Have a Question?
Post a Cheat!
Do you have a new cheat, hint, or want to share a strategy?
Do you have a new cheat, hint, or want to share a strategy?
|Test your Call of Duty: Black Ops II knowlege!|
Can you answer these questions about the game Call of Duty: Black Ops 2?
If you have a question and you are having trouble finding it then just post it here. You do not need to login to post it or even to answer.
|We need Your feedback!|
Is Call of Duty: Black Ops 2 any good? |
Would you recommend it to a friend?
What do you like? What so you NOT like?
|Ultimate Sacrifice (15G)||38%|
| Description: Only one can survive|
Strategy: The campaign. Achievement in it.
| Description: Gather information on Raul Menendez' suspected terrorist plot|
Strategy: Beat this mission in the campaign.
|Welcome to the Club (10G)||38%|
| Description: Reach Sergeant (Level 10) in multiplayer Public Match|
Strategy: Playing online, reach level 10
|Ray gun every time||38%|
|Spin the box spin round shoot 3 times works on mp and sp|
| In Die Rise, use Pack-a-Punch and all perk machines in one game|
This one will require a lot of dexterity. These are the perks that are available in Die Rise:
Double Tap Root Beer
Of course, you can only have four perks at a time, and with six perks available, that is a problem. Be sure to pick up Quick Revive for your first round of perks, and then just pick another three perks that you aren't too fond of, because you'll be losing them all pretty soon. Don't grab Who's Who, as it will let you keep your Quick Revive perk after you revive yourself in the game.
If you're playing solo, then down yourself after obtaining Quick Revive and three other perks. When you are revived, gather up the remaining perks you didn't buy before, and then use the Pack-A-Punch on a gun. The Pack-A-Punch will be in one of the elevators at a random location.
|Not A Gold Digger (5G)||38%|
| In Origins, share a weapon you dug up.|
The shovel is found in the first area of the game. Upon obtaining the shovel, what you need to do is find dig spots that are spread throughout the map as well, always in the same area. What comes out of these dig spots is random. Sometimes there will be a zombie, sometimes there will be a grenade, a power-up, or even a weapon.
When you dig up a weapon, let a co-op partner grab the weapon instead of taking it for yourself to get this achievement.
|Celerium (Myanmar 2025)||36%|
| Mission 2 begins on the side of a cliff. Using new technology, you are able to stick to the sides of mountains with specialized gloves, ala Spider-Man. This is QTE segment. When prompted, press LT to signal Harper. Then push the left analog stick to the left when that prompt appears on the screen to successfully swing Harper to the other side.|
At that point, you have to press A to launch yourself off the cliff wall. Then pull both LT and RT when they flash on the screen to stick to the next wall. Repeat this process until you and Harper are on solid ground, though that doesn't last long.
Reunite with your squadmates and then approach the side of the cliff. Equip your wing suit when the game says and then watch Crosby jump off the cliff and begin gliding through the area. Follow suit. Use the right analog stick to aim David by the trees and avoid running into any walls.
Keep gliding until the X button appears on the screen, which is a prompt to activate your parachute. Tap X to do this and then aim for the solid ground that is in the center of the canyon. After landing successfully, move forward with your squad to find a group of enemies using new cloaking technology.
The fighting begins on your cue. Toss an EMP grenade with LB to interrupt their cloaking devices and then start killing everyone. Work your way forward to the next objective, which is a turret gun. Run to the side of the gun and hold X to break into its infrastructure, taking control of the gun.
Use the gun to mow down the enemies. Destroy their vehicles as they appear as well. When they're all destroyed, follow your squadmates through these old ruins. You'll find the entrance to a lab below. Wait for everyone to catch up, and then approach the door panel. Hold X to enter and then wait inside until the next door opens up.
Go down the hall. A drone will begin attacking, causing an explosion. There are actually two drones in the next room, not to mention swarms of enemies. Switch to your secondary weapon in this mission (if you kept the default loadout at the mission briefing screen). This weapon shoots explosive flachetes and is incredibly helpful in destroying the two drones. Fire a few rounds into the drones to blow them up and then move through one of the side passages to start killing the enemies and flank the ones on the stairs.
Go up the stairs and continue into the next lab area. Watch out for the turret on the ceiling. Fire explosive flachetes at it to blow it up and use walls for cover. Keep going until you find a drone of your own to activate. This drone will now follow you around the rest of the level and provide protection.
