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Call of Duty: Black Ops 2 Cheats for PC
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Call of Duty: Black Ops 2 PC Cheats

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Black Ops 2 Achievements Detailed 100%
Any early look!

Black Ops 2 Achievements Detailed: With Campaign Challenges, Scoring, and Possibly Leaderboards!

Read the Guide --> Black Ops 2 Achievements Detailed
By: Toebin(12014)
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Tower of Babble Achievement / Trophy Video 100%
Tower of Babble (75G) - In TranZit, obey the voices.

by XCVii007r1
See the video: Cheat Video
Call of Duty: Black Ops 2 cheat video Cheat Video
By: Toebin(12014)
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How to build a Turbine / How to use a Turbine (Guide) 100%
In this video, InsaneSVK will show you how to build this power source from scratch. See the video: Cheat Video
Call of Duty: Black Ops 2 cheat video Cheat Video
By: Toebin(12014)
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All intel locations 100%
Here's a video that takes you thru all of the Intel pickups in the game...... See the video: Cheat Video
Call of Duty: Black Ops 2 cheat video Cheat Video
By: a1ka1in(124)
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Shipwreck (Singapore 2025) - Strike Force Mission 100%
This mission is an offensive mission, as opposed to the more defensive style mission you completed for the first Strike Force mission.

There are three targets. They are all missile defense and anti-aircraft weaponry. Focus all your units on one objective at a time. Plant the scrambler and then defend the position. I recommend focusing on positions A and C first, then moving in on B in the center area.

When B has the scrambler place, move around it in a circle and kill all the infantry in the area. Keep an eye for the quads that are flying around as well. Constantly hold LB and point directly at the center of B to keep drawing the new ground units to the area to help defend it.

When A, B, and C have been completed, you press X to launch the missile strike. Using the right analog stick, aim the missile directly to the freight carrier to blow it up.
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Time and Fate (Nicaragua 1986) 100%
First you begin this mission as Mason, observing Menendez in his sister's room as she sleeps. Then you switch control to Menendez. After the brutal opening sequence, Menendez picks up the shotgun. Blast the few soldiers that run up the hill, then sprint down the hill.

Menendez's machete is automatically equipped at this point. The screen will turn a blood red, and as you may notice, sprinting is much faster. When these sequences occur, rush over to enemies and then melee attack them to slice them apart.

Rush through the area, killing all the soldiers you see with shotgun blasts and melee attacks. Occasionally, an image of Josephina, his sister, will come up on the screen, which can be kind of spooky, to be perfectly frank. Run through the entire level, killing everyone in sight. Due to the nature of how Menendez is controlled, cover isn't even really something to worry about. Kill everything you see.

The perspective will then shift back to Mason. Follow Woods and Hudson through the village, killing everyone, as usual. As your work your way through the village, you will find a container that can be forced open, and inside you will find Molotov cocktails.

Continue. A truck will rush you guys, but if you take out the driver, you can stop the gunner from ever being effective. Move up toward the mansion. Use your sniper rifle to pick off enemies from a distance as you work your way up the hill.

Move into the house. I recommend snagging a shotgun as there is a ridiculous amount of ammo for it lying around everywhere. Kill everybody in the house and then move outside. Woods will see Menendez and go crazy, jumping over the balcony. Follow him, and then move down the dirt path with everyone, making your way back to the mansion again. A shutter will be nearby that you can interact with if you want mortars.

Just outside the mansion, many enemies will impede your progress. Take them out with the shotgun and work your way to the bell tower on the right. Climb up the ladder and take out the guy on top. Now if you don't have a sniper, grab the one up here because you'll need it.

First, take out the two snipers in the towers across the way, one on either side. Then make short work of the three men with RPGs on the balcony. From there, it's just a matter of wiping out all the ground troops from your position in the tower. Be wary of grenades they can toss in there.

When they're all dead, hop down and regroup with everyone. Move into the mansion and down the hatch. You'll hear a lot of enemies talking in the next room. Move into the next room quietly, crouched, and then start cooking and throwing grenades at them. This will wipe out the vast majority of the foes, allowing you to move through the room without nearly as much opposition.

Kill everybody and continue through to the next room. Fight your way to the stairs and then run up them and watch the cut-scenes.
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Tower of Babble (75G) 100%
Description: In TranZit, obey the voices
Strategy: This is a very complicated, Easter Egg-based achievement. I will divide this achievement into a step-by-step guide to make it easier on everyone involved.

1. You need at least four people to get this achievement. You can do it online or in split-screen, but I found the game has a tendency to crash in four player split-screen, so there's a fair warning. First, build the wind turbine using the fan, the mannequin, and the tail fin at the bus depot. Have all four players grab it off the workbench.

2. Next up is to get an EMP grenade. Exit the bus depot using the wind turbine to open the doors, and then hop on the bus, riding it to the diner. Try to stretch out the rounds. Keep crawlers for as long as possible and only start the next round when you need to kill zombies for points. Get off the bus at the diner and then go into the garage area. Keep hitting the box until you get the EMP grenades. If you get a teddy bear and the box disappears, then restart the game, as it is too much of a pain to go hunting the box down. To make a crawler, throw grenades at the zombies. Each round you will be given two grenades back.

3. Leave one player at the diner, but not the one with the EMP grenades. This will force the zombies to spawn in multiple areas, making the load easier on everyone. The other three players need to get in the bus before it leaves and ride it to the power station. Skip the farmhouse. To have the driver skip a stop completely, knife him on the way there until his eyes flash red. Don't do this too much so that he skips the power station as well, however.

4. At the power station, open the door to the outhouse and drop down to reach the underground lab. Assemble the switch by picking up the parts in the area, and then build the switch in the nearby control room. Turn on the power and listen to the voice. The voice will then tell you to turn off the power, so do this after he demands it.

