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| Cheat List (PAL) | 100% | |
| NOTE: Works only on the PAL version of the game. While on the New game/Load game/Option screen, hold all the shoulder buttons for five seconds and you will call up a cheat menu. To spell the letters on a line, simply hold X while pressing LEFT or RIGHT. Pressing LEFT or RIGHT without holding X will allow you to select the letter on the line. Invulnerability DEMONISE Unlock Solum SNOWFLIGHT Unlock Aquis CHARYBDIS Unlock Aetha FLINTLOCK Unlock Volca SUNSTONE Unlock Tarot Gallery ARCANUM Easy Kills MORTIFIC Unlock Bonus A SEABREEZE Unlock Bonus B AURORA Unlock Bonus C PSYCHOSIS Unlock Bonus D MIRRORY Unlock Bonus E ASCENDANT *** Bonus E unlocks Bonuses A to D. | ||
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| God Mode Cheat | 100% | |
| If you get tired of having Jen turn into a thirty day special (i.e., die), press START once to go to the New Game/Load Game/Options screen. Hold L1 + L2 + R1 + R2 for five full seconds to call up the cheat box. To input cheats, you need to highlight a cheat line and hold X. Press LEFT or RIGHT to cycle the letters. Pressing LEFT or RIGHT without holding X will select the next or previous letter. Press SQUARE to activate the cheat, then press TRIANGLE to exit the cheat box. Input MONSTROUS on the Invulnerability line. This prohibits Jen's energy meters from ever depleting, you wuss. Submitted by - BlueSory Unlock 16Volt Interview Finish the realm of Aetha to unlock the 16Volt Interview. | ||
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| Hint | 100% | |
| From the Title Screen hold down L1 + L2 + R1 + R2 for about 5 seconds. The cheat menu comes up. Each cheat looks like a row of letter "A" s you have to know the word to unlock the cheat. To change the letters hold X and use the left and right directional buttons. To confirm a cheat press Square. To exit the cheat menu press Triangle. THe only cheat word anyone knows so far is OBLIVION for Bonus Cheat E at the bottom. After you do it look at tarot cards and then exit that. GO back and you will have game extras. Please add the cheats on here if you figure any out!!! | ||
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| Bonus E Code | 100% | |
| Enter OBLIVION on the magic codes menu to unlock Bonus E. This will open up all the movies on the bonus menu. | ||
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| Unlock All Movies | 100% | |
| Hit start then go to the new game screen. Hold L1 + L2 + R1 + R2 for five seconds and a cheat box should pop up. Now highlight a cheat line and hold X to put in each cheat. Hit left or right to change letters and square to turn on the cheat. Hit triangle to exit the cheat box. Use the following code on the bonus E line to unlock all movies: OBLIVION | ||
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| Unlock All Movies Cheat | 100% | |
| Press START once to go to the New Game/Load Game/Options screen. Hold L1 + L2 + R1 + R2 for five full seconds to call up the cheat box. To input cheats, you need to highlight a cheat line and hold X. Press LEFT or RIGHT to cycle the letters. Pressing LEFT or RIGHT without holding X will select the next or previous letter. Press SQUARE to activate the cheat, then press TRIANGLE to exit the cheat box. Input OBLIVION on the Bonus E line. This unlocks all movies and makes the lines Bonus A through D useless (they unlock the previous 4 movies). | ||
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| Unlock Making Of Movie | 100% | |
| Finish the realm of Aquis to unlock the "Making of" movie. | ||
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| Unlock actor feature | 100% | |
| Complete the realm of Solum. | ||
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| Unlock trailer | 100% | |
| Complete the realm of Volca. | ||
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| Unlock 16Volt interview | 100% | |
| Complete the realm of Aetha. | ||
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| Unlock Making Of Movie | 100% | |
| How to unlock: Finish the realm of Aquis to unlock the "Making of" movie. | ||
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| Unlock Actors Featurette | 100% | |
| Finish the realm of Solum to unlock the Actors Featurette. | ||
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| Unlock Trailer Video | 100% | |
| Finish the realm of Volca to unlock the Trailer Video. | ||
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| Unlock Making Of movie | 100% | |
| Complete the realm of Aquis. | ||
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| Get Concept Art | 100% | |
| Collect all the tarot cards. | ||
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| Unlock Concept Art | 100% | |
