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| The Elder Scrolls V: Hearthfire Guide | 98% | |
| The Elder Scrolls V: Hearthfire is here, and this comprehensive guide will help you unlock all the achievements, and build your dream house! Read the Guide --> The Elder Scrolls V: Hearthfire [Guide] | ||
| By: Toebin(8643) | ||
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| Ill Met By Moonlight Glitch Guide | 96% | |
| Even if you've missed one of the Daedric Artifacts in your quest to get the Oblivion Walker achievement, you can still acquire 15 artifacts using the Ill Met By Moonlight glitch. This guide will walk you through the process step-by-step, so you don't have to start all over to get that one achievement. Read the Guide --> Ill Met By Moonlight Glitch [Guide] | ||
| By: Toebin(8643) | ||
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| Joining the Dark Brotherhood | 96% | |
| Description: After making your way to Riverwood, speak to the bartender inside the inn. Ask him if he has heard any rumors. He will eventually tell you about a boy that is trying to summon the Dark Brotherhood. Follow the subquest to Windhelm. When entering Windhelm, make an immediate right and travel up the path until you encounter a Dark Elf and child talking. Enter the door to their left and find the child inside. He will ask you to kill Grinelda The Kind in Riften. Go to Riften, enter the orphanage, and murder Grinelda. Fast Travel back to Windhelm and speak to the child again to get your reward. Next, go outside of the city and wait for 24 hours. A courier will approach and give you a note with a black handprint on it, with the words "We Know." Go to the nearest inn, rent a room, and sleep for 24 hours. When you awake you will have been kidnapped by one of the Dark Brotherhood. They will tell you that if you kill 1 of the other 3 people in the room they will release you. Choose a person and kill them. Speak to the Dark Brotherhood again and they will tell you to meet them at their lair in the pine forest in the far southwest corner of Skyrim. Fast Travel to the western watchtower outside of Whiterun then travel west towards the marker. When you reach the door, answer the question asked with "Silence, My Brother" to enter the sanctuary. Speak to the 1st person you find inside the lair, and you are now part of the Dark Brotherhood. | ||
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| Elder Scrolls V: Skyrim iTunes APP Guide | 95% | |
![]() Get the official UGW and Cheatmasters.com guide on your iPhone! This app is a collection of guides/articles and is updated regularly. It has easy navigation to the topics you want and can easily be used while playing the game. | ||
| By: CheatMaster(5614) | ||
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| Skyrim Achievement Guide | 95% | |
| Looking for an achievement guide to help you 100% The Elder Scrolls V: Skyrim? Look no further! This guide will help you unlock every achievement and trophy in the game! Read the Guide --> Skyrim Achievement/Trophy Guide | ||
| By: Toebin(8643) | ||
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| The Elder Scrolls V: Dawnguard Achievements Guide | 95% | |
| Want to know how to unlock all the achievements in Dawnguard? This guide will help you unlock all of the new achievements that were added in the new Dawnguard expansion pack for Skyrim! Read the Guide --> The Elder Scrolls V: Dawnguard Achievements [Guide] | ||
| By: Toebin(8643) | ||
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| Free Training | 95% | |
| Description: If you can get a skill trainer as your follower, then you can get any training for free. Train your skills, then ask them to trade and take the gold back. | ||
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| Gold | 95% | |
| At the beginning of the game, when you reach to the 1st town of Riverwood start chopping wood and find the man named Hod. He usually stands at the top of the sawmill during the day. He will pay you for "all the wood you can carry" as he puts it. However, there is no limit to how much you can make buy chopping wood and selling it to him. He never runs out of gold like the merchants. Chop and sell wood to him until you have as much gold as desired. | ||
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| Easy Conjuration experience | 95% | |
| Description: To do this, it is best to have the Bound Sword spell, because you are able to conjure two of these at the same time to gain experience faster. This works best when there is an enemy that is trying to fight you, but you are at an area that they cannot reach you (for example, fighting a troll or bear while you are too high for them to actually hit you). Use the Bound Sword spell, put the sword(s) away, then repeat the process. Doing this will increase your conjuration levels very quickly. This trick requires dragons roaming around and being far enough in the Dark Brotherhood to have Shadowmere. When you find where a dragon is located, Fast Travel there so Shadowmere can be with you. Start the battle with the dragon. Do not worry when the dragon goes after Shadowmere, as Shadowmere is invincible and will fight and eventually will kill the dragon for you. Use the Bound Swords spell as described above and it will have the same outcome. | ||
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| Duplicating books | 95% | |
| Description: This trick requires that you own a house with an alchemy lab. Activate the bookshelf and place the desired book on it. Leave the menu and immediately activate the bookshelf again. If your book has not yet physically appeared on the shelf, wait at the menu screen where you can loot the bookshelf. Once you see the book in front of you (it will hover in front of the shelf while the menu is open), loot the book from the shelf in the menu. Immediately close the menu, and you can click on the book itself to read and then take it. You have effectively looted the book twice, putting 2 of them in your inventory. This trick can be repeated as many times as desired, and is especially useful with expensive books such as the Oghma Infinium. | ||
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| Easy Restoration experience | 95% | |
| Description: To easily gain Restoration Experience, go to High Hrothgar. Go out the door to the area where you are taught the Whirlwind Sprint. Once you get outside, go to the right. You will soon find a small staircase that goes up to show that looks like a blizzard of some kind. Go forward just enough to start getting hurt by it and begin using the Healing spell. Your health will go down slowly because you are using the healing spell, but you will also gain experience. This is better than fighting an enemy and leveling up your experience because you can control how much danger you are taking by simply walking backwards. | ||
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| Skills | 95% | |
| Description: Clear the system cache. You must have the Oghma Infinium and a bookshelf you can use. With the Oghma Infinium in your inventory, activate the bookshelf and go to "Books." Highlight the Oghma Infinium and press X to store. Look at the book so the crosshair displays "'A' Read Oghma Infinium." Press A to read, select "(Do not read)," then press A to take. Activate the book shelf again, go to "Books" and highlight the Oghma Infinium. Press RT to read, select whatever skills you want to level up, then press B once. *** If you back out, the book will vanish. After pressing B once, press X to store. Repeat the process as many times as desired. *** The highest level you can reach is 81. | ||
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| Vendor with a lot of money | 95% | |
| Description: When you start in Riverwood, make sure to not talk to the miscellaneous goods store owner and sister. Instead, go out and increase your Speech and take the perk to invest in other stores. At that time, make your 1st investment with the miscellaneous goods store owner. From now on, every time you make an investment in another store his available money increases. Added with the perk of all venders have an extra 1,000 gold available, he can have over 10,000 gold available, which makes him the richest vendor in the game. That also makes finding and selling things easier, instead of running around to all the vendors in all the different towns. | ||
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| Sneak Experience | 95% | |
| Description: At the beginning in Helgen's Keep, you will encounter a sleeping bear. Your guide states that you can either sneak past it or kill it. Just off to the left of where your guide stops is a small rock pile. Go to the back side of it, and you can sneak in the crevice there and remain hidden from the bear. Keep sneaking at the rock and your skill will increase. You can do this for as long as desired, because the bear only moves if it detects you. To make sure you are in a good location, sneak for a short time, then check your Sneak skill to see if it is rising. If not, move slightly closer to the bear and keep trying. *** This trick will also help you gain weapon experience. While doing the Molag Bal quest, and after you save the priest, go to the shrine. When he gets trapped in the cage, crouch behind him and hit him with the weapon of your choice. *** Spells may also work too. He will heal quite fast, and he is invincible until he submits and you are forced to kill him for the Daedric lord. *** Using spells will turn it into a real fight and your follower may become aggressive. However, it can still raise your Destruction level. *** This trick will also help you gain one handed weapon experience. When you reach the part in the tutorial where you choose to enter the keep with either Hadvar or Ralof, choose Hadvar. When you are told to take the armor from the chest, do not. Instead, take one of the swords hanging from the wall and sneak up behind Hadvar, who should be facing the gate blocking your way. While in sneak mode and undetected, hit him with your sword. This should grant a 3x bonus to your damage as it is a sneak attack, and will add a great deal to your sneaking skill. Walk away, then creep back up on him to perform another attack. After reaching about Level 30 in Sneak, you can simply remain crouched behind him and hit him about every 7 seconds for a sneak attack bonus. In a relatively short time you can maximize your Sneak skill, while also increasing your one handed weapon skill. To raise your one handed weapon skill faster, stand behind him while not in sneak mode and constantly bash him. When his health runs out and he falls to the floor, allow him to stand up before hitting him again. You could, after maxing both sneak and one handed, exit the tutorial near Level 40. *** Wait until your armor and weapons are of a higher grade before entering the level up menu or the enemies will be much tougher than you. When at the bear in the cave, repeatedly walk over while sneaking. | ||
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| Skyrim Glitch - Infinite Magicka | 94% | |
Well .. Infinite Magicka. Just watch the video. See the video: Cheat Video Cheat Video | ||
| By: CheatMaster(5614) | ||
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| Horse Runs on Water | 94% | |
| Description: Enter deep water where your horse will swim. Get off your horse, than get back on. You will be running through the water. Once you hit shallow water or land the glitch will end. | ||
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| Dawnguard Walkthrough Guide | 93% | |
| Skyrim, The Elder Scrolls V: Dawnguard opens up new weapons, new locations, new abilities, and much more. This guide will walk you through all of it. Including....what it takes to be the vampire hunter, or the vampire that is hunted? Read the Guide --> Dawnguard Walkthrough [Guide] | ||
| By: Toebin(8643) | ||
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| Skyrim The Story So Far Guide | 93% | |
| I know it still seems so far away before we get our chance to explore the world of Skyrim but there is a lot of information out there that you can do a service to yourself and know before we ever step foot in the amazing land the people over at Bethesda have created. Read the Guide --> Skyrim The Story So Far [Guide] | ||
| By: Toebin(8643) | ||
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| Blocking Experience | 93% | |
| Description: Use the following trick to level up your blocking or just save a few spare perks. Find a weak enemy that does not like to enter water (for example, a wolf). Pin yourself between the enemy and the water, and use a rubber band to hold the trigger button that controls your shield. *** Make sure the enemy will not move from where he is attacking you. Allow the game to idle in that state. | ||
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| Easy money, Smithing and Enchanting experience | 93% | |
| Description: *** this requires a Soul Trap weapon and access to a smithy and arcane enchanter. First, purchase equal amounts of Iron Ingots, Leather Strips and Petty Soul Gems. Fill the Petty Soul Gems (by killing with the Soul Trap weapon), then go to a smithy. Create as many Iron Daggers as possible, then go to an arcane enchanter (there is one in Dragonsreach). Enchant all the daggers with the Petty Soul Gems (disenchant the Soul Trap weapon if required). Go to a shop and sell the daggers. Depending on your barter skill, you will get about 170 gold per dagger in profit, and should level up a fair amount. *** Smithy every 3 or 4 daggers; enchant every 1 or 2 daggers early on. | ||
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| Easy Sneak leveling | 93% | |
