. Swing from the rope to reach the ledge, then hit the right ? block. Stage 3-A: After you pass the midpoint flag, go right until you can go into the water again by the spiders. Under the water, hit the ? block to find the Mini Mushroom. Stage 7-A: After you pass the midpoint flag, hop up the pipes above you with the Squigglers coming out. Go up the upside-down pipe at the top, then go right (above you will be a tiny pipe you can wall jump to). If you go right, hit the ? block to get a Mini Mushroom. ============= Play as Luigi ============= To be able to play as Luigi in single player mode, first go to the file selection screen. Highlight the file you wish to open, then hold L + R before pressing A. If done correctly, you will now be able to play as Luigi. On an added note, if you press L + R while selecting a new file, in the opening scene, Luigi will be walking with Princess Peach instead of Mario. ================ Save at Any Time ================ If you beat the game once, you will have the option to save your game at any time. All you have to do is select it from the menu screen when you press Start while on the world map. =============== Save File Stars =============== When you complete the game, you can receive up to three stars next to your save file at the start of the game. You need to fulfill certain requirements in order to receive these stars, as listed below: 1: Beat the game once. 2: Unlock and complete all stages, and enter all Cannon areas. 3: Spend all the Star Coins (signs on world maps, BG Pattern Toad House), and find all secret exits. ======================= Toad House Item Success ======================= The following is a method of sorts, for when you want to actually receive the item you want from the Toad Houses. First, keep in mind that the order of items that appear on the block is: Mushroom -> Fire Flower -> Blue Shell -> Mini Mushroom With that said, stand under the box, but do not jump right away. Hit Start to pause the game, and catch a glimpse of what item it stopped at prior to the screen turning black. Suppose you want a Blue Shell; you'll want the item it stopped on to be a Fire Flower. To get the selected item successfully, quickly hit A to tap out of the pause screen, then press A a second time immediately. With a little bit of luck, you will most likely come out with the Blue Shell in hand! ================================ Touch Screen Background Patterns ================================ When you beat the game, if you revisit World 1, you will see a blue Toad's House there. This is the BG Pattern Toad House. Inside, you can buy up to 4 additional background patterns (for the background of your touch screen), for 20 Star Coins apiece. ===================== Unlimited Toad Houses ===================== After you beat all the levels in the game (secret ones included), you will see on the map that all of the Toad Houses you used will be restored. As an added perk, you can visit any of them an infinite amount of times to get more items and 1-Ups at any time! ================= Warp Zone Cannons ================= In some worlds, there are cannons you can access (usually through taking secret exits). When you enter the cannon area, there will be a large cannon in the area, and a world number written below it. If you want to warp, simply drop into the cannon and off you go! Here is a list of the known warp zones thus far: World 5 Warp #1: Take the secret exit from the World 1 Tower. World 5 Warp #2: Take the secret exit from Stage 2-A. World 6 Warp: Take the secret exit from the World 3 Ghost House. World 7 Warp: Take the secret exit from the World 4 Ghost House. World 8 Warp: Take the secret exit from the World 5 Ghost House. ***************************************************************************** | ||
| By: Rocker99(1054) | ||
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| How to unlock world 1 cannon | 68% | |
| Make sure you have a blue shell and enter the world 1 tower. when you get to the launching pipe with invisible coins above, go up (it dosent matter how) until you see a door. enter it, and go to the hole on the right. go to the rightuntil you see a red pipe(there will be blocks blocking your way, so break them.) the cannon will take you to world five. | ||
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| How to instantlly open a 1up house, or a red or orange mushrum house | 68% | |
| Simple! All you need to do is watch the clock. at the end of the game when you can see the flagpole don't jump on it wait until the 2 last numbers are the same for example the clock could say, 244, 099, 133, or 155. If the last 2 numbers are 11, 22, or 33 you will unlock a red mushroom house. If the last 2 numbers are 44, 55, or 66 you will unlock a 1ups (extra lives) house. Last if the last 2 numbers in your time are 77, 88, or 99 you will unlock a big orange mushroom house. If you do this correctly once you have gotten off the flag ploe a display of fire works will go off and a song will play. Hope it helps you! :-) :-} :-] | ||
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| Defeat last battle easy | 68% | |