And you'll need it. Enemies will suddenly appear from everywhere, and two turrets on the ceiling will activate. Your men will stab a shield into the ground for cover and use this. Crouch behind it and then pop up to destroy the turrets. When the turrets have been destroyed, work on ridding the room of enemies.
Next you'll find a scientist working on the mission titular Celerium. He'll explain the situation. More enemies will come down on the position, including some drones, so get behind cover and then wipe them all out. When the coast is clear, follow the scientist through to the next room.
There will be a door that can only be opened by being activated by two people. Approach the control panel on the wall opposite the scientist's and hold X to interact. Go through to the next room and watch the scene.
When it's done, quickly use the wall for cover. Push your way backward through the lab and kill all the enemies in sight. Keep going until you rendezvous with the extract team.
|Old Wounds (Afghanistan 1986)||36%|
| Mount the horse by holding X. Follow everyone through the villages to the base. To make the horse sprint, push down on the left analog stick the same as how to make any of the other characters you play in the game sprint.|
Dismount the horse at the base by holding X. Speak with everyone inside to develop the strategy, then start to head back out. There will be a door to the left that will contain mortars, so pick the lock and grab them. Go back out and get on the horse. Sprint to the next objective. Enemies will be around. Shoot them from the horse or mow them down with the horse if they give you trouble.
Follow Woods through the desert and keep going until you are told to dismount. Do so and then start pushing your way through the ruins. Stick behind walls for cover and pop out until to mow down enemies from a safe distance.
Russian tanks will start rolling through the area. When you see the first one, sprint to the Stinger, which will be pointed out by a cursor on the screen. Kill anyone around and then equip the Stinger. Fire a round at the Russian tank to destroy it. Another tank will show up, so blow that up as well. Resupply your ammunition with the ammo crate near where you picked the Stinger up to begin with. A nearby crate that can be accessed will have mines if you want those.
When that's done, sprint to the next objective marker. Lay the bomb by holding X, then go behind cover with Woods. When everyone is safely behind the cover, press RT to blow up the ruin, making that area impassable by vehicles.
Get back on the horse and get out of there. Enemy tanks will start making their way to the base and helicopters will drop off more enemies. Sprint to the tanks and, on horseback, blast them with the Stinger to prevent them from destroying the base.
Enemy helicopters will now start flying to the base after the tanks have been destroyed. Blast the hell out of them with the Stinger. But first, push left on the d-pad to equip the homing function of the Stinger for flying vehicles. Use this to lock on to the helicopters to destroy them quicker.
Following a scene with Woods, Harper, and David Mason in 2025, you'll be back in the Afghan desert as a mammoth sized tank starts to lumber into view. Press RT when you're done looking at it, and charge forward to the tanks with everyone else.
Your horse is killed and falls on top of your legs. Press LT and RT to shove the horse off. Woods picks you up and then drops you off on the monster tank. Watch the scenes and then you'll take a Russian prisoner back to base.
Back at base, Mason will start seeing the numbers again. Whenever this happens, he will start pointing his gun at the prisoner. Mash X to keep Mason from killing him. Repeat the process every time that it pops up.
|Time and Fate (Nicaragua 1986)||36%|
| First you begin this mission as Mason, observing Menendez in his sister's room as she sleeps. Then you switch control to Menendez. After the brutal opening sequence, Menendez picks up the shotgun. Blast the few soldiers that run up the hill, then sprint down the hill.|
Menendez's machete is automatically equipped at this point. The screen will turn a blood red, and as you may notice, sprinting is much faster. When these sequences occur, rush over to enemies and then melee attack them to slice them apart.
Rush through the area, killing all the soldiers you see with shotgun blasts and melee attacks. Occasionally, an image of Josephina, his sister, will come up on the screen, which can be kind of spooky, to be perfectly frank. Run through the entire level, killing everyone in sight. Due to the nature of how Menendez is controlled, cover isn't even really something to worry about. Kill everything you see.
The perspective will then shift back to Mason. Follow Woods and Hudson through the village, killing everyone, as usual. As your work your way through the village, you will find a container that can be forced open, and inside you will find Molotov cocktails.
Continue. A truck will rush you guys, but if you take out the driver, you can stop the gunner from ever being effective. Move up toward the mansion. Use your sniper rifle to pick off enemies from a distance as you work your way up the hill.
Move into the house. I recommend snagging a shotgun as there is a ridiculous amount of ammo for it lying around everywhere. Kill everybody in the house and then move outside. Woods will see Menendez and go crazy, jumping over the balcony. Follow him, and then move down the dirt path with everyone, making your way back to the mansion again. A shutter will be nearby that you can interact with if you want mortars.