| At the beginning in Helgen's Keep, you will encounter a sleeping bear. Your guide states that you can either sneak past it or kill it. Just off to the left of where your guide stops is a small rock pile. Go to the back side of it, and you can sneak in the crevice there and remain hidden from the bear. Keep sneaking at the rock and your skill will increase. You can do this for as desired, because the bear only moves if it detects you. To make sure you are in a good location, sneak for a short time, then check your Sneak skill to see if it is rising. If not, move slightly closer to the bear and keep trying. *** This trick will also help you gain weapon experience. While doing the Molag Bal quest, and after you save the priest, go to the shrine. When he gets trapped in the cage, crouch behind him and hit him with the weapon of your choice. *** Spells may also work too. He will heal quite fast, and he is invincible until he submits and you are forced to kill him for the Daedric lord. *** Using spells will turn it into a real fight and your follower may become aggressive. However, it can still raise your Destruction level. | ||
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| The Elder Scrolls 4: Oblivion [Easter Egg] | 93% | |
| Description: Search inside the museum of Dawnstar to find a display case containing a yellowing piece of paper with the symbol for Oblivion. Pick the lock and use a spell for a few seconds on the paper to turn it into a bucket. | ||
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| Easy Armor, Spells, & General Leveling | 93% | |
| Description: Set the difficulty to "Novice" and have a weak 1-handed attack enemy hit you while healing. This will level the armor you are wearing, restoration, also may level up illusion. | ||
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| Become a werewolf | 93% | |
| How to: Go to the city of Whiterun. Move through the town until you reach Dragonsreach, which is the castle. While standing on the steps looking at the doors to Dragonsreach, look to your right. There should be a building that resembles a ship's hull. This is where the Companions are located. Go and join them. After a few quests you are given the chance to become a werewolf. To use your new ability, go to "Magic", then "Powers", then "Beast Form". Beast Form can be used once a day. You will turn into a werewolf and friendly humans will attack you. You will have increased speed, health, damage, and stamina. You cannot pick up objects. If you kill a human you can "Feed" on the corpse to regain some health and extend the duration of Beast Form. This is also useful for traveling great distances on foot. When the werewolf sprints, it runs on all fours, and moves much faster than a horse. The werewolf's stamina also regenerates very quickly. | ||
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| Unlimited steel arrows | 93% | |
| Description: Upon becoming a full member of the Thieves Guild, the other recruits train often. There is a recruit named Niruin. He can give you training in archery and often wastes his arrows on a target dummy with his infinite arrows. You can continually pick up the steel arrows and either use them for yourself, or sell a mass quantity of them. | ||
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| Easy Speechcraft experience | 93% | |
| Description: Go to the town of Riften and locate the Black Briar Meadery. Ask the Dark Elf at the counter about the Black Briar women, and choose the "Persuade" option. He will answer your question, and you should receive a level in Speechcraft. *** You must have Speechcraft at about 25 in order to persuade him, and it may require several attempts to receive a level as your Speechcraft increases. There is no limit to the number of times you may do this. | ||
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| Moving when over encumbered | 93% | |
| Description: If you are over encumbered and are far away from a city, the fastest way to move is through the Whirlwind Sprint Shout. It can be used continuously and will get you to the nearest city quickly so you can sell. This also works when exiting caves and dungeons. | ||
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| Words of power | 93% | |
| Description: If you are having a difficult time finding words of power, go to High Hrothgar and find Arngeir. The 1st talk selection will be "Have you found a new word of power?" He will place a new quest in the "Misc." category for it. He will only give you one at a time, but he will give them to you until there are no more. | ||
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| Money, Speech, & Alchemy Experience | 93% | |
| Description: This takes a bit of time to set up, but once done provides as much gold as desired. It requires the following: 1. 5 Grand Soul Gems filled with Grand Souls. Grand Souls can be taken from mammoths or bought. 2. Fortify Alchemy Enchantment. 3. Helmet, gloves/bracers, 2 rings, and a necklace 4. The ingredients for Fortify Restoration potions: Abecean Longfins, Cyrodilic Spadetails, Salt Piles. The fish can be obtained easily by swimming around Goldenglow Estate near Riften. Collect as many of these as you can, at least 10 to 15 of each ingredient. 5. Ingredients for a Fortify Enchanting potion: Snowberries, Spriggan Sap, Hagraven Claw, Blue Butterfly Wing. Start by enchanting your helmet, gloves, one of the rings, and the necklace with Fortify Alchemy using the Grand Soul Gems. It works best if your Enchanting is at 100 with 5 perks in Enchanter. Equip the newly fortified equipment. Go to an alchemy lab and create a potion of Fortify Restoration. Exit and drink the potion. Without exiting the menu, go to "Apparel", unequip, then re-equip the gear. Now, create another Fortify Restoration potion. Drink it, unequip, and re-equip the gear until you can craft very strong Fortify Restorations (in the millions of percent). If you go too high the potions will start getting negative numbers. Do not drink those or the game will glitch. When you are satisfied with the strength of your potions, drink one, then craft a Fortify Enchanting potion. Go to an Arcane Enchanter, drink your Fortify Enchanting potion, and enchant the remaining ring with Fortify Alchemy. This negates the need to repeat this process. Now, go to any apothecary and buy a Giants Toe and some Wheat. Wearing your ring craft, a potion using these 2 ingredients. You should get a massive increase in Alchemy. It will be worth hundreds of thousands of Septim. No merchant has that kind of money, however sell it for whatever they have and your Speech will rise to 100. If not, make another potion and repeat. After your Speech is leveled, add perks until you get to the "Invest" perk. Go to the Riverwood trader and invest in him. Go outside and wait 48 hours. Return, and he will have 10,000 Septim. Sell him a potion to get all his gold. Go outside, and wait 48 hours. Return and sell him a potion to get all his gold. Repeat this as many times as desired. It is possible to make over 100,000 Septim in 10 minutes work in exchange for the cost of making the potions. | ||
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| Easy Weapon Experience | 93% | |
| Description: When the Blades ask you to kill Parthanax, approach him to check if he is on the stone wall perfectly. Attack him with any weapon (destruction magic also works) you wish to increase. If he dies, restart and try again. If done correctly, he will just take the hits then fly up and back down. He never dies and you will not get any bounties for attacking him. Use the following trick to increase a one-handed weapon skill. When you are in Helgen Keep, have a Sword Of Imperial and Ralofs asks you to open the gate, just hit him with any one-handed weapon. | ||
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| Vendor with a lot of money | 93% | |
| Description: When you start in Riverwood, make sure to not talk to the miscellaneous goods store owner and sister. Instead, go out and increase your Speech and take the perk to invest in other stores. At that time, make your 1st investment with the miscellaneous goods store owner. From now on, every time you make an investment in another store his available money increases. Added with the perk of all venders have an extra 1,000 gold available, he can have over 10,000 gold available, which makes him the richest vendor in the game. That also makes finding and selling things easier, instead of running around to all the vendors in all the different towns. | ||
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| Keep selling to the same vendor | 93% | |
| Description: Find a vendor that has what you want mostly, while having an inventory of items you do not want and wish to sell (for example, ingredients). Go to vendor in Whitehall, buy the ingredients, and sell your items. Save the game after exiting the conversation. Immedialy hit the vendor with your bare hands once. Now, load the last saved game. The vendor should have money back in their wallet. This can be done to any vendor. | ||
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| Easy Weapon Experience | 93% | |
| Description: When the Blades ask you to kill Parthanax, approach him to check if he is on the stone wall perfectly. Attack him with any weapon (destruction magic also works) you wish to increase. If he dies, restart and try again. If done correctly, he will just take the hits then fly up and back down. He never dies and you will not get any bounties for attacking him. Use the following trick to increase a one-handed weapon skill. When you are in Helgen Keep, have a Sword Of Imperial and Ralofs asks you to open the gate, just hit him with any one-handed weapon. | ||
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| The Elder Scrolls V: Skyrim FAQ / Walkthrough Guide | 92% | |
| This is your guide to all things Skyrim, it's one of the grandest adventures ever created in gaming, so be ready to enter a fantasy world full of excitement...but don't go unprepared! Use this guide to help you complete all the quests in the game and much more! Read the Guide --> The Elder Scrolls V: Skyrim FAQ / Walkthrough [Guide] | ||
| By: Toebin(8643) | ||
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| Skyrim: Daedric Quests Guide | 92% | |
| I felt that the Daedric Quests in Skyrim deserved to have a guide of their own! Demonic beings reside within its hellfire, and some people in Skyrim worship these dark entities, or offer sacrifices to them, hoping for riches in return. In the mortal realm, there exists Daedric Artifacts, and those that possess them wields true, supreme power. Read the Guide --> Skyrim: Daedric Quests [Guide] | ||
| By: Toebin(8643) | ||
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| The Elder Scrolls V: Skyrim Complete Walkthrough | FAQ Guide | 92% | |
| Description:Here we are with another complete walkthrough of The Elder Scrolls V: Skyrim. BUT Bkstunt and Vinheim may just have a different take on certain aspects of the game or a different view on some of the areas you need to conquer in this vast world. I'll tell ya what, they certainly LOVE the game and the characters that live within and drill down on the who, what, where, and how of it all. Well worth a study I think! Read the Guide --> The Elder Scrolls V: Skyrim Complete Walkthrough | FAQ [Guide] | ||
| By: CheatMaster(5614) | ||
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| The Golden Claw Puzzels - Bleak Falls Barrow | 92% | |
| Where you head down the stairs and follow the path until you see a man in front of you. You can watch him activate a lever and gets himself killed. Head into the room and loot it and then go investigate the pillars. The CORRECT order for them to be in is: SNAKE SNAKE WHALE Later on you will find the following locked door. Stop reading unless you need help with it. Locked door: Here there will be THREE rings that you can interact with and below those rings are a keyhole. The secret to solving this puzzle is found by reading the journal that the thief, Arvel the Swift, left. Then EXAMINE the Golden Claw to see the answer sketched in it. Or to make it easier, just do this: - Upper Ring: BEAR - Middle Ring: MOTH - Lower Ring: OWL | ||
| By: CheatMaster(5614) | ||
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| Skyrim Unlimited Gold Glitch | 92% | |
From this glitch you get an unlimited supply of "Doors of Oblivion" which are valued at 50 Gold, you can sell them and come back to the skeleton who will still have more to give. Thus unlimited income. See the video: Cheat Video Cheat Video | ||
| By: CheatMaster(5614) | ||
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| Skyrim - Guild Quests Guide | 92% | |
| In the realm of Skyrim, there are four major 'guilds' that can be joined, each featuring plenty of opportunity and deeply robust questlines. These guilds are the brutal Companions, the magical College of Winterhold, the tricky Thieves' Guild, and the morbid Dark Brotherhood. Ready to complete all of their challenges and become the master of Skyrim? Not without this guide you aren't. Read the Guide --> Skyrim - Guild Quests [Guide] | ||
| By: Toebin(8643) | ||
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| Skyrim - Side Quests Guide | 92% | |
| While trying to save the world from an evil dragon menace, plenty of other folks in Skyrim will ask for your help along the way. These side quests are so plentiful, that they need their own guide. Looking for help on one of these delicious little detours? You've come to the right place. Read the Guide --> Skyrim - Side Quests [Guide] | ||
| By: Toebin(8643) | ||
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| Achievements | 92% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description: To unlock Xbox Live Gamerscore points, complete the following Achievements.