5. Use the wind turbine on the shutter. Have the person that didn't use the wind turbine earlier on the gates to exit the bus depot so that you guys spread out the use of the turbines and no one loses their turbine prematurely. Have one person get on the bus and then stay at the Town. Have the other two people, one with the EMP grenades, walk backwards to the cornfield.

6. Make your way through the cornfield to the pylon in its center. The goblins will constantly jump on your head, so constantly slash at them to avoid going down. Once you reach the pylon, stand in the middle of it to avoid being attacked by the goblins. Place two wind turbines down at the base of the pylon.

7. This will cause a storm to erupt in the sky. When this happens, kill any remaining zombies and start the next round. Keep fighting the zombies until the electric man appears at the pylon. Have him watch in the middle of the pylon and then chuck the EMP grenades at him to defeat him.

8. The player at the diner comes into play again. Go to the lamp post by the shed outside the diner. Place the wind turbine down to turn the light on. Then have the player in the Town start walking toward the Bus Depot from the town and they will find another lamppost and then place the turbine down.
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Ultimate Sacrifice (15G) 100%
Description: Only one can survive
Strategy: The campaign. Achievement in it.
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Undead Man's Party Bus (15G) 100%
Description: In TranZit, complete all additions to the bus in 1 game
Strategy: There are three upgrades that you can add to the bus in TranZit to improve its overall performance. That is a hatch for the roof, a ladder for the side, and a plow on the front. They will randomly spawn at the following possible locations.

1. Bus depot room to the right of the workbench against the wall.
2. In the shed outside the diner.
3. At the farmhouse in the shed.
4. At the Town in the bar.
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Facing the Dragon (10G) - Revolution 100%
In Die Rise, face the dragon head-on before reaching round 2

There is a large billboard of a dragon in the building next to the starting building of the game. This dragon is effectively at the "end" of the map, but can be reached fairly easily. In fact, getting to the dragon before round 2 is very, very simple if you know where to go!

First of all, if you are playing in co-op, have one person get all the points. Let zombies tear down barricades, and then build them up back up for extra points. Make sure you don't kill all the zombies, and then have every active player walk onto the nearby elevator.

The weight will cause the elevator to crash to the ground below. Take the first right, and then you will be able to jump across to the area where the power is located. The power room will be through two double doors that lead further into the building, not the double doors that lead outside.

Turn on the power. When you do this, two elevators will fall down into place in the shafts. One should show a perk or a pack-a-punch machine, and the other you should be able to stand on top of. Get on top of the elevator and then ride it to the top, which will be the roof. Get out and then run over to the dragon billboard.

This achievement is sometimes slow to unlock, or doesn't register properly. If the achievement doesn't pop for you, try jumping in front of it or slashing at its face with your knife until it finally pops up.
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High Maintenance (75G) - Revolution 100%
In Die Rise, be the architect of their instruction.

There will be a full guide based on this DLC to help you out with this achievement with more detail. This is the achievement that governs the super complicated Easter egg in Die Rise, and it's very difficult to figure out. Stay tuned to Cheat Masters for more information as it becomes available.
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Tower of Babble 100%
Description: In TranZit, obey the voices
Strategy: This is a very complicated, Easter Egg-based achievement. I will divide this achievement into a step-by-step guide to make it easier on everyone involved.

1. You need at least four people to get this achievement. You can do it online or in split-screen, but I found the game has a tendency to crash in four player split-screen, so there's a fair warning. First, build the wind turbine using the fan, the mannequin, and the tail fin at the bus depot. Have all four players grab it off the workbench.

2. Next up is to get an EMP grenade. Exit the bus depot using the wind turbine to open the doors, and then hop on the bus, riding it to the diner. Try to stretch out the rounds. Keep crawlers for as long as possible and only start the next round when you need to kill zombies for points. Get off the bus at the diner and then go into the garage area. Keep hitting the box until you get the EMP grenades. If you get a teddy bear and the box disappears, then restart the game, as it is too much of a pain to go hunting the box down. To make a crawler, throw grenades at the zombies. Each round you will be given two grenades back.

3. Leave one player at the diner, but not the one with the EMP grenades. This will force the zombies to spawn in multiple areas, making the load easier on everyone. The other three players need to get in the bus before it leaves and ride it to the power station. Skip the farmhouse. To have the driver skip a stop completely, knife him on the way there until his eyes flash red. Don't do this too much so that he skips the power station as well, however.

4. At the power station, open the door to the outhouse and drop down to reach the underground lab. Assemble the switch by picking up the parts in the area, and then build the switch in the nearby control room. Turn on the power and listen to the voice. The voice will then tell you to turn off the power, so do this after he demands it.

5. Use the wind turbine on the shutter. Have the person that didn't use the wind turbine earlier on the gates to exit the bus depot so that you guys spread out the use of the turbines and no one loses their turbine prematurely. Have one person get on the bus and then stay at the Town. Have the other two people, one with the EMP grenades, walk backwards to the cornfield.

6. Make your way through the cornfield to the pylon in its center. The goblins will constantly jump on your head, so constantly slash at them to avoid going down. Once you reach the pylon, stand in the middle of it to avoid being attacked by the goblins. Place two wind turbines down at the base of the pylon.

7. This will cause a storm to erupt in the sky. When this happens, kill any remaining zombies and start the next round. Keep fighting the zombies until the electric man appears at the pylon. Have him watch in the middle of the pylon and then chuck the EMP grenades at him to defeat him.

8. The player at the diner comes into play again. Go to the lamp post by the shed outside the diner. Place the wind turbine down to turn the light on. Then have the player in the Town start walking toward the Bus Depot from the town and they will find another lamppost and then place the turbine down.
By: icytricks67(60)
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Paranormal Progress (5G) - Uprising 100%
In Mob of the Dead, open a door without spending points.