| To unlock concept art, collect the tarot cards scattered throughout the game world. | ||
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| Primal (PS2) : cheats | 100% | |
| # Cheat mode At the main menu, bonus materials menu, or options menu, hold L1 + L2 + R1 + R2 for about five seconds to display the code entry screen. Highlight one of the "A" letters in a code, then hold X and press Left or Right to change it. Press Square to accept the completed code. Press Triangle to exit the code entry screen. Invulnerability: MONSTROUS Solum scenes: WINDCHILL Aquis scenes: MOONPOOL Aetha scenes: Unknown Volca scenes: Unknown Tarot Gallery: Unknown Easy Kill: DEAMONISE or KILLSWITCH Bonus A: Unknown Bonus B: PRIMAL Bonus C: DEMONREALMS or LORDOFCHAOS Bonus D: MORTALIS Bonus E: OBLIVION # Cheat mode (Collectors and PAL versions) Use one of the following codes for the Collectors and PAL versions of the game: Invulnerability: DEMONISE Solum scenes: SNOWFLIGHT Aquis scenes: CHARYBDIS Aetha scenes: FLINTLOCK Volca scenes: SUNSTONE Tarot Gallery: ARCANUM Easy Kill: MORTIFIC Bonus A: SEABREEZE Bonus B: AURORA Bonus C: PSYCHOSIS Bonus D: MIRRORY Bonus F: ASCENDENT # Cheat mode (beta version) Use one of the following codes for the beta (unreleased) version of the game: Cheats: JEN Solum scenes: SOLUM Aquis scenes: AQUIS Aetha scenes: AETHA Volca scenes: VOLCA Tarot Gallery: TAROT Easy Kill: EASYKILL Bonus A: BONUSA Bonus B: BONUSB Bonus C: BONUSC Bonus D: BONUSD Bonus E: BONUSE # Concept art Collect the various Tarot Cards during the game to unlock concept art. It is viewable after the first part of the game is completed. # Actors featurette FMV sequence Successfully complete the Solum realm to unlock the "Actors Featurette" option. # Making of FMV sequence Successfully complete the Aquis realm to unlock the "Making Of" option. # Programmer interview FMV sequence Successfully complete the Aetha realm to unlock the "16 Volt Interview" option. # Trailer FMV sequence Successfully complete the Volca realm to unlock the "Trailer Video" option. # Tarot card locations Nexus Card 1: Look for a doorway on the west side of the Nexus chamber. Follow the passageway down to the lower chamber. There is a Tarot card in a crate at the end of the passageway. Solum Card 1: Pass through the mill and turn left. Switch control to Scree and climb the outer east wall of the mill. Enter the doorway and look for the glowing card hidden on the second floor. Card 2: Go to the Valley Tower/Ferai Burrows entrance (where Jen squeezes through a crack in the wall to open the door for Scree). As Scree faces south and climbs the wall, he will be able to pass through an opening in the ledge and get to the level above. Move Scree to the right and climb down to a wooden platform. The card will be here for the taking. Card 3: Get to after the underground passageway. A third card is tucked away behind the tower. After the Ferai archers have been eliminated, follow the pathway around to the left (passing the lever). Jen and Scree will find a treasure chest. The card is inside. Card 4: Get to the east/west passage along the south edge of Poor Quarters. As the passage turns to the south and you see a torch ahead, look for the green door on the right. Switch to Scree and have him climb up the wall. When he reaches the height of the second story, turn left and crawl around the corner. Scree will climb down from the wall, onto a ledge. Once past the barrels, he will find a card. Card 5: Go to the Hunt Camp section. There is an energy stone, energy gem, and energy essence all in one location. Turn left there (as you are facing the Hunt Camp). In the southeast corner of this section is a lodestone. Climb up the outer wall where you found the lodestone, then climb through the opening in the ledge above. The card is sitting on the roof. Card 6: Get to far eastern section after leaving the coliseum (a circular area on the map where an energy stone and an energy gem are located). Go inside the doorway to the left of the energy stone in the barrel. Through the building and outside, near the bridge, is an energy fountain and a tunnel to the north. Go inside and break the barrels blocking their path. In the back room, they will find an energy gem, two energy stones, and a card. Card 7: West of Jared's Rooms is a square area called "Malkai Lair". It has an extension to the east with a treasure chest in it. The card is inside. Card 8: In the room with the statue, there are doorways in all four compass directions. If you take the western door, Jen and Scree will find themselves in a room with a fireplace. Jump or climb over the wall in the northwest corner and lead them through the open door to the north. Inside the next room, look for a treasure chest alongside the wall. The card is in the chest. Aquis Card 1: At