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| Level up code | 100% | |
| Press ''~'' without the ''''. Next type DebugMode 1 and then type dm_givelevel #. # denoting the level you want. You can type DebugMode 0 to turn off the debug mode. The above code is useful if you inadvertantly render your character illegal when you alter some other stats of your character. | ||
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| Cheat Codes | 100% | |
| *** This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "nwn.ini" file in the game folder. Add the following line under the "Game Options" section: Debug Mode=1 Then while playing a game, press ~ and type "DebugMode 1" (case sensitive) to enable cheat mode. Now, press ~ again and press [Tab] to view the debug commands. Press [Tab] to scroll through the commands. Enter one of the following case-sensitive codes to activate the listed cheat function. If you entered the code correctly, the message "Success" will appear. If the message "Entered Target Mode" appears, click on the desired character to apply the cheat. *** If you alter your character, load the "nwnplayer.ini" file in the game folder and set the following lines in order to continue past the module you are currently on: Single Player Enforce Legal Characters=0 Single Player ItemLevelRestrictions=0 | ||
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| RESULT - CHEAT CODE | 100% | |
| Invincibility - dm_god Set Charisma attribute - SetCHA [number] Set Strength attribute - SetSTR [number] Set Intelligence attribute - SetINT [number] Set Wisdom attribute - SetWIS [number] Set Constitution attribute - SetCON [number] Get listed amount of gold - dm_givegold [number] Get listed amount of experience points - GiveXP [number] Raise listed number of levels - GetLevel [number] Set character's fortitude save modifier - ModSaveFort Set character's reflex save modifier - ModSaveReflex Set character's will save modifier - ModSaveWill Set character's spell resistance modifier - ModSpellResistance [number] Set character's age - SetAge [number] Set character's base attack - SetAttackBase [number] Change character's race (human, elf, etc.)1 - SetAppearance [race] | ||
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| nwnplayer.ini modification | 100% | |
| If you modify any value using the console your character becomes "invalid" for the next chapter (e.g. from the Prelude out the stables into Chapter 1). To fix this, replace 1 with 0 in the following setting in your nwnplayer.ini file: "Single Player Enforce Legal Characters=1" | ||
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| Item Level Restrictions | 100% | |
| Ok, this is simple. Open nwnplayer.ini file with Notepad, and change the 1 to a 0 in the following line: "Single Player ItemLevelRestrictions=1" Now, even though items will still show a level requirment for usage you will be able to equip them. Makes the game play the way D&D was meant to be (this ain't no mud folks). | ||
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| Easy gold | 100% | |
| At the start of the game when you reach the tutorial with the 1st shopkeeper, buy from him, and purchase the Paladin Tunic. The price of the tunic should be 0 gold and the selling price will be 1 gold. You can keep buying and selling it as long as desired. *** This was done with version 1.18.6718, using a Monk. | ||
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| Game Settings | 100% | |
| To use a command line action, you can bring up the console using the tilde key. You can also enter console commands into the chat widow by prefacing them with a double pound "##". ModAge # ModAttackBase # ModSave ModSTR # ModDEX # ModCON # ModINT # ModWIS # ModCHA # ModSaveFort ModSaveReflex ModSaveWill ModSpellResistance # SetAge # SetAttackBase # SetSave SetSpellResistance # GiveXP # GiveLevel # runscript NAME GetVarInt GetVarFloat GetVarString GetVarObject GetVarVector SetVarInt SetVarFloat SetVarString SetVarObject SetVarVector GetVarModInt GetVarModFloat GetVarModString GetVarModObject GetVarModVector SetVarModInt SetVarModFloat SetVarModString SetVarModObject