This achievement can only be earned in Mob of the Dead with the new Uprising DLC. You can get it very early on in the game. Upon exiting the library area, you'll find a fusebox on the wall that you can use to enter the Afterlife. Do so, and then go through the ghost portal in the first area, across from a little candle shrine and usually below the key that drops down.

Go through the ghost portal hallway to make your way to a device that you can power with electricity. This will then open the door to the shower area, which will satisfy the requirement for the achievement.
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A Burst of Flavor (15G) - Uprising 100%
In Mob of the Dead, kill 10 zombies at once with a new beverage.

First thing's first, you'll need to power up the Electric Cherry perk machine and then purchase the perk. The Electric Cherry perk machine can be found on the top floor of the prison, and if you go behind it, you'll be headed to the rooftop area.

Go into Afterlife and power up the perk machine. Then get Electric Cherry. What Electric Cherry does is emit an electric spark to knock back zombies every time that you reload.

However, you won't be able to get this achievement just by reloading and hitting the shock. Get to a later round, about round 7 or so (if you aren't that great at the game, it's best to do this one in Easy mode), and then allow yourself to go into Afterlife when there are a lot of zombies around you.

This will cause an explosion of electricity, that will hopefully take out most of the undead.
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How to get Hell's Retriever 100%
Hell's Retriever is a powerful tomahawk-like weapon that can be found in Mob of the Dead. To get it, you need to feed three hellhounds that appear from specific locations on the map.

The first hellhound will be in the center area of the cellblock on the center floor. Look for the dog face painted in blood on the wall. To summon the dog, kill a zombie in front of it. Then hold your position at the dog so that you can keep killing zombies and allow the dog to eat their dead bodies. When it has been sufficiently fed, the dog will disappear.

Now go outside to the docks. Right by the workbench is another dog symbol. Reach the docks by going down the tunnels, but DON'T GO THROUGH THE GENERATOR ROOM. This will make it so zombies can come at you from even more directions, and that's definitely not something you want to happen. There's a gate for 2000 points that can be opened to reach the docks right by the generator room. Another option is to use the Gondola if you want to get there even faster from the first dog.

At any rate, once that dog is fed, go to the roof. The third dog will be here. Feed it sufficiently and then you can make your way back down to the Citadel Tunnels. Walk right by the gate that you would normally use to go deeper into the tunnels and you'll find a wall with three dog symbols at its top, and a new passageway that leads to the Hell's Retriever. The weapon will stay there forever until you lose the game.
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Acid Drop (20G) 100%
In Mob of the Dead, convert a weapon using a kit.

There are three parts to find to build the acid gat kit. There is one in the infirmary, one on the way to the Warden's Office, and one inside the Warden's Office proper.

Go to the workbench by the Electric Cherry perk machine and assemble the kit. Then find the mystery box and farm it until you get the Blundergat weapon. Take the Blundergat to the workbench and use it to get the upgraded weapon.
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GG Bridge (30G) 100%
In Mob of the Dead, survive an entire round on the bridge on round 15 or higher.

To get to the bridge, you have to ride the plane. The bridge features a Pack-A-Punch machine, plus there are four electric chairs here that you can use to return to the prison. Wait to go to the bridge until you have quite a lot of points, so that once you arrive, you can Pack-A-Punch your weapons and be able to hold out better on the bridge.

It'd also be helpful if everyone has Juggernaut and Electric Cherry, plus Speed Cola and even Double Tap if you can afford it.

Hell's Retriever is also a must.
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Making the Rounds (30G) 100%
In Mob of the Dead, complete the cycle 3 times.

After completing "No One Escapes Alive" return to Alcatraz. You will then go to the Bridge. Leave the Bridge by using the electric chairs. Upon arriving back at Alcatraz, the plane will be built, but you will have to refuel it. Gas cans are found at the same locations that you found the plane parts. Ride the plane around the island a couple more times to get the achievement.
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Full Lockdown (25G) - Uprising 100%
In Mob of the Dead, Brutus completes his patrol.

Allow Brutus to smash down all the objects that he is able to, consuming them with fire, and blocking them from use until you spend 2000 points.

There are five perk machines that you need to power up first. They are as follows:

Speed-Cola (Warden's Office)
Double-Tap Root Beer (Catacombs)
Juggernaut (Docks)
Deadshot Daiquri (Infirmary)
Electric Cherry (Cell Block)

You also need to build both the Acid Kit and the Zombie Shield at the two different workbenches. Make Brutus walk by these objects and he'll smash them into the ground and surround them with fire.

Finally, you will need to get him to smash down the Mystery Box, plus smash down the plane parts. Just put at least one plane part on the rooftop to make him do this.
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Mind Games (75G) 100%
How to complete the Mined Games achievement/Easter Egg in Black Ops II. See the video: Cheat Video
Call of Duty: Black Ops 2 cheat video Cheat Video
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Ectoplasmic Residue (15G) 100%
In Buried, acquire a perk for free

Okay, so what you need to do is make your way to the mansion. Now run through to the back of the mansion to get out to the maze. The witches will constantly spawn inside the mansion, and the only way to kill them completely is out in the hedge maze.

Run away from the ghosts/witches and shoot them until they are stop spawning. The last one to be killed will drop a perk bottle. Pick up the perk. The entire team will get it.
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I'm Your Huckleberry (25G) 100%
In Buried, access all areas with the help of your new friend in one game. See the video: Cheat Video
Call of Duty: Black Ops 2 cheat video Cheat Video
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Raygun mal2 100%
DULLI344arDee12--aa
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ALL INTEL LOCATIONS 100%
Call of Duty: Black Ops II ALL INTEL LOCATIONS (High IQ Achievement / Trophy)

by XCVii007r1
See the video: Cheat Video
Call of Duty: Black Ops 2 cheat video Cheat Video
By: Toebin(12014)
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Black Ops II Zombies - How to build a Turbine / How to use a Turbine Guide 98%
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In this video, InsaneSVK will show you how to build this power source from scratch. Why do you need the turbine? Turbine is used for power related operations, for using perk slot machines etc.

