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|The flying artillery||100%|
| Requirement : first you need a big helicopter , you need a friendly drived tank ( not you driving it . the friendly faction soldier ) .|
1st step : deliver the tank in friendly outpost & wait until one of them take the tank ( best vehicle for this : diplomat , iron mountain , stateman , tempered hammer , Anti tank / air vehicle )
2nd step : when they take the tank / other armed land vehicle you like , winch it . ( best thing the helicopter for winch , hit , drop & fly : Liberator , condor / jade wind , ambassador / warsong attack , Anaconda & castro series )
3rd step : test the artillery by hit & fly over
test on : piloted helicopter ( tank is innacurrate aganist heli . so to face them use SAM / stateman ) , drived tank , target in biggest moutain , etc .
Note : the flying artillery also usefull for taking outpost , when close in enemy outpost drop off the tank .
Note 2 : the tank can't aim target in land due turret , only way to help the turret aim the target is get closer on target
Note 3 : if the tank aim your helicopter , thats mean the tank notice their rival's helicopter . the tank is usefull to detect another of their rival heli
|By: sky light(374)|
|NEW Cheat Please Vote !!|
|Afraid facing the diplomat / iron mountain ????||100%|
| The diplomat is strongest tank in merc 2 , while the iron mountain is second one . compare to other tank , these tanks can takeout any tank with 1 shot ( while using diplomat / iron mountain vs another diplomat / iron mountain itself require 2 shot ) .|
there a ways to facing them :
method 1 : disguise
disguise is tank primary weakness , get closer to the strongest tank , quickly kill the gunner & jack the tank ( diplomat & iron mountain is very hard to jack ) ( be carefull if the area filled with diplomat / iron mountain )
method 2 : airstrike
using the AT missile will not inflict serious damage ,
use stronger airstrikes ( bombing run , fuel air bomb / MOAB & Nukes )
if you use normal power airstrike , require 2 airstrike = 1 diplomat / iron mountain kill
|By: sky light(374)|
|Starting a Faction war without helping the faction||100%|
| You need a lot armed driver vehicle ( for example : urban commando , strong tank , Gunships , scorcher , vulcan 4x4 , Guardian series , salamander APC , other vehicle that the driver has weapon & not armed passenger )|
castro transport ( for carry 7 passenger )
Tanks / light armed vehicle / armed gunship ( for infiltrate area of full enemy )
best to do this in maracaibo ( in chinese , its quite tight area due AA , tanks , leaping fox GLs & jade wind to distract the attacker so they lay guard down . while guerilla the area too small & obstructed to park invaders's vehicle )
here the method :
Method 1 : gunship attack
1 : call ewan for 7 gunship you like & call castro transport
2 : transport rivals faction to invading point where the gunship been parked
3 : lure their rivals so they can get in the gunships
4 : just watch they been harrased by enemy gunships
5 ( optional ) : if you want help them just call ewan for SAMs
method 2 : tank attack & AT attack
1 : call ewan for 7 strong tank you like & call castro transport
2 : transport rivals faction to invading point where the tank been parked
3 : lure their rivals so they can get in the tanks
4 : just watch they been harrased by enemy tanks & ATs
5 ( optional ) : if you want help them just call ewan for AT / diplomat / AT gunships / scorcher
|By: sky light(374)|
| Tattooed Millionaire - 25 points - Earn $1 million.|
Partners in Crime - 50 points - Play co-op with a friend.
Pipeline - 20 points - Capture all outposts for a single faction.
Eat the Heat - 10 points - Try accelerating and braking at the same time.
Armaggedon It - 20 points - Destroy 20 buildings.
| When Carmona's men are attacking the PMC, after you destroy the tanks, set a |
charge of C4 on the gates closer to the mansion, and detonate it. It should
drop straight down and block the road leading out of the compound. Enter the
mansion, and trigger the intermission sequence. When you exit the building,
the road leading out of the compound will still be blocked. Kill Carmona's
bodyguards, and his jeep should be stuck in the rubble of the archway. Kill
him, and snap the picture for easy verification of Carmona.
