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Medieval 2: Total War Cheats for PC
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Medieval 2: Total War PC Cheats

Rating: 3.3/5 VOTE
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Medieval 2: Total War

Rating: 3.3/5 VOTE



TRAIT LIST 84%
GoodCommander 5 - +5 command - The Mighty
NaturalMilitarySkill 4
GoodAttacker 5 - +5 command when attacking - The Attacker
GoodDefender 5 - +5 command when defending - The Bastion
Drink - +1 command, +1 popularity
Sobriety - + 1 command, cancels out drink
Scout 3 - +3 line of sight
GoodAmbusher 4 - +4 command when ambushing - The Cunning
Disciplinarian - +1 morale, +10% movement
GoodSiegeAttacker 4 - +4 command when assaulting walls - The Unstoppable
GoodSieigeDefender 4 - +4 command when defending walls - The Defender
Brave 5 - +2 authority, +2 morale - The Fearless
Energetic 4 - +2 authority, +25% movement
Xenophobia - +3 personal security
PublicFaith 4 - +4 piety - The Pious
GoodAdministrator 3 - 10% trade bonus, + 3 law
InspiringSpeaker 3 - +2 law
RhetoricSkill 2 - +2 authority
StrategicSkill 3 - +3 command
TacticalSkill 3 - +4 command when ambushing, +3 line of sight
MathematicsSkill 3 - +2 command when assaulting walls, +30 build points, 15% trade bonus
PoliticsSkill 3 - +2 authority, -2 loyalty
VictorVirtue 3 - +3 authority, -2 personal security, +3 popularity - The Conqueror
Austere 3 - +2 loyalty, 300% increase to bribe, 10% tax bonus
SpyMaster 3 - +1 dread, +2 public security, 30% agent discount - The Watcher
AssassinMaster 3 - +3 dread, +2 personal security, 25% agent discount - The Killer
CounterSpy 3 - +1 chivalry, +1 line of sight, +4 public security
AssassinCatcher 3 - +2 chivalry, +1 line of sight, +4 personal security - The Fortunate
HighPersonalSecurity 3 - +4 personal security
Upright 3 - +3 loyalty, 300% increase to bribe, +6 law - The Just
Authoritarian 3 - +2 authority, +3 unrest, +6 law - The Harsh
Loyal 4 - +3 chivalry, +4 loyalty
ContentGenera 5l - +5 loyalty
GoodFarmer 3 - +3 farming output
GoodMiner 3 - 30% mining bonus
GoodTrader 3 - 30% trade bonus
Just 3 - +3 chivalry, +3 law - The Just
Noctophilia 3 - +3 command fighting at night
Handsome 3 - +1 authority, +3 popularity
Fertile 3 - increase the chance of having children
GoodTaxman - 10% tax bonus
GoodRiskyAttacker 2 - +1 morale, +2 command when attacking
GoodRiskyDefender 3 - +1 morale, +3 command - The Steadfast
Pragmatic 3 - +3 authority, +2 morale
HaleAndHearty 3 - Increases the chance of having children, +6 hitpoints
TouchedByTheGods 3 - +4 piety
Bloodthirsty - +1 dread, +1 command, +1 morale
Intelligent 3 - +3 command, 10% trade bonus, 10% tax bonus
CrusaderHistory 3 - +3 chivalry, +3 piety, + command vs. Muslims - The Crusader
AdoredByPope 3 - +3 piety, +3 command vs. Muslims - The Adored
BattleChivalry 5 - +5 chivalry, +2 authority - The Saint
StrategyChivalry 5 - +5 chivalry, +3 authority - The Saint
RansomChivalry 4 - +4 chivalry, +3 morale - The Merciful
GoodArtilleryCommander 4 - +4 commanding artillery
GoodGunpowderCommander 4 - +4 commanding gunpowder troops
Gregarious 3 - +2 morale, +3 popularity
WifeIsCharming 3 - increases chance of having children, +2 popularity
WifeIsFertile 3 - increases chance of having children
WifeIsWise 3 - 15% trade bonus, 15% tax bonus
FathersLegacy 3 - +3 authority
ChivalryLegacy 2 - +2 chivalry
TourneyKnight 5 - +3 chivalry, +2 authority, +2 commanding cavalry
AcademyTrained 2 - +2 command
ReligiousActivity 4 - +2 chivalry, +4 piety
WifeIsNoble 3 - +1 public security, +3 popularity

Merchant Traits
NaturalMerchantSkill 3 - +3 finance
GoodMerchant 4 - +4 finance
Monopolist 2 - +2 finance
LegalDealer 2 - +2 Finance
SecureMerchant 2 - +2 Finance
SecurityMerchant 2 - +2 personal security, -1 finance
WorldlyMerchant 2 - +2 finance

