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|Description: To easily gain Restoration Experience, go to High Hrothgar. Go out the door to the area where you are taught the Whirlwind Sprint. Once you get outside, go to the right. You will soon find a small staircase that goes up to show that looks like a blizzard of some kind. Go forward just enough to start getting hurt by it and begin using the Healing spell. Your health will go down slowly because you are using the healing spell, but you will also gain experience. This is better than fighting an enemy and leveling up your experience because you can control how much danger you are taking by simply walking backwards.|
|Ill Met By Moonlight Glitch Guide||83%|
| Even if you've missed one of the Daedric Artifacts in your quest to get the Oblivion Walker achievement, you can still acquire 15 artifacts using the Ill Met By Moonlight glitch. This guide will walk you through the process step-by-step, so you don't have to start all over to get that one achievement.|
Read the Guide --> Ill Met By Moonlight Glitch [Guide]
|The Elder Scrolls V: Hearthfire Guide||83%|
| The Elder Scrolls V: Hearthfire is here, and this comprehensive guide will help you unlock all the achievements, and build your dream house!|
Read the Guide --> The Elder Scrolls V: Hearthfire [Guide]
|List of Skyrim Mines and Where to Find Ore||83%|
| Iron Ore - Iron-Breaker Mine, ( Dawnstar ) Left Hand Mine, ( Markarth ) Redbelly Mine, |
( Shor's Stone ) Rockwallow Mine, ( Stonehills ) Whistling Mine
Orichalcum Ore - Dushnik Mine, ( Dushnik Yal ) Bilegulch Mine, Mor Khazgur
Silver Ore - Cidna Mine, ( Markarth ) Fenn's Gulch Mine, ( Karthwasten ) Sanuarach Mine
( Karthwasten )
Corundum Ore - Darkwater Crossing
Ebony Ore - Gloombound Mine
Gold Ore - Kolskeggr Mine
Moonstone Ore - Soljund's Sinkhole
Malachite Ore - Steamscorch Mine ( Kynesgrove )
Quicksilver Ore - Quicksilver Mine ( Dawnstar )
|Dawnguard Walkthrough Guide||82%|
| Skyrim, The Elder Scrolls V: Dawnguard opens up new weapons, new locations, new abilities, and much more. This guide will walk you through all of it. Including....what it takes to be the vampire hunter, or the vampire that is hunted?|
Read the Guide --> Dawnguard Walkthrough [Guide]
|Become a Werewolf||82%|
|How to: Go to the city of Whiterun. Move through the town until you reach Dragonsreach, which is the castle. While standing on the steps looking at the doors to Dragonsreach, look to your right. There should be a building that resembles a ship's hull. This is where the Companions are located. Go and join them. After a few quests you are given the chance to become a werewolf. To use your new ability, go to "Magic", then "Powers", then "Beast Form". Beast Form can be used once a day. You will turn into a werewolf and friendly humans will attack you. You will have increased speed, health, damage, and stamina. You cannot pick up objects. If you kill a human you can "Feed" on the corpse to regain some health and extend the duration of Beast Form. This is also useful for traveling great distances on foot. When the werewolf sprints, it runs on all fours, and moves much faster than a horse. The werewolf's stamina also regenerates very quickly.|
|Description: To get gold easily, at the beginning of the game, when you reach to the 1st town of Riverwood start chopping wood and find the man named Hod. He usually stands at the top of the sawmill during the day. He will pay you for "all the wood you can carry" as he puts it. However, there is no limit to how much you can make buy chopping wood and selling it to him. He never runs out of gold like the merchants. Chop and sell wood to him until you have as much gold as desired.|
|Unlimited Steel Arrows||81%|
|Description: Upon becoming a full member of the Thieves Guild, the other recruits train often. There is a recruit named Niruin. He can give you training in archery and often wastes his arrows on a target dummy with his infinite arrows. You can continually pick up the steel arrows and either use them for yourself, or sell a mass quantity of them.|
|Description: If you can get a skill trainer as your follower, then you can get any training for free. Train your skills, then ask them to trade and take the gold back.|
|Easy Level 100 in Sneak and One-Handed||80%|
| Go to High Hrothgar around 4:00 p.m. A couple Greybeards will be meditating. Bring two Iron Daggers with you. Go inside in sneak mode and sneak up behind a Greybeard. Attack him with your daggers until his health gets low. Wait for it to regenerate before you begin again. A lot of times they will get up and relocate, but make sure you remain undetected at all times. Once he settles down again, start the process over. Both your Sneak and One-Handed level should increase somewhat quickly. Once they get up to go to bed, wait for the next day to come to train again.|
|Words of Power||79%|
|Description: If you are having a difficult time finding words of power, go to High Hrothgar and find Arngeir. The 1st talk selection will be "Have you found a new word of power?" He will place a new quest in the "Misc." category for it. He will only give you one at a time, but he will give them to you until there are no more.|
|Money, Speech, & Alchemy Experience||79%|
| Description: This takes a bit of time to set up, but once done provides as much gold as desired. It requires the following:|
1. 5 Grand Soul Gems filled with Grand Souls. Grand Souls can be taken from mammoths or bought.
2. Fortify Alchemy Enchantment.
3. Helmet, gloves/bracers, 2 rings, and a necklace
4. The ingredients for Fortify Restoration potions: Abecean Longfins, Cyrodilic Spadetails, Salt Piles. The fish can be obtained easily by swimming around Goldenglow Estate near Riften. Collect as many of these as you can, at least 10 to 15 of each ingredient.
5. Ingredients for a Fortify Enchanting potion: Snowberries, Spriggan Sap, Hagraven Claw, Blue Butterfly Wing.
Start by enchanting your helmet, gloves, one of the rings, and the necklace with Fortify Alchemy using the Grand Soul Gems. It works best if your Enchanting is at 100 with 5 perks in Enchanter. Equip the newly fortified equipment. Go to an alchemy lab and create a potion of Fortify Restoration. Exit and drink the potion. Without exiting the menu, go to "Apparel", unequip, then re-equip the gear. Now, create another Fortify Restoration potion. Drink it, unequip, and re-equip the gear until you can craft very strong Fortify Restorations (in the millions of percent). If you go too high the potions will start getting negative numbers. Do not drink those or the game will glitch. When you are satisfied with the strength of your potions, drink one, then craft a Fortify Enchanting potion. Go to an Arcane Enchanter, drink your Fortify Enchanting potion, and enchant the remaining ring with Fortify Alchemy. This negates the need to repeat this process. Now, go to any apothecary and buy a Giants Toe and some Wheat. Wearing your ring craft, a potion using these 2 ingredients. You should get a massive increase in Alchemy. It will be worth hundreds of thousands of Septim. No merchant has that kind of money, however sell it for whatever they have and your Speech will rise to 100. If not, make another potion and repeat. After your Speech is leveled, add perks until you get to the "Invest" perk. Go to the Riverwood trader and invest in him. Go outside and wait 48 hours. Return, and he will have 10,000 Septim. Sell him a potion to get all his gold. Go outside, and wait 48 hours. Return and sell him a potion to get all his gold. Repeat this as many times as desired. It is possible to make over 100,000 Septim in 10 minutes work in exchange for the cost of making the potions.
|Skyrim Dragons ( Info )||79%|
| Hi! This is a list of the dragons in Skyrim, their appearance so you can recognize them, and their bio.|
Dragon - A brown colored dragon. Generally the weakest of the dragons in Skyrim.
Blood Dragon - A green colored dragon. They have finned crowns and spade-like tails.
Frost Dragon - White and blue, ice-affiliated dragons with black dorsal spines.
Elder Dragon - Bronze-scaled dragons with arrow-shaped tails.
Ancient Dragon - Red, black, and orange dragons. The most powerful in the base game.
Revered Dragon - Orange-colored dragons introduced in Dawnguard.