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| Paarthurnax insults | 92% | |
| Description: Get the Elder Scroll, then go to Paarthurnax and use the "Throw Voice" shout at him. A new voice will shout insults such as "Hey, ugly!", "Hey, skeever butt!", "Hey, melon head!", "Hey, melon nose!", "Hey, troll bait!", "Hey, slug-breath!", and "Hey, cheese brain!" | ||
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| Three Man Team | 92% | |
| Description: Use the following trick to get a 3-person team with a 5-person squad. Have your main character ask Brelyan Maryon to join you (after doing her side quest). Give her the staff of conjure flame Atronach. Next, do the "Taste Of Death" quest and convince Verulus to follow. You should now have a total of 3 characters. When in combat, summon your familiar and have Maryon summon hers. There are now 5 of you in battle. This makes the game easier when doing almost all side quests. In some side quests other characters will also join you, increasing your squad. *** If you complete Mercer Frey's "Scoundrel's Folly" quest, he asks you to join him in another quest. When you accept it you will now have 4 members in your team. You can travel to do quests with all 4 members, and when in battle your squad increases to 7 with conjuration abilities. | ||
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| Easy experience | 92% | |
| Description: Go to the village named "Riverwood" and find a house called "Alvor & Sigrid's House". Inside is a man named Hadvar. Rest until it is after 8 a.m. so that Alvor leaves the house. Sigrid and the young girl should remain downstairs and Hadvar will be upstairs. If he is not, just wait and he will come upstairs. Save the game before the next part in case something goes wrong. Equip your strongest sword or weapon that you want improved skill for, and sneak behind him until he cannot see you. Do a heavy strike and he will stumble to the floor. When he gets up will have no knowledge that you hit him. He also never dies, so it can be done indefinitely. Repeat the process to level up as much as desired. This will also maximize your Sneak skill, and whatever weapon type you are using. | ||
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| Dragon tomb location | 92% | |
| Description: Use a shout in front of a guard (not a dangerous one). A courier will deliver a letter from a "friend," giving you the location of another dragon tomb. | ||
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| Easy "Golden Touch" achievement or trophy | 92% | |
| Description: While doing the quests to complete the "One With The Shadows" Achievement or Trophy, you will have a special request for Windhelm called "Summerset Shadows." When you have completed this quest, Niranye will have 4,000 gold on her every 2 days. This makes earning the "Golden Touch" Achievement or Trophy easy. It is possible to seel almost 145,000 gold in 30 minutes. | ||
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| Horse Runs on Water | 92% | |
| Description: Enter deep water where your horse will swim. Get off your horse, than get back on. You will be running through the water. Once you hit shallow water or land the glitch will end. | ||
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| Skyrim - Character Creation Guide | 91% | |
| A different person in a different world. These words still ring true when it comes to Skyrim. The character you create can be a fearless warrior, a cunning mage, or a conniving thief. The choice is yours. But which character best suits your tastes? What kind of class should you pursue and which perks are the best for YOU? Read the Guide --> Skyrim - Character Creation [Guide] | ||
| By: Toebin(8643) | ||
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| Skyrim - Power Leveling Guide | 91% | |
| The unique character leveling system of The Elder Scrolls series is such that you can raise any skill and it will contribute to you leveling up. Since there are no more character stats in Skyrim, your character's prowess is entirely dependent on the skill and the perks you take up. Read the Guide --> Skyrim - Power Leveling [Guide] | ||
| By: Toebin(8643) | ||
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| The Elder Scrolls V: Skyrim - Character Build: Assassin Guide | 91% | |
| With other assassin-themed titles in the shelves right now, many gamers would want to play a stealthy death machine in Skyrim, and it's definitely possible, especially with the Dark Brotherhood. The assassin build offers a unique gameplay experience in Skyrim and it's recommended to try it at least once. Read the Guide --> The Elder Scrolls V: Skyrim - Character Build: Assassin [Guide] | ||
| By: Toebin(8643) | ||
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| Character Build: Unarmed Guide | 91% | |
| The point of a character build is to be as efficient in your playthroughs as possible in a short amount of time. However, for those who seek a bit more challenge, they turn to the way of using only fists. Read the Guide --> Character Build: Unarmed [Guide] | ||
| By: Toebin(8643) | ||
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| Whiterun: Leave Map Boundary | 91% | |
| Description: Go to Whiterun and walk a few paces after you enter the gate. Turn around, and there should be a short staircase leading left and right. Take the left one and immediately after you go up the stairs there should be a opening in the wall to your right. Inside should be a barrel. Jump on the barrel then jump to the far side. Make sure that when you jump that you do so to the right slightly so you do not hit your head. After a few attempts you should stick to the side. Keep jumping and you should get over the wall and out of the map. | ||
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| Invisible Face | 91% | |
| Description: After joining the College of Winterhold, you eventually need to go to Labyrinthian to retrieve the Staff of Mangus. Kill the ghost that has the staff and take his mask, called Morokei. Then after you complete the College's quest line, you will receive the arch mage's robes. Put on Morokei and the arch mage's robes and your face will become invisible. | ||
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| Dragonreach cave puzzles | 91% | |
| Description: Inside the cave during your 1st mission for Dragonreach, you are faced with a combination puzzle. Look to the wall above the closed gate. You will see 2 heads with a gap in the middle. Each one holds a picture of a creature (snake and dolphin). On the floor by the lever is the 3rd creature (snake). The combination is Snake, Snake, Dolphine. The 2nd combination is found deeper in the chambers. It is a turntable combination, which is more difficult. This one is Bear, Owl, Bird. Insert the claw and the door will open. | ||
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| Easy gold | 91% | |
| Description: To get gold easily, at the beginning of the game, when you reach to the 1st town of Riverwood start chopping wood and find the man named Hod. He usually stands at the top of the sawmill during the day. He will pay you for "all the wood you can carry" as he puts it. However, there is no limit to how much you can make buy chopping wood and selling it to him. He never runs out of gold like the merchants. Chop and sell wood to him until you have as much gold as desired. | ||
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| Infinite arrows | 91% | |
| Infinite arrows Pickpocket someone who shoots target dummies with arrows, and take the arrows they were using (usually iron or steel). Then, give them one of the arrow type you want more of. They will now shoot that type of arrow instead of the one they were shooting before. Simply collect the arrows as they hit the target dummy to get as many arrows as desired. After killing the first dragon and being appointed Thane of Whiterun, talk to the new house earl, and trade items with them. Give them one arrow from your best set of arrows, then remove their sword, and assign them a bow. Every time you go into battle, they will fire multiple arrows from the one you traded. Then, collect all of the arrows after the battle is over. | ||
| By: Crowfan82(1986) | ||
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| The Way of the Voice - Emblems | 90% | |
| As your climbingh the 7,000 steps you come across emblems. Incase you missed one here they are: * Emblem I: Before the birth of men, the Dragons ruled all Mundus. Their word was the Voice, and they spoke only for True Needs. For the Voice could blot out the sky and flood the land. * Emblem II: Men were born and spread over the face of Mundus. The Dragons presided over the crawling masses. Men were weak then, and had no Voice. * Emblem III: The fledgling spirits of Men were strong in Old Times. Unafraid to war with Dragons and their Voices. But the Dragons only shouted them down and broke their hearts. * Emblem IV: Kyne called on Paarthurnax, who pitied Man. Together they taught Men to use the Voice. Then Dragon War raged, Dragon against Tongue. * Emblem V: Man prevailed, shouting Alduin out of the world. Proving for all that their Voice too was strong. Although their sacrifices were many-fold. * Emblem VI: With roaring Tongues, the Sky-Children conquer. Founding the First Empire with Sword and Voice. Whilst the Dragons withdrew from this World. * Emblem VII: The Tongues at Red Mountain went away humbled. Jurgen Windcaller began His Seven Year Meditation. To understand how Strong Voices could fail. * Emblem VIII: Jurgen Windcaller chose silence and returned. The 17 disputants could not shout Him down. Jurgen the Calm built His home on the Throat of the World. * Emblem IX: For years all silent, the Greybeards spoke one name. Tiber Septim, stripling then, was summoned to Hrothgar. They blessed and named him Dohvakiin. * Emblem X: The Voice is worship. Follow the Inner path. Speak only in True Need. | ||
| By: CheatMaster(5614) | ||
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| The World Eaters Eyrie - Locked door | 90% | |
| At the end of a path is a Draugr Overlord, who needs to be slain. Once you have debt with him like other cheat masters ) you need to loot him for his DIAMON CLAW. There is a locked door that you need to use the claw on, but first make sure the rings are in this order: - TOP RING: WOLF - MIDDLE RING: MOTH - BOTTOM RING: DRAGON Use the skull once they are in that order and continue onwards... Hope this helped you! | ||
| By: CheatMaster(5614) | ||
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| Easy Skyrim Level Up Exploit | 90% | |
A cool little exploit in Skyrim for those who need a bit of a level boost, I assume this will be patched soon, See the video: Cheat Video Cheat Video | ||
| By: CheatMaster(5614) | ||
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| Skyrim Glitches and Absurdities | 90% | |
It took me an hour to film this. I was inspired to start recording because the first time I rode up the tower with my horse it flew from under me across the level at a high speed and died where I could barely see it was so far when it landed. See the video: Cheat Video Cheat Video | ||
| By: CheatMaster(5614) | ||