Temple Lagoon, near but not on the beach go to Dam Sub-station (sub-station #2). As Jen, swim to the northeast of the lagoon and surface. Scan the surface for a small platform. You will see a white glow appearing from one of the formations that has a ledge. Quickly transform back to human form and get card. Transform back and dive in water. Card 2: Go to the eastern side of Bay, north of Beach Rift Gate. On the opposite side of the beach from the summoning stone, Jen and Scree will find two more eggs under a tree. Break them open to find a hidden card in one of them. Card 3: At Nest Sub-Station (sub-station #3), you will find a lodestone among the green eggs outside the Sub-Station. You will also find several energy stones and a lever that will open the pipe's lid, revealing a card inside. Card 4: Get to where you fight the giant red crab to south tunnels entrance to north. You want the north tunnel's entrance. A nearby egg contains an energy gem. Walk Jen around the water's edge to the north and look for a card hidden behind one of the rock spires. Card 5: Get to the Purification Tower. Before using Adaro's key on the mechanism, walk around to the other side of the interior of the Purification Tower. You will find a card lying here. Athea Card 1: At start, before leaving the keep, there is a matter of a card in the alcove below. Walk down the stairs to the lower level, then down a second set of stairs and into the building. Look for a treasure chest against the wall directly ahead. Open it for the first card. Card 2: Go north of Main Square. Before following the peasant, look for a half-open gate north of the square. Cross the bridge and pass under the archway. After defeating the Yaags, look for a chest in the back of the barn containing a card. Also, on a nearby porch, Scree can refill his energy at an Energy Fountain. Card 3: Once inside the Manor House, climb a ladder to the floor above. In the room with the beds, find a chest in the corner. Open it for the card. A barrel also has Energy Essence for Scree, if needed. Card 4: Get all the way past the dungeons to the Talking Heads. Leave the Talking Heads to their jokes and look for a room to the southeast. There is a treasure chest against the wall containing a card. One of the nearby barrels has a Lodestone. Card 5: Get to after Jen is captured. The northeastern side of the balcony above the ballroom has a treasure chest. The card is inside. Card 6: Follow the balcony above the Main Courtyard back to the right. As Scree heads toward the doorway where he entered the balcony, make a quick stop in the northeast corner to the right of the doorway. Scree can climb up the wall here, then follow it to the right. Sitting up here between the wall and the roof is a card. Card 7: Get to the Dark Maze. In the easternmost corner of the courtyard, near the wall of the building, you will find a card on the ground. Volca Card 1: Go to the cavern leading to the right wing lever. The card is laying on the bank of the lava stream in the northwestern portion of the cavern. Card 2: The card is in a treasure chest in the northeast corner of the Lava Temple, where the Lava Temple Rift Gate is located. Card 3: Get to the Pipe Room. To find the fourth Tarot Card, climb Scree up the wall behind the lever and go right and down below. Underneath the lever platform, you will find another pipe. Get off the wall and onto the end of this pipe. Walk across it until he gets to the card. Card 4: Get to Flame Igniter #2 and Central Shaft. Approach the edge of the volcano where Jen hopped the gap (in the Central Shaft section). As Scree, lower a rope down the side. Jen can climb down to find three rocks on a ledge below. Inside one of the rocks is the fifth card. Card 5: Get to Flame Igniter #4. As Jen, shimmy along the wall to the northeast. Around the corner is the card. Card 6: Get to where the Giant Statue is located (burning ropes). Walk underneath the sitting statues and look for four chests along the backside of the structure. The second chest from the right contains the card. Card 7: After the fight with Goliath and the scene with Malikel, when you regain control, go southwest into the passageway. The rocks blocking the path contain energy essence to refill Scree's energy. One of the rocks in a corner near the lava contains the final card. | ||
| By: 55master55(1237) | ||
| NEW Cheat Please Vote !! | ||
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The battle to save the outside world starts within as Jen Tate -a modern day girl- faces the demons of an immortal world and discovers her own supernatural origin. In Oblivion, there are four distant realms each occupied by a demon race. Two are aligned with order and two with chaos. But the scales of balance are thrown, and chaos is engulfing Oblivion.