Legendary Dragon - Black and purple-colored dragons. Maximum level dragon in Skyrim.
|How to Become a Vampire||79%|
| Hello again, this time it's for becoming a Vampire. Personally, I would prefer a Werewolf over a Vampire, but some of you might not.|
First you'll need to find a Vampire hideout. ( Dungeons, some caves ) To contract the disease, you'll need to be attacked by a Vampire. Once you do, you may leave the dungeon or cave, or finish it off. Then go outside and wait for 3 days. ( 72 hours ) If it's daylight, the screen will turn slightly red and say something like "The sun is draining your blood" or something like that. You are now a stage 1 Vampire. To move up a stage, you'll need to wait 24 hours. Now you're a stage 2 Vampire. Once you are a stage 4, people will attack you on sight. If you don't want people attacking you, find a sleeping person and feed on their blood to reduce a stage. If you're a stage 1, 2, or 3, people will most likely say you're looking pale or hungry. Some of you might wonder "If I use a cure disease potion, can I get the disease back?" Yes, you can. But that's just for a Vampire. If you use a cure disease potion if you're a Werewolf, you can't get your powers back.
Advantages: Frost resistant, immune to all disease and poison.
Disadvantages: Weak to fire, during daylight Stamina and Magicka don't regenerate, everyone will hate you.
| Description: This process will require a bit of coinage, and the more money you have the better. Once you have a vast fortune, go to every town and visit each blacksmith. Buy all their Iron Ignots and Leather. Once you visit the last blacksmith, turn your leather into Leather Strips and make Iron Daggers at the forge. Continuously make Iron Daggers and your Blacksmithing will eventually reach 100. You can also try the dagger process with steel, but iron is cheaper. If you do not want to waste more money on iron, just make Leather Bracers. It is a slower process, but is still effective.|
With about 5,000 gold, start in Whiterun and buy all of the Leather Strips and Iron Ingots from both blacksmiths (the one at the entrance and one at Skyforge if joined the companions). Forge Iron Daggers until you run out of materials. Fast Travel to Solitude (or Carriage Ride if not discovered) and do the same thing there with the Solitude blacksmith. Fast Travel back to Whiterun and both blacksmiths will have replenished their supplies of Iron Ingots and Leather Strips. With about 5,000 gold and selling the daggers, you can upgrade Smithing from level 26 to level 100 in about 1 or 2 hours and have full dragon gear. You do not have to worry about not increasing your other stats, as you can just save perks and use them whenever.
|Easy/Fast Xp Early in Helgen||78%|
|In the beginning of the game in Helgen. You can either go with Rolof or Hadvar to do this. Once you get into Helgen keep grab the iron sword and start hitting Hadvar to level up the one-handed skill, and crouch behind him, and hit him every six seconds to raise sneak skill. This can also be done before you move through the gate with Rolof. You can also level up your destruction level because you get the fire magujc in the beginning as well. Later on in Helgen keep you pick up a two-handed iron greatsword, or a iron battle axe. Once you get up to the part with the bear dont crouch or your partner will continue. You csm now hit them with the two-handed axe or sword to level up you two-handed skill. If you level up the one-handed, two-handed, sneak, and destruction skills to 100 you should be at level 37 to start the game, with 37 perk points for skills. This also helps get better weapons, and armor early on. I got the option to buy elven and dwarf armor early on in the game. Good Luck.|
|Real Unlimited Magicka Glitch||78%|
|Just enchant each armor piece to reduce magicka cost by 25%. Enchant all four pieces and Magicka costs nothing. Great for unlimited healing and other large destruction spells.|
|The Elder Scrolls V: Skyrim Complete Walkthrough | FAQ Guide||77%|
| Description:Here we are with another complete walkthrough of The Elder Scrolls V: Skyrim. BUT Bkstunt and Vinheim may just have a different take on certain aspects of the game or a different view on some of the areas you need to conquer in this vast world. I'll tell ya what, they certainly LOVE the game and the characters that live within and drill down on the who, what, where, and how of it all. Well worth a study I think!|
Read the Guide --> The Elder Scrolls V: Skyrim Complete Walkthrough | FAQ [Guide]
|Character Build: Unarmed Guide||77%|
| The point of a character build is to be as efficient in your playthroughs as possible in a short amount of time. However, for those who seek a bit more challenge, they turn to the way of using only fists.|
Read the Guide --> Character Build: Unarmed [Guide]
|The Elder Scrolls V: Skyrim - Dawnguard Achievements Guide||77%|
|Want to know how to unlock all the achievements in Dawnguard? This guide will help you unlock all of the new achievements that were added in the new Dawnguard expansion pack for Skyrim!|
|Joining the Dark Brotherhood||77%|
|Once you get to Riverwood, speak to the bartender inside the inn. Ask him if he has heard any rumors. He will eventually tell you about a boy that is trying to summon the Dark Brotherhood. Follow the subquest to Windhelm. When entering Windhelm, make an immediate right and travel up the path until you encounter a Dark Elf and child talking. Enter the door to their left and find the child inside. He will ask you to kill Grinelda The Kind in Riften. Go to Riften, enter the orphanage, and murder Grinelda. Fast Travel back to Windhelm and speak to the child again to get your reward. Next, go outside of the city and wait for twenty four hours. A courier will approach and give you a note with a black handprint on it, with the words "We Know". Go to the nearest inn, rent a room, and sleep for twenty four hours. When you awake you will have been kidnapped by one of the Dark Brotherhood. They will tell you that if you kill one of the other three people in the room they will release you. Choose a person and kill them. Speak to the Dark Brotherhood again and they will tell you to meet them at their lair in the pine forest in the far southwest corner of Skyrim. Fast Travel to the western watchtower outside of Whiterun then travel west towards the marker. When you reach the door, answer the question asked with "Silence, My Brother" to enter the sanctuary. Speak to the first person you find inside the lair, and you are now part of the Dark Brotherhood.|
| Description: To do this, it is best to have the Bound Sword spell, because you are able to conjure two of these at the same time to gain experience faster. This works best when there is an enemy that is trying to fight you, but you are at an area that they cannot reach you (for example, fighting a troll or bear while you are too high for them to actually hit you). Use the Bound Sword spell, put the sword(s) away, then repeat the process. Doing this will increase your conjuration levels very quickly.|
This trick requires dragons roaming around and being far enough in the Dark Brotherhood to have Shadowmere. When you find where a dragon is located, Fast Travel there so Shadowmere can be with you. Start the battle with the dragon. Do not worry when the dragon goes after Shadowmere, as Shadowmere is invincible and will fight and eventually will kill the dragon for you. Use the Bound Swords spell as described above and it will have the same outcome.
|Money, Smithing & Enchanting Experience||77%|
|Description: *** this requires a Soul Trap weapon and access to a smithy and arcane enchanter. First, purchase equal amounts of Iron Ingots, Leather Strips and Petty Soul Gems. Fill the Petty Soul Gems (by killing with the Soul Trap weapon), then go to a smithy. Create as many Iron Daggers as possible, then go to an arcane enchanter (there is one in Dragonsreach). Enchant all the daggers with the Petty Soul Gems (disenchant the Soul Trap weapon if required). Go to a shop and sell the daggers. Depending on your barter skill, you will get about 170 gold per dagger in profit, and should level up a fair amount. *** Smithy every 3 or 4 daggers; enchant every 1 or 2 daggers early on.|
| At the beginning in Helgen's Keep, you will encounter a sleeping bear. Your guide states that you can either sneak past it or kill it. Just off to the left of where your guide stops is a small rock pile. Go to the back side of it, and you can sneak in the crevice there and remain hidden from the bear. Keep sneaking at the rock and your skill will increase. You can do this for as desired, because the bear only moves if it detects you. To make sure you are in a good location, sneak for a short time, then check your Sneak skill to see if it is rising. If not, move slightly closer to the bear and keep trying.|
*** This trick will also help you gain weapon experience. While doing the Molag Bal quest, and after you save the priest, go to the shrine. When he gets trapped in the cage, crouch behind him and hit him with the weapon of your choice.
*** Spells may also work too. He will heal quite fast, and he is invincible until he submits and you are forced to kill him for the Daedric lord.
