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| Custom Game | 100% | |
| *** This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "c3_model" file in the game directory. By editing this file, the cost of objects may be changed (lower or free), improve desirability, and lower the number of people a building employs. | ||
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| Quick Soldiers | 100% | |
| Place a barrack in a location so it is not connected to roads, and thus not accessible to workers. Quickly place additional barracks in similar locations to quickly produce soldiers. | ||
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| Don't Pay | 100% | |
| While building street, plaza, gardens, etc., put where you want to end building close to the right build buttons. Hold down the mouse while you are building a street, etc. and drag the mouse off the screen onto one of the build buttons. Your money stays the same. You must build one thing for real before you use the north, south, east, west buttons or it will become disfigured. Works great on streets, plazas, gardens, but not houses. | ||
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| Caesar III | 100% | |
| Ctrl v | ||
| NEW Cheat Please Vote !! | ||
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| More money | 98% | |
| Need more money? Want to skip a certain mission? Then here you go! In order to enable the cheats you must right click on a Well, then press ALT K. Now, to achieve instant victory, hit ALT V. To give yourself more money, hit ALT C (this will only work if you have less than 5,000 DN). | ||
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Caesar III offers multiple gameplay objectives in a richer, truer environment. Players can build and maintain a thriving Roman city, develop armies, defend their territory against invading neighbors, or, if they choose, take over the empire by exploiting resources and charming the emperor for power and promotion. Caesar III builds upon its predecessor in two major areas. First, an entire province is shown on one large map for more seamless gameplay. Rather than monitoring separate screens for city, countryside and battle, all of the game's action takes place on one level. This innovation makes the most dramatic difference in combat. Instead of sending troops off to an anonymous battlefield, there will be street-to-street fighting if the player's defensive measures fail. Another new feature in Caesar III is that the real-time effects of almost all the player's actions are immediately visible on-screen. Before, it was necessary for players to go to report screens to assess their strengths and weaknesses in various aspects of their governance. In Caesar III for example, unemployment and rioting in the city are instantly apparent, as citizens will be seen sitting around or rampaging through the streets. Moreover, the player may "chat" with any of the countless citizens bustling around the city for useful information about the success or failure of the city The game also features a highly intuitive interface, a new musical score, and richly-detailed animations, structures and terrain elements - all of which make Caesar III a game that city-building fans everywhere will look forward to seeing on their PC.