Princess Traits
HumbleWoman 2 - +2 charm
PrettyWoman 3 - +3 charm
BraveWoman 2 - +2 charm, +2 personal security
SpiritedWoman 2 - +2 charm
FaithfulWoman 3 - +2 charm, +1 loyalty
UnchasteWoman 2 - +2 charm
EducatedWoman 3 - +2 charm
PassionateWoman 3 - +2 charm, increases chance to have children
TolerantWoman 3 - +3 charm
DykeWoman - +1 charm
FertileWoman 3 - increases chance to have children
FairWoman 3 - +3 charm
GoodPrincess 4 - +4 charm
NaturalPrincess 3 - +3 charm

Diplomat Traits
NaturalDiplomatSkill 3 - +3 influence
GoodDiplomat 5 - +5 influence
Multilingual 3 - +3 influence
BraveDiplomat 2 - +2 influence
Secretive 3 - +3 influence, 10% bribe bonus
SmoothTalker 3 - 30% bribe bonus
Spy Traits
NaturalSpySkill 3 - +3 subterfuge
GoodConspirator 3 - +3 subterfuge
GoodSpy 5 - +5 subterfuge
Assassin Traits
NaturalAssassinSkill 3 - +3 subterfuge
GoodAssassin 5 - +5 subterfuge

Priest Traits
NaturalPriestSkill 3 - +3 piety
Bishop - +1 piety
Cardinal - +1 piety
GoodDenouncer 5 - +5 piety - The Inquisitor
Righteous 3 - +3 purity - The Righteous
StrongFaith 4 - +4 piety
Dogmatic 3 -3 unorthodoxy
Purifier 3 - +3 piety, +2 eligibility, +3 purity, +2 violence
Missionary 3 - +3 piety, +2 eligibility, +3 purity, -2 violence - The Missionary
Warmonger 3 - +3 violence - The Warmonger
Peaceful 3 -3 violence - The Peaceful
SecretlyFemale - +1 piety, -1 eligibility, +1 purity, -1 violence
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Add units to stacks 84%
List of codes that can be used to add units to stacks:
george Mercenary Monster Ribault
houston Mercenary Rocket Launcher
istanbul Mercenary Monster Bombard
madras Elephants
rogan Elephant Artillery
vindaloo Elephant Rocketeer
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Cheat Codes 83%
To display the console window as you are playing the game, press ~ . Enter the following case-sensitive codes to activate the listed cheat function. *** Family member names, settlement names, and other proper names should be capitalized.

Result
Cheat Code
Get listed amount of goldadd_money [number]
Give city more populationadd_population [ settlement name] [number]
Give any trait your faction can have to a specificgeneral [Note]give_trait [character][ trait ] [level number]
Give ancillary to specific generalgive_ancillary [character] [ancillary] [level number]
Anything in city's building queue built automaticallyprocess_cq [ settlement name]
Toggles fog of wartoggle_fow
Press Auto Retaliate button to automatically win;enter code at the battle scroll auto_win [attacker|defender]
Reset stuck charactercharacter_reset
Show current coordinatesshow_cursorstat
Move objectmove_character [ settler or unit name] [x coord] [y coord]


