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| Contract | 100% | |
| Don't go back on your word. When you've agreed on a contract price, don't renege; it will come back to haunt you later. | ||
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| Game plan | 100% | |
| When working on your game plan, play to your quarterback's strengths. If he's a poor long-distance thrower, lower the percentage of long-distance passing plays. | ||
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| Scouts | 100% | |
| Be especially careful when you choose a scout. A poor scout may show an excellent player as bad, and you might pass up some great talent; or worse, you will pay a lot for a mediocre player who hurts your team more than he helps. | ||
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This CD takes you off the field and into the general manager's chair, in the world of the NFL. Part strategy, part role-playing Front Office Football challenges you to take a football franchise and guide it on the road to financial success. Build stadiums, hire decent scouting and coaching staffs, and keep your player roster strong.