All you need is
1) The figourine body
2) the fan
3) the book from the bookshelf

See the video:

Cheat Video
Call of Duty: Black Ops 2 cheat video Cheat Video
By: CheatMaster(5957)
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Call of Duty: Black Ops II - Revolution Guide 98%
The first DLC pack for Call of Duty: Black Ops II was "Revolution", adding new multiplayer maps, a new multiplayer weapon, and a brand new Zombies map filled with secrets. This guide will go over the multiplayer maps, the Zombies map, and offer other hints, tips, secrets, and whatever else there is to know about Revolution.

Read the Guide --> Call of Duty: Black Ops II - Revolution [Guide]
By: Toebin(12014)
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I.E.D. (Afghanistan 2025) - Strike Force Mission 100%
This mission is a drone-only mission. You can control two different types of flying drones as well as ground drones. Your mission this time is to move through the Afghan desert and protect four vehicles, labeled A, B, C, and D.

The enemies will almost always attack the vehicle at the front. So if A goes down, then B will be the next most targeted vehicle. Because of this, throw all your weight at the front of the convoy. Take control of flying drones and scope out the area ahead. Be ready to shoot anyone in the mountaintops with RPGs, and if there are tanks, unload all you have into them before the convoy reaches that point.

Perhaps the biggest annoyance are the enemies on horseback. These guys come in large waves and can be somewhat tricky to kill when there are so many and they move so fast. The flying drones are still the best option with combating them, however.

I.E.D.s on the ground will cause the convoy to stop. Destroy these by shooting them. Protect the convoy to the best of your ability using these tips and you should be fine.
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Suffer With Me (Panama 1989) 100%
This mission, you play as Woods. Follow Mason to the front door of McKnight's house. Then walk around to the back of the house. Go to the shed and approach the shed doors that are slightly ajar. Grab the duffel bag inside and then follow them back to the driveway when they're done having their beer.

Next, you're in Panama on a speed boat. Woods will jump into the water automatically. Swim to the shore, then follow Mason to the ladder. Climb up the ladder and Mason will work his way to the other side. Mason will stab the enemy, but another will appear from the guardhouse.

Press RT when prompted to throw a throwing knife at the guard that comes out of the house. He'll manage to get a flare off, however, alerting all the enemies in the nearby courtyard. Stay crouched and work your way around the right side of the courtyard to flank them.

Follow Mason through the area, killing all enemies in sight, and to the roof. Mason will open the skylight. Hop down onto the catwalk and then aim down to the warehouse below, killing the enemies there. Drop down to the next level. A lone enemy will charge, so quickly melee him.

Pick the nearby lock to get a flak jacket and then follow Mason outside. Fight your way to the motel. Sprint up the stairs once the coast is clear and approach the door. Watch the cut-scene unfold.

Afterwards, melee the three enemies that are beating up on the civilians. If you are accurate enough, then shoot them, but it's too easy to wind up with a stray bullet in a civilian, which will result in a failed mission.

After these guys are dead, move to the nearby hall. After the short scene, go around the corner and approach the door that is shrouded in darkness to automatically breach it. Start sprinting through the areas. There will be an overwhelming amount of enemies, so stick to the sides of the streets, using anything for cover. The amount of enemies will make it difficult to kill them all, so it's really best to just sprint from objective marker to objective marker, killing only those that get directly in the way. Keep an eye on the rooftops for enemies with RPGs, but like I said, it may be best to ignore them and just push through.

You'll reach a checkpoint with friendlies. Another scene will play, and then you will be moving through a partly-destroyed building. An injured woman will be crying for help in the next room. Go to help her, and an enemy will burst through the wall, swinging a machete. After that, more enemies will come in from down the hall, but they funnel in the area in a way that makes them easy targets.

When they're dead, go up the stairs. Help Noriega up, and then a gunship will fly into the area. Sprint down the hall and then jump at the ledge when prompted.

Follow Noriega to the ledge. Aim your sniper at the three men below and fire a shot into the head of the hooded figure.
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Dispatch (Pakistan 2025) - Strike Force Mission 100%
This mission can be incredibly tough, unless you do a little something first. Open up the tactical map and order ALL troops to move to the target immediately. This way when you die and respawn, you're already near the target, and it's just a matter of pushing through the enemy defenses.

You only have ground troops for this one, but the enemies have multiple turrets and drones. Use EMP grenades generously whenever drones appear to take them out easily. Fight your way to the objective, and destroy the two turrets that are guarding the VTOL.

Lay the EMP device on the ground at the designated area. Then hide on the nearby stairwell. From here, just kill the enemies as they come until the EMP sequence is complete. Approach the back of the ship to end the mission.
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Achilles' Veil (Yemen 2025) 100%
Follow Menendez out of the door and walk out on stage with him. All hell will break loose, and he will ask you to meet him at the Citadel. Sprint out of the area, taking pot shots at the enemy soldiers while also shooting the flying drones out of the sky when they become a nuisance.

Work your way from checkpoint to checkpoint. Drones MUST be destroyed when you see them, or else they're just going to gun you down. Fire grenades at them and then empty a full clip into them, and they should blow up before long.

Avoid standing still as much as possible. Enemies will be everywhere and seem to constantly respawn, so fight your way through all of them and make your way to the final objective marker. Menendez will shoot the American ship out of the sky, and then you have a choice to try to shoot Menendez or shoot Harper.

Make your choice. If you decide to shoot Menendez, then Menendez will kill you. Next you will take control of David Mason again, this time at the turret of a helicopter. Kill all the enemies on the rooftops.

When you land, start sprinting to the objective marker. It is quite far away. There will be drones to help you out for most of this part, and all you do here is kill everything in sight and move from point A to point B.