***For characters with a 2nd name,this code does seem to work . Also, you can select the character on the campaign map, then type, give_trait this "GoodCommander" 5 or whatever desired trait. This also works for the "give_ancillary" code.
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ANCILLARIRES LIST 83%
Academic_advisor 5% trade bonus, 5% tax bonus
accomplice +1 subterfuge
actor +1 popularity
adultress + dread, -1piety, -1 morale
adultress_foreign +1 dread, -piety, -2 morale, -1 popularity, decreases chance of children
adultress_she_man +1 dread, -1 piety, -3 morale, -1 popularity, decreases chance of children
albertus_magnus +2 law
alchemist +2 hit points, +1 command
aldus_manutius 20% trade bonus, +2 squalor
amerigo_vespucci +15% movement, +3 line of sight, 10% trade bonus
anthony_of_padua +2 piety, +2 squalor, +2 unrest
apothecary +4 hitpoints, increases chance of having children
architect 10% discount on construction, +2 squalor
ark_of_the_covenant +2 dread, +1 command
armour_custom +4 hitpoints
armour_ornate +1 authority, -2 hitpoints
arnold_von_winkelried +2 morale, +2 command when attacking, +4 hitpoints
artist+1 popularity, 10% decrease to bribe, +1 squalor
assassins_apprentice+1 subterfuge
assassins_blade+1 assassination
astrologer-1 piety, +1 command
bard+1 morale, +1 command
beguiling_bard+1 subterfuge, +1 personal security
bertrand_du_guesclin+2 command, +2 morale, +2 command vs. English, +1 command vs. Spanish, +1 command vs. Porteguese
biographer+1 authority
black_stallion+25% movement
bodyguard+2 personal security, -1 popularity
bridle_of_constantine+1 piety, +1 personal security, +1 hitpoints
brilliant_inventor+30 building points, +1 farming output, 20% mining bonus
caravan_driver+25% movement, +1 line of sight
catamite+1 subterfuge
chastity_belt-1 charm, -10% movement
chevalier_de_bayard+2 chivalry, +2 piety, +2 command, +2 line of sight
choir_boy+1 piety, +1 unorthodoxy, -1 purity
counterfeiter+1 finance
courtesan+1 subterfuge
crooked_judge
crown_of_thorns+2 piety, +1 command
dancer+2 subterfuge
dark_apprentice+1 magic, +1 personal security
deacon+1 piety
delicate_blade+1 personal security
diplomatic_escort+1 line of sight, +1 personal security
doctorincreases the chance of having children, improves the chances of casualties recovering from their wounds
donatello+2 popularity, +3 squalor
drillmaster+25% movement, 10% discount on training
enchanted_broom+1 magic, +15% movement
eunuch+1 authority, +1 personal security
evil_mother-in-law-1 authority, -1 morale
executioner+1 piety
exotic_gifts+1 influence
explosives+1 sabotage
faithful_servant+1 charm
false_documents+1 subterfuge
false_relic+1 piety
femme_fatale+2 subterfuge
fine_cosmetics+1 charm
foodtaster+1 personal security
fool_brilliant+1 personal security, 5% trade bonus
fool_usual+1 morale
foreign_dignitary+1 influence
fragment_of_the_black_stone+3 piety
francesco_petrarca+2 piety, +2 popularity, +1 squalor
francis_of_assisi+2 piety, +2 squalor, +2 unrest
geoffrey_chaucer10% construction discount, +1 popularity
george_of_antioch+1 piety, +2 command, +2 popularity
gerard_de_ridefort+1 command, +1 authority, +1 morale, +2 command when attacking
hair_from_mohammeds_beard+1 piety
handgun+1 assassination, +2 law
harsh_judge-1 popularity
herald+1 authority
hildegard_von_bingen+2 piety, +1 authority, +3 popularity
holy_chalice+1 piety
holy_grail+2 piety, +5 hitpoints, improves chances of wounds recovering
holy_lance+1 piety, +2 command
holy_mantle+2 piety
holy_prepuce+1 piety, increases chance of children
holy_quran+2 piety
holy_shroud+1 piety, +1 command defending walls, +1 personal security
ibn_khaldun+2 piety, +2 authority, 15% trade bonus
icon_not_made_by_hands+1 piety, +1 public health
intrepid_explorer+15% movement, +1 line of sight
iron_crown_of_lombardy+1 piety, +1 personal security, +1 hitpoints
jan_zizka+2 command, +1 authority
joan_of_arc+2 piety, +1 command, +2 morale, +2 command vs. English
johannes_faustes+2 dread, -2 piety, +4 hitpoints, increases chance of children
john_gutenberg20% trade bonus, +2 squalor
john_wycliffe+2 piety
key_to_holy_kaaba+1 piety
knight_beserker+1 command, +1 morale
knight_chivalrous+2 chivalry, +2 command
knight_crusader+2 personal security, +1 violence
knight_dread+2 dread, +1 command
knight_santiago+1 chivalry, +1 command
knight_stjohn+1 chivalry, +1 command
knight_templar+1 chivalry, +1 command
knight_teutonic+1 chivalry, +1 command
lancebearer+1 commanding cavalry
librarian+1 piety
lock_of_kaaba+1 piety
machiavelli+1 command, +1 authority, +1 squalor, -1 unrest
magician+1 morale, +1 popularity
magician_pagan-2 piety
marco_polo+15% movement, 10% trade bonus
martin_luther+2 piety, -2 unrest
master_mason10% discount on construction
master_of_archers+1 command
master_of_assassins+1 personal security, 20% agent training discount
master_of_horse+1 commanding cavalry
master_smith10% training discount
mathematician5% trade bonus, 5% tax bonus, +1 commanding artillery
meister_eckhart+2 piety, +1 authority
mentor+1 command
mercenary_captain10% training discount, 10% looting bonus
merchant_clerk+1 finance
michaelangelo+2 popularity, +3 squalor
military_engineer+2 command assaulting walls, +50 build points
mohammeds_footprint+1 piety
money_counter5% trade bonus, 10% tax bonus
monk+1 piety, -1 purity
musician+1 morale, +2 popularity
naive_knight+2 personal security
naval_gunner+2 command at sea
naval_navigator+1 command at sea, +10% movement, +1 line of sight
nicolau_copernicus
niels_ebbesen+2 chivalry, +2 command, +2 morale
nosy_mother-1 authority, +1 personal security
nun+1 piety, -1 violence
obsessed_suitor-1 charm, -2 personal security
ordinance_master+1 commanding gunpowder, +1 commanding artillery
overseer1% construction discount, 1%mining bonus, +1 farming output
paladin+1 personal security, +1 purity, +1 violence
paracelsus+4 hitpoints, improves chances or recovering wounds
pet_bloodhound+2 subterfuge, +1 line of sight, +1 personal security
pet_guarddog+2 personal security
pet_monkey+1 subterfuge
peter_the_hermit+2 popularity, +2 squalor
physicianincrease chance of having children, increases chance of recovering wounds
pickpocket+1 subterfuge, +1 line of sight
pierre_abelard+1 piety, +1 popularity, +1 squalor
poisoner+ 2 subterfuge
priest+1 piety
quartermaster+15% movement, 5% looting bonus
raphael+2 popularity, +3 squalor
roger_bacon+1 command assaulting walls, +2 commanding gunpowder
roger_de_moulins+2 command, +1 authority
royal_escort+1 personal security
royal_seminarian+1 piety, +1 unorthodoxy
runner+1 command
scout+1 command ambushing, +2 line of sight
scribe_ancillary
seal_of_solomon+1 dread, -1 piety, +2 commanding cavalry
secret_love-1 charm
shard_of_the_true_cross+2 piety, +1 command
shieldbearer-1 morale, +2 hitpoints
shipwright+1 command at sea
siege_engineer+1 command assaulting walls, +60 build points
simon_de_montfort+2 chivalry, +2 command, -1 loyalty, +1 popularity
sir_william_wallace+1 chivalry, +1 command, +1 authority, +2 morale, +3 command vs. English
slaver 15% trade bonus
smothering_bodyguard -1 charm, +3 personal security
soil_from_mohammeds_grave +1 piety
soothsayer +2 morale
spyglass +2 line of sight
spymaster +1 command, +1 public security, 20% agent discount
standard_of_mohammed +1 piety, +1 command
strapping_stallion +10% movement
stunning_handmaiden -1 charm
swift_steed +15% movement, +1 public health
swiss_guard +1 personal security
sword_of_mohammed +! piety, +2 command
swordbearer +1 personal security, +1 hitpoints
taticius +2 command
tax_farmer -1 popularity, 10% tax bonus
the_lemegeton +2 magic
tooth_of_mohammed +1 piety
torturer +3 dread, +1 authority, +2 public security, +1 unrest, +3 public order
translator +2 influence
treasurer 5% trade bonus, 5% tax bonus
trick_abacus +1 finance
trusty_steed +5% movement, +1 commanding cavalry
tutor +1 piety, 5% trade bonus
vasco_de_gama +15% movement, 10% trade bonus
veil_of_veronica +1 piety
veteran_warrior +1 personal security, +1 commanding infantry
vlad_tepes +3 dread, +3 command
witch_hunter +1 piety, -1 unorthodoxy
yappy_little_dog -1 charm
zealous_disciple +1 piety, +1 personal security
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Unlock Factions / Realistic Turns / Faction Changes 83%
WARNING: It's always a good idea to save an original copy of your data files before editing them. Some changes to this text file could render your installation of MTW2 unplayable.