*** Using spells will turn it into a real fight and your follower may become aggressive. However, it can still raise your Destruction level.
|Description: Go to the village named "Riverwood" and find a house called "Alvor & Sigrid's House". Inside is a man named Hadvar. Rest until it is after 8 a.m. so that Alvor leaves the house. Sigrid and the young girl should remain downstairs and Hadvar will be upstairs. If he is not, just wait and he will come upstairs. Save the game before the next part in case something goes wrong. Equip your strongest sword or weapon that you want improved skill for, and sneak behind him until he cannot see you. Do a heavy strike and he will stumble to the floor. When he gets up will have no knowledge that you hit him. He also never dies, so it can be done indefinitely. Repeat the process to level up as much as desired. This will also maximize your Sneak skill, and whatever weapon type you are using.|
|Description: Once you open up the Dawnstar Sanctuary for the Dark Brotherhood, upgrade it all the way, or at least the master bedroom. There is a mannequin in the corner of the master bedroom. Give the mannequin any headgear, then exit the menu. Select the mannequin again, and it should say that he has it equipped. Press R1 to equip the piece of gear onto your character. Exit the menu. Keep the headpiece on your character, turn around, and sleep in the bed. Exit the sanctuary through the secret entrance. Once out of the sanctuary, turn around and go back in through the door you exited form. Return to the mannequin, and he will have the piece of head gear on that you took off earlier, and you will also have the gear in your inventory. Find an expensive piece of gear to use this trick on to make a lot of money.|
|Easy Blocking experience||77%|
| Description: Use the following trick to level up your blocking or just save a few spare perks. Find a weak enemy that does not like to enter water (for example, a wolf). Pin yourself between the enemy and the water, and use a rubber band to hold the trigger button that controls your shield.|
*** Make sure the enemy will not move from where he is attacking you. Allow the game to idle in that state.
|Fast Travel While Over-encumbered||77%|
|Description: Purchase a horse from any stable. Carry as many things as desired. Ride your horse and go to any desired city via Fast Travel or riding your horse. Your horse will still be with you when you Fast Travel to different places.|
|Vendor with Much Money||77%|
|Description: When you start in Riverwood, make sure to not talk to the miscellaneous goods store owner and sister. Instead, go out and increase your Speech and take the perk to invest in other stores. At that time, make your 1st investment with the miscellaneous goods store owner. From now on, every time you make an investment in another store his available money increases. Added with the perk of all venders have an extra 1,000 gold available, he can have over 10,000 gold available, which makes him the richest vendor in the game. That also makes finding and selling things easier, instead of running around to all the vendors in all the different towns.|
|Skyrim - Picking a Race||77%|
| This is for all you new Skyrim players, or skilled players that are starting a new game. . .|
Argonians - Favored Skills - +10 Lockpicking, +5 Pickpocket, Sneak, Light Armor, Alteration, Restoration. Starting Spells - Flames, Healing. Racial Power - Histskin ( You regenerate Health 10x faster for 60 seconds ) Racial Abilities - 50% Disease Resistance, Underwater Breathing. Ideal Play Style - Thief ( Defensive )
Breton - Favored Skills - +10 Conjuration, +5 Illusion, Restoration, Speech, Alchemy, Alteration. Starting Spells - Flames, Healing, Conjure Familiar. Racial Power - Dragonskin ( You absorb 50% of the Magicka from incoming spells for 60 seconds ) Racial Abilites - 25% Magic Resistance. Idea Play Style - Mage ( Defensive )
Dark Elf - Favored Skills - +10 Destruction, +5 Alteration, Illusion, Sneak, Light Armor, Alchemy. Starting Spells - Flames, Sparks, Healing. Racial Power - Ancestor's Wrath ( Creates a Flame Cloak that does 10 damage to nearby foes for 60 seconds ) Racial Abilities - 50% Fire Resistance. Ideal Play Style - Nightblade ( Mage/Thief )
High Elf - Favored Skills - +10 Illision, +5 Alteration, Conjuration, Destruction, Restoration, Enchanting. Starting Spells - Flames, Fury, Healing. Racial Power - Highborn ( For 60 seconds, you regenerate 25% of your maximum Magicka each second ) Racial Abilities - Highborn Magicka ( +50 Magicka ) Ideal Play Style - Mage ( Offensive )
Imperial - Favored Skills - +10 Restoration, +5 Destruction, Enchanting, One-Handed, Block, Heavy Armor. Starting Spells - Flames, Healing. Racial Power - Voice of the Emperor ( Calms nearby people for 60 seconds ) Racial Abilities - Imperial Luck ( Adds a small amount of gold to most containers ) Ideal Play Style - Battlemage ( Mage/Warrior )
Khajiit - Favored Skills - +10 Sneak, +5 Lockpicking, Pickpocketing, Alchemy, One-Handed, Archery. Starting Spells - Flames, Healing. Racial Power - Night Eye ( Improved night vision for 60 seconds ) Racial Abilities - Claws ( 4x unarmed damage ) Ideal Play Style - Thief ( Offensive ) ( P.S., I'm a Khajiit and I'm not a thief. You don't have to be what the Ideal Play thing says )
Nord - Favored Skills - +10 Two-Handed, +5 One-Handed, Block, Smithing, Speech, Light Armor. Starting Spells - Flames, Healing. Racial Power - Battle Cry ( All nearby foes flee for 30 seconds ) Racial Abilities - 50% Frost Resistance. Ideal Play Style - Warrior ( Offensive )
Orc - Favored Skills - +10 Heavy Armor, +5 Smithing, One-Handed, Two-Handed, Block, Enchanting. Starting Spells - Flames, Healing. Racial Power - Berserk ( For 60 seconds, you take half damage , and inflict double damage in melee combat ) Racial Abilities - None. Ideal Play Style - Warrior ( Defensive )
Redguard - Favored Skills - +10 One-Handed, +5 Archery, Block, Smithing, Destruction, Alteration. Starting Spells - Flames, Healing. Racial Power - Adrenaline Rush ( You regenerate Stamina 10x faster for 60 seconds ) Racial Abilities - 50% Poison Resistance. Ideal Play Style - Spellsword ( Warrior/Mage )
Wood Elf - Favored Skills - +10 Archery, +5 Sneak, Lockpicking, Pickpocketing, Light Armor, Alchemy. Starting Spells - Flames, Healing. Racial Power - Command Animal ( Target animal becomes your ally for 60 seconds ) Racial Abilitites - 50% Disease and Poison Resistance. Ideal Play Style - Thief ( Archer )
Hope this helps in picking your race in Skyrim!
|Easy Level 100 in Pickpocketing||77%|
| There are two ways to quickly increase your Pickpocketing skill.|
1: There's a beggar in Windhelm who will train your skills. Her name is Silda the Unseen and can be found down in the graveyard during the night. She will increase your skill 5 times. Then you must level up to train more.
2: Go to your least favorite town to start. Sneak up behind someone and see what's in their inventory. Look mostly for rings and necklaces. Once you found the jewelry piece you want, look to see what the percentage to steal is. If it's 70% or above, you'll have a pretty good chance at taking it. If you successfully take it and there's nothing else you want, exit and save the game before finding another person to steal from. Repeat this process. Once you run out of people, go to another town. Just a reminder to save after every person you pickpocket. If you end up getting caught, load your last save. ( Which is a good reason to save often! ) Your skill should go up really fast if you take jewelry. Once you're comfortable taking gold, go right ahead.
|Skyrim: Daedric Quests Guide||76%|
| I felt that the Daedric Quests in Skyrim deserved to have a guide of their own!|
Demonic beings reside within its hellfire, and some people in Skyrim worship these dark entities, or offer sacrifices to them, hoping for riches in return. In the mortal realm, there exists Daedric Artifacts, and those that possess them wields true, supreme power.