The drones will be taken away from you, and flying enemy drones will show up instead. Kill them and go to the bridge. Wait for the first barrage of rockets, and then kill the RPG enemies from your position. Make your way across the ruined bridge and then push across the field, using the rocks as cover, until you reach Menendez.
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Cordis Die (U.S.A. 2025) 100%
As soon as you have control of David, sprint and jump to the SAM turret. Using it blast the flying drones out of the sky. Aim the guns at them until they are enclosed with red circles, which indicates a target lock-on, and then blast them with a pull of the right trigger.

The freeway starts giving out, so David abandons the SAM turret. Follow everyone to the next area, and kill any enemies in the way. Next you have a choice between rappelling down with everyone else or giving them cover with the sniper rifle.

I very much recommend the sniper rifle route. The reason for this is that you can thin out the enemies, which makes this level much easier, and the sniper rifle you use, the Storm, is incredibly powerful. It can see through walls with its scope, and you can charge its shot by holding RT, then releasing it to go through multiple walls. Not only is it good for this section, but it is very useful for the rest of the level as well.

Kill the enemies with the sniper rifle until the freeway starts giving out. Then rappel down yourself and regroup with the convoy. Move slowly down the street as there will still be enemies down here, just not quite as many as before. Using the sniper rifle, kill everyone in sight and then fight your way to the armored truck.

Get in the truck and start driving. You can run into almost anything you want, just avoid hitting any of the large structures or else the truck will take too much damage. Leave them when you're prompted, and now you have to take out two CLAW drones.

Guess what is very useful in taking out the CLAWs? The sniper rifle! Three fully charged shots will destroy the CLAWs. There is also an overturned military vehicle with a quad drone inside if you want to free it and you will be able to designate its targets with a laser.

If you don't have the sniper, then move into the building on the left side of the street. Clear the building of enemies first, then peak out the door and throw grenades at the first CLAW. EMP grenades will immobilize it momentarily, allowing you to freely shoot at it as well. Once the nearest CLAW is destroyed, focus on the second CLAW.

When they're both destroyed, kill the rest of the enemies. Keep an eye on the rooftops for people with RPGs, and push your way to the next objective marker. An overturned military vehicle will have a few troops inside that will help you fight if you free them. These sections are very easy if you have the sniper rifle, so keep that in mind.

Anderson, the chick that has been helping you out in a fighter jet periodically, will go down. Rush to the jet and take control of it yourself. Your goal now is to defend the convoy. Press RT to fire the jet's machineguns and press LT to fire rockets. The jet is capable of locking on to enemy vehicles.

Follow the convoy and destroy the enemy trucks and drones that appear. Fly a bit behind the convoy and high in the air so you can see everything better. Targets will be marked, and they will include RPG guys on the buildings, so be ready to take them out as well.

Enemy fighter jets will show up, which is your cue to chase them down. Wait for a lock-on to blast them out of the sky. Push on the left analog stick to use your thrusters if they get too far head. Keep wiping out all the enemy jets to complete the level.
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Judgment Day (Haiti 2025) 100%
From the start, fight your way along the right side of the compound. Basically, just kill everything sight. There will be friendly quad drones as well as unfriendly quad drones. You will start this mission with a great sniper rifle by default that you can use to pick off enemies from afar.

Flank from the right side. There will be a couple of CLAWs in the building that you need to reach. Use the sniper rifle to take them out. Clear the front area of any enemies, then make your way to the front doors. Clear the room of enemies and then move from room to room as you make your way to the control room.

In the control room, enemy drones will fly around all over the place. Take cover at the bottom of the room and start killing them all. Kill the enemies, too. Work your way to the actual control console and then hold X to interact. Watch the scenes.

After that, start mowing down enemies as you sprint through the halls. An explosion will rock the place, and you'll have a chance to kill Menendez, finally. First, kill the two guards he has while you're sliding down the rubble.

David will stab Menendez in the leg and then put a gun to his head. You now get to choose whether or not you want to kill him or capture him.
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Pyrrhic Victory Intel Locations 100%
Intel #1 - As soon as you can move on the battlefield, go to the right. The Intel will be in a crater right next to an overturned truck that is on fire.

Intel #2 - On the river barge, climb up the ladder to the second level. The Intel will be on the ground nestled in a corner.

Intel #3 - After getting Woods and retreated with Hudson, you will reach a waterfall. When you reach the waterfall, turn around and face the enemies. To your right will be a watchtower treehouse. The Intel will be in there.
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Art of War (25G) 100%
Description: Successfully assassinate SDC Chariman Tian Zhao
Strategy: You have to successfully complete the Strike Force Mission that requires you to assassinate Zhao.
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Back in Time (10G) 100%
Description: Use a future weapon in the past
Strategy: Black Ops II allows you to customize your loadout before each mission in the campaign. Change your loadout to include a futuristic gun while playing a mission that is set in the past.

Next you have to actually use the weapon in the level. After that happens, you have to complete the mission in order to unlock the achievement.
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Big Leagues (20G) 100%
Description: Win 5 multiplayer League Play games after being placed in a division
Strategy: Go to the League Play playlists in the game. Then play until you are "placed" into a division. From there, just keep playing until you win five games.
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Black Ops II Master (15G) 100%
Description: Complete the campaign on Hardened or Veteran difficulty
Strategy: Just beat the single player campaign on either Hardened or Veteran difficulty. You don't have to complete the Strike Force missions, just the regular campaign missions.
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Blind Date (15G) 100%
Description: Successfully rescue HVI
Strategy: Strike Force mission. Nothing big.
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Dance On My Grave (5G) 100%
Description: In Green Run, acquire your Tombstone
Strategy: While playing Zombies (on any map that isn't Nuketown 2025), on any mode and with any customizations, you have to purchase the Tombstone perk.