| 2 defeat last battle easily get a mega Mario and when you get 2 browser use it ,jump on his head a few times and you should win. | ||
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| Star cheat | 67% | |
| In World1-1 go to the half mark and there will be 3 blocks go to the top of the middle block and jump. There will be an invincible star. | ||
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| How to go to world 4 and 7 | 67% | |
| Beat bowser and baby bowser on world 2 and 5 with micro mario by but slammimming them by pressing a then press down in the air. | ||
| By: kingskull(21) | ||
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| HOW TO GET TO THE PIPE AT WORLD 5. | 67% | |
| ON THE SECOND LEVEL GO TO THE SECOND LOG AND TRY TO JUMP ONTOP OF THE DIRT AND THIER IS GOING TO BE A PIPE AND GO IN IT AND THIER IS GOING TO BE A RED FLAG POLE. | ||
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| Cloud cheat | 67% | |
| First get on world 2 2nd mission.Then get to a high place then wait until a turtle with glasses shows up in a cloud then jump and land on the turtle then keep hitting A to fly . trust me there are more so be careful. | ||
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| Game completion differences | 67% | |
| You get to do this AFTER you beat the game: Save anywhere Get access to blue toad house on world 1 Stars near file (Max of three), this means 1 of the three requirements to completion. Here they are: New backgrounds completion of world eight All toad houses unlocked New gameplay backgrounds Get all of these just by defeating World eight! | ||
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| Special BG Patterns & Unlimited Toad House Items | 67% | |
| Special BG Patterns Beat the game once. Unlimited Toad-House Items Clear Every Level, including lettered bonus levels. | ||
| By: mariobro101(491) | ||
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| Alot of lives! | 67% | |
| To get a lot of lives follow these: 1.Play level one in world one a lot of times!Turn giant and run as fast as you can! 2.Each time you finish a level don't jump on the pole yet!Wait till the last two numbers on the timer are either 44,55, or 66.If timed correctly there will be a green mushroom house that appears at the start of the world!Go in it and get as much lives as possible! 3.Play any level that you know can give you a lot of lives! | ||
| By: CheatmasterML(504) | ||
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| Running flip | 67% | |
| This is not a cheat but its pretty cool just run as fast as you can and then jump you will flip in mid air | ||
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| Some Cool Hints! | 65% | |
| To play as Luigi [Mario's brother] hold down the L & R Buttons and select a profile.If you do it correctly you will hear a voice that says "Luigi".To find lots of 1up Mushrooms go to the first level in World One.When you find the Brick with the Big Mushroom in it hit the Brick to destroy it.Once the large Mushroom starts bouncing on the ground follow it untill it is about to fall off an edge.You will now be HUGE!Start destroying things as you walk to the Flag Pole.Destroy the Pole and five 1up Mushrooms will fall out of the Sky.Keep repeating this and you will have heaps of 1ups.BEWARE:If you don't do it fast enough you might shrink before you get to the Flag Pole. | ||
| By: spyroman(367) | ||
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| All Unlockables and Hints | 64% | |
| Unlimited Toad house Items: Clear every level and stage, including the hidden ones. Backgrounds Toad house: Beat the game. Return to world 1 and the first mushroom house will be blue. Enter it to buy special backgrounds for 20 Star coins. Play as Luigi: Go to the Mario Game and Hold down L and R. Now select a file. Luigi will say "Luigi." You can now play the game as him. Hints for 99 Lives: Hint 1: On world 7, level 5, about 3/4 of the way through, there will be 2 tall bullet bill towers. Throw a koopas shell inbetween them and wait for the 1-ups to rack up! Hint 2: Once you have unlocked the Unlimited Toad house items thing, use the same Green Mushroom house over and over again and you will get a whole lot of one ups. NOTE: THESE CHEATS WERE TESTED SUCCESSFULLY. | ||
| By: Rocker99(1054) | ||
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| Luigi Story | 64% | |
| When you start the game there is a little story with Mario and Peach walking and Bowser Jr. comes and runs off with Princess Peach.If you hold down the L & R controlls while selecting a file you will play as Luigi instead of Mario.If you select a new file and do the Luigi cheat in the story LUIGI will be walking with the Princess instead of Mario. Another Tip:If you wait on the Main Menu long enough the story will keep playing.Wait patientaly because sometimes in the story Luigi will come into the story and him and Mario will both run away from a Green Koopa Shell. | ||
| By: spyroman(367) | ||
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| Secret Chellenge Mode | 64% | |