Read the Guide --> Skyrim: Daedric Quests [Guide]
|Skyrim - Power Leveling Guide||76%|
| The unique character leveling system of The Elder Scrolls series is such that you can raise any skill and it will contribute to you leveling up. Since there are no more character stats in Skyrim, your character's prowess is entirely dependent on the skill and the perks you take up.|
Read the Guide --> Skyrim - Power Leveling [Guide]
|The Elder Scrolls V: Skyrim - Character Build: Assassin Guide||76%|
| With other assassin-themed titles in the shelves right now, many gamers would want to play a stealthy death machine in Skyrim, and it's definitely possible, especially with the Dark Brotherhood. The assassin build offers a unique gameplay experience in Skyrim and it's recommended to try it at least once.|
Read the Guide --> The Elder Scrolls V: Skyrim - Character Build: Assassin [Guide]
|Dragon Tomb Location||76%|
|Description: Use a shout in front of a guard (not a dangerous one). A courier will deliver a letter from a "friend," giving you the location of another dragon tomb.|
|Description: This trick requires that you own a house with an alchemy lab. Activate the bookshelf and place the desired book on it. Leave the menu and immediately activate the bookshelf again. If your book has not yet physically appeared on the shelf, wait at the menu screen where you can loot the bookshelf. Once you see the book in front of you (it will hover in front of the shelf while the menu is open), loot the book from the shelf in the menu. Immediately close the menu, and you can click on the book itself to read and then take it. You have effectively looted the book twice, putting 2 of them in your inventory. This trick can be repeated as many times as desired, and is especially useful with expensive books such as the Oghma Infinium.|
|King Arthur [Easter Egg]s||76%|
|Description: Between Sundered Towers and Blackwind Bluff, you will find a cave called "Rebels Cairn" Inside this cave you must put a magic sword in a stone to open a door outside the cave to the left. You will find another sword in a stone.|
|How to get a dog in Skyrim.||76%|
| This is how to get a dog.|
There is two ways I know how to get a dog in Skyrim.
This is the easy and this is the first thing how to get a dog.
Second,when you first go to Markarth,you see the stable.
Then you asked the person that you asked to get a horse.
Ask him for the dog which cost 500 gold septims.
Second way and kind of easy is how to get a dog named Meeko.
First, go to the marsh near Solitude
Second,find a lone house
There might be a dog there.
If not, walk around for a long while.
You might see a dog insid or near the house.
|The Golden Claw Puzzels - Bleak Falls Barrow||75%|
| Where you head down the stairs and follow the path until you see a man in front of you. You can watch him activate a lever and gets himself killed. Head into the room and loot it and then go investigate the pillars. The CORRECT order for them to be in is: |
SNAKE SNAKE WHALE
Later on you will find the following locked door. Stop reading unless you need help with it.
Locked door: Here there will be THREE rings that you can interact with and below those rings are a keyhole.
The secret to solving this puzzle is found by reading the journal that the thief, Arvel the Swift, left. Then EXAMINE the Golden Claw to see the answer sketched in it.
Or to make it easier, just do this:
- Upper Ring: BEAR
- Middle Ring: MOTH
- Lower Ring: OWL
|Elder Scrolls V: Skyrim iTunes APP Guide||75%|
Get the official UGW and Cheatmasters.com guide on your iPhone! This app is a collection of guides/articles and is updated regularly. It has easy navigation to the topics you want and can easily be used while playing the game.
|Skyrim The Story So Far Guide||75%|
| I know it still seems so far away before we get our chance to explore the world of Skyrim but there is a lot of information out there that you can do a service to yourself and know before we ever step foot in the amazing land the people over at Bethesda have created.|
Read the Guide --> Skyrim The Story So Far [Guide]
|Skyrim Cities Guide||75%|
| Each city in Skyrim will present it's own challenges, quests, economy, and politics that you must work with in the game.|
Read the Guide --> Skyrim Cities [Guide]
|Dragonreach Cave Puzzles||75%|
|Description: Inside the cave during your 1st mission for Dragonreach, you are faced with a combination puzzle. Look to the wall above the closed gate. You will see 2 heads with a gap in the middle. Each one holds a picture of a creature (snake and dolphin). On the floor by the lever is the 3rd creature (snake). The combination is Snake, Snake, Dolphine. The 2nd combination is found deeper in the chambers. It is a turntable combination, which is more difficult. This one is Bear, Owl, Bird. Insert the claw and the door will open.|
|Armor, Spells, & General Leveling||75%|
|Description: Set the difficulty to "Novice" and have a weak one-handed attack enemy hit you while healing. This will level the armor you are wearing, restoration, also may level up illusion.|
| Description: Go to the town of Riften and locate the Black Briar Meadery. Ask the Dark Elf at the counter about the Black Briar women, and choose the "Persuade" option. He will answer your question, and you should receive a level in Speechcraft.|
*** You must have Speechcraft at about 25 in order to persuade him, and it may require several attempts to receive a level as your Speechcraft increases. There is no limit to the number of times you may do this.
|Moving When Over Encumbered||75%|
|How to: If you are over encumbered and are far away from a city, the fastest way to move is through the Whirlwind Sprint Shout. It can be used continuously and will get you to the nearest city quickly so you can sell. This also works when exiting caves and dungeons.|
|Easy Weapon Experience||75%|
| Description: When the Blades ask you to kill Parthanax, approach him to check if he is on the stone wall perfectly. Attack him with any weapon (destruction magic also works) you wish to increase. If he dies, restart and try again. If done correctly, he will just take the hits then fly up and back down. He never dies and you will not get any bounties for attacking him.|
Use the following trick to increase a one-handed weapon skill. When you are in Helgen Keep, have a Sword Of Imperial and Ralofs asks you to open the gate, just hit him with any one-handed weapon.
|Three Man Team||75%|
| Description: Use the following trick to get a 3 person team with a 5 person squad. Have your main character ask Brelyan Maryon to join you (after doing her side quest). Give her the staff of conjure flame Atronach. Next, do the "Taste Of Death" quest and convince Verulus to follow. You should now have a total of 3 characters. When in combat, summon your familiar and have Maryon summon hers. There are now 5 of you in battle. This makes the game easier when doing almost all side quests. In some side quests other characters will also join you, increasing your squad.|
*** If you complete Mercer Frey's "Scoundrel's Folly" quest, he asks you to join him in another quest. When you accept it you will now have 4 members in your team. You can travel to do quests with all 4 members, and when in battle your squad increases to 7 with conjuration abilities.
|How to Become an Awesome Blacksmith During the Weekend||75%|
| Hi, guys! -BlueDragon- here with a new tip! Some of you might already know this, but this is for the people who don't. So, if you've looked at the very back of the "Blacksmith" constellation, you'll see"Dragon Armor". I've been wanting that SO badly, so I donated time during my weekend to the blacksmith shops in Skyrim. First of all, go to Whiterun and talk to Adrianne. Buy all of her iron ingots, leather, leather strips, anything else you need to forge new things. ( P.S., this will take some serious cash! But to get it back easily, sell all the things you make! ) Back to this now. . . Make a lot of swords, axes, armor, etc. until you run out of supplies. Upgrade them at the grindstone and/or workbench, then sell it to Adrianne. Here's another cool tip -- She restocks every day, so fast travel somewhere that takes a while. ( Like Riften. I'll say more about that in a second ) If you go to Riften, talk to the guy who runs the blacksmith there. He'll train you in smithing. ( Also takes a bit of money ) But here's the downer. . . you have to level up to train more. The maximum amount of training you can have is 'Master' level. ( Goes from Novice, Apprentice, Adept, Warrior - I think! - Expert, Master ) Then fast travel back to Whiterun and work, work, work! ( Something else really awesome -- If you make jewelry, your skill goes up twice as fast! ) Thanks for reading! Hope this helps!|
|The Elder Scrolls V: Skyrim FAQ / Walkthrough Guide||74%|
| This is your guide to all things Skyrim, it's one of the grandest adventures ever created in gaming, so be ready to enter a fantasy world full of excitement...but don't go unprepared!|
Use this guide to help you complete all the quests in the game and much more!
Read the Guide --> The Elder Scrolls V: Skyrim FAQ / Walkthrough [Guide]
|The World Eaters Eyrie - Locked door||74%|
| At the end of a path is a Draugr Overlord, who needs to be slain. Once you have debt with him like other cheat masters ) you need to loot him for his DIAMON CLAW. There is a locked door that you need to use the claw on, but first make sure the rings are in this order:|
- TOP RING: WOLF
- MIDDLE RING: MOTH
- BOTTOM RING: DRAGON
Use the skull once they are in that order and continue onwards...