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| Restock a merchant's inventory instantly | 90% | |
| You can instantly refresh a merchant's stock and gold in Skyrim, just follow these easy steps: 1. Choose a merchant 2. Sell or buy anything 3. Save your game 4. Kill the merchant 5. Load the game | ||
| By: Toebin(8643) | ||
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| Skyrim - Civil War Guide | 90% | |
| Skyrim is being torn apart -- a violent a civil war has erupted between the native Skyrim people, the Stormcloak Rebellion, and the Imperial Legion. Who will win this power struggle? And which side are YOU on? Read the Guide --> Skyrim - Civil War [Guide] | ||
| By: Toebin(8643) | ||
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| Easy Smithing experience | 90% | |
| Description: This process will require a bit of coinage, and the more money you have the better. Once you have a vast fortune, go to every town and visit each blacksmith. Buy all their Iron Ignots and Leather. Once you visit the last blacksmith, turn your leather into Leather Strips and make Iron Daggers at the forge. Continuously make Iron Daggers and your Blacksmithing will eventually reach 100. You can also try the dagger process with steel, but iron is cheaper. If you do not want to waste more money on iron, just make Leather Bracers. It is a slower process, but is still effective. With about 5,000 gold, start in Whiterun and buy all of the Leather Strips and Iron Ingots from both blacksmiths (the one at the entrance and one at Skyforge if joined the companions). Forge Iron Daggers until you run out of materials. Fast Travel to Solitude (or Carriage Ride if not discovered) and do the same thing there with the Solitude blacksmith. Fast Travel back to Whiterun and both blacksmiths will have replenished their supplies of Iron Ingots and Leather Strips. With about 5,000 gold and selling the daggers, you can upgrade Smithing from level 26 to level 100 in about 1 or 2 hours and have full dragon gear. You do not have to worry about not increasing your other stats, as you can just save perks and use them whenever. | ||
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| King Arthur [Easter Egg]s | 90% | |
| Description: Between Sundered Towers and Blackwind Bluff, you will find a cave called "Rebels Cairn" Inside this cave you must put a magic sword in a stone to open a door outside the cave to the left. You will find another sword in a stone. | ||
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| Duplicate Armor | 90% | |
| How to: This trick requires a mannequin found in some purchasable houses and the Dawnstar Brotherhood Sanctuary. Place the desired armor on the mannequin and immediately take it off (before closing the menu). Leave the house and re-enter. The item will be on the mannequin with the original still in your pack. If it was modified via Smithing (made flawless for example), it will not be carried over to the duplicated item. | ||
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| Easy Archery skill | 90% | |
| Easy Archery skill Go to Riverwood, find an elf named Faendal, and then deliver a note to Camilla. Next, find Faendal, and ask him to follow you. Make sure you have at least 200 gold. Ask him to train you. When he does, ask him to trade with you. Go into his inventory, and take your money back. You can do this five times a level, and it really helps early in the game. Repeat this as much as desired. | ||
| By: Crowfan82(1986) | ||
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| Easy gold | 90% | |
| Easy gold Take a horse and carriage to Winterhold. Once in Winterhold, immediately turn right. Travel southwest from Winterhold to a location called "Sightless Pit". Just above Slightless Pit on the mountain is an alter with a skeleton on it. Beside the skeleton is a book called "The Doors To Oblivion". Pick up the book, and then kill the skeleton on the table. Two other skeletons will rise around the alter kill them as well. Return to the skeleton near where you picked up the book, and loot its body, taking everything. Loot it again, and you will notice the book on the skeleton keeps reappearing. You can keep taking "The Doors Of Oblivion" book worth 50 gold each. Every time you view the Skeleton's inventory, even if you do not take the book, it should add one book to the skeleton's inventory. Repeat this as much as desired. Note: This glitch was done on an unpatched version of the game. You can delete all patches for the game by using the "Clear hard drive cache" code for the Xbox 360. At any time, go to Dawnstar. Once in Dawnstar, locate the entrance to the Iron-Breaker Mine, but do not enter it. To the left of the entrance are some rocks around a tree. Walk under the tree, and aim your crosshairs around the edges of the rocks until "Search Chest" appears. Open it to find a large amount of free loot, including crafting supplies, weapons, armor, enchanted items, gold, and more. Note: The chest is invisible as it sits under the ground, but it is still lootable. Loot everything, then sell the items for a large sum of gold. It is recommended you bring a horse, as you will quickly become over-encumbered and unable to move quickly or fast travel. To reset the chest and get more loot, go back to the entrance to Dawnstar. You will see a Khajiit trader caravan. If the caravan is not there, wait a few days for it to return. Look for the Khajiit named "Ahkari". Save the game while looking at her, then attack her after saving. It is not necessary to kill her, as damaging her should be enough. Then, reload the saved game file, and talk to her. Ask to see her wares, then exit the "Trade" menu, and return to the invisible chest by the mine. Repeat this process as many times as desired. When doing the quest to get married, marry a follower. Then, make them follow you and trade items. They should have 750 gold because of the store they run. Take their gold, leave, and wait one day to get more gold. Repeat this as many times as desired. At the beginning of the game, when you reach the first town of Riverwood, find Hod. He usually stands at the top of the sawmill during the day. He will pay you for as much wood as you can give him. There is no limit to how much you can make by chopping wood and selling it to him, as he never runs out of gold like the merchants. Chop and sell as much wood to him as desired for easy gold. | ||
| By: Crowfan82(1986) | ||
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| THE COMPANIONS QUEST | 100% | |
| While doing the quest where you meet the silver hand ,when you get to the room where you get the thing,the deadra attack yougo to the right of the room and get on the ledge on the right of where you look behind you and see deadra about to attack you.Its where you see the urn.They will ignore you and you can shoot them with either magic or arrows . | ||
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| Blackreach | 100% | |
| Blackeach, a underground cavern that connects the three dwarven cities of aftland,mzinchaleft, and irkingthand. the best way is to go in through aftland, as aftland is one big corridor that leads to blackreach. blackreach is filled with giant glowing mushrooms. the enemies you can expect to find there: wispmothers (2) trolls (13) dwarven spider workers (too many to count) giants (1) dwarven centurions (6) and many chaurus. after you exit blackreach via tower of mzark, the tower is the best way to enter. blackreach is the only source of crimson nirnroot. | ||
| By: failgamer123(4) | ||
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| Skyrim Cities Guide | 89% | |
| Each city in Skyrim will present it's own challenges, quests, economy, and politics that you must work with in the game. Read the Guide --> Skyrim Cities [Guide] | ||
| By: Toebin(8643) | ||
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| Easy way to get lots of wood to sell and not get weighed down | 88% | |
| To get lots of wood you need a follower like the elf dude from riverwood. give him a wood cutters axe then make him chop wood. repeat until he has enough wood then go to hod. take the wood off the elf then sell and you wont be over encoumbered | ||
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| Fallout 3 [Easter Egg] | 87% | |
| Description: Walk up to a guard in Whiterun. There is a chance they will say something along the lines of "I supposed you are here to report a stolen sweetroll." This is a reference to the birthday party segment of growing up in the Vault in Fallout 3, where Butch tells you to hand over the sweetroll that you got as a present. | ||
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| Easy gold and Enchanting and Smithing skills | 86% | |
| Easy gold and Enchanting and Smithing skills Note: This trick requires a Soul Trap weapon and access to a smith and arcane enchanter. First, purchase an equal number of Iron Ingots, Leather Strips, and Petty Soul Gems. Fill the Petty Soul Gems (by killing with the Soul Trap weapon), then go to a smith. Create as many Iron Daggers as possible, then go to an arcane enchanter (there is one in Dragonsreach). Enchant all the daggers with the Petty Soul Gems (disenchant the Soul Trap weapon, if required). Go to a shop, and sell the daggers. Depending on your barter skill, you will make approximately 170 gold per dagger in profit, and will level up your Enchanting and Smithing skills. Note: Smith every three or four daggers, and enchant every one or two daggers early on. | ||
| By: Crowfan82(1986) | ||
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| Easy experience | 86% | |
| Easy experience When you reach the part in the tutorial at the beginning of the game where you choose to enter the keep with either Hadvar or Ralof, choose Hadvar, Have Hadvar cut the bindings off your hands. Grab the iron sword off the wall in the room. Then, simply keep hitting Hadvar with the sword as he stands by the door to keep leveling up the One-Handed skill. Once you knock him down, make sure to not hit him anymore until he gets back up. To level up the Sneak skill, keep sneaking up on Hadvar while he stands by the door, and then attack him with the sword. Do this for the first 32 levels. Once you reach level 33 for the Sneak skill, you can simply sit behind him and hit him with the sword every six seconds. To level up the Two-Handed skill, progress a little further in the game, and get the two-handed sword. Once you reach the area with the bear where Hadvar gives you the bow and arrow, keep hitting Hadvar with the two-handed sword to easily level up the Two-Handed skill. Note: Do not press [Sneak] while doing this or Hadvar will move on. To level up the Destruction skill, keep burning Hadvar. If you leveled the One-Handed, Sneak, Two-Handed, and Destruction skills to level 100 using this method, you should have 37 perk points and be at level 37 to start the game. Note: This glitch was done on an unpatched version of the game. You can delete all patches for the game by using the "Clear hard drive cache" code for the Xbox 360. Go to Riverwood village, and find Alvor & Sigrid's house. Inside is a man named Hadvar. Rest until it is after 8 a.m. so Alvor leaves the house. Sigrid and the young girl should remain downstairs, and Hadvar will be upstairs. If he is not, just wait until he comes upstairs. Then, save the game just in case there is a problem during the next part. Equip your strongest sword or weapon that you want to increase the skill level for, and sneak behind him until he cannot see you. Do a heavy strike, and he will stumble to the floor. When he gets up, he will have no knowledge that you hit him. He also never dies, so it can be done indefinitely. Repeat the process to level up as much as desired. This will also maximize your Sneak skill, and whatever weapon type you are using. | ||
