| Beat Emile | 100% | |
| How to: You need to have a flash and frag grenade and full life to do this trick. You will see a lifebox near the door outside of where Emile is on the right wall. Go outside to Emile and an intermission sequence will begin. After it is over, u may see a laser beam on your left. When the laser goes off and Emile is done shooting, roll to the next chair or bench. He will start shooting again. When he stops shooting again, continue doing this and go up and jump on the fence/rail. Now jump down from it and take out Emile. Walk away for one or 2 seconds and drop the flash grenade near Emile. Shortly after u drop it, drop ur frag grenade in the same place. Emile will not see you drop it and will be defeated. Read the computer and defuse the bomb. *** You really need to take your time. | ||
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| Electric Lock Pick | 100% | |
| You must finish the primary objectives in JBA HQ 1. | ||
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| Unlockable Endings | 100% | |
| Best: You must end with NSA trust above 33%. Save at least 2 of the 3 targets. Standard: You must end with NSA trust below 33%. Save the 3targets, or kill 2 of the 3 targets with NSA trust above 33%. Weak: You must end with NSA trust below 33%. Kill all 3 targets, or kill 2 of the targets. | ||
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| Get Back to Cell in Ellsworth Penitentiary | 100% | |
| You need to sneak out of your cell by crawling under the bed. Get the walkie-talkie and be back within the time limit. When you are up on the grating,do not take the pipe. Just drop off and you will knock out a guard. Go back to your cell and act normal. The grating is the only way down. | ||
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| Disposing Hisham's Body | 100% | |
| Wait until he is down in the parking space. Kill him and pick up his body. Walk over an put him in the back of the red car. Enter Place Charge and stand back. Detonate it and you will see "Opportunity Objective complete - Dispose of Hisham's body". | ||
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| Mercs Direct Increase | 100% | |
| Description: You can artificially increase the merc's skills in range and gadgetry offline. All you do is run around in a custom SysLink match with no opposition. Direct skill: You can put in merc bots and corner them - sometimes they continuously run out a narrow doorway you can exploit. Doing the Berserk attack (L3 - or click LEFTJOY) you slowly build the direct skill stat. If you and 5 friends have 20 minutes to kill, set-up a private session and (by gentlemen's agreement - not 'Vestibule' agreement) berserk and headbutt the spies to their final life before letting them run around stealthily for their stealth increase or just rapidly for athletics skill increase. Overall gain makes everyone happy. | ||
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| Bomb Defusing in Okhotsk, Russia Part 2 | 100% | |
| Mission 6: Okhotsk, Russia Part 2, Chat to the Captain and he will reveal that he has rigged the bombs to go off. Emile Dufraisne will tell you that they are in the machine room. Go through a crawl space near you and down the ladder. After you get to the machine room, disrupt the light near the ladder with your OPC and the camera that you will find nearby. Go to the 1st bomb on the same level as you are on. The bombs have a green light. Defuse them by cutting the wires in a certain order. The wire you have selected for cutting will be highlighted in green. You will know which wire to cut by a short vibration from the controller. After you select the wire the Captain will say that you now have 3 minutes. The rest other 2 bombs are located in the machine towers. One is upstairs opposite of the 1st bomb. *** There are 3 guards in the room. You need to quick save the game before you try to defuse the 1st bomb. | ||
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| Every Multiplayer Map | 100% | |
| If you want to unlock all Multiplayer maps you need to win 6 games as a Spy and 6 games as a UPSILON Force member. You need to play a total of 25 games. | ||
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| Strange Corpse in Shanghai Hotel | 100% | |
| While in the meeting,if you are trying to get to the safe,hide behind the bar after you pass the room with the man in the bathroom. Wait for sum1 to come through the door and sit down in the chair then shoot him in the face. The body should glitch. His knees should be in the floor. He will be standing up straight but will be inside the chair. | ||
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| Comcast Message | 100% | |
| You need to go to Multiplayer mode and select either Xbox Live or System Link. Go to Co-Op Challenges and select "CodeName: Onyx", then Choose Mission 03. Make sure this is a private game so that you can host your own room if you chose Xbox Live. Press X to start the game and go through the double doorway to the right of the gadget stock. Turn right at the stairs and walk up. You will see a Comcast sign on the wall. Turn and go up the stairs again and enter the room with the number "2" on the wall to the left of it. Once in the room, turn right to the 1st open window. Go all the way to the end of the walkway and jump to the landing directly in front of you. Climb up the ladder, stop, turn right until the camera is facing the building you just came from. Look up to see a huge Comcast billboard. Click the Right Analog-stick to view it from your goggles. D-pad Up zooms in and D-pad Down zooms out. | ||
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| Elite Mode | 100% | |
| If you want to unlock the Elite difficulty setting you need to finish Solo mode on any difficulty setting. | ||
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| Bonus Equipment | 100% | ||||||||||||||||||||||||||||||||||
If you want to unlock the listed item you need to finish the listed special objectives in Solo mode:
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| Achievements | 100% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description: To unlock Xbox Live Gamerscore points, complete the following Achievements.