Just outside the mansion, many enemies will impede your progress. Take them out with the shotgun and work your way to the bell tower on the right. Climb up the ladder and take out the guy on top. Now if you don't have a sniper, grab the one up here because you'll need it.
First, take out the two snipers in the towers across the way, one on either side. Then make short work of the three men with RPGs on the balcony. From there, it's just a matter of wiping out all the ground troops from your position in the tower. Be wary of grenades they can toss in there.
When they're all dead, hop down and regroup with everyone. Move into the mansion and down the hatch. You'll hear a lot of enemies talking in the next room. Move into the next room quietly, crouched, and then start cooking and throwing grenades at them. This will wipe out the vast majority of the foes, allowing you to move through the room without nearly as much opposition.
Kill everybody and continue through to the next room. Fight your way to the stairs and then run up them and watch the cut-scenes.
|Judgment Day (Haiti 2025)||36%|
| From the start, fight your way along the right side of the compound. Basically, just kill everything sight. There will be friendly quad drones as well as unfriendly quad drones. You will start this mission with a great sniper rifle by default that you can use to pick off enemies from afar.|
Flank from the right side. There will be a couple of CLAWs in the building that you need to reach. Use the sniper rifle to take them out. Clear the front area of any enemies, then make your way to the front doors. Clear the room of enemies and then move from room to room as you make your way to the control room.
In the control room, enemy drones will fly around all over the place. Take cover at the bottom of the room and start killing them all. Kill the enemies, too. Work your way to the actual control console and then hold X to interact. Watch the scenes.
After that, start mowing down enemies as you sprint through the halls. An explosion will rock the place, and you'll have a chance to kill Menendez, finally. First, kill the two guards he has while you're sliding down the rubble.
David will stab Menendez in the leg and then put a gun to his head. You now get to choose whether or not you want to kill him or capture him.
|To get Diamond Camo for weapons, you have to unlock "Gold" for every different weapons.|
|Art of War (25G)||36%|
| Description: Successfully assassinate SDC Chariman Tian Zhao|
Strategy: You have to successfully complete the Strike Force Mission that requires you to assassinate Zhao.
|Dead or Alive (15G)||36%|
| Description: Jailor or executioner|
Strategy: Cryptic as it sounds, this achievement is just a part of completing the main campaign.
| Description: Successfully defend FOB Spectre from incursion|
Strategy: Complete the Strike Force missions
|Gathering Storm (20G)||36%|
| Description: Investigate the jungle facility|
Strategy: Complete the Strike Force missions
|Giant Accomplishment (50G)||36%|
| Description: Complete all challenges in Black Ops II|
Strategy: Each level of the campaign in Black Ops II has "Challenges". To see these challenges, check the stats of each level before starting the level and you'll be able to tab over to the "Challenges". There are 10 challenges in each level. They don't have to all be completed in each run through the level, but rather you can even accomplish them one at a time.
|Hey Good Looking (10G)||36%|
| Description: Plastic surgery avoided|
Strategy: Another campaign-based achievement.
|Old Fashioned (50G)||36%|
| Description: Complete "Pyrrhic Victory", "Old Wounds", and "Suffer With Me" in Veteran|
Strategy: Complete the aforementioned levels on Veteran difficulty. These are all levels that are set in the past.
| Description: A duel between rivals|
Strategy: Campaign based achievement
|3 guns tranzit or farm no perks||36%|
|Put 1 gun in the fridge go down start a new game go to the fridge with 2 guns and get your gun and you have 3 guns :-)|
| In Diner Turned, get a kill with each primary weapon in a Public Match|
Basically, you have to kill a zombie with each different weapon type in a single game of Turned. Here are the different weapons:
Every time you kill a zombie, the weapon will switch.
|Black ops 2 zombies||36%|
|Unlimited ammo and unlimited guns and can not die|
|Bo2 zomebeis cheats PS3||36%|
|To get a ray gun you have to shoot the box 2wice and then do a 360 spin and knife the bow and then do another 360 spin and knife it again.|
|How to get Hell's Retriever||36%|
| Hell's Retriever is a powerful tomahawk-like weapon that can be found in Mob of the Dead. To get it, you need to feed three hellhounds that appear from specific locations on the map.|
The first hellhound will be in the center area of the cellblock on the center floor. Look for the dog face painted in blood on the wall. To summon the dog, kill a zombie in front of it. Then hold your position at the dog so that you can keep killing zombies and allow the dog to eat their dead bodies. When it has been sufficiently fed, the dog will disappear.