When completing the mission on the oil rig in the water behind the PMC, kill
Blanco and take his weapon, the hunting pistol. The hunting pistol is a very
powerful weapon, often killing enemies in one shot. With the hunting pistol
in your possession, continue through the "Finding Solano" mission. After the
encounter with Carmona inside the Villa, he will run in a straight line
directly away from you, giving you a clear shot at his back. If you miss
on the first shot, he has a good bit of a jog until he reaches his jeep,
giving you plenty of time to gun him down.
|Repair Vehicle Instantly:||67%|
| If you enter a building and then exit any vehicle you have left outide |
will be fully repaired.
| If you want to blow something up from a distance but don't have the fuel or the |
munitions, just put some C4 on your car. Drive toward your target, get to max speed,
jump out and detonate when the car is close enough.
|Weapons Counterparts 1||67%|
| Carbine- Colt M4A1 Carbine|
Combat Rifle- H&K XM8
Light Machine Gun- M249 Saw
Russian Sniper Rifle- Dragonov
Machine Pistol- Mini UZI
AT Rocket- AT40 RPG
SMG- H&K MP7
Covert SMG- Silenced H&K MP5
Bullpup Rifle- QBC95
Automatic Rifle- RPK
Assault Rifle- AK103
.50 cal Anti-Material Rifle- Barret Sniper Rifle
|Stealing fuel without upsetting a faction:||60%|
| This is most useful when used with factions who are already hostile (to keep them|
from shooting you down), but can also be used to keep friendly factions from becoming
upset with you. Get one of the helicopters used by the faction you want to steal from
(or one of its allies), and allow your disguise to finish. Fly to the location of the
fuel you want to get, and lower your winch. Grab the fuel tank, and lift off before
the enemy soldiers recognize you, then fly to a secure location (either the PMC or
a remote, open location). Once out of sight, call Ewan in for the pick-up.
Note: Using a heavier helicopter is recommended, as the Rogue and Gunney class
choppers are extremely difficult to control when carrying a heavy fuel tank. Also,
there are at least half a dozen fuel tanks relatively close to the PMC, most of which
are controlled by Universal Petroleum. Spending the fuel for an Ambassador Gunship
(an Allied helicopter, who are allies with UP) is well worth it if you are going to
use your PMC as a fuel depot.
Use the following trick to steal fuel from a friendly faction without having to worry
about affecting their status towards you. Go to an outpost that has fuel tanks, and
tag them. Then, call in Ewan for the extraction. If a soldier happens to call in a
report about your hostile act, go inside the outpost to cancel the call. By doing
this you will get fuel and the faction will still be friendly with you.
This trick requires a fast vehicle (for example, a sports motorcycle). Find an outpost
that has a fuel tank. Look for an easy way out before you attempt to steal the fuel.
Once your vehicle is positioned facing the fast exit, and after making sure no one
sees you, tag the fuel tank, and call Ewan for extraction. Run to your vehicle, and
drive as fast as you can until you are far enough from the place so that no one can
report you. Note: This also works with a helicopter as your vehicle when you are in
the jungle area, but requires more time because you must wait a few seconds before
you can lift off.
| When you go to find Eva the mechanic, she will have you test drive the car she has |
been working on. You'll have to run a check-point race, but after, you'll be able
to purchase the car from her.
| If you use the .50 cal rifle and enter scoped mode then change weapon with the D|
pad to your alternate gun, you will still use the changed gun with the addition
of a scope!
| To unlock Costumes you must complete level 3 of a weapon challenge, this|
can be done by talking to Fiona at your PMC, Each time you complete a
level 3 weapon challenge you will receive one of three costumes.
| After you have unlocked the P.L.A.V. faction and hopefully a gunship (such as a |
Castro V Attack chopper or an Anaconda from the pirates) with rockets, I would
recommend going to the city of Merida and shooting the billboards. You earn a
tiny bit of cash (5k), but if you shoot enough of them you begin to unlock more
shop items from the P.L.A.V. I also noted getting a few things from the U.P mercs in their city. It only takes 1 rocket from a gunship to destroy those pesky billboards. Again, I would highly recommend an Anaconda from the pirates, they have like 80 rockets, and its easy to unlock from pirates after a few outpost captures and doing those delivery missions.
| If you want to gain fuel and without having to steel from factions and kill you, first |
take a chopper any one and with the winch or wink take a car and throw it on other cars
to explode and you will see a lot of fuel.