There are 12 Secret Achievements.
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| Alternate Endings | 100% | ||||||
Finish the following tasks to get the listed ending:
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| More Multiplayer Skins | 100% | ||||||||
You need to finish the listed task in Multiplayer mode if you want to unlock the listed skin:
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| Extra Mission | 100% | |
| Description: Wait after the credits on any kind of ending, or complete the game with the best or worst ending. | ||
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| All Multi-player Maps | 100% | |
| Description: Win 6 games as a Spy, 6 games as a UPSILON Force member, and play a total of 25 games. | ||
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| Bonus Skins | 100% | ||||||||
Description: To unlock the specified skin, reach the listed rank.
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| JBA HQ Part 2: Enrica Ends Mission | 100% | |
| Description: On the "JBA HQ Part 2" mission there are a certain number of optional objectives, one of which is to gather information from Emile's safe. If you do this successfully you must leave his office. The only ways out of his office are through the door (risky as you have a better chance of getting caught) or out into the courtyard. The issue with the courtyard is that there is only one way to get back into the headquarters, through Enrica's window. Before you enter the room, check the map. Notice that Enrica is in her lab working on the other end of the complex. However as soon as you choose to enter her room through the bathroom window, she will instantly appear in the doorway and attempt to scold Fisher. Fisher then proceeds to make a move on her and she lets him off with a warning "Next time, bring flowers", ending the mission. | ||
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| Kinshasa: Extended level | 100% | |
| Description: At the end of the 9th mission, Kinshasa, when you have a sniper to shoot Hamza Hishima do not shoot him. If you do you will complete the mission. If you do not, the crane you are on will fall down. Then Emile will yell at Sam for missing Hishima. Sam angrily turns off his radio and the level is now extended for several minutes. | ||
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| Kinshasa: Secret Tool | 100% | |
| Description: At the beginning of the mission, you must go up an elevator. You will then get a checkpoint. When you enter this room, take out the guards. Make sure you are not wearing your sunglasses. When you walk in the next, big room, the sun should be shining in your eyes. Flip your glasses down and you can see guards shooting out the windows you were looking at. Go to the right as soon as you walk in. Try not to draw too much attention. If you keep going to the right you will hit a window. An icon should appear at the bottom of the screen, indicating that you can use something. Press X or A and Sam will get out a small black tool, clip it on the window, whiz it around, then pull off a small circle that he has cut from the window. If you push forward on the window, Sam will put his legs through and squeeze through the hole so that he is now outside. | ||
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| Shanghai Hotel: Ghost Guards | 100% | |
| Description: After you land the helicopter and it says "Checkpoint", you will see a guard on the ledge above the double doors Moss and Emile went through. Quickly run to the ledge and press Y to jump and grab onto it. Move to the correct position so that you can pull off the guard. Do so and when it happens, shoot out the light. Two guards will appear from the right. On the right of the double doors is a metal object. Crouch and run over to it. Put your back against it. Peek around the corner and one guard should be moving towards you. When he gets close, the "Grab" icon will appear. Grab him, and instead of Sam holding him, the guard's head will be by Sam's knees. His legs will appear strange and it looks like Sam is holding a ghost. *** If the guard does not approach you, whistle until he does. | ||
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| USS Wisdom: Walk on Air | 100% | |