Now go outside to the docks. Right by the workbench is another dog symbol. Reach the docks by going down the tunnels, but DON'T GO THROUGH THE GENERATOR ROOM. This will make it so zombies can come at you from even more directions, and that's definitely not something you want to happen. There's a gate for 2000 points that can be opened to reach the docks right by the generator room. Another option is to use the Gondola if you want to get there even faster from the first dog.
At any rate, once that dog is fed, go to the roof. The third dog will be here. Feed it sufficiently and then you can make your way back down to the Citadel Tunnels. Walk right by the gate that you would normally use to go deeper into the tunnels and you'll find a wall with three dog symbols at its top, and a new passageway that leads to the Hell's Retriever. The weapon will stay there forever until you lose the game.
|A ray gun||36%|
|Whe you play zombes you wont a ray gun you let some one get a box you shote the box and wen you find the spot you can get the box and shot the box at the same spot you git a ray gun I m a good player look me up om facebook my un is Nathan and my pp is a call of dute black ops 2 c|
|Glitch on die rice||36%|
| Die rice if you go to the box and hit it once and you will get the Rey|
gun then what you need to do is look down and hold you greened
you will be invincible and the zombie will not hit you
|Dispatch (Pakistan 2025) - Strike Force Mission||35%|
| This mission can be incredibly tough, unless you do a little something first. Open up the tactical map and order ALL troops to move to the target immediately. This way when you die and respawn, you're already near the target, and it's just a matter of pushing through the enemy defenses.|
You only have ground troops for this one, but the enemies have multiple turrets and drones. Use EMP grenades generously whenever drones appear to take them out easily. Fight your way to the objective, and destroy the two turrets that are guarding the VTOL.
Lay the EMP device on the ground at the designated area. Then hide on the nearby stairwell. From here, just kill the enemies as they come until the EMP sequence is complete. Approach the back of the ship to end the mission.
|This new cheat letís you have god mode, unlimited ammo, unlimited money, remove environments, freeze zombies and you can give it to other players when your the host! Anyone who becomes a VIP member can download it instantly and start using it inside the game.|
|Mailbox easter egg on nuketown||35%|
|Look at the mailboxes on both building and you will see one name one each mailbox|
|Best gun combinations!||33%|
| Kino Der Toten: HK-21 and ThunderGun, Mule kick Weapon: RayGun or RPK|
FIVE: HK-21 and Winters Howl/Freeze Ray, Mule kick Weapon: RayGun or RPK
Dead Ops Arcade: N/A
Nacht Der Untoten BO Version: Same as Kino Der Toten
Verruckt BO Version: Same as FIVE
Shi No Numa BO Version: WunderWaffe DG-2 and HK-21, Mule kick Weapon: RayGun or RPK
Der Riese BO Version: WunderWaffe and HK-21 or Double Barrel Shotgun (DBS), Mule kick Weapon: RayGun or RPK
Ascension: Same as Kino Der Toten
Call of the Dead: HK-21 and Scavenger, Mule kick Weapon: ---NEVER VR-11--- RayGun or RPK
Moon: Wave Gun and RayGun, Mule kick Weapon: HK-21 or RPK
BEST GRENADE OVERALL: QED-Quantum Entanglement Device-Info-Turns into anything Eg RayGun or Upgraded RayGun able or not able to pick up, you might even get Wave Gun!
|How to build Turbine (Green Run - Tranzit)||33%|
| You can build a Turbine in the Bus Depot at the very start of Green Run. Unlike other locations, the parts here do not change places, but rather can be found in the exact same locations every time.|
The first part is a mannequin torso. You'll find it leaning against the sign in the center of the room. Hold X to pick it up and then take it to the workbench for the base of the Turbine. There is a fan on top of one of the chairs against the wall, directly across from the bench. Place this fan on top of the mannequin.
The final piece is a airplane-style tail at the opposite end of the room of the fan. You'll find it on the ground, a bit obscured by rubble, directly under a payphone. Take it to the workbench and then your creation is complete!
To use the Turbine, hold X to pick it up from the bench. Press "up" on the d-pad to equip it, and then pull the right trigger to place the Turbine places. The Turbine is used to open doors that need "power" to open, and they also power electric traps.
|Pyrrhic Victory (Angola 1986)||33%|
| Ride the vehicle to the open savannah area. Waves of enemies will come charging from the distance. Pick them off from your position and push forward with everyone else.|
Your next objective will be to take out the mortar crews. There will be three targets at one mortar, and then a single target operating the other mortar. Rush to the rocks behind the crew of three. From there, take out the single mortar guy, and then whip around the rocks and quickly take out the other three mortar crew members. Quickly get back behind the rock before the tanks can kill you.