SetVarModVector SetAppearance These appearance codes are to be used with the SetAppearance and dm_setrace commands. There are currently 298 known appearances. RACE CODES: "Dwarf" - Dwarf "Elf" - Elf "Gnome" - Gnome "Halfling" - Hafling "Half-Elf" - Half-Elf "Half-Orc" - Half-Orc "Human" - Human NUMBER CODES: 1-6 - Mods on your character 007 - DOES NOT WORK 008 - Badger 1 009 - Badger 2 010 - Bat 011 - Battle Horror 012 - Bear 1 013 - Bear 2 014 - Bear 3 015 - Bear 4 016 - DOES NOT WORK 017 - Beetle 1 018 - Beetle 2 019 - Beetle 3 020 - Beetle 4 021 - Boar 1 022 - Boar 2 023 - Bodak 024 - Bone Golem 025 - Bugbear 1 026 - Bugbear 2 027 - Bugbear 3 028 - Bugbear 4 029 - Bugbear 5 030 - Bugbear 6 031 - Chicken 032 - DOES NOT WORK 033 - DOES NOT WORK 034 - Cow 035 - Deer 036 - Skeletal Devourer 037 - Deer2 038 - Balor 039 - Skeleton 1 040 - Doom Knight 041 - Dragon 1 042 - Dragon 2 043 - Dragon 3 044 - Dragon 4 045 - Dragon 5 046 - Dragon 6 047 - Dragon 7 048 - Dragon 8 049 - Dragon 9 050 - Dragon 10 051 - Elemental (Fire) 052 - Elemental (Air) 053 - Elemental (Air) 054 - Devourer 055 - Pixie 056 - Elemental (Earth) 057 - Elemental (Earth) 058 - Mummy 1 059 - Mummy 2 060 - Elemental (Fire) 061 - Elemental (Fire) 062 - Skeleton 1 063 - Skeleton 2 064 - Shadow 065 - DOES NOT WORK 066 - DOES NOT WORK 067 - DOES NOT WORK 068 - Elemental (Water) 069 - Elemental (Water) 070 - Skeleton 3 071 - Skeleton 4 072 - Ettin 073 - Gargoyle 074 - Ghoul 1 075 - DOES NOT WORK 076 - Ghoul 2 077 - Ghoul 3 078 - Hill Giant 079 - Hill Giant 2 080 - Fire Giant 081 - Frost Giant 082 - Goblin 1 083 - Goblin 2 084 - Goblin 3 085 - Goblin 4 086 - Goblin 5 087 - Goblin 6 088 - Golem (Flesh) 089 - Golem (Iron) 090 - Golem (Shield) 091 - Golem (Clay) 092 - Golem (Rock) 093 - Leopard 094 - Crag Cat 095 - Dire Tiger 096 - Krenshar 097 - Cougar 098 - Jaguar 099 - Werecat 100 - Helmed Horror 101 - Vrok 102 - Hooked Horror 103 - Wisp 104 - Mephit 1 105 - Mephit 2 106 - Mephit 3 107 - Mephit 4 108 - Mephit 5 109 - Mephit 6 110 - Mephit 7 111 - Mephit 8 112 - Mephit 9 113 - Mephit 10 114 - Mephit 11 115 - Mephit 12 116 - Wisp 2 117 - Intelect Devourer 118 - DOES NOT WORK 119 - Minogon 120 - Minotaur 1 121 - Minotaur 2 122 - Minotaur 3 123 - Mohrg 124 - Mummy 3 125 - Mummy 4 126 - Nymph 127 - Ogre 1 128 - Ogre 2 129 - Ogre 3 130 - Ogre 4 131 - Ogre 5 132 - Ogre 6 133 - Ogre 7 134 - Ogre 8 135 - Ogre 9 136 - Orc 1 137 - Orc 2 138 - Orc 3 139 - Orc 4 140 - Orc 5 141 - Orc 6 142 - OX 143 - DOES NOT WORK 144 - Falcon 145 - Raven 146 - Shadow 1 147 - Shadow 2 148 - Skeleton 5 149 - DOES NOT WORK 150 - Skeleton 6 151 - Slaad 1 152 - Slaad 2 153 - Slaad 3 154 - Slaad 4 155 - Slaad 5 156 - Shadow 3 157 - Spider 1 158 - Spider 2 159 - Spider 3 160 - Spider 4 161 - Spider 5 162 - Spider 6 163 - Succubus 164 - Troll 1 165 - Troll 2 166 - Ettercap 167 - Troll 3 168 - Umber Hulk 169 - DOES NOT WORK 170 - Wererat 171 - Werewolf 172 - Vampire 173 - DOES NOT WORK 174 - Dog 1 175 - Dog 2 176 - Dog 3 177 - Dog 4 178 - DOES NOT WORK 179 - Dog 5 180 - Dog 6 181 - Wolf 182 - Skeleton 7 183 - DOES NOT WORK 184 - Wolf 2 185 - Wharg 186 - Wraith 187 - Wraith 2 188-193 - SPECIAL 194 - DOES NOT WORK 195 - Zombie 1 196 - Zombie 2 197 - Zombie 3 198 - Zombie 4 199 - Zombie 5 200 - Archery Target 201 - Training Dummy 202 - Panther 203 - Lioness 204 - Brown Bear 205 - Gray Render 206 - Penguin 207 - Ogre 10 208 - Ogre 11 209 - Ogre 12 210-297 - NPC's 298 - Invisible [visit www.TradeLair.com to trade games ] | ||
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| Enabling the extra gore and critical hit "chunking" | 100% | |
| Open NwNplayer.ini then where it says Memory Level= 1 change it to 2 as well as Memory Access=1 change it to 2. Then in the game go options, and change Violence Level to Special. [Game Options] Memory Level=2 Memory Access=2 | ||
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| Easy custom items for multi-player | 100% | |