| Pause the game at the world map, and press L, R, L, R, X, X , Y, Y, to make the chellenge even harder, enter the same code to discontinue secret chelenge mode. | ||
| By: Mrclean214(791) | ||
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| How to play as luigi | 64% | |
| In the screen where you choose el file instead of presing a to choose press L+R+A, its funy becous at the end peach kisses luigi instead of mario. | ||
| By: pokerater(55) | ||
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| Unlimited mushroom houses | 64% | |
| Beat all the courses in every world(does not matter using all toad houses in a world) then you get to use toad houses over and over again! IF YOU BUY A TOAD HOUSE IT WILL BECOME UNLIMITED! | ||
| By: mariobro101(491) | ||
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| Luigi play | 64% | |
| I can confirm that you do not have to finish the game to play as Luigi. You can simply press L & R at the same time | ||
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| Walkthrough: World 7-Castle | 63% | |
| In here, go right and hop onto the line of green blocks, and they will begin to move (another element from Super Mario World here). The blocks will act as your means of transport throughout this castle, so stay towards the front of it and be ready to jump to avoid any obstacles in the way. Go right and up the steps, then jump over the first electrical ball enemy. When the line of blocks turns downward, jump in the air to grab Star Coin #1. Follow the line of blocks to the left, jumping over the second electrical ball below you. Continue to the right with the blocks, as they pass over the spiked floors. Hit the ? block along the way to get an item. When you reach the Thwomps, trigger them to fall by getting close, then jump over them so you don't end up falling off back end of the blocks. Up ahead, you will hit the end of the line, so jump onto the regular platforms to reach the midpoint. Hit the next ? block to get another item, then hop onto the next set of green blocks. Follow them to the right, this time moving to avoid the spiked balls that rotate around the blocks they're connected to. When you are above Star Coin #2, drop down from above to grab it, then squat down on the block until the green blocks come back to the right. At that point, jump back onto the blocks and continue onward. Up ahead, watch out for the fire-shooting blocks (you can move around on the blocks to avoid them, but a couple of them you'll have to jump over). When you reach the far right, the blocks will stop moving before they fall into the pit below. Stand to the right and wait until the block you're on starts to fall. When that happens, jump to the right, grabbing Star Coin #3 on the way up. Then, land on the ledge and enter the boss's room. Out here, jump up the ledges and go right (if you want a hidden item, jump to the left ledge and hop around to find a hidden block). On the bridge, you will meet up with Lakithunder, who appears to be this world's boss. Lakithunder will float around high above, throwing Spiny balls at you, and every now and then will try and hit you from above with a lightning bolt. There are gaps at each end of the platform, so be careful not to fall into them as you avoid the attacks. Lakithunder will swoop down every now and then; when he does, jump on his head to score a hit. Do this three times to win the fight. Once the fight is over, grab the golden key and head on out to World 8! | ||
| By: Rocker99(1054) | ||
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| Cannons!!!!!!!!!!!!!!!!!!!! | 63% | |
| In some worlds, there are cannons you can access (usually through taking secret exits). When you enter the cannon area, there will be a large cannon in the area, and a world number written below it. If you want to warp, simply drop into the cannon and off you go! Here is a list of the known warp zones thus far: World 5 Warp #1: Take the secret exit from the World 1 Tower. World 5 Warp #2: Take the secret exit from Stage 2-A.(you need to take a secret exit from 2-3 to get this level) World 6 Warp: Take the secret exit from the World 3 Ghost House. World 7 Warp: Take the secret exit from the World 4 Ghost House. World 8 Warp: Take the secret exit from the World 5 Ghost House. | ||
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| How to be Luigi !!!!!!!!!!!!!!! | 63% | |
| Frist turn up the sound then press L+R after that press A.then you hear Luigi name you have him! | ||
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| Luigi | 63% | |
| Hold L + R then click your file | ||
| By: bmac32(14) | ||
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| Turn into luigi | 63% | |
| Hold L and R and choose a file.tha will turn you into luigi.if you do it right the you will hear luigi say luigi. | ||
| By: Shade85(16) | ||
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| Secret levels | 63% | |
| To get levels 4 and 7 beat the boss with mini Mario and you will fall in a mini hole and when you run bye the base of the sign it will flip to say level 4 or 7 | ||