UNLOCKING FACTIONS:
Locate this directory:
C:Program FilesSEGAMedieval II Total Wardataworldmapscampaignimperial_campaigndescr_strat
(MTW2 mods such as Lite will have a seperate descr_strat you will have to find)

At the very top of the text, move all of the factions under the heading UNLOCKABLE to PLAYABLE. The only factions that you should not move to PLAYABLE are the Mongols, Timurids, and Aztecs.

REALISTIC TURNS:
Under the faction list in your descr_strat file is the line "TIMESCALE 2.00". This is what makes the game unrealistically skip 2 years per turn, makes your faction leaders have 240-year lifetimes, and makes a simple building take 4 years to build. For those who want 900 turns instead of 200ish, who want realistic character ages, or just want the summer/winter season changes to make more sense, set this line to read "TIMESCALE 0.50". While I haven't played thru an entire 900-turn campaign game yet, this appears to successfully make each turn worth 1/2 a year or equal to one season change between summer/winter.

FACTION CHANGES:
For those who are so inclined, there are a lot of modding possibilities in the descr_strat file. Just below the TIMESCALE line is a list of every trade resource on the campaign map along with it is map coordinates. By using the console code "show_cursorstat" you could find in-game coordinates and make your own resources. Why not make Jerusalem worth conquering by putting a ton of resources around it?
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Ancillaries 83%
Use the following values with the "give_ancillary [character] [ancillary] [level number]" code. *** Some of these can be used with a "level number", usually from 1 to 5, giving more bonuses (or penalties).

academic_advisor
accomplice
adultress
architect
chastity_belt
diplomatic_escort
explosives
femme_fatale
fine_cosmetics
herald
mercenary_captain
secret_love
witch_hunter
zealous_disciple
amerigo_vespucci
marco_polo
martin_luther
jan_zizka
raphael
niels_ebbesen
arnold_von_winkelried
geoffrey_chaucer
john_wycliffe
bertrand_du_guesclin
aldus_manutius
michaelangelo
hair_from_mohammeds_beard
doctor
tutor
bard
catamite
apothecary
drillmaster
quartermaster
biographer
mentor
taticius
brilliant_inventor
foodtaster
librarian
magician
mathematician
poisoner
shieldbearer
bodyguard
monk
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rai 83%
[level number]" code. *** Some of these can be used with a "level number", usually from 1 to 5, giving more bonuses (or penalties).