Hope this helped you!
|Skyrim Unlimited Gold Glitch||74%|
| From this glitch you get an unlimited supply of "Doors of Oblivion" which are valued at 50 Gold, you can sell them and come back to the skeleton who will still have more to give. Thus unlimited income. See the video: Cheat Video|
|Skyrim Glitch - Infinite Magicka||74%|
| Well .. Infinite Magicka. Just watch the video. See the video: Cheat Video|
|Skyrim - Guild Quests Guide||74%|
| In the realm of Skyrim, there are four major 'guilds' that can be joined, each featuring plenty of opportunity and deeply robust questlines. These guilds are the brutal Companions, the magical College of Winterhold, the tricky Thieves' Guild, and the morbid Dark Brotherhood. Ready to complete all of their challenges and become the master of Skyrim? Not without this guide you aren't.|
Read the Guide --> Skyrim - Guild Quests [Guide]
|Skyrim - Side Quests Guide||74%|
| While trying to save the world from an evil dragon menace, plenty of other folks in Skyrim will ask for your help along the way. These side quests are so plentiful, that they need their own guide. Looking for help on one of these delicious little detours? You've come to the right place.|
Read the Guide --> Skyrim - Side Quests [Guide]
|Skyrim - Civil War Guide||74%|
| Skyrim is being torn apart -- a violent a civil war has erupted between the native Skyrim people, the Stormcloak Rebellion, and the Imperial Legion. |
Who will win this power struggle?
And which side are YOU on?
Read the Guide --> Skyrim - Civil War [Guide]
|The Elder Scrolls 4: Oblivion [Easter Egg]||74%|
|Description: Search inside the museum of Dawnstar to find a display case containing a yellowing piece of paper with the symbol for Oblivion. Pick the lock and use a spell for a few seconds on the paper to turn it into a bucket.|
|Easy "Golden Touch" Achievement or Trophy||74%|
|Description: While doing the quests to complete the "One With The Shadows" Achievement or Trophy, you will have a special request for Windhelm called "Summerset Shadows." When you have completed this quest, Niranye will have 4,000 gold on her every 2 days. This makes earning the "Golden Touch" Achievement or Trophy easy. It is possible to seel almost 145,000 gold in 30 minutes.|
|If you go to winterhold find the shop owner and ask "hows buisness up here" or somthing like that and after that anthoner speech option will ask about a bad deal she had made. Then she will offer to sell you the claw for 50 gold.|
|The Way of the Voice - Emblems||73%|
| As your climbingh the 7,000 steps you come across emblems. Incase you missed one here they are:|
* Emblem I:
Before the birth of men, the Dragons ruled all Mundus.
Their word was the Voice, and they spoke only for True Needs.
For the Voice could blot out the sky and flood the land.
* Emblem II:
Men were born and spread over the face of Mundus.
The Dragons presided over the crawling masses.
Men were weak then, and had no Voice.
* Emblem III:
The fledgling spirits of Men were strong in Old Times.
Unafraid to war with Dragons and their Voices.
But the Dragons only shouted them down and broke their hearts.
* Emblem IV:
Kyne called on Paarthurnax, who pitied Man.
Together they taught Men to use the Voice.
Then Dragon War raged, Dragon against Tongue.
* Emblem V:
Man prevailed, shouting Alduin out of the world.
Proving for all that their Voice too was strong.
Although their sacrifices were many-fold.
* Emblem VI:
With roaring Tongues, the Sky-Children conquer.
Founding the First Empire with Sword and Voice.
Whilst the Dragons withdrew from this World.
* Emblem VII:
The Tongues at Red Mountain went away humbled.
Jurgen Windcaller began His Seven Year Meditation.
To understand how Strong Voices could fail.
* Emblem VIII:
Jurgen Windcaller chose silence and returned.
The 17 disputants could not shout Him down.
Jurgen the Calm built His home on the Throat of the World.
* Emblem IX:
For years all silent, the Greybeards spoke one name.
Tiber Septim, stripling then, was summoned to Hrothgar.
They blessed and named him Dohvakiin.
* Emblem X:
The Voice is worship.
Follow the Inner path.
Speak only in True Need.
|Skyrim - Character Creation Guide||73%|
| A different person in a different world. These words still ring true when it comes to Skyrim. The character you create can be a fearless warrior, a cunning mage, or a conniving thief. The choice is yours. But which character best suits your tastes? What kind of class should you pursue and which perks are the best for YOU?|
Read the Guide --> Skyrim - Character Creation [Guide]
|Skyrim Trophy Guide||73%|
| Looking for an achievement guide to help you 100% The Elder Scrolls V: Skyrim? Look no further! This guide will help you unlock every achievement and trophy in the game!|
Read the Guide --> Skyrim Achievement/Trophy Guide
|Keep Selling to the Same Vendor||73%|
|Description: Find a vendor that has what you want mostly, while having an inventory of items you do not want and wish to sell (for example, ingredients). Go to vendor in Whitehall, buy the ingredients, and sell your items. Save the game after exiting the conversation. Immedialy hit the vendor with your bare hands once. Now, load the last saved game. The vendor should have money back in their wallet. This can be done to any vendor.|
|Unlimited werewolf transformations||73%|
| First you get the ring of hircine from the quest ill met by moonlight then at the end of the |
quest side with sinding no mater what answer you give hircine you get to keep the ring
and once you get the ring go to magic and in magic go to powers you'll see ring of hircine
press x on it exit out of magic and press R2 and there ya go
|Resistance, Utility, and Poison Recipes for Alchemy||73%|
| Now here's the recipes for Resistance potions, Utility potions, and poisons!|
Resist Fire - Fly Amanita and Snowberries.
Resist Frost - Snowberries and Thistle Branch.
Resist Shock - Glowdust and Snowberries.
Invisibillity - Chaurus Eggs and Nirnroot.
Waterbreathing - Chicken's Egg and Nordic Barnacle.
Damage Health ( Weak ) - Falmer Ear and Imp Stool.
Damage Health ( Strong ) - Falmer Ear and River Betty.
Damage Magicka - Butterfly Wing and Hanging Moss.
Paralysis - Canis Root and Imp Stool.
|Skyrim Glitches and Absurdities||72%|
| It took me an hour to film this. I was inspired to start recording because the first time I rode up the tower with my horse it flew from under me across the level at a high speed and died where I could barely see it was so far when it landed. See the video: Cheat Video|
|Restock a merchant's inventory instantly||72%|
| You can instantly refresh a merchant's stock and gold in Skyrim, just follow these easy steps: |
1. Choose a merchant
2. Sell or buy anything
3. Save your game
4. Kill the merchant
5. Load the game
Description: To unlock PlayStation3 Trophy rewards, complete the listed tasks.
|Fallout 3 [Easter Egg]||72%|
|Description: Walk up to a guard in Whiterun. There is a chance they will say something along the lines of "I supposed you are here to report a stolen sweetroll." This is a reference to the birthday party segment of growing up in the Vault in Fallout 3, where Butch tells you to hand over the sweetroll that you got as a present.|
|Description: Get the Elder Scroll, then go to Paarthurnax and use the "Throw Voice" shout at him. A new voice will shout insults such as "Hey, ugly!", "Hey, skeever butt!", "Hey, melon head!", "Hey, melon nose!", "Hey, troll bait!", "Hey, slug-breath!", and "Hey, cheese brain!"|
|Zombie Pack Mule & Duplicate Armor*||71%|
|Put the desired items that you would like to have carried on corpse, then simply cast "Raise Zombie" on them then fast-travel to a town, the zombie will collapse into a pile of dust allowing you to take your stuff off of their remains. (*for some unknown reason if you hang onto the armor they were wearing when they were killed & then fast-travel, it'll reappear on them again along with all of the other gear they were carrying for you). Unconfirmed if this has been fixed in recent fixes/DLC.|
|How to Join the Dark Brotherhood -- By -BlueDragon-||71%|
| Are you getting tired of assassains chasing you? End it now! ( And become a sneaky killer ) ) First, go to Riverwood and talk to the inn-keeper. Ask him if he's heard any rumors lately. He'll say some kid in Windhelm is trying to contact the Dark Brotherhood. Go to Windhelm. ( In the northeast part of Skyrim ) Once you enter Windhelm, take a right and go up the stairs where there's a line of houses. When you see two people talking, go up to the door to the left which says "Aventus Arelino's House". Go up the stairs and talk to Aventus. He says he ran away from Riften's orphanage because the lady there is really mean and nasty. He'll give you a mission called "Innocence Lost". Then, fast travel to Riften ( If you've been there. If not, it's in the far southeast corner of Skyrim ) and go to the orphanage. ( On the other end of the entrance to town ) There you'll have to kill the lady, whose name is Grelod the Kind. Walk up to the doorway where you'll see her snapping at the kids. Shoot her with a good arrow, then hide and listen to the kids for a moment. Then after that, go back to talk with Aventus. After that, fast travel to Morthal and wait. ( Not very long for me ) Then a courier will show up and give you a note with a black handprint with the words "We Know". Then sleep at the inn for at least 10 hours. You'll wake up in an abandoned shack. ( Note - If you break into the shack ahead of time, you will not be a part of the Dark Brotherhood ) Then a girl named Astrid will tell you to kill one of the three people. ( Personally, I killed the Khajiit because he was conniving ) Then you'll get the chance to become a part of the Dark Brotherhood, which is located just outside of Falkreath. Enter with the code, "Silence, my brother". You are now a part of the Dark Brotherhood! Thanks for reading!|
|All Shouts In Dragontongue and Description ( ABC Order )||71%|
| Animal Allegiance - Raan ( Animal ) Mir ( Allegiance ) Tah ( Pack ) . . . Found in Angarvunde, ( The Rift ) Ancient's Ascent, ( Falkreath Hold ) and Ysgramor's Tomb ( Winterhold Hold ) --- A Shout for help from the beasts of the wild, who come to fight in your defense.|
Aura Whisper - Laas ( Life ) Yah ( Seek ) Nir ( Hunt ) . . . Found in Northwind Summit, (The Rift ) Valthume, ( The Reach ) and Volunruud ( The Pale ) --- Your Voice is not a Shout, but a whisper, revealing the life forces of any and all.