| By: Crowfan82(1986) | ||
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| Infinite skill level gain | 86% | |
| Infinite skill level gain This trick requires that you own a house with an alchemy lab. Obtain the Oghma Infinium book, but do not read it. Go to your house, and open the bookshelf. Read the Oghma Infinium book, then select the skill set to assign the skill gain. Close the book, but not the bookshelf. Store the book on the shelf, then take the book back off the shelf, and select it, but do not read it. Repeat this as many times as desired to get as much skill level gain as desired. | ||
| By: Crowfan82(1986) | ||
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| Very quick archery and level up at start of game | 86% | |
| When you first reach riverwood at the start of the game talk to faendal and do his quest that involves sven, after that he will become your follower, talk to him and say you want to train after you run out of money say you need to trade some things and take your money back, you can do this untill your archery reaches level 50,(this also works with any trainer who is also a follower) enjoy | ||
| By: necromancer111(138) | ||
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| Killing a dragon | 85% | |
Killing a dragon at a low level. So no, they arent insanely hard to kill (compared to giants and frost trolls!). See the video: Cheat Video Cheat Video | ||
| By: CheatMaster(5614) | ||
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| Easy Sneak skill | 83% | |
| Easy Sneak skill At the beginning of the game, you will encounter a sleeping bear in Helgen's Keep. Hadvar will say you can either sneak past it or kill it. Just off to the left of where Hadvar stops is a small rock pile. Go to the back side of it, and you can sneak in the crevice there and remain hidden from the bear. Keep sneaking at the rock to increase your Sneak skill level. Repeat this for a long as desired, as the bear will only move if it detects you. To make sure you are in a good location, sneak for a short time, then check your Sneak skill to see if it is rising. If not, move slightly closer to the bear and keep trying. After the prologue part of the game, go to Embershard Mine. Kill the two bandits in the first chamber of the mine, then go into the short tunnel. Lower the bridge by pulling the nearby switch (explore along the tunnel on the far wall from the entrance). Continue through the next few rooms until you reach an area with a bandit in a sort of pit (the pit has a forge in it). Kill the bandit in the pit to attract the attention of the guard on the bridge. She will start shooting arrows at you. Hide about half way down the bridge in the shadows, and just keep walking into the wall while sneaking to easily level up your Sneak skill. Reach White Run, and go east. Move toward the mountain until you find White River Watch. Kill the two bandits outside, and enter. The blind guy inside will ask if you are Ralph. Say yes, and then keep walking into the wall in the shadows while sneaking to easily keep leveling up your Sneak skill. You can also place a rubber band around the Analog-stick and controller and leave it for a few hours to keep leveling up while you are away. Once you can go to Bleak Falls Barrow, go there, and talk to Sven about his love troubles with a girl. Accept to deliver a fake letter to the girl he mentions. Find the girl, and deliver the letter to her. Then, go to Faendal, and accept the "Golden Claw" quest. Go back to Sven, and talk to him about the quest. Tell him to follow you, then sneak behind Sven, and sneak attack him. Repeat this as many times as desired to easily level up the Sneak skill, the weapon skill for the weapon you have equipped, and general experience. Note: Make sure you do not kill Sven. Sven will get mad at you when you keep attacking him, but he will never try to attack you back. Additionally, make sure to not get the perk that increases one-handed weapons to do 6x damage or the sneak attack will kill Sven. Once you can reach the Greybeards at High Hrothgar, keep sneaking behind one of the Greybeards, and wait until you become undetected. Then, attack them, and keep repeating this as many times as desired. The Greybeards will not attack you, and this is not considered a crime. Additionally, you can use a weapon while you attack them, but there is a chance you will kill them. It works best while unarmed. | ||
| By: Crowfan82(1986) | ||
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| Easy Smithing and Speech skill | 83% | |
| Easy Smithing and Speech skill Every time you go to a forge, make sure to talk to the person in charge of it, and buy all the iron ingot and leather or leather strips they are selling. Then, make as many leather strips as it takes for each iron ingot. Take it to the forge, and make an iron dagger that only takes one of each ingredient to create. If you sell it back to the merchant, sell it one at a time so you create more transactions to level up the Speech skill. | ||
| By: Crowfan82(1986) | ||
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| Easy Blocking skill | 83% | |
| Easy Blocking skill Use the following trick to level up your Blocking skill or save a few spare perks. Find a weak enemy that does not enter water (for example, a wolf). Pin yourself between the enemy and the water, then use a rubber band to hold the trigger button that controls your shield for as long as desired to keep leveling up the Blocking skill. Note: Make sure the enemy will not move from where he is attacking you. | ||
| By: Crowfan82(1986) | ||
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| Where To Mine Ebony Ore | 83% | |
| Go to Windhelm, when you get there, go South West to the mountain on the edge of the map. When you get there, you will see a hold made by Orcs. When you go in, go to the other side to a bridge, walk across the bridge. On the other side you will see a forge. Go up the pathway near the smelter, take a right and you will hit a double door that says GloomBound Mine, go inside and there will be Ebony Ore everywhere. (Bring a pickaxe Orcs in there wont let you have theres) | ||
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| How to get the DO NOT DELETE chests/box | 83% | |
| This video shows you how to get a DO NOT DELETE chest/box in Skyrim. This is really useful as it floats and can be used to reach high places (like the video below). It can also make it easier to find other DO NOT DELETE chests because if you drop it when you fall, you can land on it. Steps: 1) Place platter against wall on the right side of the Jarl's bed in Whiterun. 2) Push into the platter to get through the wall. 3) Keep pressing the select button (depending on console, X/B) to get the Do Not Delete chest. See the video: Cheat Video Cheat Video | ||
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| Easy Archery Skill Points, Experience, and an Early Follower | 80% | |
| When you first get to Riverwood, talk to Faelden to get a miscellaneous quest (wherein you must deliver a letter to Camilla under the pretense that it was written by Sven). Once you have completed this laughably easy task, Faelden will follow you around if you ask him to. He makes a great follower early on in the game for any type of player, as he can perform very decent melee and ranged attacks (if you give him a melee weapon, a bow, and PLENTY of arrows). Once Faelden is your follower, you can access his inventory. Since he's also a "Common" level trainer of the Archery skill, you can train with him in that skill up to five times per level. Here's the rub, though: once you train with him, you can just go into his inventory (ask to trade items with him) and take your gold back. Then you can train again. He can get you up to level 49 in Archery. This was tested on a PS3 system with the release-day patch from PSN (but no later patches). | ||
| By: crates(53) | ||
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| Daedric Artifact quest locations | 80% | |
| Daedric Artifact quest locations Successfully complete the indicated quest to get the corresponding Daedric Artifact: Dawnbreaker ("The Break Of Dawn" quest) Location: You will get this quest near the statue to Merida, west of Solitude. Successfully complete the quest to get the artifact. Ebony Mail ("Boetiah's Calling" quest) Location: Find Sacellum of Boethiah in the east section of Windhelm. You will find a cult, and then begin the quest. To offer the sacrifice, you will have to trap someone in that chamber. An easy way to do this is hire a mercenary (you can visit Bee and Brab in Riften one is sitting downstairs), and ask him to touch the beacon. Successfully complete the remaining task to get the artifact. Mace Of Molag Bal ("House Of Horrors" quest in Markarth) Location: In the city, when you walk past an old haunted house, you will be asked to go with someone. If you complete this task and find the priest of Boethiah, you will get the artifact. Masque Of Clavicus Vile ("A Daedra's Best Friend" quest) Location: The guard at the entry point of Falkreath will tell you about a missing dog. After speaking with him, start the quest. You can follow the dog, or simply go to Haemar's Shame, which is just south of the large mountain and just east to Helgen. Get the axe, and return it to get the artifact. Mehrunes' Razor ("Pieces Of The Past" quest) Location: Visit the museum in Dawnstar (the message pops up multiple times), accept the quest, and then collect the three pieces of the sword throughout Skyrim to get the artifact. Oghma Infinium ("Discearning The Transmundane" quest) Location: When you meet Septimus Sigmus during a main quest, you will be assigned a task to get the Elder Scrolls. You will start the second task ("Discearning The Transmundane"). During this quest, you take the imprint of the Scrolls on the Lexicon. Then, you need the harvested blood from an Orc, Dark Elf, Wood Elf, High Elf, and Falmer. If you do not already have samples from them, you must find them, and kill at least one to harvest the blood. You can visit the Bandit camps for Elf and Orc blood, and you can visit Mzulft (southeast of Windhelm) for Falmers. Ring Of Namira Location: Find Verulus in Markarth, and accept his quest, which involves clearing the Necropolis. When Eola starts talking about cannibalism, respond positively. Then, clear the undead from Namira's altar. Agree to lure Verulus to the Altar. Kill Verulus and eat his flesh, and the Ring Of Namira will appear in your inventory. Sanguine's Rose ("Night To Remember" quest) Location: Find Sam Guevenne in Vilemyr Inn in Ivarstead. He will offer you a drinking challenge. Accept it, and complete the rest of the quest to get the artifact. Savior's Hide ("Ill Met By Moonlight" quest) Location: In Falkreath, near the barracks, you will find a kid downstairs in the Falkreath jail. He will hand you his cursed ring, and the quest will begin. Successfully complete the quest to get the artifact. Note: If you decide not to kill, you may not get the artifact. Skull Of Corruption ("Walking Nightmare" quest) Location: Successfully complete the "Walking Nightmare" quest in Dawnstar. To complete the quest, talk to the priest at the Inn, and kill him at the end of the quest to get the artifact. Spellbreaker ("The Only Cure" quest) Location: Go to the shrine of Peryite in the mountains between Markarth and Solitude. You must have good skills before you can complete the quest. Successfully complete the quest to get the artifact. The Black Star ("The Black Star" quest) Location: Go to Azura's Shrine on top of the mountain to begin this quest. Successfully complete the quest to get the artifact. Wabbajack ("The Mind Of Madness" quest) Location: In Solitude, find a child named Derevin wandering around the streets. He will ask you to deliver a message to his master. Find his master and complete the quest to get the artifact. To complete one sequence: shoot Pelgius with Wabbajack, shoot wolf, shoot goat, shoot bandit, shoot Pelagius, shoot Hagraven, shoot Pelagius, shoot Flame Atronach, and then shoot the dragon priest. For the Paranoia sequence, you need to shoot the king. The mind sequence is grow Pelagius twice, and then grow anger once with the Wabbajack. | ||