AcademyTrained
AdoredByPope
AgentPiety
Anger
Arse
AssassinsGuildMember
AssassinsGuildTrained
Austere
Authoritarian
BadAmbusher
BadArtilleryCommander
BadAttacker
BadDenouncer
BadDiplomacy
BadGunpowderCommander
BadMerchant
BadPrincess
BadRiskyDefender
BadSiegeDefender
BadTaxman
BattleChivalry
BattleDread
BigotWoman
Bishop
Bloodthirsty
Brave
BraveDiplomat
BraveWoman
CaptorChivalry
CaptorDread
Cardinal
Cheapskate
ChivalryLegacy
ColdWoman
ContentGeneral
Corrupt
Corrupted
Coward
CrusaderHistory
Cuckold
Cultured
Cursed
Deranged
DesperateWoman
Despoiler
Disciplinarian
DiscontentGeneral
DivineProtection
Divorced
Dogmatic
Doomsayer
DreadLegacy
DykeWoman
EasternWarlord
EducatedWoman
Energetic
ExRebel
Exheir
ExoticTastes
ExpensiveTastes
FactionKiller
Factionheir
Factionleader
FairProsecutor
FairWoman
FaithfulWoman
FamousPirate
FathersLegacy
Fearscatholic
Fearsheretic
Fearsislam
Fearsorthodox
Fearspagan
Fearsslave
Fearstimurids
Fearsturks
Fearsvenice
Feck
Fertile
FertileWoman
ForcedReligious
Genocide
Girls
GloriousFool
GoodAdministrator
GoodAmbusher
GoodAssassin
GoodArtilleryCommander
GoodAttacker
GoodCommander
GoodDefender
GoodDenouncer
GoodDiplomacy
GoodGunpowderCommander
GoodMerchant
GoodMiner
GoodPrincess
GoodRiskyAttacker
GoodRiskyDefender
GoodSiegeAttacker
GoodSpy
GoodTaxman
Gregarious
GrowingConviction
Haemophobic
HaleAndHearty
Handsome
HarshWoman
HasAdultress
HashashinsGuildMember
Hatescatholic
Hatesheretic
Hatesislam
Hatesorthodox
Hatespagan
Hatesslave
Hatesturks
Hatesvenice
HighPersonalSecurity
HorseRacer
HumbleWoman
Hypochondriac
IAmPope
IAmPrincess
IndecisiveAttacker
Infertile
InfertileWoman
InquisitorFailure
Insane
InspiringSpeaker
Intelligent
Introvert
JaguarWarlord
JihadHistory
LaxPersonalSecurity
LegalDealer
Lewd
Loyal
LoyaltyStarter
MarriedAPrincess
MerchantEnemies
MerchantsGuildMember
MerchantsGuildTrained
Missionary
Monopolist
Multilingual
NaturalAssassinSkill
NaturalDiplomatSkill
NaturalHereticSkill
NaturalInquisitorSkill
NaturalMerchantSkill
NaturalMilitarySkill
NaturalPriestSkill
NaturalPrincess
NaturalSpySkill
NaturalWitchSkill
NightBattleCapable
Noctophobia
Objective
OpenMinded
PassionateWoman
Peaceful
Perverted
PopesEnforcer
Pragmatic
PretentiousWoman
PrettyWoman
PriestLevel
Prim
PublicAtheism
Purifier
RansomChivalry
RansomDread
ReligionStarter
ReligiousActivity
ReligiousInactivity
ReligiousIntolerance
ReligiousMerchant
ReligiousTolerance
RhetoricSkill
Righteous
Sane
SecretlyFemale
SecureMerchant
SecurityMerchant
Senile
ServesSelfMerchant
ShadyDealer
Skill
Slothful
Sobriety
SpiritedWoman
StrategyChivalry
StrategyDread
StrickenSerious
StrickenSilly
StrongFaith
Subjective
Superstitious
TheologiansGuildMember
TheologiansGuildTrained
ThievesGuildMember
ThievesGuildTrained
TimidWoman
TolerantWoman
TooOldToFight
TouchedByTheGods
TourneyKnight
UglyWoman
UnchasteWoman
UnfairProsecutor
Unwrath
VapidWoman
WaningConviction
Warmonger
WaveringFaith
WifeIsBarren
WifeIsBitch
WifeIsCharming
WifeIsFertile
WifeIsHorrid
WifeIsNoble
WifeIsWise
Woman
WorldlyMerchant
Wrath
Xenophilia
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Diplomats / Trade - How to use properly 78%
Diplomats are very important, especially at the start of the game when money is tight.

You should have a plan to send at least 1 Diplomat (or possibly 2 if you are in the middle of the map) to go around to every single other faction in the game.

E.G. As England or France - Send a diplomat down to get Trade with Milan / Venice / HRE / Pope / Sicily then on to Hungary, Poland, Byzantium, Turks, Egyptians etc etc - Trade is very important.

When offering a trade deal, do not just go for the trade deal itself, ask for more and good things can happen.