Become Etheral - Feim ( Fade ) Zii ( Spirit ) Gron ( Bind ) . . . Found in Ironbind Barrow, (Winterhold Hold ) Lost Valley Redoubt, ( The Reach ) and Ustengrav ( Hjaalmarch ) --- The Thu'um reaches out to the Void, changing your form to the one that cannot be harmed.
Call Dragon - Od ( Snow ) Ah ( Hunter ) Viing ( Wing ) . . . You learn this Shout during a quest called "The Fallen". --- Odahviing! Hear my Voice and come forth. I summon you in my time of need.
Call of Valor - Hun ( Hero ) Kaal ( Champion ) Zoor ( Legend ) . . . You learn this shout at the end of a Main Quest. --- The valiant of Sovngarde hear your Voice, and journey beyond space and time to lend their aid.
Clear Skies - Lok ( Sky ) Vah ( Spring ) Koor ( Summer ) . . . You learn this Shout from the Greybeards during the quest "Throat of the World". --- Skyrim itself yields before the Thu'um, as you clear away fog and inclement weather.
Disarm - Zun ( Weapon ) Haal ( Hand ) Viik ( Defeat ) . . . Found in Eldersblood Peak, ( Hjaalmarch ) Silverdrift Lair, ( The Pale ) and Snow Veil Sanctum ( Winterhold Hold ) --- Shout defies steel, as you rip the weapon from an opponent's grasp.
Dismaying Shout - Faas ( Fear ) Ru ( Run ) Maar ( Terror ) . . . Found in Dead Crone Rock ( The Reach ) Labyrinthian, ( Hjaalmarch ) and Lost Tongue Overlook ( The Rift ) --- And the weak shall fear the Thu'um, and flee in terror.
Dragonrend - Joor ( Mortal ) Zah ( Finite ) Frul ( Temporary ) . . . You learn this Shout during the quest "Alduin's Bane". --- Your Voice lashes out a dragon's very soul, forcing the beast to land.
Elemental Fury - Su ( Air ) Grah ( Battle ) Dun ( Grace ) . . . Found in Dragontooth Crater, ( The Reach ) Kilkreath Ruins, ( Haafingar ) and Shriekwind Bastion ( Falkreath Hold ) --- The Thu'um imbues your arms with the speed of wind, allowing for faster weapons strikes.
Fire Breath - Yol ( Fire ) Toor ( Inferno ) Shul ( Sun ) . . . Found in Dustman's Cairn, ( Whiterun Hold ) Sunderstone Gorge, ( Falkreath Hold ) and Throat of the World ( Whiterun Hold ) --- Inhale air, exhale flame, and behold the Thu'um' as inferno.
Frost Breath - Fo ( Frost ) Krah ( Cold ) Diin ( Freeze ) . . . Found in Bonestrewn Crest, (Eastmarch ) Folgunthur, ( Hjaalmarch ) and Skyborn Altar ( Hjaalmarch ) --- Your breath is winter, you Thu'um a blizzard.
Ice Form - liz ( Ice ) Slen ( Flesh ) Nus ( Statue ) . . . Found in Frostmere Crypt, ( The Pale ) Mount Anthor, ( Winterhold Hold ) and Saarthal ( Winterhold Hold ) --- Your Thu'um freezes an opponent solid.
Kyne's Peace - Kaan ( Kyne ) Drem ( Peace ) Ov ( Trust ) . . . Found in Ragnvald, ( The Reach ) Rannveig's Fast, ( Whiterun Hold ) and Shroud Hearth Barrow ( The Rift ) --- The Voice soothes wild beasts, who lose their desire to fight or flee.
Marked for Death - Krii ( Kill ) Lun ( Leech ) Aus ( Suffer ) Found in Autumnwatch Tower, (The Rift ) Dark Brotherhood Sanctuary, ( Falkreath Hold ) and Forsaken Cave ( The Pale )
--- Speak, and let your Voice herald doom, as an opponent's armor and lifeforce are weakened.
Slow Time - Tiid ( Time ) Klo ( Sand ) Ul ( Eternity ) Found in Hag's End, ( The Reach ) Korvanjund, ( The Pale ) and Labyrinthian ( Hjaalmarch ) --- Shout at time, and command it to obey, as the world around you stands still.
Storm Call - Strun ( Storm ) Bah ( Wrath ) Qo ( Lightning ) . . . Found in Forelhost, ( The Rift ) High Gate Ruins, ( The Pale ) and Skuldafn ( Other Realm ) --- A Shout to the skies, a cry to the clouds, that awakens the destructive force of Skyrim's lightning.
Throw Voice - Zul ( Voice ) Mey ( Fool ) Gut ( Far ) . . . Found at Shearpoint. ( The Pale ) --- The Thu'um is heard, but its source unknown, fooling those into seeking it out.
Unrelenting Force - Fus ( Force ) Ro ( Balance ) Dah ( Push ) . . . Found in Bleak Falls Barrow, ( Falkreath Hold ) and High Hrothgar ( Whiterun Hold ) --- Your Voice is raw power, pushing aside anything - or anyone - who stands in your path.
Thanks for reading! Took a long time.
|Health, Stamina, & Magicka Recipes ( Alchemy )||71%|
| Hi, Skyrim gamers! I have another handy cheat to share with you. Health, Stamina, and Magicka potion recipes for Alchemy! This is for those of you who have tried and tried to get the correct combination. Here you go!|
Restore Health - Ingridient #1 - Blue Mountain Flower. Ingridient #2 - Butterfly Wing.
Fortify Health - Ing. #1 - Giant's Toe. Ing. #2 - Hanging Moss.
Regenerate Health - Ing. #1 - Juniper Berries. Ing. #2 - Nordic Barnacle.
Restore Magicka - Ing. #1 - Creep Cluster. Ing. #2 - Red Mountain Flower.
Fortify Magicka - Ing. #1 - Red Mountain Flower. Ing. #2 - Tundra Cotton.
Regenerate Magicka - Ing. #1 - Garlic. Ing. #2 - Salt Pile.
Restore Stamina - Ing. #1 - Pine Thrush Egg. Ing. #2 - Purple Mountain Flower.
Fortify Stamina - Ing. #1 - Garlic. Ing. #2 - Lavender.
Regenerate Stamina - Ing. #1 - Bee. Ing. #2 - Mora Tapinella.
|Crime Bounties in Skyrim ( Usual and Unusual )||71%|
| Usual crime bounties :|
Trespassing - 5 gold - You will be given a certain amount of time to leave before the bounty is added.
Pickpocketing a guard or civillian and being spotted - 25 gold - You have to take something in order to be charged.
Theft - Half the item's value.
Theft - Stealing a horse. - 50 gold -
Assault - 40 gold - Attacking any person with fists, weapons, or spells.