| Use the tool set to create a Module and then an Area. Make sure you are familiar with how to use it (making a start area, how to use tile sets, how to use the wizards). Export a character from any game (single or multi-player mode) that you wish to use in another multi-player game. Create the items at a low enough level so that your character can use them. You can check the level on the Properties/General menu of the item. Be aware that certain abilities will add a certain amount of Required Levels to the item. The easiest way is to use the wizard and create the item at your level, at Godly quality. Make sure after you create the item you have checked as being "Identified" or else you will not be able to use the item (unless your Lore is high enough). This can be found under the Properties/Properties menu, where you place the abilities. After you are done making you item, place it on the ground anywhere you desire. Nearest to the start location is best, and it is easiest to put them all inside a container of some sort, so you can just take them and place them directly into your inventory. Save the Module, Run the Module under New/CustomModule, then use the character that you exported (called a Local Character). You can now have custom items, names, colors, and abilities to your choosing. Export the character again, then play in a multi-player game. This does not appear work for a single player mode game. | ||
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| Easy battles | 100% | |
| An easy and effective strategy when fighting Bosses or other hard to kill creatures is to make them follow you until you reach an area transition door. Fight close to it and when your hit points are low, exit. The creature will not follow you through the door. Rest and save; then go back to fight. Normally the creature will not have regenerated. This trick can also work with normal doors depending on the monster; normally humanoid creatures will be able to open non-area transition doors. | ||
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| Item hogging in dialogues | 100% | |
| There are events in the game where you have to choose only 1 between 3 items and the NPC/Monster dissappears afterwards. You wished you could take them all, well here's how to do it... This event happens inside helm's hold before the end of the Chapter 1 module. You will find an altar in the North-Eastern part of helm's hold where 'Chaohinon of the void' is being summoned but apparently has been discontinued. If you decide to continue the ritual, you will be given 3 choices for a reward: 1.) Cloak (Cloak of Movement | can be sold for 2400 gp) 2.) Double Axe (Ascorian Double Axe | can be sold for 1197 gp) 3.) Temporary stats increase. Before choosing your reward, follow these steps: STEP 1.) PAUSE the game. STEP 2.) Choose your reward. STEP 3.) Click on Chaohinon again to re-initiate the dialogue while paused. You have to be fast enough to UNPAUSE then PAUSE AGAIN to view your dialogue choices till you get to the part of choosing your rewards. Repeat the steps to get as many rewards as you can till the time runs out. This method can also be used for Helm's Guardian should you choose to banish Chaohinon of the void. | ||
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| Find better stuff in chests, boxes, & crates | 100% | |
| This is probably so basic that no one bothers to mention it, but, when you come across a chest, box, or crate, save your game before opening or unlocking the item, then open it. If the booty is something lame, simply reload your saved game & open the chest again. Repeat this until you find something that you want or something worth a lot of gold, then keep playing until you come across another chest & repeat the process (save - open chest - reload the just saved game - open chest again - repeat as necessary until you again get something you really want. I'm playing on a PC, but I would imagine this cheat would work on any platform since the item in the chest isn't "created" by the game until the chest is unlocked/opened. | ||
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Neverwinter Nights (NWN) is a computer game set in a huge medieval fantasy world of Dungeons and Dragons. This role-playing game (RPG) puts you at the center of an pic tale of faith, war, and betrayal.