First things first, try offering Trade rights with your Map Information and then ask for their Map Information and a payment of around 500-800 every turn for 5-6 turns

If the deal looks Generous or Balanced go ahead and offer it and see what they say. If it is Demanding, take off their Map Information and just offer your map information and trade for the money.

A lot of nations will reject the payments every turn but will likely offer you 1000 - 1,800 for 2-3 turns - You can haggle a bit but you will not get much more than this out of them.

If you can do this for every faction you meet, very early on, being able to get this deal with 5-6 factions quickly (like Venice, France, HRE, Sicily, Pope, Milan) can amount up to a lot of gold.

6 Factions each paying around 1,200 per turn for 3 turns = 7,200 gold x 3 turns = 21,600 gold income in the first 20 turns, which needless to say is very vital to growth.
By: x1xx1x(249)
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Traits 77%
Use the following values with the "give_trait [character]
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Cheats video 75%
Video on how to enter cheats in Medieval 2: Total War
Medieval 2: Total War cheat video Cheat Video
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Unlocking and editing the factions in the game 69%
A simple way to not only unlock, but edit the factions in the game, changing your starting money - kings purse - army sizes and strengths etc
Medieval 2: Total War cheat video Cheat Video
By: x1xx1x(249)
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Not give, but take population 69%
Give_population "name of town" -4000

takes 4000 population from that town...
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Understanding the Guilds in the game 61%
The video below explains the Guilds in the game and how to get them.
Medieval 2: Total War cheat video Cheat Video
By: x1xx1x(249)
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How to get sherwood Archers in 6 Turns 58%
Watching the video you can see how to get Sherwood Archers in only 6 turns for the English Faction
Medieval 2: Total War cheat video Cheat Video
By: x1xx1x(249)
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Not give, but take population 58%
Give_population "name of town" -4000

takes 4000 population from that town...
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Medieval 2: Total War (PC) cheats: 52%
Press the tilde (~) out [ç] key and enter these codes to use them. All codes are case sensitive. Make sure to capitalize family member names, settlement names, and anything else that needs capitalizing or else it will not work.

Cheats Efects how to work

toggle_fow Toggles on or off the fog of war.
You can see the whole world map
when inputted.

auto_win When at the battle scroll, input this
"attacker/ in attacker if attacking, defender if
defender" defender and press auto retaliate
button automatically wins.

add_money Gives you the specific amount of gold
"Amount" Max per cheat 40 000.

add_population Allow you give a city more population
"Settlement automatically.
name" "Amount"

Coming soon much
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Cool City Name Changer 50%
When you click on a random city e.g Toledo, move your mouse up to the name and click once on it, then a cursor will appear. type in what you want to call it then when you are done click off the name and there you have it a new city name!
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Useful Cheats For Movies! 46%
Command Shell Codes
Use 'logon to enable with an administrator password.

add_money : adds an amount of money to a faction's coffers, can be negative, default is player faction

add_population : adds an amount of population to a settlement, can be negative

move_character , : moves named character to position on campaign map

auto_win : the attacker or defender wins the next autoresolved battle

create_unit : creates one or more units of the specified type

toggle_fow : toggles the fog of war on or off

toggle_restrictcam : toggles camera restrictions on or off

save_battle_replay : saves battle replay in file replays/.rpy

save_battle_replay : saves replay

give_ancillary : gives the character an ancillary

remove_ancillary : removes ancillary from the character an ancillary (default = all)

give_trait : gives the character a trait at level (default = level 1)

remove_trait : removes a specified trait from the character (default = all)

disable_vnvs : toggles whether to disable game applying traits and attributes

process_cq : Completes all (possible) construction pending in queue

character_reset : resets the character back to it's start of turn settings

show_cursorstat : shows the cursor position and region id

toggle_terrain : toggles the terrain to display various data sets, no param resets to normal

bestbuy : sells units cheaper

oliphaunt : the biggest around

jericho : and the walls came a-tumblin' down

write_ui_cache : writes out the ui texture cache to disk

give_trait_points : gives the character points for trait

list_traits : lists all the available traits

list_ancillaries : lists all the available ancillaries

mp : gives the character movement points

list_characters : lists all the characters in the world or those belonging to a faction

show_landings : shows the landing positions available to the ai from a given region, default hides them

filter_coastlines : applies filter to world map coastlines

toggle_coastlines : toggles strategy map coastline display

set_building_health : sets health of a building of the specified type (eg core_building) in a settlement, so that the final health percentage is as specified for building chains see export_descr_building.txt

ai_turn_speed : sets the maximum speed of turn processing during the ai round maximum supported speed is 255x

amdb_min : sets aerial map overlay depth bias for min zoom

amdb_max : sets aerial map overlay depth bias for max zoom

amdb_offset : sets aerial map overlay offset towards camera

zoom : zooms to specified aerial map zoom (only valid during a view of the strategy map)

set_ranking_interval : sets the denominator of the faction ranking graph interval which is calculated as (number_of_turns / denominator). If set to 0, then the denominator will be set to number_of_turns, giving an interval of 1