The Tombstone perk costs 2000 points to purchase. You also have to have another perk, such as Jugger-Nog or Speed-Cola. An easy map to do this is the "Town" map in Green Run, on Survival Mode instead of TranZit.

If you are playing with someone, get Tombstone and another perk. Go down on purpose and then when you are revived, pick your tombstone back up to get all your perks back that would otherwise be lost (sans Tombstone, you'll have to re-purchase that).

If you are playing by yourself, purchase Tombstone, Quick Revive, and another perk. This will revive yourself if you go down and allow you to have a chance to pick up your Tombstone.

In "Town", the Quick Revive perk machine is on the second floor of the bar, and Tombstone is in the street. Speed-Cola is in the bank, and Jugger-Nog is in the second floor of the other building in the town.
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Dead or Alive (15G) 100%
Description: Jailor or executioner
Strategy: Cryptic as it sounds, this achievement is just a part of completing the main campaign.
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Death from Above (50G) 100%
Description: Stop Menendez once and for all
Strategy: Beat the game.
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Deep Cover (20G) 100%
Description: Capture Menendez
Strategy: Just play the main campaign
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Defender (15G) 100%
Description: Successfully defend FOB Spectre from incursion
Strategy: Complete the Strike Force missions
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Desert Storm (15G) 100%
Description: Successfully escort the VIPs to safety
Strategy: Complete the Strike Force missions.
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Dirty Business (15G) 100%
Description: Listen and think before you shoot
Strategy: In the campaign, there are multiple times when you will be asked whether or not to kill someone. Avoid shooting people when given the opportunity to get this achievement.
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Don't Fire Until You See (30G) 100%
Description: In TranZit, have all doors opened without being set on fire
Strategy: Start a game of TranZit, then you have to open every door in the game on every map without ever being set on fire. The fire is on cracks on the ground that MUST be avoided. There are doors to open at every single TranZit stop, so keep that in mind.

There are a couple of spots where the fire is especially dangerous. When you stop at the diner, the bus steps lead out to a big fire pit. Get a running start and jump over the fire to avoid it. When going back into the bus, do the same. It's best to save the Diner for last, and just ride the bus all the way back through.

The Town has a ton of fire all over the place. It's all easily avoidable as long as you pay attention to where you're going.
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Driven by Rage (20G) 100%
Description: Take down Menendez and his operation
Strategy: Complete the campaign
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False Profit (20G) 100%
Description: Capture Manuel Noriega and bring him to justice
Strategy: Play through the campaign.
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Family Reunion (10G) 100%
Description: There are two futures
Strategy: There is a point in the past when you have to shoot a guy with a hood over his head. Your obvious instinct will be to shoot him in the head. Do so during one playthrough. The second playthrough, shoot him in the stomach instead.
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Fuel Efficient (10G) 100%
Description: In TranZit, use an alternative mode of transportation
Strategy: First off, build the turbine in the bus station. Do this by gathering the three parts in the station and then use them on the workbench. Use the turbine to exit the bus station.

Behind the bus there is a lamp. Use the turbine to power up the lamp and then walk into the fog. Let the "denizen of the forest" jump on your head and return to the lamp. Swing the right analog stick repeatedly to get rid of the "denizen" and a portal will appear that allows you to teleport.
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Futurist (50G) 100%
Description: Complete all future levels in veteran
Strategy: Beat every level set in the future on Veteran difficulty. Don't worry about Strike Force missions.
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Gathering Storm (20G) 100%
Description: Investigate the jungle facility
Strategy: Complete the Strike Force missions
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Giant Accomplishment (50G) 100%
Description: Complete all challenges in Black Ops II
Strategy: Each level of the campaign in Black Ops II has "Challenges". To see these challenges, check the stats of each level before starting the level and you'll be able to tab over to the "Challenges". There are 10 challenges in each level. They don't have to all be completed in each run through the level, but rather you can even accomplish them one at a time.
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Good Karma (20G) 100%
Description: Crack the celerium worm
Strategy: This is a campaign based achievement
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Gun Nut (10G) 100%
Description: Complete a level with customized loadout
Strategy: Customize a loadout entirely before doing a level. Then go through the level with all chosen guns and complete the level.
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Happy Hour (10G) 100%
Description: In TranZit, buy 2 different perks before turning on the power
Strategy: There are multiple perk machines in TranZit. There is a Quick Revive at the bus station, Speed Cola and Jugger-Nog at the Town, and Tombstone at the energy place. Build a turbine at the beginning, and then go to the various perk machines.

Do NOT turn on the power. Usually you wouldn't be able to use the machines without turning on the power. However, you can power the perk machines using the wind turbines. This will allow you to spend the points to purchase the perks. Buy two perks in this manner.
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Hey Good Looking (10G) 100%
Description: Plastic surgery avoided
Strategy: Another campaign-based achievement.
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High IQ (20G) 100%
Description: Collect all intel
Strategy: There are three pieces of intel in each level of Black Ops II. Collect all the intel. Strike Force missions are excluded.
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I Don't Think They Exist (10G) 100%
Description: In TranZit, kill one of the denizens of the forest while it is latched onto you
Strategy: If you try to exit an area not on the bus, the foggy road in-between major stops in TranZit will feature little green goblin enemies that will jump on your head. They will then repeatedly swipe at your face until you are downed.

