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| Coatless Vergil | 100% | |
| Finish Vergil Story mode on the Easy difficulty setting to unlock Coatless Vergil. | ||
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| Mundus reference | 100% | |
| Description: Finish the game and get the Vergil ending, where he falls down in the pool of blood. There will be 3 round and red electric orbs that he says he could defeat if his father did it. This is most likely Mundus, the last Boss from the 1st game, because Vergil obviously loses and succumbs to Mundus' power. | ||
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| Devil May Cry | 100% | |
| Devil May Cry 3 Special Eeditor Bloody Palace mode: Successfully complete the game under any difficulty setting. Dante Must Die Mode: Successfully complete the game as Dante or Vergil under the hard difficulty setting. Super Dante: Successfully complete the game under the Dante Must Die difficulty setting to unlock Super Dante as a character. He has an unlimited Devil Trigger. Vergil story mode: Successfully complete the game under any difficulty setting. Easy difficulty: Intentionally fail a mission under the normal difficulty setting three to five times. A message will appear, stating that you have unlocked the easy difficulty level. Alternately, successfully complete the game under the normal difficulty setting. Hard difficulty: Successfully complete the game under the normal difficulty setting. Very hard difficulty: Successfully complete the game under the hard difficulty setting. Super Vergil: Successfully complete Bloody Palace mode to unlock Super Vergil as a character. He has an unlimited Devil Trigger. Coatless Vergil: Complete Vergil story mode under the easy difficulty setting. Sparda Costume (Vergil): Successfully complete the game as Vergil under the hard difficulty setting to unlock a costume to make him appear as Sparda from the original Devil May Cry. Alternate ending sequence: Defeat at least 100 opponents as Dante during the ending credits. Mundus reference: Complete the game and get the Vergil ending, where he falls down in the pool of blood. There will be three round and red electric orbs that he says he could defeat if his father did it. This is most likely Mundus, the last Boss from the first game, because Vergil obviously loses and succumbs to Mundus' power. | ||
| NEW Cheat Please Vote !! | ||
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| Cheat mode | 98% | |
| *** This code requires a game pad. At the beginning menu, hold Button 5 + Button 6 + Button 7 + Button 8 + D-pad Up/Left + Left Analog-stick Down/Right until "Devil May Cry" is spoken to unlock all bonus modes, alternate costumes/outfits, and gallery entries. | ||
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| Dante Must Die & Vergil Must Die modes | 98% | |
| How to unlock: Must Die difficulty setting for that character you have to win the game with Dante or Vergil on the Very Hard difficulty mode. | ||
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| Super Vergil | 98% | |
| How to unlock: Finish Bloody Palace mode to unlock Super Vergil. He has an unlimited Devil Trigger. | ||
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| Super Dante | 98% | |
| How to unlock: Finish the game on the Dante Must Die difficulty setting to unlock Super Dante. He has an unlimited Devil Trigger. | ||
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| Mission Number references | 98% | |
| During the introduction sequences to every mission, a number that corresponds to that mission can be found: Mission 1: A big "1" on the pizza box. Mission 2: A "2" on a billboard near the outside of Dante's shop. Mission 3: Three enemies are burned by Lady's motorcycle and fall to make a "3". Mission 4: There is a banner near where Vergil and Arkham are standing in the shape of a "4". Mission 5: A bloodgoyle gets hit into a wall. The blood remaining on the wall is in the shape of a "5". Mission 6: Lady blasts a rocket into the ground and the mark on the ground forms a "6". Mission 7: After Lady shoots Dante in the head, he smears the blood on the wall. The blood runs into the shape of a "7". Mission 8: When Dante gets up, goes near the pillar, and is about to jump off, you can see a faint shape of an "8" in the moon behind him. Mission 9: One of Lady's spent shells falls on the ground. A "9" is on the bottom of the bullet. Mission 10: When Vergil stabs Arkham the blood spatters Arkham's book in the form of a "10". Mission 11: When Arkham disappears from where he was stabbed, the smeared blood leaves an "11" behind. Mission 12: After Dante grabs the Haywire Neo-Generator, Jester escapes on something shaped like a "12". Mission 