Push up on the d-pad when prompted to call for air support. You'll now control the helicopter that flies overhead. Use RT to fire machineguns and use LT to shoot rockets. Destroy the tanks below, which will be designated targets.
After the tanks have been destroyed, a couple of trucks with machinegunners in the back will roll into view. Take them out from the safety of the rock and then you will once again take control of the helicopter. Continue blasting the tanks until they've all been destroyed, and then start killing the enemies yourself.
Mason will then jump back on the side of the truck vehicle. Shoot the enemies as you drive by, killing as many as possible. Keep pushing through until they're all dead and a cut-scene interrupts the gameplay.
Following the scene, you'll be in the helicopter attempting to rescue Woods, who is reportedly on a barge that is floating down the river. When prompted, press A to jump out of the helicopter and land on the barge. Start clearing the deck of all enemies. Hudson will help you out.
Once they're all dead, approach the case on the ground and hold X to obtain the flak jacket inside. With that equipped, man the turret on the lower deck. Gun boats will start zooming into view from behind and to the sides. Blow them up. When they start pulling up on the opposite side of the boat, go to the upper deck and use the turret there to keep blowing them up.
If they get too close, enemies will board the ship. If that's the case, exit the turret and quickly take them out before getting back on. When the coast is clear, approach the shipping container that Hudson is standing it. Help him open the door and you'll find Woods inside.
A HIND will show up, making the situation much worse. Grab the Javelin weapon and equip it. Aim at the HIND and fire a missile. You can control the missile using the left and right analog sticks. If you tap the right trigger while the missile is flying, it will blow up. It will also blow up if the meter on the right side of the screen depletes as it is flying.
It is tricky to hit the HIND with a direct shot. Because of this, try to get the missile at least close to the vehicle and then tap RT to blow the missile up when it is near the HIND. This will perform a decent amount of splash damage. If you run out of ammo, there is an ammo crate adjacent to the shipping container Woods was in. Just hold X to replenish your ammunition.
After the HIND has been taken care of, the ship will crash. Pull back on LT to swim yourself and Woods out of the water. On dry land, follow Hudson. Go prone near the fallen tree and watch the scene. Afterwards, follow Hudson through the building. Follow his movements exactly, otherwise, you'll get caught and fail the mission.
Crouch behind the cover in the house and wait for the guards to leave. Stay crouched and follow Hudson through the tall grass. Keep following him until you drop Woods and go after the radio communications to call for help. There is a small shack before you go. Next to the shack is an open container with a pistol, plus there is a sniper rifle on the ground. Definitely grab the sniper rifle.
Pick the lock on the shack to enter. Inside, you'll grab the bear trap off the wall automatically. This can be used as a trap to lay for enemies. At any rate, wait for the coast to be clear then climb through the window of the radio control room. Things go south very quickly, so start sprinting back toward the river.
Everyone will stop behind a rock to thin out the enemies a bit. You can pick them off from behind the rock, but there is also a tree house of sorts that can be climbed, which can be an advantageous position with the sniper rifle. Kill as many enemies as you can and then continue sprinting toward the river until the next stop. Repeat this process until you finally reach the river.
|FOB Spectre (India 2025) - Strike Force Mission||33%|
| Your very first Strike Force mission tasks you with defending the area. There are three different devices here that are create shields for the nearby facility. There is a satellite dish on a roof, a generator at the start area, and a cooler at the other end of the area from the start. They are labeled A, B, and, C respectively.|
Move left infantry to B. From here, they can defend both the A position and B position. Move the CLAW to the area between B and C. Move the right infantry to C.
This should be enough to keep back the enemy forces. If they destroy just two of the devices, then the shields will go down. If this happens, move everyone inside the facility to hole up there to protect the mainframe.
The enemy will lay EMP devices to attempt to scramble the mainframe. Destroy these before their meter runs out, or else you fail the mission.
|Cordis Die (U.S.A. 2025)||33%|
| As soon as you have control of David, sprint and jump to the SAM turret. Using it blast the flying drones out of the sky. Aim the guns at them until they are enclosed with red circles, which indicates a target lock-on, and then blast them with a pull of the right trigger.|
The freeway starts giving out, so David abandons the SAM turret. Follow everyone to the next area, and kill any enemies in the way. Next you have a choice between rappelling down with everyone else or giving them cover with the sniper rifle.
