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| hidden gesture- wiper | 100% | |
| You can only do this gesture in the sketch book mode. To perform this gesture, draw all around the edge of the screen and it will be a window wiper. | ||
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| Hidden Gesture: Rain Cloud | 100% | |
| You can only do this gesture in the sketch book mode, which you can access in the Gallery. To perform this gesture, you need to draw a cloud. Just draw a circle using a series of "curly" motions. If you succeeded the lines that you scribbled will turn dark blue, and rain will start to pour out of the figure. | ||
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| Easter Eggs | 100% | |
| Draw a Ghost on Sketch Mode If you draw a larget steep arch then when you are at the bottom connect the 2 points w/ what look like McDonalds arches. It is a primitive ghost but the system does recognise it. | ||
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| Hidden Gesture: Treble Clef | 100% | |
| In the Sketchbook found in Gallery Menu, you can draw a treble clef, which will turn red and chime. This gesture can only be done in the sketchbook. Contributed By: digimaxShoot Arrows At Pac-Man After you complete chapter 4 and learn how to draw the arrow gesture, you can fire arrows at pac-man in the sketchbook. Simply draw the arrow facing at pac-man and fire. When it goes past him, he'll lean back a little and scream "wa wa wa." | ||
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| How to unlock book 2 | 100% | |
| Book 2 is an extra set of 12 chapters. These chapters are much harder UnlockableHow to Unlock Book 2Win the game | ||
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| Hidden gesture: Pogo Stick | 100% | |
| draw the letter P and it will bounce of screen like a pogo stick | ||
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| Hidden Gesture: Snake | 100% | |
| In the Sketchbook found in Gallery Menu, you can draw a snake, which will turn green and move across the screen. To do this, draw lines that look like "M" and "W" (actually more like MW), in a continuous motion from the left side to the right. This gesture can only be done in the sketchbook. Hidden Gesture: Square In Sketch mode, if you draw a square, it registers. You can only do this in Sketch Mode. | ||
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| Hidden Gesture: Bonus Cherry | 100% | |
| In the Sketchbook found in the Gallery mode, if you draw a pair of cherries begining with a circle, it will turn red and make the bonus fruit sound. | ||
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| Hidden Gesture: Butterfly | 100% | |
| You can only do this gesture in the sketch book mode. To perform this gesture, you draw an 8 on its side, also known as an infinity sign. If you perform this correctly, the "butterfly" will flutter around the screen. | ||
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| Gestures | 100% | |
| There are 2 other gestures besides Pac-Man you unlock in levels that will be used later in the game. UnlockableHow to Unlock ArrowClear Chapter 4 BombClear Chapter 8 | ||
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| Unlockables | 100% | |
| Bonus Cards UnlockableHow to Unlock Card # 01Beat Chapter 1 in Book I with a B rating or better. Card # 02Beat Chapter 1 in Book I with an A rating or better. Card # 03Beat Chapter 3 in Book I with an A rating or better. Card # 04Beat Chapter 5 in Book I with an A rating or better. Card # 05Beat Chapter 10 in Book I with a B rating or better. Card # 06Beat Chapter 3 in Book II with an A rating or better. Card # 07Beat Chapter 5 in Book II with an A rating or better. Card # 08Beat Chapter 11 in Book II with an A rating or better. Card # 09Beat Chapter 7 in Book I with an A rating or better. Card # 10Beat Chapter 2 in Book II with an A rating or better. Card # 11Beat Chapter 6 in Book I with a B rating or better. Card # 12Beat Chapter 9 in Book I with an A rating or better. Card # 13Beat Chapter 11 in Book I with an A rating or better. Card # 14Beat Chapter 2 in Book I with a B rating or better. Card # 15Beat Chapter 3 in Book I with a B rating or better. Card # 16Beat Chapter 4 in Book I with a B rating or better. Card # 17Beat Chapter 12 in Book I with a B rating or better. Card # 18Beat Chapter 7 in Book II with an A rating or better. Card # 19Beat Chapter 11 in Book I with a B rating or better. Card # 20Beat Chapter 7 in Book I with a B rating or better. Card # 21Beat Chapter 5 in Book I with a B rating or better. Card # 22Beat Chapter 8 in Book I with a B rating or better. Card # 23Beat Chapter 9 in Book I with a B rating or better. Card # 24Beat Chapter 1 in Book II with an A rating or better. Card # 25Beat Chapter 4 in Book II with an A rating or better. Card # 26Beat Chapter 9 in Book II with an A rating or better. Card # 27Beat Chapter 6 in Book II with an A rating or better. Card # 28Beat Chapter 8 in Book II with an A rating or better. Card # 29Beat Chapter 10 in Book II with an A rating or better. Card # 30Beat Chapter 12 in Book II with an A rating or better. Card # 31Beat Chapter 2 in Book I with an A rating or better. Card # 32Beat Chapter 6 in Book I with an A rating or better. Card # 33Beat Chapter 10 in Book I with an A rating or better. Card # 34Beat Chapter 4 in Book I with an A rating or better. Card # 35Beat Chapter 8 in Book I with an A rating or better. Card # 36Beat Chapter 12 in Book I with an A rating or better. Card # 37Get 6 S ranks in Book I. Card # 38Get 9 S ranks in Book II. Card # 39Get 12 S ranks in Book I. Card # 40Get 12 S ranks in Book II. | ||
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In "Pac-Pix," Namco's iconic hero finds himself facing off against his perennial foes - the Ghosts. With the aid of mysterious "Ghost Ink," a mischievous wizard has drawn meddling Ghosts from thin air. Armed with only his mighty Magic Pen, Pac-Man rushed to defeat the Ghosts and to lock them into a book. But in the process of turning them back into Ghost Ink, our hero finds himself trapped inside. Now, using the DS stylus, players must resume Pac-Man's quest by drawing him into life and directing his movements on the lower screen of the Nintendo DS.