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Friday, 17 February 2012
Ultimate Doom Cheats for PSX
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Ultimate Doom PSX Cheats

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LEVEL.ARMOUR.WEAPONS..PASSWORD....TITLE 100%
02....200%..ALL - CR!3WDD3DB....Plant
03....200%..ALL - 3JJCMK8W64....Toxin Refinery
04....200%..ALL - O3LTJOY!02....Command Control
05....200%..ALL - H33!1HFTHK....Phobos Lab
06....200%..ALL - O4MSKZX9Z1....Central Processing
07....200%..ALL - YTTLCXXLXV....Computer Station
08....200%..ALL - 09SMBY04YW....Phobos Anomaly
09....200%..ALL - 7KKBLD7V53....Diemos Anomaly
10....200%..ALL - FM4217GSGJ....Containment Area
11....200%..ALL - H!!3WDGLDB....Refinery
12....200%..ALL - 07QPDW26WY....Diemos Lab
13....150%..123456..WTXQ9C3W12....Command Center
14....200%..123456..RBR4G!LDLN....Halls Of The Damned
15....175%..1236 - WTXQ9C3W11....Spawning Vats
16 - 75%..1234567..548C7DFWYX....Hell Gate
17....125%..1234567..JOC89DZPQS....Hell Keep
18....125%..1234567..JGB9CTONRT....Pandemonium
19....200%..ALL - 9QLTKRO!02....House Of Pain
20....200%..ALL - 78M63QX921....Unholy Cathedral
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Codes 100%
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The controller cheat codes 100%
Full Guns and Ammo - X, Triangle, L1, Up, Down, R2, Left, Left

Full Map - Triangle, Triangle, L2, R2, L2, R2, R1, Square

God Mode - Down, L2, Square, R1, Right, L1, Left, Circle

Level Warp - Right, Left, R2, R1, Triangle, L1, Circle, X

Map with Objects - Triangle, Triangle, L2, R2, L2, R2, R1, Circle

Invisibility - Pause and press Down, L2, Triangle, R1, L1, Left, Circle.
By: JAMESGAMES(97)
NEW Cheat Please Vote !!
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THE ENEMIES 100%
Note the first level of appearance for the enemies are on the skill level
"Ultra Violence".

Zombiemen: One of your most basic, standard, most weakest enemies in the game.
They are small soldiers who used to be former marines of your own kind. They
fire small pistol bullets at you for attacking. You can use pretty much any
weapon to get rid of them. First found in level 1: Hangar. These are pretty
weak to fight, but they may be a little pain if they are in big groups. In Doom
II, these are first found in Level 31: Entryway.

Shotgun Guys: Just like the Zombiemen, except these are slightly stronger and
better with their weapons. They carry around Shotguns and fire at you to
attack. These Shotguns can do a lot of damage at you, especially on high skill
levels. To get rid of Shotgun Guys, use any weapon to get rid of them, as they
are still pretty weak. First Found in Level 1: Hangar. You can also find these
easily in dark rooms because they glow for a split second when they fire their
weapon, making them easy to spot. In Doom II, these are first found in Level
32: Underhalls.

Heavy Weapon Dudes: Even worse than a Zombieman and Shotgun Guy combined. These
people carry around Chainguns and they fire it at you when they attack. If you
just stand in front of them and do nothing, their Chaingun will wear you down
very fast. Any weapon but the Pistol can knock them out in one hit, so don't
hesitate to use one of those weapons. These are very common in the game,
especially on harder skill levels. Found in Level 1: Hangar. In Doom II, these
are first found in Level 33: The Gantlet.

Imp: About the size of a Shotgun Guy. Imps are small, brown monsters who walk
around on two feet. To attack you, they shoot out a fireball at far distances.
But if you are up close, they will scratch you. Their attacks are pretty weak,
so don't worry. Use any weapon but the Pistol or Fist (unless you have a
Berserk), and they should be taken down in one hit. Found in plenty of the
levels during the game. First found in Level 1: Hangar. Just watch out if
these are in large groups. In Doom II, these are first found in Level 31:
Entryway.

Demon: One of the first actual "Demons" you will see in the game. They are pink
"bulls" who run around on two legs. On harder skill levels, their bite, which
is their only way of attacking, can hurt really badly. To kill these enemies,
stay at a far distance and use pretty much any weapon. If you are up close, a
Chaingun or a Chainsaw can take them down easily, and they shouldn't be able to
attack either. First found in Level 3: Toxin Refinery. In Doom II, these are
first found in Level 32: Underhalls.

Spectre: Almost the same exact thing as a Demon. Instead, Spectres are nearly
invisible, as they are gray and blurry, but you can still see them easily, but
watch out in dark areas. They bite at you for attacking, and it can hurt badly
on harder skill levels. To get rid of them easily, use any weapon and if you
are up close, use a Chaingun or a Chainsaw to take them down in no time, and
they shouldn't be able to attack either. First found in Level 2: Plant. In Doom
II, these are first found in Level 34: The Focus.

Nightmare Spectre: Like the Spectre, but darker, and much harder to kill. Use
at least a Super Shotgun to take these down. They are also more powerful than
the Demon/Spectre. These are a blue-ish black color to tell them apart from the
other Demons. They are faster as well and they can take up to several shows
with a Shotgun. First found in Level 5: Phobos Lab. I don't remember seeing
these anywhere in the Doom II levels.

Lost Soul: Probably the most annoying enemy at the game. You'll know them when
you see them. Fine, I'll tell you. They are small enemies that are on fire and
they also fly around in the air. Most of the time they appear in groups, and
they will come out of the mouth of a Pain Elemental. They attack you by backing
up and then charging right at you, which can be annoying, especially when you
are up close to them. To get rid of them, use anything but a Pistol, Fist, or
Chainsaw and they will go down quickly. First found in Level 1: Hangar. In Doom
II, these are first found in Level 35: The Waste Tunnels.