I very much recommend the sniper rifle route. The reason for this is that you can thin out the enemies, which makes this level much easier, and the sniper rifle you use, the Storm, is incredibly powerful. It can see through walls with its scope, and you can charge its shot by holding RT, then releasing it to go through multiple walls. Not only is it good for this section, but it is very useful for the rest of the level as well.
Kill the enemies with the sniper rifle until the freeway starts giving out. Then rappel down yourself and regroup with the convoy. Move slowly down the street as there will still be enemies down here, just not quite as many as before. Using the sniper rifle, kill everyone in sight and then fight your way to the armored truck.
Get in the truck and start driving. You can run into almost anything you want, just avoid hitting any of the large structures or else the truck will take too much damage. Leave them when you're prompted, and now you have to take out two CLAW drones.
Guess what is very useful in taking out the CLAWs? The sniper rifle! Three fully charged shots will destroy the CLAWs. There is also an overturned military vehicle with a quad drone inside if you want to free it and you will be able to designate its targets with a laser.
If you don't have the sniper, then move into the building on the left side of the street. Clear the building of enemies first, then peak out the door and throw grenades at the first CLAW. EMP grenades will immobilize it momentarily, allowing you to freely shoot at it as well. Once the nearest CLAW is destroyed, focus on the second CLAW.
When they're both destroyed, kill the rest of the enemies. Keep an eye on the rooftops for people with RPGs, and push your way to the next objective marker. An overturned military vehicle will have a few troops inside that will help you fight if you free them. These sections are very easy if you have the sniper rifle, so keep that in mind.
Anderson, the chick that has been helping you out in a fighter jet periodically, will go down. Rush to the jet and take control of it yourself. Your goal now is to defend the convoy. Press RT to fire the jet's machineguns and press LT to fire rockets. The jet is capable of locking on to enemy vehicles.
Follow the convoy and destroy the enemy trucks and drones that appear. Fly a bit behind the convoy and high in the air so you can see everything better. Targets will be marked, and they will include RPG guys on the buildings, so be ready to take them out as well.
Enemy fighter jets will show up, which is your cue to chase them down. Wait for a lock-on to blast them out of the sky. Push on the left analog stick to use your thrusters if they get too far head. Keep wiping out all the enemy jets to complete the level.
|Big Leagues (20G)||33%|
| Description: Win 5 multiplayer League Play games after being placed in a division|
Strategy: Go to the League Play playlists in the game. Then play until you are "placed" into a division. From there, just keep playing until you win five games.
|Death from Above (50G)||33%|
| Description: Stop Menendez once and for all|
Strategy: Beat the game.
|Dirty Business (15G)||33%|
| Description: Listen and think before you shoot|
Strategy: In the campaign, there are multiple times when you will be asked whether or not to kill someone. Avoid shooting people when given the opportunity to get this achievement.
|Family Reunion (10G)||33%|
| Description: There are two futures|
Strategy: There is a point in the past when you have to shoot a guy with a hood over his head. Your obvious instinct will be to shoot him in the head. Do so during one playthrough. The second playthrough, shoot him in the stomach instead.
|Late for the Prom (20G)||33%|
| Description: Escort the president to the secure location in downtown L.A.|
Strategy: Campaign-based achievement
|No Man Left Behind (20G)||33%|
| Description: Rescue Woods|
Strategy: Simply beat the first mission of the campaign
|Ten K (15G)||33%|
| Description: Minimum score 10k in every mission|
Strategy: Each mission in the game is scored with points based on player performance and Challenges completed. It's very, very easy to get 10,000 points in every mission of the game. The only thing is that the Strike Force missions count as well.
Throughout the campaign, there are certain events that can occur which make it so some Strike Force missions never show up. This is probably what will be keeping you from getting the achievement after the first playthrough. I know that the fourth Strike Force mission is missable if you succeed in rescuing Karma.
|What Happens in Colossus... (20G)||33%|
| Description: Find the Karma weapon|
Strategy: Rescue Karma in the campaign.
| In Die Rise, fling 10 zombies in one game|
You can also build a catapult-like weapon in Die Rise. The workbench for this object is right below the starting area, and can be reached in a couple of ways. The parts for it are always in the first area of the game or the area immediately behind the door.
Take the items to the proper workbench. To reach this workbench easily, remove the debris at the top of the escalator in the room immediately behind the door of the spawn point. At the bottom of the escalator will be an opening that you can fall through, but if you move slowly, you can actually drop down and land safely on a ledge below.