Murder - 1000 gold - Killing a guard or civillian.
Escaping from jail while being imprisoned - 100 gold -
Unusual crime bounties :
Vampirism - Feeding on the blood of a guard or civillian and being spotted - 40 gold -
Vampirism - When you're a full fledged Vampire, people are hostile to you. Fighting back is considered a crime, and the bounties go as normal.
Lycanthropy - Tramsforming into a Werewolf in sight of a guard or civillian - 1000 gold -
Lycanthropy - While in Werewolf form, people are hostile to you. Once again, fighting back is considered a crime.
Cannibalism - Eating a corpse while wearing the Ring of Namira is considered assault - 40 gold -
|Easily killing dragons||71%|
|Start with crafting join THE DARK BROTHERHOOD and complete all missions you will have over 20000 gold buy tons of iron ingots and leather strips then craft 600 daggers until smithing skill is at 90 you will have to wait 2 days for restock there is a mine in the mountains near Windhelm mine ebony /mountains to the right side of map / go to companion guild in Whiterun go downstairs get Deadra heart craft deadric sword use grindstone upgrade to legendary does 70 damage dragons be warned.|
|How to get the Notched pickaxe||70%|
|Go to the throat of the world go to paarthurnax look left you will see the top of the mountain there you will find the Notched pickaxe and some ore the Notched pickaxe it is vary good!|
|Killing a dragon||69%|
| Killing a dragon at a low level. So no, they arent insanely hard to kill (compared to giants and frost trolls!). See the video: Cheat Video|
|If you go to dawn star go to the mine and go left from the mine you should see three small rocks go inbetween the two closest to you and duck down look at the other rock and you will see you can search a chest what you find dpens on what level you are on this woorks on any console|
|Two-Effect, Three-Effect, & Four-Effect Potion Recipes for Alchemy||69%|
| And here's the recipes for Two-Effect potions, Three-Effect potions, and Four-Effect potions!|
Restore Health and Fortify Health - Blue Mountain Flower, Wheat, none.
Invisibillity and Regen Health - Luna Moth Wing, Vampire Dust, none.
Paralysis and Damage Health - Canis Root, Imp Stool, and River Betty.
Fortify Heavy Armor, Fortify Block, Resist Frost - Briar Heart, Slaughterfish Scales, and Thistle Branch.
Fortify One-Handed, Fortify Sneak, Fortify Light Armor - Beehive Husk, Hawk Feathers, and Rock Warbler Egg.
Fortify Magicka, Fortify Destruction, Restore Magicka - Briar Heart, Ectoplasm, and Glowdust.
Regen Magicka, Fortify Magicka, Restore Magicka - Briar Heart, Jazbay Grapes, Moon Sugar.
Regen Magicka, Resist Frost, Resist Fire, Restore Magicka - Fire Salts, Moon Sugar, and Snowberries.
Invisibillity, Regen Health, Fortify Light Armor, Cure Disease - Hawk Feathers, Luna Moth Wing, and Vampire Dust.
|The Trainers of Skyrim||69%|
| Combat Skills: The Path of Might|
Journeyman Trainer: Ghorza of Markarth.
Expert Trainer: Balimund of Riften.
Master Trainer: Eorlund Gray-Mane of Whiterun.
Journeyman Trainer: Hermir Strongheart of Windhelm.
Expert Trainer: Gharol of Dushnikh Yal, in The Reach.
Master Trainer: Farkas of The Companions, in Whiterun.
Expert Trainer: Njade Stonearm of The Companions, in Whiterun.
Master Trainer: Larak of Mor Khazgur, in The Reach.
Expert Trainer: Torbjorn Shatter-Shield of Windhelm.
Master Trainer: Vilkas of The Companions, in Whiterun.
Journeyman Trainer: Amren of Whiterun.
Expert Trainer: Athis of The Companions, in Whiterun.
Master Trainer: Burguk, of Dushnik Yal in The Reach.
Journeyman Trainer: Faendal of Riverwood.
Expert Trainer: Aela the Huntress of The Companions, in Whiterun.
Master Trainer: Niruin, of The Thieves Guild, in Riften.
Stealth Skills: The Path of Shadow
Journeyman Trainer: Scouts-Many-Marshes of Windhelm.
Expert Trainer: Grelka of Riften.
Master Trainer: Nazir, of The Dark Brotherhood.
Journeyman Trainer: Khayla, of the Khajiit Caravans.
Expert Trainer: Garvey, of Markarth.
Master Trainer: Delvin Mallory, of The Thieves Guild, in Riften.
Expert Trainer: Majhad of the Khajiit Caravans.
Master Trainer: Vex, of The Thieves Guild, in Riften.
Journeyman Trainer: Ahkari, of the Khajiit Caravans.
Expert Trainer: Silda the Unseen, of Windhelm.
Master Trainer: Vipir, of The Thieves Guild, in Riften.
Journeyman Trainer #1: Dro'marash of the Khajiit Caravans.
Journeyman Trainer #2: Revyn Sadri of Windhelm.
Expert Trainer: Ogmund the Skald, of Markarth.
Master Trainer: Geraud Gemaine, of The Bards College in Solitude.
Journeyman Trainer: Lami of Morthal
Expert Trainer: Arcadia, of Whiterun
Master Trainer: Babette, of The Dark Brotherhood.
Magic Skills: The Path of Sorcery
Expert Trainer: Atub of Largashbur in The Rift.
Master Trainer: Drevis Neloren, of the College of Winterhold.
Journeyman Trainer: Runil of Falkreath.
Expert Trainer: Phinis Gestor, of the College of Winterhold.
Master Trainer: Falion of Morthal.
Journeyman Trainer: Wuunferth the Unliving, of Windhelm.
Expert Trainer: Sybille Stentor of Solitude.
Master Trainer: Faralda, of the College of Winterhold.
Expert Trainer: Keeper Carcette, in the Hall of the Vigilant.
Expert Trainer: Colette Marence, of the College of Winterhold.
Master Trainer: Danica Pure-Spring, of Whiterun.
Journeyman Trainer: Melaran, of Solitude.
Expert Trainer: Dravynea of Kynesgrove, in Eastmarch.
Master Trainer: Tolfdir, of the College of Winterhold.
Expert Trainer: Sergius Turrianus, of the College of Winterhold.
Master Trainer: Hamal, of Markarth.
|Where And How To Join The Theives Guild||68%|
|Go to Riften (The Rift), go to the market circle and a guy will start talking to you. He comes up with a shceme to take a ring from a seller and put it into another guys pocket without being seen. When tne shceme is finished go back and talk to him about joining the thieves guild. When your done talking you haev to meet him in the Ragged Flagon in the ratway. When you get there, you will talk to the leader and do quests. Your done!|
|Go to whiterun Jarl Balgruuf and ask him about his children then go and find them he will tell you about a secret door complete the quest to get the sword|
|Where To Mine Ebony Ore||67%|
|Go to Windhelm, when you get there, go South West to the mountain on the edge of the map. When you get there, you will see a hold made by Orcs. When you go in, go to the other side to a bridge, walk across the bridge. On the other side you will see a forge. Go up the pathway near the smelter, take a right and you will hit a double door that says GloomBound Mine, go inside and there will be Ebony Ore everywhere. (Bring a pickaxe Orcs in there wont let you have theres)|
|Easy leveling up armour||67%|
|Find the Solitude Lighthouse,northeast of Solitude ,enter it find the keeper ,dont stike him let him follow you to the top,face the flames and let him strike repeatedly.I did this at level 30,you will regenerate your life faster than it can be drained by the keeper,no brainer leave ps3 on go to work level up to 100 percent heavy or light armour.|
| This place where you need the "Red Eagles sword..."quest|
First,look for a adventurer.Then ressuracte him.
then,put the sword in the slot then go in.
Then,Red Eagle awakens!Fight him with magic first.Also,have good followers!
After that,[after deafeting red eagle]take any items in the cave.