| By: whatsthat(134) | ||
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| Mushroom houses at start of each world | 63% | |
| The mushroom houses at the start of each world (the point with an arrow at the start) differ determining on the time you get on a stage. If you get x11, x22, x33 on the timer, a Red Mushroom house appears, which generates items. If you get x44, x55, x66 on the timer, a Green Mushroom house appears, which is a 1up minigame. If you get x77, x88, x99 on the timer, a Orange Mushroom house appears, which lets you gain a Mega Mushroom into your inventory, thus overriding anything in it. | ||
| By: mariobro101(491) | ||
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| 99 1-ups | 63% | |
| Go to world 1-1. You will come to a mystery box(don't jump on it!) followed by a box pattern(brick box,mystery box,brick box,brick box,BRICK BOX). Jump on the last box(or BRICK BOX above)and jump up. There will be a vine. Clim up it and jump on the brick box. Go back and jump on the mystery box. Wait till the mega mushroom gets to the edge and get it and go to the end of the level. You will get 5 1-ups. Keep doing this intill you get.................99 1-UPS! | ||
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| How to play New Super Luigi Bros. | 63% | |
| Go to the main menu. CLick Mario game. Press and HOLD L and R. Select a file while holding. you may let go offthe buttons now | ||
| By: paytonmalloye(25) | ||
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| Cloud cheat | 63% | |
| Have a flower in storage and go to world 2 2nd level and go to the top brick , platform etc. and use the flower and fire to the turtle with goggles on a cloud then when he falls away the cloud is still there jump on it then control it to find the first star jump if you want to get off but if you stay to long the cloud would disappear and you might fall into your doom! hope it helps better than the computer who posted a cheat which didn't tell you enough details PLEASE VOTE GOOD pleeeeeeeeeeeeeease | ||
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| World 4 and 7 | 63% | |
| Beat world 2 boss as mini mario for world 4!Beat world 5 boss as mini mario for world 7! | ||
| By: CheatmasterML(504) | ||
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| Get a item back | 62% | |
| If you lose a item that you need return to the map and you will still have the item! | ||
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| Easy Way To Defeat Bosses! | 62% | |
| If you want to defeat castle bosses in a really easy way, it's simple. Just go to a Mega Mushroom Power House, and get one there. (It's always the same thing.) If you don't want to buy Mushroom Houses, just jump on a flagpole at the end of a level when the last two digits of the clock are 99, 88, or 77. Now that you have a Mega Mushroom, go to the castle you want. When it's time to defeat the boss, touch your Mega Mushroom in your storage and simply stomp all over him. With the bosses you have to kill with buttons, you have to jump DIRECTLY on him, then press the button. Especially helpful for the Final Castle. | ||
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| Toad House Item Success | 60% | |
| The following is a method of sorts, for when you want to actually receive the item you want from the Toad Houses. First, keep in mind that the order of items that appear on the block is: Mushroom -> Fire Flower -> Blue Shell -> Mini Mushroom With that said, stand under the box, but do not jump right away. Hit Start to pause the game, and catch a glimpse of what item it stopped at prior to the screen turning black. Suppose you want a Blue Shell; you'll want the item it stopped on to be a Fire Flower. To get the selected item successfully, quickly hit A to tap out of the pause screen, then press A a second time immediately. With a little bit of luck, you will most likely come out with the Blue Shell in hand! | ||
| By: Rocker99(1054) | ||
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| How to get to world 4 | 60% | |
| Beat the world 2 boss as mini mario. | ||
| By: platinumman25(214) | ||
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| Walkthrough: World 1-Castle | 60% | |
| The final stage in this and every world is the castle, where you will have to face a world boss. Anyway, start off by jumping to the right and walking across a tightrope of sorts. Avoid the fireball coming out of the lava at the other end, and jump to the next ledge. Go across another rope, then continue right across some rising and falling platforms. Further ahead is a rather lengthy segment of spiky ceilings which will slowly move downward to the floor before rising up again. If you are Shell Mario, you can get through this rather quickly. Halfway through the area with the spiked ceilings, you will reach a safe spot between ceilings with Star Coin #1 above you. When the spiked ceilings around you are down, wall jump to reach the coin. When the ceiling goes up, run to the right and you will have reached the halfway point. Go