| By: Crowfan82(1986) | ||
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| Becoming a vampire | 80% | |
| Becoming a vampire While in combat against vampires, you have a chance of contracting vampirism each time they land a hit on you. If you contract the disease, it can be cured with any regular disease potion. However, if you wait three days, the disease will become permanent, and you will gain the powers of a vampire. There are four stages of Vampirism. The longer you go without blood, the more powerful the benefits of vampirism will become, but the weaknesses will also get worse. You can only drink blood from sleeping NPCs. As each stage of vampirism increases, some effects stay the same, while others change. The four stages of Vampirism and their effect (changes between stages are only listed) are as follows: Stage 1 Vampires have a 25% increase to their Illusion spells. They are 25% harder for NPCs to detect, have 100% resistance to diseases or poisons, and are 25% resistant to ice. Vampires are 25% weaker to fire, and their health, magic, and stamina stats are reduced by 15 points in the sunlight. Those three stats also do not regenerate. Vampires have the power to reanimate the dead to serve them. They can also improve their night vision with another power. Vampires gain a spell that allows them to drain the health of their enemies. Stage 2 Vampires are 50% resistant to frost, and their vampiric servant and drain powers are more powerful. Vampires are 50% weaker to fire, and their health, magic, and stamina stats are reduced by 30 points in the sunlight. Vampires gain the "Vampiric Seduction" power, which calms enemies (animals and people) for 30 seconds. Thus, they will not attack you. Stage 3 Vampires are 75% resistance to ice, and their powers of reanimating the dead and draining the living become more powerful. Vampires are 75% weaker to fire, and their health, magic, and stamina stats are reduced by 45 points in the sunlight. Stage 4 Vampires are 100% resistant to ice, and their vampiric servant and drain powers are more powerful. Vampires are 100% weak to fire, and their health, magic, and stamina stats are reduced by 60 points in the sunlight. All NPCs are hostile towards Stage 4 vampires. Vampires gain the "Embrace Of Shadows" power, which turns your character invisible for three minutes. | ||
| By: Crowfan82(1986) | ||
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| Getting items from display cases without lockpicks | 80% | |
| Getting items from display cases without lockpicks This trick works on any item within a locked display case. Look directly at the item through the display case glass, then press A to activate the lockpick mini-game. Instead of actually picking the lock, press B to exit the lockpicking screen, then immediately press A. If done correctly, you will take the item from within the case without having to unlock the display case. For example, you can use this trick on the Elven Sword in the display case in Jarl Balgruuf's bed chamber area in Dragonsreach. It has a Master level lock, but this trick allows you to get it without even picking the lock. Note: This is still considered stealing in most cases thus, try not to get caught. | ||
| By: Crowfan82(1986) | ||
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| Easy stealing | 80% | |
| Easy stealing To steal any item, simply grab a basket, bucket, kettle, or any other type of container. Then, place it over the head of the NPC that owns the item(s). While the container is over their head, they will not be able to see you as you steal the desired item(s). Note: This trick does not work for pick pocketing. It only works for stealing items off counters, shelves, etc. Additionally, there are a few, select NPC's that will not allow you to put a container over their head. Simply move an item you wish to steal out of the owner's view by kicking it. Once the item is out of view of the owner, you can steal it without getting caught or penalized. | ||
| By: Crowfan82(1986) | ||
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| Easy Restoration skill | 80% | |
| Easy Restoration skill Go to High Hrothgar. Go out the door to the area where you are taught the Whirlwind Sprint, then go to the right. Look for a small staircase that goes up to a blizzard of some kind. Go forward just enough to start getting hurt by it, then start using the Healing spell. Your health will go down slowly because you are using the healing spell, but you will also gain experience. This method is better than fighting an enemy and leveling up your experience since you can control how much damage you are taking by simply walking backwards. | ||
| By: Crowfan82(1986) | ||
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| Adding Fortify enchantment to a weapon | 80% | |
| Adding Fortify enchantment to a weapon This glitch requires you have 100 enchantment and the perk that allows you to add two enchantments to a weapon. First, go to the enchantment table, and select the soul gem you wish to use. Then, choose a weapon enchantment such as Frost damage, Stamina damage, Soul Trap, etc. Select a fortify enchantment, de-select the fortify enchantment, then select it again. You should now be able to select a weapon to enchant. | ||
| By: Crowfan82(1986) | ||
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| Easy super weapons and armor | 80% | |
| Easy super weapons and armor This trick requires the necessary perks in the Alchemy, Enchanting, and Smithing skills. First, enchant armor/boots/gloves/etc. with alchemy boosting properties. Then, equip the enchanted gear, and create a potion that enhances your enchanting skill for a certain amount of time. Go back, drink the potion, and enchant new equipment with alchemy boosting properties again. Your new equipment will now boost your alchemy even more, which will allow you to create a potion that enhances your enchanting even more than the first potion you made. Repeat this as many times as desired. Then, create smith boosting equipment and a smith boosting potion. Go to the blacksmith, and create your gear while you have your smith boosting equipment/potion, and upgrade it to the desired stats. | ||
| By: Crowfan82(1986) | ||
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| Easy gold and Alchemy and Speech skills | 80% | |
| Easy gold and Alchemy and Speech skills This trick requires some time to set up, but once it is done, you can get as much gold as desired. It requires the following: 1. Fortify Alchemy Enchantment 2. Helmet, gloves/bracers, two rings, and a necklace 3. Five Grand Soul Gems filled with Grand Souls. Grand Souls can be taken from Mammoths or bought. 4. The ingredients for Fortify Restoration potions: Abecean Longfins, Cyrodilic Spadetails, and Salt Piles. The fish can be obtained easily by swimming around Goldenglow Estate near Riften. Collect as many of these as you can, at least ten to fifteen of each ingredient. 5. Ingredients for a Fortify Enchanting potion: Snowberries, Spriggan Sap, Hagraven Claw, and Blue Butterfly Wing. Start by enchanting your helmet, gloves, one of the rings, and the necklace with Fortify Alchemy using the Grand Soul Gems. It works best if your Enchanting is at 100 with five perks in Enchanter. Equip the newly fortified equipment. Go to an alchemy lab, and create a potion of Fortify Restoration. Exit and drink the potion. Without exiting the menu, go to "Apparel", unequip, and re-equip the gear. Then, create another Fortify Restoration potion. Drink it, unequip, and re-equip the gear until you can craft very strong Fortify Restorations (in the millions of percent). If you go too high, the potions will start getting negative numbers. Do not drink those or the game will glitch. When you are satisfied with the strength of your potions, drink one, then craft a Fortify Enchanting potion. Go to an Arcane Enchanter, drink your Fortify Enchanting potion, and enchant the remaining ring with Fortify Alchemy. This negates the need to repeat this process. Then, go to any apothecary, and buy a Giants Toe and some Wheat. While wearing your ring, craft a potion using these two ingredients. You should get a massive increase in Alchemy. It will be worth hundreds of thousands of Septim. No merchant will have that much money, but sell it to them for whatever they can pay, and your Speech will rise to 100. If it does not raise your Speech skill to 100, make another potion, and repeat. After your Speech is leveled, add perks until you get to the "Invest" perk. Go to the Riverwood trader, and invest in him. Go outside, and wait 48 hours. Return, and he will have 10,000 Septim. Sell him a potion to get all his gold. Go outside, and wait another 48 hours. Return, and sell him a potion to get all his gold. Repeat this as many times as desired. It is possible to get over 100,000 Septim in ten minutes in exchange for the cost of making the potions. | ||
| By: Crowfan82(1986) | ||
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| Easy way to get lots of wood to sell and not get weighed down | 80% | |
| To get lots of wood you need a follower like the elf dude from riverwood. give him a wood cutters axe then make him chop wood. repeat until he has enough wood then go to hod. take the wood off the elf then sell and you wont be over encoumbered | ||
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| UNLIMITED MAGICKA | 80% | |
| First of all you have to have any mage item that adds magicka if you have one put it in your favourites.then what you wnt to do is use up all your magicka (you do not have to do this)put on the mage item and find lots of enemys to try this on when you have almost used up all your magicka take of the item and put it back on and you will have more magicka to use on enemies. this glitch really helped me on my game. | ||
