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Sunday, 23 November 2014
Sins of a Solar Empire Cheats for PC
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Sins of a Solar Empire PC Cheats

Rating: 5/5 VOTE
Sins of a Solar Empire Cheats

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TRAINERS
What is a trainer? A trainer is a program written to intercept and alter the memory addresses of games that are running in the background. Usually trainers contain such features as GOD MODE, UNLIMITED LIVES and others. Since trainers address specific memory locations, they are usually written to only support a specific version of a game.

Mega Trainer 1.193 by: Caliber Nov 21,2011
Mega Trainer 1.191 by: Caliber Mar 23,2010
Mega Trainer (Diplomacy 1.011) by: Caliber Mar 23,2010
Mega Trainer (Entrenchment 1.051) by: Caliber Mar 23,2010
Mega Trainer 1.19 by: Caliber Feb 9,2010
Mega Trainer (Entrenchment 1.05) by: Caliber Feb 9,2010
Mega Trainer (Diplomacy 1.0) by: Caliber Feb 7,2010
Mega Trainer 1.181 by: Caliber Oct 13,2009
Mega Trainer (Entrenchment 1.041) by: Caliber Oct 13,2009
Mega Trainer 1.18 by: Caliber Oct 6,2009
Mega Trainer (Entrenchment 1.04) by: Caliber Oct 6,2009
Mega Trainer (Entrenchment 1.03) by: Caliber Jun 16,2009
Mega Trainer 1.17 by: Caliber Jun 16,2009
Mega Trainer 1.16 by: Caliber Mar 24,2009
Mega Trainer (Entrenchment 1.02) by: Caliber Mar 24,2009
Mega Trainer (Entrenchment 1.01.026) by: Caliber Mar 17,2009
Mega Trainer (Entrenchment 1.00.025) by: Caliber Mar 10,2009
Mega Trainer 1.15 by: Caliber Mar 3,2009
Mega Trainer 1.13 by: Caliber Feb 3,2009
Mega Trainer 1.12 by: Caliber Dec 16,2008
Mega Trainer 1.11 by: Caliber Dec 2,2008
Mega Trainer 1.1 by: Caliber Nov 25,2008
Mega Trainer 1.05 by: Caliber Jul 1,2008
Mega Trainer 1.04 by: Caliber May 20,2008
Mega Trainer 1.03 by: Caliber Apr 22,2008
DEMO Trainer by: Caliber Apr 1,2008
Mega Trainer 1.02 by: Caliber Mar 25,2008
Mega Trainer 1.01 by: Caliber Mar 18,2008
Mega Trainer 1.0 by: Caliber Feb 12,2008
CHEATS


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Sins of a Solar Empire

Rating: 5/5 VOTE



Stealing Resources (single-player mode) 89%
Description: Stealing resources from other empires
1) Start a new game and play as usual, giving the other empires time to build up their resources.
2) When you are ready to steal resources , save your game, quit, and then reload another empire to play as.
3) Once you have loaded your alternate empire, go to the Diplomacy menu. Send the resources from this empire to your "normal", default empire.
4) Save the game, quit, and reload your original empire. The resources sent from the alternate empire will now be there.
5) Repeat this as much as you want.
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Various File Hacks 73%
Head to your installation file (which will be something like "Stardock Games/Sins of a Solar Empire/"). In this folder, you will find another folder called "Galaxy" which you should click. Now, please keep in mind, the following is both unverified and could potentially corrupt your game installation or cause other computer problems, so try this at your own risk.

Within the "Galaxy" folder, you will see all sorts of systems from the game, tutorials, and more. Right-click on any file in the "Galaxy" folder and open it with Notepad. You should see the following string at the top of the text file:

homeplanetupgradelevel: population
homeplanetupgradelevel: civilianmodules
homeplanetupgradelevel: tacticalmodules
homeplanetupgradelevel: home
homeplanetupgradelevel: artifactlevel
homeplanetupgradelevel: infrastructure

These strings mean different things, and represent upgrade choices that can increase tactical capacity, population, and more.
Here's what they mean specifically:

population = civilian infrastructure
civilian modules = logistics capacity
tactical modules = tactical capacity
home = capital planet (default when you start a game, cannot change)
artifact level = exploration (already at max when you start a game)
infrastructure = emergency facilities

I personally used the following settings in the above order: 4,2,2,1,2,3.
I'm almost positive that these values are the same for each faction, but I haven't yet tried these numbers for each scenario size or each map. Therefore, you may be limited to the actual max value depending on which galaxy map you choose.
If you head back to the same text file and scroll to the very bottom, you will find a section that starts with "playercount [#]". You should find it right after the section describing the phase line connections. The section beginning with "player 0" represents you. The 3 strings "beginingcredits", "beginingmetal", and "beginingcrystal" are values of your beginning material that can each be changed to a maximum of 9999. Change those values at your leisure.

*** If you change the numbers for beginingcredits, beginingmetal, and beginingcrystal to FFFF, you will start with 65536 of each.
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Sins Hack 21%
Head to your game's installation file (which will be something like "Stardock Games/Sins of a Solar Empire/"). In this folder, you'll find another folder called "Galaxy" which you should click. Now, please keep in mind, the following is both unverified and could potentially corrupt your game installation or cause other computer problems, so try this at your own risk.

Within the "Galaxy" folder, you'll see all sorts of systems from the game, tutorials, and more. Right-click on any file in the "Galaxy" folder and open it with Notepad. You should see the following string at the top of the text file:

NOTE: Back up these files prior to altering them in any way.

•homeplanetupgradelevel: population
•homeplanetupgradelevel: civilianmodules
•homeplanetupgradelevel: tacticalmodules
•homeplanetupgradelevel: home
•homeplanetupgradelevel: artifactlevel
•homeplanetupgradelevel: infrastructure
These strings mean different things, and represent upgrade choices that can increase tactical capacity, population, and more. Here's what they mean specifically:

•population = civilian infrastructure
•civilian modules = logistics capacity
•tactical modules = tactical capacity
•home = capital planet (default when you start a game, cannot change)
•artifact level = exploration (already at max when you start a game)
•infrastructure = emergency facilities

I personally used the following settings in the above order: 4,2,2,1,2,3.


If you head back to the same text file and scroll to the very bottom, you'll find a section that starts with "playercount [#]". You should find it right after the section describing the phase line connections. The section starting with "player 0" represents you. The three strings "startingcredits", "startingmetal", and "startingcrystal" are values of your starting material that can each be changed to a maximum of 9999. Change those values at your leisure.

Also: If you change the numbers for startingcredits, startingmetal, and startingcrystal to FFFF, you will start with 65536 of each.
By: Carrie Shermen(136)
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