13: Immediately after Vergil cuts his hand to make a sacrifice, the camera angle changes. While the angle is turning you can see a "13" carved into a pillar. Mission 14: At the end of the intermission sequence, it shows an angle aiming down into the pit where Vergil fell. On the wall of the crevice is a carved "14". Mission 15: Awhile after the intermission sequence starts, the camera will face a door with 3 symbols on it. Just to the right of it is a dried up plant. The branches are shaped into the number "15". Mission 16: A little while after Dante starts changing between normal and demon forms he will take out his guns and shoot them at the same time. If you can spot it, the flash of the 2 gunshots makes "16". You must watch extremely carefully. Mission 17: After Arkham pulls the force edge from the stone, the rocks shift around. In the bottom left of the screen will be 2 rock pillars next to each other; they form a "17". Mission 18: As Dante is rising up the portal to the demon world, a single newspaper flies around the bottom right corner of the screen with an "18" on it. Mission 19: The camera will start to turn at the beginning of the intermission sequence. As it is turning, there is a bookshelf. There is an area with books missing in the shape of a "19". Mission 20: After Lady shoots her father and starts crying in the background, the mist forms the number "20". | ||
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| Continue where you last left off | 98% | |
| Select "Gold" before you start a new game. | ||
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| Alternate Ending | 98% | |
| Kill at least 100 opponents with Dante during the ending credits. | ||
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| Gallery items unlockables | 98% | ||||||||||||||||||||||||||||||||||||
| Description: Finish the game on Easy mode or higher. Complete the listed task to unlock the listed item in the Gallery:
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| Corrupt Vergil | 98% | |
| Finish Vergil Story mode on the Hard difficulty setting to unlock Corrupt Vergil. | ||
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| Super Corrupt Vergil | 98% | |
| Finish Vergil Story mode on the Vergil Must Die difficulty setting to unlock Super Corrupt Vergil. | ||
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| Bloody Palace mode | 98% | |
| Finish the game on any difficulty setting to unlock Bloody Palace mode. | ||
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| Clear Bonus Art | 98% | |
| Finish Vergil Story mode on any difficulty setting to unlock the Clear Bonus Art. | ||
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| Prologue Vergil 1 & 2 | 98% | |
| Finish Vergil Story mode on any difficulty setting to unlock the Prologue Vergil 1 & 2. | ||
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| Easy mode | 98% | |
| Description: Intentionally fail a mission on the Normal difficulty setting 3 to five times. A message will appear, stating that you have unlocked the Easy difficulty level. Alternatively, successfully win the game on the Normal difficulty setting. | ||
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| Very Hard mode | 98% | |
| How to unlock: Finish the game on the Hard difficulty setting to unlock the Very Hard difficulty setting. | ||
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| Hard mode | 98% | |
| Finish the game on the Normal difficulty setting to unlock the Hard difficulty setting. | ||
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| Vergil Story mode unlock | 96% | |
| How to unlock: win the game on any difficulty setting. | ||
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| Unlock all Devil Arms | 55% | |
| Press john raven at the title screen | ||
| By: phoenixboy(438) | ||
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| "Unlock Vergil" | 38% | |
| Finish the game once. | ||
| By: phoenixboy(438) | ||
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| How To Get Lot OF Orbs With Some Blood-Goyles | 25% | |
| First Keep Hitting Them With Any Devil Arms (Rebellion Will Do Fine) But Before You Do This You Must Have The Kalina Ann Gun OR Spiral Gun But Be A Gun Slinger With Both Guns...Keep Hitting The Blood-Goyles How Many You Want If There Many Enough For You Use The Spiral's TrickShot Or The Kalina Ann's Multi Rocket Shot The When They Turn To Stone Keep Hitting Them With Any Devil Arms You Can Use BeoWolf's Volcano Attack Or Nevan's Batrift When They Turn Back To There Blood-Goyle Form (Usuall Form) Then Repeat The First Step Then You Will Have 1000-9000 Red Orbs When You're Lack Of Red Orbs. | ||
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