This will be where the workbench is! If you are playing in four player co-op, you can easily build the machine right now. If not, you will have to move through the level a couple of times to gather the parts from before. You'll need the power on to ride the Quick Revive elevator back up to the starting position as well.
Once you have the machine, there is a very convenient place to put it to ensure you get the achievement easily, right in the same room with the workbench. Next to the three-burst pistol on the wall in this room is a drop that a lot of zombies come through in the waves. Place the machine there and you will definitely fling 10 of them, and likely many more, in one game.
|Paranormal Progress (5G) - Uprising||33%|
| In Mob of the Dead, open a door without spending points.|
This achievement can only be earned in Mob of the Dead with the new Uprising DLC. You can get it very early on in the game. Upon exiting the library area, you'll find a fusebox on the wall that you can use to enter the Afterlife. Do so, and then go through the ghost portal in the first area, across from a little candle shrine and usually below the key that drops down.
Go through the ghost portal hallway to make your way to a device that you can power with electricity. This will then open the door to the shower area, which will satisfy the requirement for the achievement.
|A Burst of Flavor (15G) - Uprising||33%|
| In Mob of the Dead, kill 10 zombies at once with a new beverage.|
First thing's first, you'll need to power up the Electric Cherry perk machine and then purchase the perk. The Electric Cherry perk machine can be found on the top floor of the prison, and if you go behind it, you'll be headed to the rooftop area.
Go into Afterlife and power up the perk machine. Then get Electric Cherry. What Electric Cherry does is emit an electric spark to knock back zombies every time that you reload.
However, you won't be able to get this achievement just by reloading and hitting the shock. Get to a later round, about round 7 or so (if you aren't that great at the game, it's best to do this one in Easy mode), and then allow yourself to go into Afterlife when there are a lot of zombies around you.
This will cause an explosion of electricity, that will hopefully take out most of the undead.
|Full Lockdown (25G) - Uprising||33%|
| In Mob of the Dead, Brutus completes his patrol.|
Allow Brutus to smash down all the objects that he is able to, consuming them with fire, and blocking them from use until you spend 2000 points.
There are five perk machines that you need to power up first. They are as follows:
Speed-Cola (Warden's Office)
Double-Tap Root Beer (Catacombs)
Deadshot Daiquri (Infirmary)
Electric Cherry (Cell Block)
You also need to build both the Acid Kit and the Zombie Shield at the two different workbenches. Make Brutus walk by these objects and he'll smash them into the ground and surround them with fire.
Finally, you will need to get him to smash down the Mystery Box, plus smash down the plane parts. Just put at least one plane part on the rooftop to make him do this.
|When the Revolution Comes (20G)||33%|
| In Buried, return to processing See the video: Cheat Video|
|All Your Base (15G)||33%|
| In Origins, activate all generators without allowing one to stop.|
There are six generators spread out across the map. Signs around the map will tell you how to get to each one.
Upon turning on a generator (which will cost 200 points for every character on the map), you will have to stay near it and defend the position from the medieval zombies that are electrified.
Now, the other part of the achievement is to not allow any of the generators to stop. What this means is that one of the generators will randomly be attacked by the medieval zombies. Rush to that position and defend it, or else you will have to start this achievement all over again.
| In Origins, complete all 4 Challenges in one game.|
Do this on Easy to well, beat it the easiest!
These are the four challenges in the game:
1. Capture 6 Generators
The generators are the power supply in each of the major areas of the Origins map. Turning them on requires 200 points per player, and then surviving a bit on the platform near it as the electrified medieval zombies power up each generator.
2. Spend 30,000 points
Points can be spend on weapons, perks, and opening doors. The less players you have, the more likely you're going to get this one.
3. 115 Headshots
These headshots only count on normal type zombies. Unless you're grinding for points, it's typical to be going for headshots in Zombies anyway.