NOTE:when you get in the cave,skeletons start to stand up,so watch out!
|Increase archery skill easier||67%|
|Sneak up on a giant camp and take advantage of the rocks. Use a cheap bow and iron arrows. Fire at will at a giant or mammoth until he notices you, then run around a rock or cliff that he is unable to follow you up after a moment, he will reset and run away to try to get a better shot at you. Fire at will as he flees. Repeat this process endlessly until all giants and mammoths in the area are dead. This works especially well if you have a follower to further distract the giant or mammoth. Keep returning to these areas as you play the game, and the enemies will often return, as well. A second method is to attack an enemy who has the ability to heal himself on one side of a river, then quickly cross to the other. He is usually unable to follow you for some reason, becoming mired in the water. You can shoot at him, wait for him to heal, then shoot again, until your archery skill is maxed.|
|Very quick archery and level up at start of game||67%|
|When you first reach riverwood at the start of the game talk to faendal and do his quest that involves sven, after that he will become your follower, talk to him and say you want to train after you run out of money say you need to trade some things and take your money back, you can do this untill your archery reaches level 50,(this also works with any trainer who is also a follower) enjoy|
|Easy Level 100 in Destruction and Restoration||67%|
| First you'll need Shadowmere. ( Gained from the Dark Brotherhood Questline. ) If you don't have Shadowmere and don't want to get him, then you'll need to find another way to increase these things.|
Anyway, take Shadowmere to a serene place, such as the southern forests. Put Flames or another Destruction spell in your left hand, and Healing Hands in your right. ( Healing Hands is another Restoration spell and can be purchased from any Mages )
Now I know this sounds cruel, but he doesn't care. Shoot Shadowmere with fire or your other chosen spell until your Magicka bar is half empty. Switch over to Healing Hands and restore Shadowmere's health. Once the bar is empty, wait an hour for both your Magicka bar and possibly Shadowmere's health. ( He is pretty much invincible ) Repeat this cycle until you're level 100 in both Destruction and Restoration.
|Fast Alchemy Level and Money Income.||67%|
| Alchemy is one of the most teeth grinding skills to level in Skyrim, not only it's very hard to stock a cash pile while doing this. But I'll tell you how!|
Travel around Skyrim for about an 30 minutes stocking up on ingredients. After this you should have enough for about 15 levels. If you haven't found the effects for the ingredients yet just eat them.
Ok, travel to the alchemy shop in Solitude, there should be an alchemy table on the right hand side. Use this to create your potions. Then sell all your potions to the shopkeeper, you should have atleast 2000+ coins now, this should be enough to stock up on ingredients. So, buy out all her ingredients and use them to create potions, and again sell them.
After this you should travel to Whiterun and enter the alchemy store there. Buy out all her ingredients, make potions and sell. You should have about 3000+ coins by now. At this moment you can choose to repeat the process of collecting ingredients, etc, or find other alchemy stores and repeat the process of buying, making, selling. After about 3 hours you should have a big stockpile of cash and lv 70+ Alchemy!
|Skyrim chest glitch||67%|
| You can find khajiht chests by crouching/ sneaking and zooming in.|
The items change each time and reload every 2 to 3 days.
|Easy Skyrim Level Up Exploit||66%|
| A cool little exploit in Skyrim for those who need a bit of a level boost, I assume this will be patched soon, See the video: Cheat Video|
|If you go to dawnstar go to the mine you will see 3 rocks go 2 the 2 closest to you and crouch aim for the other rock and you will be able to search a chest search it an enjoy|
|Pick up a plate and run at a wall to go through it.|
|Oblivion skyrim money cheat||63%|
|Hi all...there is a glitch in the game that allows you to buy your house for nothing...go to solitude with 25k gold to buy the house..when your in convo with the steward to buy the house..when you say you will take it...quickly leave the convo whilst the stewart is talking and put your 25k gold in the dresser beside him...once you leave the dresser..the mayor will hand the key over for the new house and youve still got the 25k in the dresser lol..that you can use to decorate your house...|
|Go to the iron mine in dawnstar and you will see 3 trees in a triangular formation look in the middle and you will see it it has weapons,armour, potions, ore EXT.|
|So Nice I Kill Them Twice||63%|
| Fast way to lvl a hand full of skills|
Step 1- At the start of the game buy Raise Zombie in River Wood Trader shop as you pick up the golden claw Q't .
Step 2-Go to B.Falls and clear the place out ( Fell Free to have Fun)
Step 3-Now comes the boring part go back in and loot the place of all weapons ( armor on your un-dead (?) victims is best for weapons lvl'ing)
Step 4-Now kill them again however you see fit arrows in the head ( archery ) a iron dagger to the gut ( one Hand ) or made be slit there throat (sneak but if you kill them this way you don't lvl conjuration)
Step 4. 1/2-If you had to be a bit of a Masochists you can let them pound your face in as you heal ( healing and what ever armor you got on)
Step 4. 3/4-If want to make it real hard for them oak flesh it up ( alteration keep in mind that you only have 60 sec before they pop and that animals living or not can still make you sick )
Step 4.7/8- If that's not your thing feel free to just burn, freeze or fry your victim as you see fit ( I think you can guess)
Step 5 (lol) As long as your cool with attacking a helpless victim ( you can let them keep there weapon if it makes you feel better ) you can lvl crazy fast in what ever you like and sometime they even thank you as they die ( Again)
|5 Things NOT to do in Skyrim ( Sorry, I was bored )||63%|
| 1. Don't go running up to a Giant camp unless you're an astronaut and you're ready for your first trip to the moon. )|
2. Don't expect to win a battle with an Ancient Dragon unless you're severly skilled. If you're bored, have fun getting eaten.
3. Don't throw a party with Charus and Falmer unless you want to get poisoned.
4. Don't try to duck under rotator blades or Destruction spells. ( Does not work )
5. Don't stand there like an idiot if a town is being attacked by a dragon.
So sorry if you don't like this. I was really bored.
|How to Become a Werewolf||63%|
| Hey, guys, today I'll be telling you how to become a werewolf in Skyrim. It's a pretty easy task, that is if you're up for the wolf team.|
First, you'll need to go to Whiterun. From the entrance, go to the part of town where there's the big tree right before Dragonsreach. Then go to the right and up the stairs and down to where some Companions are practicing with training dummies. Talk to someone until one of the options says "Can I join the Companions?" Then you'll be tested with two-handed weapons. If you prove yourself worthy, you'll be given a few easy tasks, like one of them is delivering a shield to Aela the Huntress. The next task is to find your room in the Companions' Quarters. After that, one of the Companions will tell you that you need to recover a fragment from Dustman's Cairn, which is located west of Whiterun. Farkas will come with you. After you break into the dungeon, you'll go pretty far until Farkas stops right in front of an Arcane Enchanter. Go into a small room by the big gates and pull the lever. You'll end up getting trapped and Farkas will come over. Then a bunch of Silver Hands will sneak up behind him, and you will not be able to help. Your first thought will be, "Oh, shoot! Help me get out, now!" But then Farkas will transform into a werewolf and defeat all the Silver Hands. After you clear the dungeon and return to Sokjr ( I think that's his name ) at the Companions' Hold, you'll be given another task to rescue a girl that was kidnapped. Warp to the fort nearest to that place and walk over there. There will be a ton of mudcrabs outside, but will be an easy kill. After that, go inside and defeat two vampires to rescue the girl. You'll then have to escort her back to Darkwater Crossing. ( A mine ) She's stubborn, so be ready to push her across the river. When you return to the Companions, Sokjr will tell you to meet him outside the Skyforge after dark. You'll then go inside after dark to see Aela as a werewolf. You'll need to drink her blood from a basin to become a werewolf. Then you can raise havoc in Whiterun ( If you want to ) or just go outside where you'll be in just your underwear. ( And tops for girls ) Aela will answer any questions you have before you set off to get rid of a group of Silver Hands. You are now part of the Companions and a werewolf!
Advantages: Stamina recovers twice as fast, you get more vicious attacks, you may call upon other werewolves for help, your roar frightens enemies and makes them run away, you run a lot faster, and more!
Disadvantages: You need to feed on corpses to heal, you may only use Beast Form once a day, you cannot pull up your character menu.
( Any race can become a werewolf, even Khajiits! )
|100 sneak in 5 min.||63%|
|If your one handed use dagger if two handed use any two handed wepon or archer use a bow now you sneak up behind a graybeard (make sure no one is looking and hit them rapidly your sneak will go up but if u get caught youl get whooped _ crocman2012 watch my videios on youtube|