across a rope and hit the block above you to get an item. Up ahead is a Dry Bones on a low platform that moves up and down. If you wait a few moments, a much smaller block will rise to the right; jump to it and you will claim Star Coin #2. From here, jump to the rope above and continue right. Jump to the second rope and avoid the fireballs, then bounce upward to reach a hidden upside-down pipe (be careful as you run back and forth trying to double jump). In the hidden room above, collect Star Coin #3 before going back down again. From here, go right to the red door. In the final room, go right and you will face off with Bowser at the end. The battlefield is quite familiar as well, for those of you who have played the original Super Mario Bros. Bowser will slowly move towards you, jumping every now and then to spit a fireball in your direction. You can defeat Bowser in a few different ways here. You can run under him when he jumps, and hit the red switch to the right. Secondly, you can jump onto the platform above you and dash jump right over Bowser to hit the switch. If you want a more traditional fight, you can always use fireballs as Fire Mario. Regardless of how you do it, when you win the fight, you will go on to the second world, having completed World 1! | ||
| By: Rocker99(1054) | ||
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| Unlock Luigi | 60% | |
| Press L+R When You Choose A File. | ||
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| Having trouble defeating a boss? | 60% | |
| Easy!mega mushroom is the trick | ||
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| Infinite 1 ups with mini mario | 60% | |
| In any level where goomblas start spawning from pipes just ground pound on them when you are mini mario. Note: It is better if you wait for some goomblas to spawn first(3) and so you keep jumping and ground pounding from one to another. | ||
| By: will95(181) | ||
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| Secret Bit & Play As Luigi! | 60% | |
| Go on World 1 and go on the castle at the end, then on the bouncy ropes bouncy up high on everyone on them and on on one of them you will see a green tube, bouncy up to it and press the up arrow to go into it! To play as luigi go onto the main menu and press and hold L and R Then Click A then chose your file whils still holding L and R! you will now be playing as luigi! From Mozza AKA super mario brothers addict! | ||
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| Play luigi | 60% | |
| Select save game and hold l&r | ||
| By: krussell17(21) | ||
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| Luigi | 60% | |
| Hold down L and R and press A to select your file and you will here Luigi say his name and you will play as him | ||
| By: whatsthat(134) | ||
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| How to get luigi! | 60% | |
| Press down l & r and press the world your on still pressing l & r! | ||
| By: DOCTOR GAMER(4) | ||
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| Luigi Time! | 60% | |
| You can play as Luigi!First on the title screen choose Mario game.When you are choosing you're file hold L+R+A=LUIGI! But press A last!Then look at your player!It isn't Mario!It is Luigi! | ||
| By: CheatmasterML(504) | ||
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| How 2 get the thru last levels of world 7. | 59% | |
| On world 7-4, complete that level and that will take you to 7-5, complete that and that will take you to 7-6 complete that and that will take you back to 7-4 so find the secret exit on 7-6/7-5, if you took the secret exit on 7-6 that will take you to 7-7, complete that and that will take you to the blank spot next to the castle, if you took the secret exit on 7-5 that will take you to 7-A, complete that and that will also take you to the blank spot next to the castle. | ||
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| Be Luigi | 58% | |
| Press (L+R) While starting the game. | ||
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| Protection | 58% | |
| Become shell Mario. when a enemy (such as a goomba) approaches you, press down to go into your shell. The goomba touches it, and goes the other way, without hurting you! | ||
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| How to KILL dry bones | 56% | |
| If you're near lava with a dry bones/Big dry bones, step/ground pound on them when they're facing the lava. their head will fall in the lava and no matter how long you stay there they will never come back to life | ||
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| Walkthrough: World 6-Castle | 56% | |