| Bet the maximum money for the level 1 and 2 challenges, then save and reload|
the game until you win. Bet the minimum money for the level 3 challenge.
|Easy vehicle repair:||50%|
| Park your vehicle outside of a building you can enter, then enter the |
building and exit. Your vehicle should now be completely repaired with
|Humans often drop weapons, ammo and money when they die.|
|Easy transport and smuggling missions:||50%|
| Note: This trick only works after you have obtained a helicopter pilot and |
the winch ability. When on a transport or smuggling contract that relies on
you not tipping the vehicle and losing the objects inside, summon a helicopter
as close to the vehicle as possible before entering the mission assigned
vehicle. Then, enter the mission vehicle, and the timer should start. Get
back out, and take off in your helicopter. Use the winch to grab the mission
vehicle, and gain as much altitude as possible. If you fly relatively level,
you will not lose anything. However, if you bank even slightly to get around
obstacles, losses will be minimal as long as you do not actually bank the
copter in a hard turn. The vehicle will get tossed around, making the copter
harder to fly but if you travel directly to the drop-off point from the
beginning, it will keep its cargo. This helps you avoid nearly all ground
forces. All you have to worry about are the anti-air guns and other
helicopters. If worst comes to worst, simply drop the vehicle after coming
down to about 20 feet or less. You will have already have saved enough time
to hijack another helicopter.
|The Sliding Crouch:||50%|
| If you use the zoom function while sprinting the Merc will slide into a|
|Melee Bash When Needed:||50%|
| If there is a vehicle, debris or some another annoying object blocking |
your path you can melee bash it out of the way!
| Also regarding the bet amount, once you go over $10 million, it only gives you $1 million|
and slowly increases.
| Successfully complete the indicated task to unlock the equipment: |
Ambassador gunship - Successfully complete level 3 of the Helicopter Flying mission
Diplomat heavy tank - Destroy the targeted buildings for the Allied Nations
MOAB bomb - Successfully complete all HVT missions for the Allied Nations
Nuclear Bunker Buster - Successfully complete the final contract mission, "Get Solano
Part 2" to unlock it for purchase from Eva for $1 million
| Successfully complete all outpost missions before you initiate the final mission in |
story mode. The outpost missions can no longer be accessed after the game is completed,
which will also prevent a faction's shop items from being unlocked.
| Successfully complete a level 3 weapon challenge at the PMC Villa with Fiona|
to unlock the corresponding costume in order for the indicated character.
There are a total of three costumes for each character. The Pistol challenge
is the easiest to complete. The Emplacement Weapons and Grenade Launcher
challenges are about even however, Emplacement Weapons is slightly more
difficult when you have to shoot the flying cars. The Sniper challenge is
the most difficult to complete.
|Getting 100% completion:||33%|
| Successfully complete all outpost missions before you initiate the final |
mission in Story mode. The outpost missions can no longer be accessed after
the game is completed, which will also prevent a faction's shop items from
| After completing the first UP mission and recruiting Ewan, talk to him about|
the Winch challenge. After completing level 3 on this challenge, bet the
maximum amount of money. Even though you have already done this, the height
does not raise. Therefore you can continue betting at the maximum amount.
After approximately four times (depending on how much you start with), you
should have about $7.0 million. Continue from here to get the maximum wager
amount to $5.0 million (when you have about $14.0 million in funds). Repeat
this as many times as desired. Additionally, when you get the maximum betting
level on the Winch challenge, keep going until you get to approximately $100
million. The minimum bet will now also be $5 million. If you continue from
there, the minimum will actually grow higher than the maximum and allow for
even more money. However, once the minimum goes beyond $5 million, there is
no way you can raise or lower the bet because it is higher than the maximum,
but it is still the minimum. Note: To save time in the Winch challenge, use
stackable items from outside of your stronghold. For example, try the gas
canisters across the road (or for something less volatile, use the shipping
containers directly across the lake behind your house). Items used from outside
of your stronghold stay in the exact location you put them until you quit
your game, giving you a prepared stack height the next time around. Two or
three attempts may be required to gather the items, but it is well worth it,
as once done it requires only seconds to win the challenge.
|Cash from Hostiles:||25%|
| Hostile (and friendly!) units usually drop weapons and cash when you kill|