| By: KILLDOG(25) | ||
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| Infinite gold | 80% | |
| If you go to Dawnstar, There is usually a Kajiit caravan, if it is there, go infront of iron breaker mine. to the left, is a tree and two rocks. Look inbetween rocks and you will see a open chest button. Click A and take all. Go to Kajiit caravan and sell it all. If they run out of money wait 48 hours. then, after you sell, repeat proccess. | ||
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| Take The Golden Claw Legally | 75% | |
| After completing the mission Lucan puts the claw on the counter. If you choose to marry his sister Camilla you are now allowed to take it without stealing. | ||
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| The Elder Scrolls 4: Oblivion reference | 75% | |
| The Elder Scrolls 4: Oblivion reference Search inside the museum of Dawnstar to find a display case containing a yellowing piece of paper with the symbol for Oblivion. Pick the lock, and use a spell for a few seconds on the paper to turn it into a bucket. Through the mountain passage that leads from Riverwood towards Riften, you will find a Khajiit named M'aiq the Liar, which is a reference to the fast Khajiit you find outside of Bravil and Leyawinn in The Elder Scrolls 4: Oblivion. | ||
| By: Crowfan82(1986) | ||
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| Skill book locations | 75% | |
| Skill book locations Skill books give you skill bonuses. All 18 skills have their own skill books. Search the indicated location to find the corresponding skill book: Alchemy A Game At Dinner, Volume 1: In New Gnisis Cornerclub in Windhelm. A Game At Dinner, Volume 2: In Honningbrew Brewery. Herbalist's Guide To Skyrim: In Arcadia's Cauldron in Whiterun. De Rerum Dirennis: In Winterhold Alchemy Lab. Herbalit's Guide To Skyrim: In the Hag's Cure in Makarth. Mannimarco King Of Worms, Volume 1: On the corpse in Evergreen Grove. Mannimarco King Of Worms, Volume 2: In the Alchemy Lab in Nightcaller Temple. Song Of The Alchemists, Volume 1: In Bards' College during Solitude. Song Of The Alchemists, Volume 2: In Anise's Cabin. Alteration Breathing Water, Volume 1: In Kraldar's House in Winterhold. Breathing Water, Volume 2: In Withing Ilinalta's Deep. Daughter Of The Niben, Volume 1: In Brandy-Mug Farmstead. Daughter Of The Niben, Volume 2: In the room next to the Jarl Of Understone in Markath. Reality And Other Flasehoods, Volume 1: In the throne room of Yngvild. Reality And Other Flasehoods, Volume 2: In the Red Eagle Ascent. Sithis, Volume 1: On Krag's corpse in Nchuand-Zel. Sithis, Volume 2: In The Dark Brotherhood Sanctuary. The Lunar Lorkhan, Volume 1: In the Mazaka's quarters at the Lighthouse Of Solitude. The Lunar Lorkhan, Volume 2: In the central chamber of the Arcane Enchanter of Cragwallow Slope. Archery Father Of The Niben, Volume 1: In Brinehammer Shipwreck Hold. Father Of The Niben, Volume 2: In Autumnshade Clearing, northwest of Riften, on a dead hunter. The Black Arrow Part II, Volume 1: In Drunken Huntsman Tavern in Whiterun. The Black Arrow Part II, Volume 2: In Valtheim Towers. The Gold Ribbon Of Merit, Volume 1: In Fletcher's shop in Solitude. The Gold Ribbon Of Merit, Volume 2: In Angi's Camp. The Marksmanship Lesson, Volume 1: In the map room in Dawnstar Sanctuary. The Marksmanship Lesson, Volume 2: In Gilfre's house at Mixwater. Vernaccus And Bourlor, Volume 1: In the Smithshop at Knifepoint Ridge. Vernaccus And Bourlor, Volume 2: In Froki's Shack. Block A Dance In Fire, Volume 1: In the library in Fort Snowhawk. A Dance In Fire, Volume 2: In the ruined hostel at Traitors' Post. Battle Of Red Mountain, Volume 1: In Watch Pass at Skybound. Battle Of Red Mountain, Volume 2: In Destroyed Caravan at Tolvald's Crossing. Death Blow Of Abernit, Volume 1: In the Hall Of The Dead at Whiterun. Death Blow Of Abernit, Volume 2: In the war room in Falkreath. The Mirror, Volume 1: On a sleeping mat on a redoubt of the Broken Tower. The Mirror, Volume 2: In Ulfric's bedroom in Windhelm Castle. Warrior, Volume 1: In the Boss arena in the Driftshade Refuge. Warrior, Volume 2: In the Captain's quarters in Fort Kostov. Conjuration Frostfall Part I, Volume 10: In the last room of the Word Wall in Sunderstone Gorge. Frostfall Part II, Volume 10: In Belyn Hlaalu's house in Windhelm. Hearth Fire Part I, Volume 9: In the last room in Rimerock Burrow. Hearth Fire Part II, Volume 9: Near the Mortar and Pestle shop in Dawnstar. Liminal Bridges, Volume 1: In north entrance of Shalidar's Maze. Liminal Bridges, Volume 2: At the top of Falkreath Watchtower. The Doors Of Oblivion, Volume 1: In Reachcliff Cave. The Doors Of Oblivion, Volume 2: In Fellglow Keep. The Warrior's Charge, Volume 1: In the sacrificial chamber of the Arcane Enchanter at Brittleshin Pass. The Warrior's Charge, Volume 2: In the Jarl's bed chamber in Markarth. Destruction A Hypothetical Treachery, Volume 1: In the central chamber of High Gate Ruins. A Hypothetical Treachery, Volume 2: In the Aretino residence in Windhelm. Art Of War Magic, Volume 1: In Ravenscar Hollow. Art Of War Magic, Volume 2: In White Hall at Dawnstar. Horrors Of Castle Xyr, Volume 1: In the alchemy lab in Rannveig's Fast. Horrors Of Castle Xyr, Volume 2: In Glenmoril Coven. Response To Bero's Speech, Volume 1: In Haemar's Cavern. Response To Bero's Speech, Volume 2: In Iron Breaker Mine in Dawnstar. The Mystery Of Princess Talara Part I, Volume 3: : In Winterhold. The Mystery Of Princess Talara Part II, Volume 3: : In the Upper Zone of Steepfall Burrow. Enchantment A Tragedy In Black, Volume 1: In Glenmoril Coven. A Tragedy In Black, Volume 2: In Ilinalta's Deep. Catalog Of Armor Enchantments, Volume 1: In Falion's house in Morthal. Catalog Of Armor Enchantments, Volume 2: In Steamscorch Mine in Kynsegrove. Catalog Of Weapon Enchantments: In White Hall at Dawnstar. Enchanter's Primer, Volume 1: In Valentina's house in Whiterun. Enchanter's Primer, Volume 2: In Hob's Fall Cave. Twin Secrets, Volume 1: At the top of the Arcane Enchanter in Hagraven, at Serpent's Bluff. Twin Secrets, Volume 2: In Treva's Watch. Heavy Armor Hallgerd's Tale, Volume 1: East of Ivarstead, northwest of Riften, on top of the tower on a table, guarded by Orc hunters. Hallgerd's Tale, Volume 2: In Jorrvaskr Hall at Whiterun. MidYear Part I, Volume 6: Outside the alchemy lab in Fort Dunstead prison. MidYear Part II, Volume 6: In a guardhouse in Morthal. Chimarvamidium, Volume 1: On a desk in Calcelmo's Tower in Malkorth. Chimarvamidium, Volume 2: In Darkwater Crossing. Orsinium And The Orcs, Volume 1: In Stonehills. Orsinium And The Orcs, Volume 2: In Dushnikh Yal. The Knights Of The Nine, Volume 1: In the dining area in Windhelm. The Knights Of The Nine, Volume 2: In the Hall Of The Vigilant. Illusion Before The Ages Of Man, Volume 1: In Dragonsreach Jarl's quarters in Whiterun. Before The Ages Of Man, Volume 2: In the four level room in Shroud Hearth Barrow. Incident At Necrom, Volume 1: In Pinemoon Cave. Incident At Necrom, Volume 2: In the locked room by the alchemy lab at Bloodlet Throne. Mystery Of Talara Part I, Volume 4: Near the Arcane Enchanter at Broken Fang Cave. Mystery Of Talara Part II, Volume 4: In Nepa's house in Markarth. Sun's Dawn Part I, Volume 2: In the inner sanctum in the Temple Of Dibella in Malkarth. Sun's Dawn Part II, Volume 2: Near the Hargraven's tent in Darklight Tower. The Black Arts On Trial, Volume 1: In Falkreath Jail. The Black Arts On Trial, Volume 2: In the White Phial store in Whiterun. Light Armor Ice And Chitin, Volume 1: In the guard tower in Markarth. Ice And Chitin, Volume 2: In a room under the southern bridge of Windhelm. Jornibret's Last Dance, Volume 1: In Fort Neugard's library. Jornibret's Last Dance, Volume 2: In an Autumnwatch tower. Rislav The Rigtheous, Volume 1: In the training room at Fort Greymoor. Rislav The Rigtheous, Volume 2: In the training room at Cracked Tusk. The Rear Guard, Volume 1: In Castle Dour in Solitude. The Rear Guard, Volume 2: At the Druaddach Redoubt. The Refugees, Volume 1: In a small, nameless camp west of Helgen. To reach it, follow the path, and keep left. The Refugees, Volume 2: In the Smithy Of Solitude. Lockpicking Advances In Lockpicking, Volume 1: Inside Ragged Flagon's cistern at Riften. Advances In Lockpicking, Volume 2: During the escape from Riften's jail. Proper Lock Design, Volume 1: In Cidhna Mine in Markath. Proper Lock Design, Volume 2: In the shack above the ramparts at the top of Faldar's Tooth. Surfeit Of Thieves, Volume 1: In the wreck of the Winter War. Surfeit Of Thieves, Volume 2: In Mistveil Keep in Riften. It is next to Jarl Laila Law-Giver's end table. The Locked Room, Volume 1: At Highmoon Hall in Morthal. The Locked Room, Volume 2: In Animonculary's vault in Alftrand. The Wolf Queen Part I, Volume 1: In Dawnstar jail. The Wolf Queen Part II, Volume 1: Underneath the bar in Cragslane Cavern. One-Handed Fire And Darkness, Volume 1: In Folgunthur. Fire And Darkness, Volume 2: In Esben's room in the Ratway Warrens in Riften. Mace Etiquette, Volume 1: In Orotheim. Mace Etiquette, Volume 2: In Fort Greenwall. Morning Star Part I, Volume 1: In Driftshade Refuge. Morning Star Part II, Volume 1: In Lost Echo Cave. Night Falls On Sentinel, Volume 1: In the Bandit camp northwest of Helgen. Night Falls On Sentinel, Volume 2: In Swindler's Den during a side quest. The Importance Of Where, Volume 1: In a Markath guard tower. The Importance Of Where, Volume 2: In Chillfurrow Farm. Warrior: In Driftshade Refuge. Pickpocketing Aevar Stone Singer, Volume 1: In Thonnir's house in Morthal. Aevar Stone Singer, Volume 2: In the last jail cell in Lost Valkygg. Beggar, Volume 1: Near the Ratway, at the table in room with Kajiit Lowlife. Beggar, Volume 2: In Haelga's bunkhouse in Riften. Purloined Shadows, Volume 1: In Duskglow Crevice. Purloined Shadows, Volume 2: In Honorfall Orphanage in Riften. Thief, Volume 1: In Bleak Falls Temple, Swindler's Den. Thief, Volume 2: At the Argonian Assemblage in Windhelm. Wulfmare's Guide To Better Thieving, Volume 1: At the bottom of Fort Sunguard's oubliette. Wulfmare's Guide To Better Thieving, Volume 2: In Mara's Eye Pond. Restoration Mystery Of Talara Part I, Volume 2: In Eldergleam Sanctuary. Mystery Of Talara Part II, Volume 2: In Frostflow Lighthouse. Racial Phylogeny, Volume 1: At Moorside Inn in Morthal. Racial Phylogeny, Volume 2: At Corpselight Farm in Falkreath. Rain's Hand Part I, Volume 4: In Falion's house in Morthal. Rain's Hand Part II, Volume 4: In the Hall Of The Dead in Markath. The Exodus, Volume 1: In the Frozen Hearth in Winterhold. The Exodus, Volume 2: At Stendarr's Beacon. Withershins, Volume 1: At the end of Actwind Point. Withershins, Volume 2: In the Temple Of Kynarteh at Whiterun. Smithing Cherins' Heart, Volume 1: In Dawnstar's Quicksilver Mine. Cherins' Heart, Volume 2: In the forge room of Morvunskar. Heavy Armor Forging, Volume 1: In the Silent Moons Camp. Heavy Armor Forging, Volume 2: In Gloombound Mine. Light Armor Forging, Volume 1: In Lod's house in Falkreath. Light Armor Forging, Volume 2: In Embershard Mine, on