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Super Mario 64 guide NDS Cheats
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Cheats for Super Mario 64 guide NDS


Verified Cheats: 49
Submitted Cheats: 2

Below you will find cheats for Super Mario 64 guide. There are two main sections. The first cheat section is for verified cheats or those that have been rated high. The second sections are new cheats that have been submitted but have not received enough votes. Please have a look and do not forget to vote!
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Super Mario 64 guide NDS Cheat List

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Here is Cheat Masters's cheats and cheat codes for Super Mario 64 guide. At this site, we try to provide you with the latest and most popular cheat codes, hints and tips for Super Mario 64 guide. Whatever cheats you're looking for, it can all be found here. New cheats are added frequently for NDS .


1-Up Mushrooms*Super Mario 64 guide*

When you get a power-up mushroom (that makes your character bigger), start
plowing down enemies, signs, etc. A number will appear after every object
you hit. After the number "8" appears, you will earn a 1-Up for each enemy
hit. Additionally, when you enter the castle, go to your right. There will
be a door with a "3" on it. Enter it. There will be a painting with
bubbles inside. Go to your left. There will be a raised box up in the
wall. Jump inside and there should be a 1-Up Mushroom.


Alternate roof-Super Mario 64 guide

In versus mode when you get a Luigi, Yoshi, or Mario cap and get onto the
roof, the friction is different, and there are no 1-Ups or the "?" box.


Blast away the wall in Whomps Forest

Go to the canon located near the water. Go in, and if you move the canon
to the correct place, you will see 2 walls. Aim the canon to one wall.
Aim it to the tip/corner of the wall. When you press A, you will see that
you have chipped a piece of the wall. Chip the other wall in the same
place and a Star will appear.


Character power-ups*Super Mario 64 guide*

Luigi
Flower: Makes Luigi invincible to most things. He can go through screens
and other objects.
*** Luigi can run on water for a short time. Also, if you jump and
hold it, he kicks his feet fast and falls slower. If you try to do a
triple jump with Luigi it can be more difficult -- if you hold it for
about one second, he kicks and you will not be able to finish the triple
jump.
Mario
Feather: Jump 3 times to make Mario fly.
Flower: Make mario inflate and float slowly; handles easier than the
feather.
*** Mario is just the basic character with no special abilities.
Wario
Flower: Metal Wario; he is invincible and can stay underwater.
*** Wario is the slowest character. He also lacks jumping skills, but
he is the best at Ground Pounds. He can break black bricks.
Yoshi
Flower: Makes Yoshi's mouth full of flame and can breath fire. If you
ever see fire, such as in the basement, you can eat it and can spit fire
once.
*** Jump and hold it for about a second. Yoshi will with kick his feet
(faster than Luigi) and hover for about 2 seconds.




Classic Mario game reference(Super Mario 64 guide)

When the game starts, go to the rec room. You will hear the level
selection screen music from Super Mario Bros. 3.


Drain water under bridge and Star

After getting Wario, go to the basement type place. Go though one of the
doors with no star on it. You will reach a sign that says something about
the 2 pillars in front of you. Ground Pound both of them, and the water
will sink. After that, go outside close to under the bridge. There will be
a one of those black brink type things -- make sure you have Wario. Now,
ground pound it. You must collect all the red coins to get the Star in
that secret spot.


Drawing controlsSuper Mario 64 guide

Thicker lines: To make your picture's lines thicker, press Up.
Thinner lines: To make your picture's lines thinner, press Down.
Erasing: To erase what you drew, press Left. To put it back, press
Right.
Stretch: Press Left or Right to spin the image(s) to the left or right
in a cyclone type pattern. If you press Down, the image stretches apart.
If you press Up, the images will come together.
Grabbing your drawing: You can use the touchpad to play and animate the
drawing.
Keeping picture still: If your picture starts moving around strangely,
press L or R to snap back in place.
Reviving: If you accidentally press the pencil and want the same one
back, just click the glove. Your picture is drawn back.
Switching: You can switch the image in the background by clicking on the
Yoshi square on the other side. This also applies by clicking on the
Mario square for the other side.


Drawing-Super Mario 64 guide

When the game starts and Mario's head appears, touch him. The screen will
draw Mario. To draw your own picture, touch the pencil on the
bottom-right. You have a paint meter at the bottom. This determines how
much more you can draw before it automatically makes it into an object.
Additionally, if you cannot figure out what to draw, press R or L before
you start drawing. A faded image of Mario will appear. The same happens
for Yoshi if he was on the screen that was touched at the start.
From the Title Screen, press B to take a still picture of Mario for you to
trace. Also, when you are drawing on "Touch Draw", press Up or X to bold,
Down or B to un-bold, Left or Y to delete, and Right or A to undelete.
In order to free draw Yoshi or Mario in any position desired, start the
game and hold Start + Select. When you have Mario looking around the
screen, press B. This will copy the face, and you can now free draw Mario
and Yoshi in your desired position.
At the main screen, press B for tracing. You can also touch Mario or Yoshi
at the touch screen then press L or R to also enter tracing mode.
Alternate Mario or Yoshi introduction drawings
At the 1st time on the start up screen, you will see Mario:
Touch Mario the 1st time for a front portrait.
Touch Yoshi the 1st time for a side portrait.
Touch Mario a 2nd time for a side portrait.
Touch Yoshi a 2nd time for a side portrait with a heart.
Touch Mario a 3rd time for a side portrait of Luigi with an "!".
Touch Yoshi a 3rd time for a side portrait with a star.
It then cycles again.
At the introduction screen, touch the floating power star when it drops
down to the touch screen. The game will draw the characters' pictures
differently. For example, if you do it for Yoshi, a heart or a star will
appear by his drawn head. As for Mario, his head is drawn at a different
angle, or Luigi's head is drawn instead.


Ducking: Press R to duck, crouch, or get down.

Ledge Grabbing: When you grab a ledge quickly press B to get up or R to
descend.

Tree Climbing: When climbing on a tree, hold Y to accelerate up. When at
the top of the tree, do not move then press Up. You will do a hand stand
on top of the tree. Press B to go flying high into the air. *** This
is useful for places that you cannot reacy by foot.
Power Dunk: When in mid-air at almost any time, press R. Mario will stop
in mid-air for a full second, curl up, then descend at a good speed
directly downward. This is useful for boxes that need smashing.
Crawling: Hold R and press in any direction to crawl. Crawling works
best in small narrow spaces where it is easy to fall.
Super Backflip Somersault: Hold R and make sure you are crouching, then
jump. You can maneuver slightly while in the air.
Super Hop: Long jump when needed to get to the other side of a gap. Run
or jog, then hold R and jump.
Wall Jumping: Jump on a wall at a certain angle. Mario will slide down
the wall. Press B to jump very high off of the wall.
Breakdance Sweep Kick: Remain still, then hold R and press A. Mario will
sweep his feet around, then get back in crouching position.


Easy lives in Hazy MazeSuper Mario 64 guide

Go to the part with the poisonous gas maze. Get to the section aboveground
that has 2 gopher holes on it. Near that area should be a breakable box
with a Super Mushroom inside. Get the Super Mushroom and run to the 2
gopher holes. Walk over the holes, killing the alternating gophers back
and forth until the mushroom wears off. It is possible to get 40 lives
this way. *** This works best with Wario.
Extra life on Princess' Secret Slide
If you get the 1st 1-Up mushroom, there is a 2nd 1-Up behind the Star
Box's platform.




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