| Starting off here, head to the right by jumping on the gray platforms when they move into range. When you reach the small platform with a Koopa Troopa on it, stomp it to get its shell, then stand at the right edge of the platform and throw the shell to the left, allowing you to get Star Coin #1 below. Go right by jumping between platforms a little more, avoiding the fireballs jumping from the lava, and you will see 2 gray platforms moving back and forth. Jump onto the top one, then drop to the lower one so you can grab Star Coin #2. From here, continue to the right and pass through the midpoint on solid ground. Hit the block up ahead to get an item, then wall jump to the upper platform. Go right and wait for the gray blocks to come together, then bounce from the Koopa Troopa onto the ceiling to the right. Up there, run all the way right and collect Star Coin #3 at the end. Now that you have all three coins in here, go back left and drop to the ledge, then go right between the gray blocks when they move apart. Run across the platform when the gray blocks move down, so that you don't get crushed by the spikes above. At the end, go into the door to reach the next room. In here, jump up the gray ledges, one at a time, as they stick out of the right wall. When you reach the top, go into the boss door to meet this world's boss. Outside, run to the right and you will be confronted by Monty Mole in a tank. The boss battle will then commence out here in the courtyard. Monty Mole pilots a tank, as you can see, which shoots Bullet Bills from its large turret. You can jump on them to eliminate them, which is not a problem. The boss itself will pop its head out of the top of the tank, and will toss a Bob-omb in your direction (jump to avoid it). To attack this boss, simply jump on its head when it pokes it out. When you hit him, the tank will go haywire, spinning around and randomly shooting Bullet Bills in random directions. When it calms down, a second (and then third) turret will be added to the tank. Repeat the same battle plan again, and hit Monty Mole 3 times to destroy the Monty Tank. Once you win this fight, run over to collect the golden key and you will be done here. Unless you select otherwise on the touch screen, you will now be headed to World 8 (unless of course you used a Cannon in a previous world, or beat the World 5 boss as Mini Mario to reach World 7). | ||
| By: Rocker99(1054) | ||
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| On world 2-4 go under the bridge. | 56% | |
| On world 2-4 at the desert after you pass all the pirannah plant's but not after the blue P button go under the water just don't go to far. (Next to the sand stairs)then go over until you see a pirannah plant coming in and out of a tube. Jump into the red tube and you will still be under the water. (Watch out for the fish!) You do not have to get all the coins. Then at the end you will see a red tube. Go up the red tube and you will appear on the bottom of the bridge. Run down to the other side and get the gold coin. After you get the gold coin go back down to the red tube jump and hit the yellow question mark button and a hill will pop up.(Watch out for the koopa kids!) Go back up and finish your game. hope this helps! | ||
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| World 3 how to unlock beech level | 56% | |
| On 3-2 on the moving mushroom NOTE near the end.where the orange red & green pipes are go up the green pipe .Then when you get there go right and go down the pipe. Jump onto all the mushroom and jump onto the red flag. HIP HIP HURRAY.By:rggjones | ||
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| Unlock | 54% | |
| Game Challenge: go to any world then go to pause screen enter this code in the exact order: L, R, L, R, X, X, Y, Y,. This allows you to play levels without scrolling back so anything you miss, you can't go back. | ||
| By: Cheat Engine(54) | ||
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| Power Ups in NSMB | 52% | |
| Original Items: Mushroom:Basic starting item. Makes Mario into super mario. Fire Flower: Basic Starting Item: Makes Mario, Super mario or mini mario into Fire Mario. New Items: Blue Koopa Shell: Makes mario into shell mario. When dashing, you will turn into a shell and kill all enemies in your path and will ricochet when you hit a wall, warp pipe or other ground obstacles. Mini Mushroom: A tiny mushroom that makes mario into mini mario. When mini, you can jump higher, float for a bit, run on water and even bounce off enemies. However, one hit to Mini Mario and your done for. Mega Mushroom: The opposite of the Mini Mushroom. Makes Mario into Mega Mario, almost 10 times his original size. You can destroy just about anything by simply running into it. NOTE: ALL ITEMS WERE TESTED AND SHOWN IN THE NSMB MANUAL. | ||
| By: Rocker99(1054) | ||
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| Walkthrough: World 3-Castle | 52% | |