regenerate_radar : Does what it says on the tin

adjust_sea_bed : adjusts whole sea bed to specified height

reload_shaders : reloads all vertex shaders

reload_textures : reloads all textures

toggle_game_update : unknown

toggle_perfect_spy : toggles everyone's spying ability to perfect and infinite range, and off again

reset_display : Forces a display_close() display_open() display reset cycle

process_rq : Completes all (possible) recruitment pending in queue

force_diplomacy : Forces the negotiator to accept or decline a proposition

diplomatic_stance : Set the diplomatic stance between the two factions (factions must be different)

invulnerable_general : makes that named general invulnerable in battle

test_ancillary_localisation : adds all ancillary to the character info display

perf_times : Toggle display of simple performance times of game update vs display

burn_piggies_burn : ignite all the piggy winks

test_message : Test the event message specified in descr_event_enums.txt

test_movie : test_movie

reload_movie_db : Reloads movie db

show_terrain_lines : display defensive terrain features

message_collation_set : Set the message collation on or off (sets all factions)

show_all_messages : Show all messages to all factions (on/off)

clear_messages : Clear all the current stacked messages

upgrade_settlement : upgrade settlement level

toggle_wireframe : Toggle wireframe rendering

reapply_rigid_model_influence : unkown

toggle_flowing_water : toggles display of campaign map flowing water

nw_stats : toggles display of network stats.

toggle_pr: toggles pr mode.

list_units : lists all of the units in an army, with details.

army units (total strength: %i) : unknown

victory : show victory message for faction for short or long campaign.

trigger_advice [] : - triggers an advice thread

damage_wall : Damage wall of settlement. Forces 40% damage to a random gatehouse and a nearby straight section. Destroys gatehouse if 'gate' parameter present breaches wall if 'breach' present

test_victory_scroll : Opens up the victory scroll declaring that the given faction is the victor

date : changes the campaign date to the given year

season : changes the campaign season to the given season

force_battle_victory : forces the local player's alliance to win the battle, completely destroying the enemy alliance or optionally capturing a percentage of the enemy alliance

force_battle_defeat : forces the local player's alliance to lose the battle, completely destroying the local alliance or optionally capturing a percentage of the local alliance

output_unit_positions : output the positions of all units in the battle to the specified file

Format: - alliance_index, army_index, unit_index, formation_origin_x, formation_origin_y, rotation_in_degrees, unit_width_in_metres, unit_width_in_men

zoom_to_unit : zoom the camera to a unit of a specific id

show_battle_marker : display a marker at (x, y) for t seconds of height h

show_battle_line : display a line from (x1, y1) to (x2, y2) for t seconds

show_battle_circle : display a circle at (x, y) of r radius for t seconds

kill_faction : removes the faction from the game

diplomacy_mission : creates a diplomacy mission

event [ ] : creates an event

kill_character : kills a character with the given name

control : switches player control to specified faction old faction may not act correctly as ai faction

create_building : creates a building of the specified type in a settlement for building level id's see export_descr_building.txt

capture_settlement : evicts any resident characters and armies and gives the settlement to the local player

disable_ai [opt: tac | sub | dip | name | priest]: disables all (default) or part of the ai for all factions

halt_ai : halts the turn sequence just before the start of the specified faction's turn, or the current faction if no faction given

run_ai [opt:x]: re-starts an ai turn sequence after disableai or haltai has been triggered (use x to also re-enable all parts of the ai which have been individually disabled)

surrender_regions : gives all this faction's regions to the slaves. "horde" surrenders regions for all factions that can be hordes

toggle_chat_log : shows or hides the multiplayer chat window

bounds : toggle display of bounding objects

lights :

set_option : Set new value for specified option (use 1 and 0 for boolean options)

capabilities : list details of the recruitment capabilities of a settlement

recruitment_pool : list details of the current recruitment pool of a settlement

diplomacy_costs : displays a list of raw and perceived diplomacy items costs from the perspective of the receiving faction.

create_mission : Attempt to create and add a mission to the specified faction

toggle_HUD_mode: switches between full and minimal HUD during a battle.

print_shortcuts: prints all the keyboard shortcuts for the current handler to documentation/current_handler_shortcuts.txt

logon : enables console with an admin password

logoff: logs out administrator to disable console

clear_password : clears the current password for a specified faction

set_password : sets a new password for a specified faction

set_email : sets a new email address for a specified faction
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Medieval 2: Total War (PC) cheats: 43%
I am last cheater of medieval 2 total war


Adding Units to Stacks
Just pick a city or any unit as if moving it and just open console and simple type george or any of those on this list and hit enter to get the following units.