| Description: Use the following trick to get into the spy base by walking through air. Go to the door ahead of you when you start in your base as a Upsilon Force member. Next, walk down the stairs and go straight ahead. Next, go over to the box on the right side of the boat. Stay at the very top of the boat. Begin jumping and have one of your friends push you up onto the box. Next, walk to your right and keep moving. You will now see a yellow line. Stand on it and walk straight ahead. You will walk through the air. Walk slowly because you will fall off if you walk fast or run. Slowly walk onto the edge of the ship that is directly in front of you. Next, walk over to the point of the ship where the spies start and drop down. You will be in the spy base as a merc. | ||
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| Jamie Washinton Corpse | 100% | |
| Description: On the last mission when you choose to shoot Jamie or Lambert, shoot Jamie. Open the door and move Jamie's body in between it. Have half of his body in the room and the other part outside it. Face his body so that his upper half is sticking outside. Now, run outside and hide in the dark. Watch his body. The door will try to close twice, then it will just close through his body. If you see the trail of blood on the floor, which is really Lambert's when he was dragged in here, it will look as though Jamie was dragged in here, tortured, then had the door slammed through his body. When the JBA guards come over they will act strangely. *** This may require a few attempts. | ||
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| Moss passes Through Sam | 100% | |
| Description: On the bonus mission, sneak up on Moss and press Stab. He will turn around and fight Sam. At the same time Moss will go through Sam. | ||
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| Enrica Valablanca Passes Through Bed | 100% | |
| Description: On the last mission, make sure you did not let Emile kill Enrica earlier. On this mission you must go down a elevator to stop the bomb, but before you meet Enrica who opens the door for you. When she does that she will start walking off. Follow her, then kill her in the 1st room you come to on the left. This room is Enrica's. Go inside carrying her body and drop it by pressing Y on the sofa next to the bed. If it did not land on the sofa and stays there, keep trying. Now, jump up on the sofa or find a way onto it and pick up her body. Walk over on to her bed and press A to lay her body down. Her body will past through the bed. | ||
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| Sleeping Emile Dufraine | 100% | |
| Description: On the JBA Headquarters Part 2 level, go into Emile's room and start hacking the safe by his desk. You will hear Emile talking to someone from the doorway. Hide into the wardrobe. After they have finished talking, whistle at Emile. As you whistle, move closer to his bedroom. Lead him inside then hide under the bed. If done correctly, Emile will go to bed and sleep like a ghost. He will make no breathing sounds, will not put the bed cover over him, and will have one hand on his heart. *** This may require a few attempts. | ||
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| Dead Lambert Talks | 100% | |
| Description: When you have a choice to shoot Lambert, aim for his head, eye, mouth, nose, or anywhere else above his shoulders. Somehow when he hits the ground he can still manage to talk. | ||
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| Extra Grenades | 100% | |
| Description: As a Mercenary in multi-player, go to the ammo crate with a full set of grenades. Hold A and launch three grenades. Release A and you automatically have 3 more grenades (and drones if you did not have any to start with). | ||
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| Hack Times (Spies VS Mercs) | 98% | |
| Hacking times for 1 bar, 2 bars, and 3 bars of proximity are way different. Use the listed times in conjunction with your remaining match time to best gauge what your next course of action should be. *** Some challenges where your spy needs to hack all 4 terminals for a single objective file, the times remain relevant (but for 100% of that terminal's data). Proximity Bar x1 = 100 seconds (real time) Proximity Bar x2 = 50 seconds (real time) Proximity Bar x3 = 25 seconds (real time) | ||
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