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|Description: When you start the game go to one-player mode and choose either Time Trial or Mario Kart GP. While playing press the X button to see behind you.|
|Stall CPU Drivers||100%|
| How to: On Mario Circuit 2, get a mystery box, if you have a green shell or banana,|
wait until the jump. Lay the trap in between the 2nd and 3rd zipper and,
more likely than not, another driver will hit, miss the jump, and have to
do it over. If you have a red shell, wait until the driver is just about
to hit the jump and use it. If you have a mushroom, wait again until they
are about to jump, use it, hit there back, and that will decrease their
speed, resulting on them missing it, but you will still make it.
|How to: While you are in the Battle Mode, select one or two players. Play as either player and lose all your protective balls, but keep your finger on the gas. You can continue to drive even though you've lost.|
|To race against a ghost, choose any circuit, then drive around the track without touching the sides. After the race, go to Retry. When the light turns green, a ghost will appear. Race him and see who wins!|
|Description: For a burst of speed, hold down the accelerator in between the first and 2nd beeps on the beginning grid. You will zoom ahead of the pack and cruise to the goal line.|
|Deflecting Red Shells||100%|
| How to: In battle mode, whenever someone has a red shell that is on your tail, this IS the perfect chance to use 1 of 6 moves to save your balloons.|
First, if your current power is a ghost, before the 2nd person can fire. This will steal away his power and give you the power to shoot him. Don't worry, you are still momentarily invisible from sight, he can't see you but he can look on your screen. Red shells can still hit if you are in range though.
Second, wait until the person fires until executing this move. When the red shell is right behind you, lay a green shell by holding down and A. If the red shell was shot in a straight line or somewhat straight, then the laid green shell should counter and deflect the red shell. Don't worry, if the green shell failed to hit your opponent, having him on your tail may be to your advantage when he run across the green shell.
Third, instead of the green shelled power, if you have the banana peel, then you could also counter the shell just by tapping A. Also, this move can be used by up and A. this will launch the peel straight forward for a distance. This move is hard to make a direct hit but now a trap is laid.
Fourth, if the red shell has been shot, if you have the feather, DO NOT jump outside of the ring for protection. The player could be waiting behind you to fire away. When the shell has been shot, if you execute the feather to momentarily leap high in the air, if too early, when you land, the shell is probably waiting to hit. If you jump at the right second, the shell will zoom past you and be useless. If you do not like this one, then you may like to try to jump across lanes to safety with him on the other side shocked at the miss!
Fifth, you can set up a star power that only lst a short short while. This not only can destroy any obstacle it touches, making it completely invulnerable from ANY attacks, it also can smash the opponents until they spin. If you stay on the opponent, then as the star lasts, each of the three balloons will pop one-by-one. Shocked by the counter and the loss, this move is very good.
Sixth, you can use a power slide to skip a lane fast enough to safety. This move is often too slow to make success, so a mushroom should now be really handy. The mushroom will boost your speed, then slide out of the missile shells path.
All of these moves, with practice, will make a player almost untouched in any battle match.
| Ghost Valley I|
If you have a feather, head straight for the wall when you see the platform across the gap. Hit the A button to use the feather just before you hit the wall and you will make the jump. Also you can use the mushroom by using it on the jumper simultaneously with the mushroom or use the mushroom right when you cross the gap and press L & R. Or you can use a star right when you select it and when you see to bumpers on the left and right use the star and do not hit the walls and press L & R to cross over the gap.
Vanilla Lake II
Cross the finish line, then lineup along it and drive straight for the water. Just before you go into the drink(Lake), hit L or R to get a good jump. Drive as far out into the water as you can, then turn left before the Fishing Lakitu gets you. If you cross the finish line while the Lakitu has you, it counts as a lap!
|How to: When you are going around a turn especially when you are on a dirty track, just hold the direction you are turning and rapidly tap the gas button. This helps a LOT when you are worried about skidding.|
|Quick Item Select||100%|
|Description: Run over a mystery box and press A immediately. This will select a mystery box item faster and increase your chance of getting a red shell in battle mode.|
|Description: If you pause the game the 2nd a player who was invincible is no longer invincible, the invincibility music will play the rest of the race or battle mode round.|
|Description: Select Time Trial. Choose your player and go to the track of your choice. While racing, be careful not to hit anything. Get a good time and then access the Replay option. While in Replay mode press the L or R buttons to rotate the screen. You can do this on any level in Time Trail!|
| Description: If you want an extra challenge in the Grand Prix or Match Races modes of Super Mario Kart, you can shrink your character! All you have to do is press and hold Y. Then press A on the Character Selection screen.|
Alternatively, highlight any character, then press A+B+X+Y at the same time.
|Drop Green Turtle Shells||100%|
|How to: Get a green turtle shell from a mystery box. To drop it, hold Down and press A.|
|Move the Map||100%|
|How to: When you are in 1-Player race, the map is normally on the bottom. To move it to the top, use Controller Two to do the following. Highlight 1-PLAYER then hold L + R and press START. Use Controller Two to select your kart class, driver and track then play as normal.|
|Improve Red Shell Tracking||100%|
|How to: After firing a Red shell, hold down A. This way, it will not hit walls as often as usual. This also makes a 75% chance of the shell returning if it is jumped over.|
|Special Cup in Time Trials||100%|
|Description: Enter the time trials and select your racer. Then push left on the pad to move the cursor beside Mushroom Cup. Then press L, R, L, R, L, L, R, R, A. You should then see Special Cup appear below Star Cup.|
|Description: To erase and reset all the best times and GP Data, go to the title screen and press L, R, Y and A simultaneously. This will take you to the Reset Mode. If you want to erase the times only, use the same code on each of the Time Trial runs.|
|Throw Banana Peels||100%|
|Get a banana peel from mystery box. To throw it, hold Up and press A.|
|Stop the Music||100%|
|Description: Rapidly press the START button on either controller. Continue this until the music ends. If you did it right, the sound effects will remain but no music will play unless you use a Star.|
|Jump Red Shells||98%|
|How to: To jump over a red shell, press L or R when the shell is just in front of you.|