To avoid being downed by them, constantly push in the right analog stick to knife. Do this rapidly and they will be killed and fall off without causing any damage.
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Just Gettin' Started (10G) 100%
Description: Complete 1 challenge in any level
Strategy: Just complete one of the challenges in any level of the campaign. There is a challenge for every mission that is to beat the mission without dying, so that's a good one to shoot for.
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Late for the Prom (20G) 100%
Description: Escort the president to the secure location in downtown L.A.
Strategy: Campaign-based achievement
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Man of the People (15G) 100%
Description: Stop the brutality inflicted by the PDF
Strategy: As Menendez, you will come across people that are being beat up by the PDF government forces. Kill them and stop them from hurting the citizens in the campaign.
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No Man Left Behind (20G) 100%
Description: Rescue Woods
Strategy: Simply beat the first mission of the campaign
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Old Fashioned (50G) 100%
Description: Complete "Pyrrhic Victory", "Old Wounds", and "Suffer With Me" in Veteran
Strategy: Complete the aforementioned levels on Veteran difficulty. These are all levels that are set in the past.
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Party Animal (10G) 100%
Description: Win 10 multiplayer games while playing in Party Games playlists
Strategy: During online multiplayer, go to the Party Games playlists. These are the Wager Matches from the first Black Ops, except you don't bet CoD Points this time, but rather you can actually gain XP and level up by playing these.

To "win" one of these match types, you simply need to get in first, second, or third place.
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Shifting Sands (20G) 100%
Description: Gather intel on Raul Menendez from Mullah Rahmaan
Strategy: Campaign achievement.
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Ship Shape (10G) 100%
Description: Reinforcements on the way
Strategy: Strike Force mission.
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Showdown (15G) 100%
Description: A duel between rivals
Strategy: Campaign based achievement
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Singapore Sling (15G) 100%
Description: Successfully neutralize the SDC freighter at Keppel Terminal
Strategy: Campaign achievement.
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Sinking Star (20G) 100%
Description: Interrogate Menendez
Strategy: Campaign achievement, yet again
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Standard Equipment May Vary (25G) 100%
Description: In TranZit, acquire 4 different equippable items in 1 game
Strategy: In TranZit, you build different items that will help you accomplish various tasks throughout the different stops. You need to build four different items, and they are as follows:

1. Turbine
To build the Turbine, simply gather the three parts in the bus depot. You need a fan, a mannequin body, and a tail fin.

2. Zombie Shield
This is found at the diner. The workbench is inside the garage, and you need two different items. The first item is a trolley. You'll find this inside the diner. Secondly, you need a car door. This car door can be picked up inside the garage.

3. Turret
The Farm features the Turret equippable item. You need three different objects here. Firstly, you need a mower. The mower spawns randomly on the farm, but it's usually somewhere near the house and shouldn't be too hard to find. Secondly, you need the RPK, which is also randomly spawning, but it's typically in the barn. The ammo is the third item, usually found in the shed, but its spawn is also random.

4. Electric Trap
At the Power Room, you can build an Electric Trap. There are three items needed to do this. You need the Battery, the rod, and the light. They are all in the building above the powerhouse and can be found on barrels or the area directly below that you have to drop down to reach.
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Ten K (15G) 100%
Description: Minimum score 10k in every mission
Strategy: Each mission in the game is scored with points based on player performance and Challenges completed. It's very, very easy to get 10,000 points in every mission of the game. The only thing is that the Strike Force missions count as well.

Throughout the campaign, there are certain events that can occur which make it so some Strike Force missions never show up. This is probably what will be keeping you from getting the achievement after the first playthrough. I know that the fourth Strike Force mission is missable if you succeed in rescuing Karma.
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The Lights Of Their Eyes (5G) 100%
Description: In Green Run, pacify at least 10 zombies with 1 EMP
Strategy: You can do this in TranZit or Survival, but it's easiest on Survival. Spam the mystery box until you get the EMP grenades, and then use them on zombie swarms, and hope that you hit at least 10. If someone playing with you has monkeys, have them throw the monkeys, and then toss the EMP grenade in the middle of all the zombies.
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Waterlogged (20G) 100%
Description: Gather information on Raul Menendez' suspected terrorist plot
Strategy: Beat this mission in the campaign.
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Welcome to the Club (10G) 100%
Description: Reach Sergeant (Level 10) in multiplayer Public Match
Strategy: Playing online, reach level 10
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Welcome to the Penthouse (50G) 100%
Description: Prestige once in multiplayer Public Match
Strategy: Get to level 55 in the multiplayer mode, and then "Prestige".
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What Happens in Colossus... (20G) 100%
Description: Find the Karma weapon
Strategy: Rescue Karma in the campaign.
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You Have No Power Over Me (15G) 100%
Description: You Have No Power Over Me
Strategy: Campaign-based achievement.
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I See Live People (20G) - Revolution 100%
In Diner Turned, kill the human while its decoy is in play in a Public Match

The decoy is a power-up that can be found in the new "Turned" game mode in Zombies. The human player can earn a decoy by getting kills in a row. Kill the human after he has deployed his decoy. This achievement will probably just pop up naturally by playing the game, so don't fret about this one.
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I'm My Own Best Friend (10G) - Revolution 100%
In Die Rise, revive yourself

A new perk has been added in Die Rise. The perk is called Who's Who. It costs 2000 points and will be in one of the elevators in the game. Acquire the perk, and the next step is reviving yourself. The next time you are downed, you will immediately come back as a "ghost". You can still be damaged and killed by zombies, and you only have your pistol to defend yourself. If you revive your own dead body, you will retain all the perks you had before you were downed.
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Mad Without Power (30G) 100%
In Die Rise, reach round 10 before turning on the power

Getting around in Die Rise is tough without the elevators, but it's totally possible. It's easiest to accomplish this achievement when playing with people either online or in split-screen. There's no real strategy to this. You won't be able to use perk machines, so it's like playing regular zombies.
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Monkey See, Monkey Doom (15G) 100%
In Diner Turned, retrieve a chained Cymbal Monkey in a Public Match

Another power-up that can be obtained by the human player in Turned is the Cymbal Monkey. Kill a bunch of zombies in a row until the Cymbal Monkey becomes available. Then throw it to kill another zombie. You can then run over and pick it up to use it again.
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Polyarmory (30G) 100%
In Diner Turned, get a kill with each primary weapon in a Public Match

Basically, you have to kill a zombie with each different weapon type in a single game of Turned. Here are the different weapons:

Executioner
M1216
M27
Chicom CQB
KAP-40
M1911

Every time you kill a zombie, the weapon will switch.
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Shafted (35G) 100%
In Die Rise, use Pack-a-Punch and all perk machines in one game

This one will require a lot of dexterity. These are the perks that are available in Die Rise:

Juggernog
Speed Cola
Double Tap Root Beer
Quick Revive
Mule Kick
Who's Who

Of course, you can only have four perks at a time, and with six perks available, that is a problem. Be sure to pick up Quick Revive for your first round of perks, and then just pick another three perks that you aren't too fond of, because you'll be losing them all pretty soon. Don't grab Who's Who, as it will let you keep your Quick Revive perk after you revive yourself in the game.