Cacodemon: A really popular enemy, it seems. Just like the Lost Souls, these
enemies fly around in the air. They are big, red, have one eye, and a big
mouth. They have two methods of attacking you. They can open their mouth up and
shoot a fireball at you, and theirs is pretty strong. Their other attack is
when you are up close, they can bit at you, which can hurt a LOT. The best
weapons to use against them are the Chaingun and Chainsaw, and if you use
those, they won't have a chance to attack you. First found in level 9: Deimos
Anomaly. In Doom II, these are first found in Level 35: The Waste Tunnels.

Hell Knight: A big step up from all of the other enemies. Like pretty much most
other enemy, they walk on two legs, and have two methods of attacking you. They
are tall and have a light color on their body as well. They can shoot a green
fireball at you to attack, or if you're up close, they will scratch you. Either
attack can hurt a LOT on hard skill levels. To get rid of them, 3 rockets from
a Rocket Launcher or 3 Shells from a Super Shotgun can get rid of them easily.
But a Plasma Gun and BFG are effective as well. First found in Level 9: Deimos
Anomaly. In Doom II, these are first found in Level 35: The Waste Tunnels.

Baron of Hell: Just when you thought the Hell Knights were bad enough. To find
the difference between the Hell Knight and a Baron of Hell, Barons of Hell have
a slightly darker body (they have dark pink, while Hell Knights have a bright
color). Just like the Hell Knight, their two methods of attacking are using a
fireball and scratching you up close, but these hurt a LOT more than the Hell
Knights. They are also tougher, so they won't go down easy. Use a Rocket
Launcher, Plasma Gun, or BFG to take them down, otherwise be prepared for a
long fight. First found in Level 8: Phobos Anomaly. In Doom II, these can be
first found in Level 38: Tricks and Traps.

Arachnotron: Well, there's always something new to look forward to. Has your
fear for spiders increased now? These are spiders that walk around and when
they see you, they will fire green cells at you, identical to the ones you fire
from your Plasma Gun. They shouldn't be a problem if you are good at dodging.
Almost any weapon can get rid of these enemies, except from the Pistol, Fist,
or Chainsaw. 3 shots from a Rocket Launcher or Super Shotgun will get rid of
them in a fluke. First found in Level 11: Refinery. In Doom II, these can be
first found in Level 37: Dead Simple.

Pain Elemental: You may think these are the most annoying enemies in the game,
but the Lost Souls can knock out any enemy in that game. They are almost like
the Cacodemon. They are big, they fly, and have one eye. They are also brown
and they don't attack you. What they do is that they shoot Lost Souls out of
their mouths and the Lost Souls go and directly attack you. Once they get
killed, 3 Lost Souls will appear after they explode, unless it explodes at a
nearby wall (where a Lost Soul may get stuck in the wall). To kill them easily,
1 BFG shot will do the trick. Otherwise, 3 rockets or 3 Super Shotgun Shells
will finish them off easily. Surprisingly if you play the first level of the
game on Ultra Violence skill, you will find this enemy in a secret area. In
Doom II, these are first found in Level 38: Tricks and Traps.

Revenants: For being annoying, Revenants are right behind the Lost Souls in
that category. They are skeleton like enemies who have two methods of attacking
you. One of their methods of attacking is that they will shoot a missile at
you. There is a chance that it can be a homing missile. To tell if it is, there
will be smoke in the back of the missile. Run around and try to have it hit
something. Its other method of attacking is that it will punch you if you are
up close. Both attacks are very annoying and can do a lot of damage. 2 Super
Shotgun or Rocket Launcher blasts will do the trick. First found in Level 7:
Computer Station. In Doom II, these can be first found in Level 36: The Crusher.

Mancubus: Another fun enemy, which is one of my favorites. The bad news is that
the fireballs it pumps out can hurt really badly on higher skill levels. The
good news is that a Mancubus is fat, meaning it's a nice, big, wide target. It
has two missile launchers on its arms and both of them shoot out 3 missiles at
a time. They can be dodged pretty easily, but sometimes it can be tricky. Three
shells from a Super Shotgun or 3 rockets from a Rocket Launcher will do the
trick as usual. First found in Level 15: Spawning Vats. In Doom II, these are
first found in Level 37: Dead Simple.

Cyberdemon: My favorite enemy in the whole world of Doom. Cyberdemons are huge
goat-like monsters, but they stand on two legs and walk around. One of their
legs is metal, and on one of their arms is a Rocket Launcher, which has about
the same amount of power as yours. The rockets can be dodged without a problem,
and you can attack him by using your own rockets or a BFG. It should take
anywhere from 2-4 shots to kill him. Also, his metal leg makes a sound when he
walks, and it gets louder when he gets closer. This always scared the crap out
of me. There is only 1 in the game, found in Level 23: Tower of Babel. Use a
Rocket Launcher or better to take these down. Or, you can try having other
enemies attacking him to weaken him. In Doom II, these are first seen in Level
38: Tricks and Traps.

Spider Mastermind: Just like an Arachnotron, except bigger. A lot bigger. These
are giant spiders with a huge brain that like to walk around. Instead of firing
plasma cells at you, they have a Super Chaingun which is a lot more powerful.
Even though it has that, it is still pretty week. It only takes about 2 or 3
BFG blasts to get rid of it, and not a lot of Rockets either. These do not
appear at all in the Ultimate Doom levels and in Doom II they are found in the
last level, Redemption Denied.
By: JAMESGAMES(97)
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