| In the first area, there will be a series of giant spiked columns that come crashing down from the ceiling before retracting. Stay back and wait for the first column to go up, then jump across to the next safe ledge. Up ahead you will see Star Coin #1 in a small alcove below; when the spiked columns go up, drop down to get the coin, then stand there and wait for the column to come down and go up again. Continue to the right as you have been, then hit the block at the midpoint to get an item. Go right, being careful of the Whomps (when they fall, ground pound to defeat them). Climb the rope and keep going to the right for now. Hop across the donut blocks in the water, then jump onto the rope hanging from the ceiling. Swing to the left ledge and wall jump through the hole in the ceiling. Up there, go left and drop down to get Star Coin #2, which you passed up earlier. Now, go back to the right and swing from the second rope once again. Jump over the giant Whomp and jump across the donut blocks when the spiked column goes back into the water. On the next platform, hit the block to get an item, then wait for the passage ahead to clear up before dashing/jumping through it. It is possible to clear the entire path if you run and jump straight through without making mistakes. When you make it to the end, you will see the red boss door. Don't enter it at first, instead wait for the spiked column to the right to go back upward. Then, slide under the wall and swim against the left wall until the column goes down and up again. As it goes up, jump to the upper ledge and then onto the high ledge with Star Coin #3 on it. When it's safe to leave, go back down and left, and enter the boss's door. In here, jump over the water pit and go right to face the giant Cheep Cheep boss, Cheepskipper. The large fish, as well as 3 regular-sized Cheep Cheeps will be swimming around below, periodically jumping out to hit you. The battle plan here is to move around and wait for the giant Cheep Cheep to jump out, then you have to jump on its head to cause damage. Do this 3 times to win the fight. With the fight over, collect the golden boss key and you will be on your way to World 5 (or you can select World 4 on the touch screen if you unlocked it)! | ||
| By: Rocker99(1054) | ||
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| New super mario bros. | 50% | |
| Hold L and R then select mario game and now chose your file to turn into Luigi. | ||
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| Level 8 Castle 1 easier way to beat Bone Browser | 50% | |
| When you start this level make sure you have a mega mushroom in your reserve power up spot, once you make it to the boss room go all the way right until you come to the red platform, get on the red platform but dont take any steps then use your mega mushroom, and take a couple of steps forward, when bone browser appears just jump on him once and he will be dead, now just jump on the red button and you are done! | ||
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| How To get to world 7 and 4 | 50% | |
| What you have to do is fined a little tiny mushroom and go to 5 or 2 worlds and go to the big cassles and beat the guys but where you have to find the little tiny mushroom is go to world 1-4 and you will find a mushroom. | ||
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| How to get 1ups without paying star coins | 50% | |
| Go to world 1-1 and hit the mega mushroom block grab it when it 's near the cliff. Keep on going thru blocks and the flag. You get 5 lives when you stomp the flag and complete the level. Continue doing this until your lives get fat. | ||
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| Unlock world 4 | 50% | |
| Beat the boss in world 6 castle as mini mini mario | ||
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| SHORCUT TO THE CASTLE !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! | 50% | |
| Ok,firt things firt ,once your in world 2,when your playing level 3,when your almost at the end,there will be two pipes top one , bottom one go to the bottom then finish the game.After that, you will return to the map,then you will see a shorcut level that looks like a level, but is not.play that level,and you will end up on the CASTLE !...... | ||
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| Ultimate Boss Kill | 50% | |
| To do a ultimate boss kill you need to first go into a orange mushroom house then get a giant mushroom then when you get to a boss,UNLEASH THE POWER OF THE GIANT(activate the giant mushroom)!Then all you need to do while you still are in giant form either kick(run into)or jump on the boss.Don't waist the giant! | ||
| By: CheatmasterML(504) | ||
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| Unlock Worlds | 50% | |
| World 4 Defeat the boss in the last castle of World 2 as Mini Mario World 7 Defeat the boss in the last castle of World 5 as Mini Mario | ||
| By: mariobro101(491) | ||
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| Save Anywhere | 50% | |
| To save your game anywhere on the map screen, beat the final castle in World 8. When you restart, you will have a star next to your save and you'll get the "Save" option added to your menu in the map screen. | ||
| By: mariobro101(491) | ||
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| Walk on air glitch | 50% | |
| On world 4, last level (BEFORE CASTLE 2) go to that lapras like thing and jump on its eye (oh yeah, you need to be big mario) and stay there until that group of idiots coming out of the pipes and wait 40 seconds, then dash then jump! | ||
| By: mario7277(7) | ||
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