Cheat Effect
george Mercenary Monster Ribault
houston Mercenary Rocket Launcher
istanbul Mercenary Monster Bombard "Huge canon"
vindaloo Elephant Rocketeer
madras Elephant
rogan Elephant Artillery

Cheating to infinite turns move use 1 cheat up and spend the run turn and cheat another up and spend run turn and continuos....
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Character_reset 43%
Character_reset its a cheat to make your character have unlimited turns.
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Double_arrows 38%
All your archers will throw 2 arrows in one shot
By: thrasos(88)
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Unlimited_moves 33%
Units will make unlimited moves
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Can't_die 30%
The selected units will not die in battles
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Free_units 28%
All the units you can recruit will cost no money
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More_attack 24%
The selected units gain more attack
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Die_enemy_die 23%
All the enemies in the battle are dying
By: thrasos(88)
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Longer_spears 22%
All your spearman will have longer spears
By: thrasos(88)
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Hide_units 21%
The selected units will hide
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Wardogs 19%
Creats a unit of wardogs
By: thrasos(88)
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Tank 17%
Creates tanks
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Withdraw_enemies 13%
All the enemies you fight subside
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Helicopter 12%
Creates helicopters
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Questions/Answers: 24 [ View All]
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Medieval 2: Total War 262295Hey guys playing using the english @the moment but at the moment when enter the those elephant troops and the codes(houston,rogan,madras,etc) my game crahes every time im bout to battle and I have to start again, do I ahave to download something or what, I mean is there a limit to how many elephant troops I can have would like an answer cheers Answers: 5
Medieval 2: Total War 338005I've been playing the spanish with cheats this time but I have noticed that when I create a unit with the create_unit 5 9 3 3 cheat it only gives a +1 boost to the armor and weapons. Does it only show that its a +1 boost while its actually +3 or is it just the first upgrade? Is it possible to create a unit with gold armor (+3) and gold weapon (+3) with the cheat? Answers: 3
Medieval 2: Total War 427997How can I open the map Answers: 1
Medieval 2: Total War 232524How do you make a ship with the "create_unit". please leave exaple. Answers: 5
Medieval 2: Total War 236440What is the family of traits the Ignorant and Sadly Ignorant fall under called? Answers: 1
Medieval 2: Total War 270238What is this eligibility trait that priests and cardinals have? How do I find it? I want to know because it's supposed to be a tie breaker in a papal election if piety is also tied. Answers: 2
Medieval 2: Total War 317342How do you give traits to priests? Answers: 2
Medieval 2: Total War 388484Why am I unable to select and use the daughters on my family tree when they come of age? Are they only useable if they are daughters of the king/faction heir? Answers: 1
Medieval 2: Total War 395703I have used the tilde ~ key to bring up the console and typed in the add-money 40000 cheat and it lets me do it til I get to 200000, then it brings up the keyboard shortcut screen and automatically loads into a new game. How do I stop this annoying occurence from happening? Answers: 2
Medieval 2: Total War 400675Can I get a captain to become a general? if yes - how ? Answers: 5
Medieval 2: Total War 420156I have tryed to change files to unlock factions but cannot save file Answers: 2
Medieval 2: Total War 483915How does the move objects cheat work? I can't finde out where the (x coord) and (y coord) is! can someone show me how to do this cheat? Answers: 1
Medieval 2: Total War 526595Hod do you get rid of coruption in a city cause its really takeing down my income and crap Answers: 3
Medieval 2: Total War 730974I cant save the descr_strat file says acsess denied. I have un-ticked the read only Answers: 1
Medieval 2: Total War 240708In the add money cheat I can get the game shell up but the cheat dosnt work what should I do Answers: 1
Medieval 2: Total War 269694Tilde key problems....When I press the tilde key...A glitch often occurs that loads a quicksave file or autosave file. Which usually scraps what I was doing. I've learned to delete those files before hand and I am able to save work. But it does create another file I have to delete. Gets frustrating. Can anyone help? I am using all the current mods and updates.... Answers: 2
Medieval 2: Total War 278586Can someone please tell me exactly how to do the money cheat with every key and characteron the cheat? Answers: 2
Medieval 2: Total War 320404I need a bit of help, I try to change the name of characters from the game and Campaign map using the descr_strat file, i.e. character Robert, named character, male, age 16, x 104, y 134 to Rufus of England, also I change the relatives name to Rufus of England, but when I am done and trying to play with the english it doesent do anything, sometimes I mannaged to do but the characters didn't show up any names and at other times the game crashed when trying to play with this faction. Answers: 1
Medieval 2: Total War 333944I want to turn my enemy HRE's king, Henry, into a pathetic, corrupt etc. etc. leader. My problem is, I play as France, and my king's name is also Henry (coincidence...). Is there some way to make the give_trait cheat only affect the HRE Henry? Answers: 2
Medieval 2: Total War 370232I NEED HELP! when I have a character like "rufus of england" how do I type that in? Answers: 4
Medieval 2: Total War 384468Ok, Ive tried all the ways listed but everytime I enter the "give_trait" cheat it comes back with character not found. Can someone PLEASE give me the exact way to enter it with (for example) character Ian Inchmertyn and the trait good commander? PLEASE HELP! Answers: 5
Medieval 2: Total War 407802How can I have a Templars' Minor Chapter House? Answers: 2
Medieval 2: Total War 408636How do I get my squalor down? Answers: 4
Medieval 2: Total War 419583What year do the mongols show up Answers: 4
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