4. Fill all chests
There are numerous chests around the map, with a board above them to indicate which challenges have and haven't been completed by players up to that point. When the chests open, which is done by completing one of the Challenges, there is a reward that comes out of them. To "fill" a chest, you have to kill zombies when they are in very close proximity to it.
|Mob of the dead grief invincibility spot||33%|
|First go 2 the pack-a-punch (if you dont know where it is go on youtube.) then you go next to the ledge on the right if you were facing the pack-a-punch. Then slowly go towards the ledge crouching VERY SLOWLY until you fall a little then you float then the zombies just run into a bar and you can rack up|
|Cheat for ray gun!||33%|
| 1st go to multiplayer or combat training. Then you plant a claymore|
In the yellow house garage where the USA flag is and then throw a flash bang
Know remember the flash bang has to blind you otherwise
The glitch won't work then run to the green house and go upstairs
Witch any types of pistol got to the corner where the desk is and there
Should be a picture of geaorge Washington now hit the 4 corners and make sure the dram won't
Fall the use a machine an make a line on the desk and throw a flasbang
And make sure it blinds you then head to where the claymore was placed an shoot it with
A pistol go over to the black jeep and wait there for 3 seconds
And your done
|Very good wepon||33%|
| On Multiplayer get the SWAT-556. Add the Primary Gunfighter Perk so you can get another attachment. Get FMJ, Fore Grip, and Select Fire.that will make you gun a fast 2 shot kill gun or one shot head-shot. If you think the selection hogs up to much space for you selection you can just apply settings to every standard game mode so it can lert you choose 17 selections instead of the 10 default you normally get. Just go to "Setup Game" and go down to "Edit Game Rules" and select. Then go down to "Custom Classes" and select. Go down to "Selections Allowed" and move you gyro control left or right depending on the amount of selections you want.then if you think 10 is to little go to 17 which will let you unleash more destruction on to your opponents.|
Hope it helped
p.s. it will make you change to 17 selections every time because 10 is default
|Buried wall glitch||33%|
|First you make a Tramplesteam then you go to the tunnel and run all the way to the end and you jump a ditch. then you will so a wooden pole, make sure no zombies are around you and you get out the tramplesteam and go prone and push into the wooden pole much as you can and you put down the tramplesteam and you will see a yellow wall which means your in or your nearly in|
|Unlocks dead ops ardade||31%|
|Black ops zombies||31%|
|How do I get full ammo and cheats on my ps3 and the game black ops in zombies|
|Good class for online bo2||31%|
|Use the peace keeper with reflex sight with fmj. second gun a b23r.|
|High Maintenance (75G) - Revolution||30%|
| In Die Rise, be the architect of their instruction.|
There will be a full guide based on this DLC to help you out with this achievement with more detail. This is the achievement that governs the super complicated Easter egg in Die Rise, and it's very difficult to figure out. Stay tuned to Cheat Masters for more information as it becomes available.
|Mad Without Power (30G)||29%|
| In Die Rise, reach round 10 before turning on the power|
Getting around in Die Rise is tough without the elevators, but it's totally possible. It's easiest to accomplish this achievement when playing with people either online or in split-screen. There's no real strategy to this. You won't be able to use perk machines, so it's like playing regular zombies.
|This is how to get unli ammmmmmmmmmmmmmmmmmmo||29%|
|Ok if your tiered of running out of ammo here you go on zombies you dont shoot the gun you want unlimetid ammo on yous the gun you dont want unlimetid ammo on then wait for 5 max ammos ther|
|Unlock all zombie maps|
|One shot one kill with a pistol||26%|
|In dierise purchase the olympia at the start of a game then save up to 3000 points then purchase it again then you have the raygun.|
|Shifting Sands (20G)||20%|
| Description: Gather intel on Raul Menendez from Mullah Rahmaan|
Strategy: Campaign achievement.
|Jump on roof|
|Black ops 2||20%|
|I am going to fail|
|Blind Date (15G)||17%|
| Description: Successfully rescue HVI|
Strategy: Strike Force mission. Nothing big.
|Good Karma (20G)||17%|
| Description: Crack the celerium worm|
Strategy: This is a campaign based achievement
|How to get raygun almost every time in town.||17%|
|Ok first get the five seven (dual wield or not)then make the box where the quick revive is then shoot the picture on the left wall 1time then reload.that's all|
|Kill all zombies||14%|
|Trained Up (10G)||14%|
| Description: Win 10 multiplayer games while playing in Combat Training playlists|
Strategy: Online, go to Combat Training. If you are under level 10, you can play the regular Combat Training lists that let you play regular matches, but otherwise you will have to do Objective-based. Combat Training online is three real people on each team, and the rest of the teammates are bots. Win 10 games.
|False Profit (20G)||10%|
| Description: Capture Manuel Noriega and bring him to justice|
Strategy: Play through the campaign.
|You Have No Power Over Me (15G)||8%|
| Description: You Have No Power Over Me|
Strategy: Campaign-based achievement.
|Go to a mystery box throw 2 grenades take the gun and fart on your dog this work on zombies don't say bogus or die!|