If you're playing solo, then down yourself after obtaining Quick Revive and three other perks. When you are revived, gather up the remaining perks you didn't buy before, and then use the Pack-A-Punch on a gun. The Pack-A-Punch will be in one of the elevators at a random location.
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Slippery When Undead (15G) 100%
In Die Rise, kill 5 zombies with a single shot from the Sliquifier

The Sliquifier is a new weapon that can be built in the game. There are two workbenches in Die Rise. The one that you need to build Sliquifier is in the same building as the power room, but on the lower floors.

This maze-like area features the workbench right next to a flight of stairs that will lead up and allow you to reach the power room. There are four parts that are randomly dispersed in the area, both in the downstairs section and the upstairs section with the power room. Return each part to the workbench to build the Sliquifier.

Then it's just a matter of shooting five zombies with a single shot with the device. This weapons has a wide blast radius and also shoots purple goo. Zombies slipping and dying on the purple goo count toward the achievement. So, say you fire a shot at a single zombie, and then four other zombies come and slip on the purple goo and die, that counts as killing five zombies with a single shot.
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Vertigoner (10G) 100%
In Die Rise, fling 10 zombies in one game

You can also build a catapult-like weapon in Die Rise. The workbench for this object is right below the starting area, and can be reached in a couple of ways. The parts for it are always in the first area of the game or the area immediately behind the door.

Take the items to the proper workbench. To reach this workbench easily, remove the debris at the top of the escalator in the room immediately behind the door of the spawn point. At the bottom of the escalator will be an opening that you can fall through, but if you move slowly, you can actually drop down and land safely on a ledge below.

This will be where the workbench is! If you are playing in four player co-op, you can easily build the machine right now. If not, you will have to move through the level a couple of times to gather the parts from before. You'll need the power on to ride the Quick Revive elevator back up to the starting position as well.

Once you have the machine, there is a very convenient place to put it to ensure you get the achievement easily, right in the same room with the workbench. Next to the three-burst pistol on the wall in this room is a drop that a lot of zombies come through in the waves. Place the machine there and you will definitely fling 10 of them, and likely many more, in one game.
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Trapped in Time (15G) - Uprising 100%
In Mob of the Dead, use and upgrade all traps before round 10.

There are three different traps in the game, and only one trap can be upgraded. The first trap is in the cafeteria. You'll need at least 1000 points to reach it. Once it is turned on, let a zombie be killed by the acid that rains from the ceiling and that will count as "used".

Now make your way to the Warden's Office. Open it up in Afterlife form and then you can activate the blades. Once the blades are activated, hang tight in the Warden's Office until a zombie is killed by the blades.

Now you need to make your way to the docks. First purchase the trap to turn on the Tower. Then go into the Afterlife using the fusebox by the tank part for the plane, and go to the tower and start zapping the hell out of it, right where the Afterlife symbol is painted to upgrade the tower.
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Kennerhrye 100%
I will run faster. Much lifes and many weapen
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Kennerhrye 100%
Run faster,jubler hight,
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Never will die 100%
Go to main lobby on multiplayer and press the arrows
left, right, left, right, up
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Death From Below (10G) 100%
In Buried, drop the beat on 10 zombies in one game

Basically, build the Turbine and the Subsurface Resonator and use it to kill zombies. See the video: Cheat Video
Call of Duty: Black Ops 2 cheat video Cheat Video
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Candygram (10G) 100%
In Buried, make a candy delivery

The big guy in the jail cell can be fed candy that you can get from the candy store. Give it to him and he will start attacking enemies for you. Give it to him near a Mystery Box spawn point and he will retrieve the box for you.
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Awaken the Gazebo (30G) 100%
In Buried, Pack-A-Punch a weapon during round 1 with no one using the Bank or Weapon locker See the video: Cheat Video
Call of Duty: Black Ops 2 cheat video Cheat Video
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Revisionist Historian (10G) 100%
In Buried, rewrite history

This achievement is simple. Just spam the Mystery Box until you get the Time Bomb. Then just throw the Time Bomb anywhere you want.
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Mazed and Confused (35G) 100%
In Buried, survive an entire round within the maze on round 20 or higher.

I highly recommend doing this on the easiest difficulty. At round 20, go to the maze behind the mansion and then just survive an entire round there.
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FSIRT Against the Wall (20G) 100%
In Buried, purchase the LSAT off the wall and Pack-a-Punch it See the video: Cheat Video
Call of Duty: Black Ops 2 cheat video Cheat Video
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When the Revolution Comes (20G) 100%
In Buried, return to processing See the video: Cheat Video
Call of Duty: Black Ops 2 cheat video Cheat Video
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Kennerhrye 100%
I will run faster. Much lifes and many weapen
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Kennerhrye 100%
I will run faster. Much lifes and many weapen
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Call of duty black ops 2 100%
Enter the cheat or hints here!
pour voler
Ítre invinsible See the video: Cheat Video See the video: Cheat Video
Call of Duty: Black Ops 2 cheat video Cheat Video
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