the lower level of the larger area to the west. The Armorer's Challenge, Volume 1: Near the Smith's forge at Mor Khazgur. The Armorer's Challenge, Volume 2: On the Skyforge platform in Whiterun. The Last Scabbard Of Akrash, Volume 1: In Silver Hand Camp in Gallows Rock. The Last Scabbard Of Akrash, Volume 2: In the armory of Fort Sunguard. Sneak Last Seed Part I, Volume 8: In Redoran's Retreat. Last Seed Part II, Volume 8: In the room with Alain at Raldbthar. Legend Of Krately House, Volume 1: In the Black Briar Lodge. Legend Of Krately House, Volume 2: In the cellar at the Nightgate Inn. Sacred Witness, Volume 1: In an alchemy lab in Deepwood Vale. Sacred Witness, Volume 2: In Babette's room in The Dark Brotherhood Sanctuary. The Red Kitchen Reader, Volume 1: In the Frostmere Crypt. The Red Kitchen Reader, Volume 2: In New Gnisis Cornerclub in Windhelm. Three Thieves, Volume 1: In the room of Rattle's in Snow Veil Sanctum. Three Thieves, Volume 2: In Honningbrew Brewery's alchemy lab. Speech A Dance In Fire Part I, Volume 6: In Meeko's Shack. A Dance In Fire Part II, Volume 6: In Dead Man's Drink tavern at Falkreath. A Dance In Fire Part I, Volume 7: In Arnleif And Sons Trading Company in Markath. A Dance In Fire Part II, Volume 7: In Beggars' Row in Riften. Biography Of The Wolf Queen, Volume 1: In the Blue Palace in Solitude. Biography Of The Wolf Queen, Volume 2: In Belthor's General Goods in Whiterun. Second Seed Part I, Volume 5: In Sorli's house in Stonehills. Second Seed Part II, Volume 5: In Sadri's Used Wares in Windhelm. The Buying Game, Volume 1: In Bards' College. The Buying Game, Volume 2: In the Shrine to Peyrite. Two-Handed Battle Of Sancre Tor, Volume 1: In Dustman's Cairn. Battle Of Sancre Tor, Volume 2: In Old Hroldan. King, Volume 1: In Bleakwind Bluff. King, Volume 2: In Penitus Oculatist Outpost at Dragon Bridge. Songs Of Hrormir, Volume 1: In Jorrvaskr Living Quarters. Songs Of Hrormir, Volume 2: In Jala's house in Solitude. The Legendary City Of Sancre Tor, Volume 1: In Ysgramor's Tomb. The Legendary City Of Sancre Tor, Volume 2: In Falkreath's barracks. Words And Philosophy, Volume 1: In the flooded cave of the Lost Knife Hideout. Words And Philosophy, Volume 2: In the Riften barracks. | ||
| By: Crowfan82(1986) | ||
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| Skill Trainer locations | 75% | |
| Skill Trainer locations There are three types of Skill Trainers: Combat, Magic, and Stealth. The trainers will charge you a set fee to level up the indicated skill. Search the listed locations to find the corresponding Skill Trainer: Combat Archery Journeyman Trainer: Find Faendal in Riverwood. Expert Trainer: Find Aela the Huntress of The Companions in Whiterun. Master Trainer: Find Niruin of The Thieves Guild in Riften. Block Expert Trainer: Find Njade Stonearm of The Companions in Whiterun. Master Trainer: Find Larak of Mor Khazgur in The Reach. Heavy Armor Journeyman Trainer: Find Hermir Strongheart in Windhelm. Expert Trainer: Find Gharol of Dushnikh Yal in The Reach. Master Trainer: Find Farkas of The Companions in Whiterun. One-Handed Journeyman Trainer: Find Amren in Whiterun. Expert Trainer: Find Athis of The Companions in Whiterun. Master Trainer: Find Burguk of Dushnikh Yal in The Reach. Smithing Journeyman Trainer: Find Ghorza in Markarth. Expert Trainer: Find Balimund in Riften. Master Trainer: Find Eorlund Gray-Mane in Whiterun. Two-Handed Expert Trainer: Find Torbjorn Shatter-Shield in Windhelm. Master Trainer: Find Vilkas of The Companions in Whiterun. Magic Alteration Journeyman Trainer: Find Melaran in Solitude. Expert Trainer: Find Dravynea of Kynesgrove in Eastmarch. Master Trainer: Find Tolfdir of The College in Winterhold. Conjuration Journeyman Trainer: Find Runil in Falkreath. Expert Trainer: Find Phinis Gestor of The College in Winterhold. Master Trainer: Find Falion in Morthal. Destruction Journeyman Trainer: Find Wuunferth the Unliving in Windhelm. Expert Trainer: Find Sybille Stentor in Solitude. Master Trainer: Find Faralda of The College in Winterhold. Enchanting Expert Trainer: Find Sergius Turrianus of The College in Winterhold. Master Trainer: Find Hamal in Markarth. Illusion Expert Trainer: Find Atub in Largoshbur in The Rift. Master Trainer: Find Drevis Neloren of The College in Winterhold. Restoration Expert Trainer: Find Keeper Carcette at The Hall Of The Vigilant and Colette Marence of The College in Winterhold. Master Trainer: Find Danica Pure-Spring in Whiterun. Stealth Alchemy Journeyman Trainer: Find Lami in Morthal. Expert Trainer: Find Arcadia in Whiterun. Master Trainer: Find Babette in The Dark Brotherhood Sanctuary. Light Armor Journeyman Trainer: Find Scouts-Many-Marshes in Whiterun. Expert Trainer: Find Grelka in Riften. Master Trainer: Find Mazir in the Dark Brotherhood Sanctuary. Lockpicking Expert Trainer: Find Majhad at Khajiit Caravans. Master Trainer: Find Vex of The Thieves Guild in Riften. Pickpocketing Journeyman Trainer: Find Ahkari at Khajiit Caravans. Expert Trainer: Find Silda the Unseen in Windhelm. Master Trainer: Find Vipir of The Thieves Guild in Riften. Sneak Journeyman Trainer: Find Khayla at Khajiit Caravans. Expert Trainer: Find Garvey in Markarth. Master Trainer: Find Delven Mallory of The Thieves Guild in Riften. Speech Journeyman Trainer: Find Revyn Sadri in Windhelm and Dro'marash at Khajiit Caravans. Expert Trainer: Find Ogmund the Skald in Markarth. Master Trainer: Find Geraud Gemaine of Bards' College in Solitude. | ||
| By: Crowfan82(1986) | ||
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| Standing Stone locations | 75% | |
| Standing Stone locations Mage Standing Stone allow you to learn magic skills 20% faster. Thief Standing Stone allow you to learn stealth skills 20% faster. Warrior Standing Stone allow you to learn combat skills 20% faster. The Standing Stones are located southwest of Riverwood, below Anise's Cabin. They are easy to spot, and you should not miss them as you leave Helgen. Search the indicated locations to find the Standing Stones: The Apprentice Stone: It is south of Solitude, on an island, in a small water marshland. It helps you recover magicka quickly, but it makes you susceptible to magicka damage. The Atronach Stone: It is between Riften and Windhel, in the marshland. It is just outside the mountain range between the two locations, near the Eldergleam Sanctuary and Darkwater Crossing by the river to the east of the two. It gives you a large magicka boost and enables you to absorb spell damage, but you recover it slowly. The Lady Stone: It is on a small island on the lake to the west of Riverwood. It allows you to regenerate health and stamina quickly. The Lord Stone: It is southwest of Dawnstar, in the mountain range, on the northern peak. It makes you resistant to magicka and physical damage. The Lover Stone: It is east of Markarth, about one fifth of the way to Solitude. It helps you improve all your skills faster. The Ritual Stone: It is east of Whiterun, south of the river, between Whiterun and Valtheim Towers. It allows you to re-animate nearby corpses to fight for you. The Serpent Stone: It is east of Winterhold, north of Windhelm, in the sea, on a floating ice berg. It gives you a ranged paralyzing poison to use once a day. The Shadow Stone: It is south of Riften, on a small mountain before the large mountain range to the south. It lets you become invisible once a day for an extended period. The Steed Stone: It is on the tip of the highest mountain, northwest of Solitude. It increases your carrying capacity without any movement penalty. The Tower Stone: It is on a mountain in the middle of Winterhold and Dawnstar. It allows you to automatically open expert and lower locks. | ||
| By: Crowfan82(1986) | ||
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| Unique armor locations | 75% | |
| Unique armor locations Search the indicated location/complete the indicated task to get the corresponding unique armor: Ancient Helmet Of The Unburned: In the Labyrinthian Tribune, look for it in a corner behind a locked gate on top of a sword during "The Staff Of Magnus" College Of Winterhold quest. Archmage's Robes: You will get it as a reward at the College Of Winterhold from Tolfdir after completing "The Eye Of Magnus" College Of Winterhold quest. Enchant the robes to reduce spell cost. Cicero's Armor - Boots, Clothes, Gloves, Hat: Cicero, keeper for the Dark Brotherhood. In the Dawnstar Sanctuary, you can kill Cicero, keeper for The Dark Brotherhood, during "The Cure For Madness" Dark Brotherhood quest to get his armor. Execution Hood: You will find it with the captives at the Abandoned Shack during the "With Friends Like These" Dark Brotherhood quest. Gauldur Amulet Fragment: You will find it on the corpse of Mikrul Gauldurson in Folgunthur during the "Forbidden Legend" side quest. Enchant the amulet to get a health boost. Gauldur Amulet Fragment: You will find it on the corpse of Jyrik Gauldurson in Saarthal during the "Forbidden Legend" side quest. Enchant the amulet to get a magicka bonus. Helm Of Yngol: On top of the head of the skeleton sitting on the throne at the end of the Yngol Barrow dungeon. Enchant the item to boost frost resistance. Jagged Crown: You will get this crown in Korvanjund Crypt during "The Jagged Crown" Civil War quest. Jester's Armor - Boots, Clothes, Gloves, Hat: You can find Jester on a table in the Dawnstar Sanctuary or in the chapel of The Dark Brotherhood Sanctuary. Jeweled Amulet: You will get this amulet in Volunruud as a reward from Amaund Motierre during "The Silence Has Been Broken" Dark Brotherhood quest. Movarth's Boots: In Movarth's Lair, search for them by the bed in the corner at the back of the cave. Enchant the boots to fortify the sneaking skill. Mystic Tuning Gloves: You will get it as a gift from Drevis Neloren at the College Of Winterhold after completing the "Out Of Balance" College Radiant quest. Party Boots, Clothes: You will get these items during the "Diplomatic Immunity" main quest at Katla's Farm. Saarthal Amulet: You will find the amulet in Saarthal during the "Under Saarthal" College Of Winterhold quest. Enchant the amulet to reduce spell cost. Savos Aren's Amulet: You will get it as a gift from Mirabelle Ervine at the College Of Winterhold after completing the "Containment" College Of Winterhold quest. Enchant the amulet to get a magicka bonus. Shield Of Solitude: Go to the Blue Palace in Solitude, and successfully complete the "The Wolf Queen Awakened" side quest to get this item as a gift from Falk Firebeard. Enchant the shield to improve its resistance against magic by 10% and block by 15%. Shield Of Ysgramor: Loot the chest near Ysgramor's Sacrophagus in Ysgramor's Tomb during the "Glory Of The Dead" Companions quest. Enchant the shield to get a health and magic resistance boost. Tumblerbane Gloves: Upgrade your Dawnstar Sanctuary bedroom during the "Where You Hang Your Enemy's Head" Dark Brotherhood Radiant quest to get the gloves. Enchant the gloves to improve lock picking. Worn Shrouded Armor - Boots, Cowl, Gloves: You can find it in the Dawnstar Sanctuary during "The Cure For Madness" Dark Brotherhood quest. | ||
| By: Crowfan82(1986) | ||
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