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| Cheats | 100% | |
| Idkfa gives you all guns, ammo and keys iddqd gives you God mode idclip makes you able to walk through walls idbehold gives number of options, idchoppers gives chainsaw hold tab type iddt twice for level maps and location of monsters once you double click on the doom II icon hod down comand and m this puts you into the network screen idclevxx (x =level number) for level select idbeholdl to brighten the game tempararely iddqd GOD MODE ! idkfa all guns with full ammo and all keys TO GET ALL WEAPONS PUT THIS CODE IN(IDKFA) TO WALK THROW WALLS PUT IN (IDCLIP) TO GET LIFE UP PUT IN (IDDQD) In Doom2 the 1st level has a glich where when you do idkfa and swich to the chanesaw all the sargents have wings try it!! IDBEHOLDI-PARTLY INVISIBLE IDBEHOLDR-TOXIC RESISTENT IDBEHOLDV-INVERT VIEW IDBEHOLDS-RED TOUCH IDBEHOLDL-LIGHT | ||
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| Glitch: Unlimited rockets | 100% | |
| Go to level 30, Icon Of Sin. Collect all the items, then enable the iddqd code. Go through the warp, then enable the idclip code. Go backwards until you get to the skull switch. Blast the demon that appears with 2 rockets to kill it. Activate the switch. Go on the rising platform using the idclip code. Do not walk through the wall of the demon. Blast the demon's forehead (the part that makes skull boxes). This will hit the head on a stick inside. You should be able to hear a roar. The rocket box on top of the platform can be collected an unlimited number of times, unless you collected the box beforehand. | ||
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| EffectCommand line parameter | 100% | |
| Read in a command line parameter file@ Activates DeathMatch v2.0 (v1.4 and above)-altdeath End the game after twenty minutes-avg Uses C:DOOMDATA directory for data-cdrom Internal development, texture mapping-comdev Read an alternate configuration file*-config Start NetDoom in Deathmatch mode*-deathmatch Dump debug info to debug Developers mode-devparm Start at listed episode*-episode <1-3> Uses original GUS instrument mapping-GUS Uses new GUS instrument mapping (default)-GUS1 Nightmare mode without respawn*-fast Use external PWAD file*-file <.wad filename> Set up a network terminal for the "left view"* -left Starts from listed saved game*-loadgame <0-5> Set maximum size of LMP recording*-maxdemo Starts NetDoom with listed player amount* -nodes <1-4> Internal bugging switch-noblit Internal bugging switch-nodraw Disable the joystick-nojoy No monsters*-nomonsters Disable the mouse-nomouse Disable background music-nomusic Disable sound effects-nosfx Disable sound-nosound Enable stereo music through OPL-3 on PAS16-opl3 Enable phase shifting on PAS16-phase Play back recorded demo*-playdemo Record demo until you finish or die*-record Record a demo from saved game*-recordfrom <0-5> Internal development, texture mapping-regdev Enemies respawn in non-Nightmare*-respawn Set up a network terminal for "right view"* -right Internal development, texture mapping-shdev Start at listed skill level*-skill <1-5> Calculates number of times screen is redrawn during a demo -timedemo Increases the speed of the marine-turbo <1-255> Warp to episode (1-3) level (1-9)-warp <1-3> <1-9> Load PWAD named ExMy.wad-wart <1-3> <1-9> Unknown-statcopy Unknown-control . | ||
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| Permanent turbo | 100% | |
| Start the game with the doom2 -turbo 250 command line to have your player in turbo for the entire game. | ||
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| Backwards sound | 100% | |
| If you play the challenge made by the final boss backwards, you will hear him say "To win the game you must kill me, John Romero". | ||
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| Get to Grosse level from Wolfenstein | 100% | |
| When you get to the end of the Wolfenstein level, before you open the door to the final door enable the idclip code. Looking at the door, go into the right wall. Search around until you get to a room with another exit. Click the exit button in that room to go to a different screen with the message "You have found the super secret level. You should fly through this one." It says this because there is a Cyber Demon ahead. | ||
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| Rocket launcher on level 1 | 100% | |
| When you enter the room with the large window, look along the left wall until you get to a switch. Hit the switch then get on the platform and wait for it to rise. Kill any enemies in your way. Now, click the "Open Door" button on the wall you are now facing. The wall should open. Again, clear out any enemies in your way. Go the the far end of that passageway and look toward the room. Hold [Sprint ] and run off the platform and onto the lighted square. You should hear the faint noise of a door opening. Go to the room where the blue life jars were located. The door in the back of that room should have opened up to reveal a rocket launcher. | ||
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| Wolfenstein | 100% | |
| Type idclev32 or idclev31 during game play to restart in a totally new level. When you complete one of those levels you will always start on the level suburbs and continue your Doom 2 game. | ||
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| Completing Icon Of Sin | 100% | |
| In the last level, Icon Of Sin, there is a giant face that keeps launching "boxes" through a hole in his forehead. You must activate the platform. Take the invulnerability just in case, and while going up, aim with the rocket launcher at the correct moment so that the rocket goes through the hole from where the boxes appear from. Repeat this as many times as needed. | ||
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| Deathmatch cheat mode | 100% | |
| Type t in the map to enter talk mode. Hold [Alt ] and type iddt several times. This will reveal the entire map. Repeat the code to reveal all items. Repeating the code again will return the map to normal. | ||
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| Cheat mode (command line) | 100% | |
| Start the game with the doom -devparm command line to activate the listed cheat function. *** The parameters marked with an asterisk (*) do not require -devparm in the command line. Most of these parameters can be mixed and matched to create different effects. For example, start the game with the doom -devparm -wart 1 8 -record demo01 -respawn command line would record a demo on episode one, level eight, with monster respawn. Finally, press [F1] during development mode for a 256 color screenshot in .PCX format. | ||
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| Thousands of monsters | 100% | |
| Near the end of level 30 when there are no monsters, the face still shoots out monsters. Enable the idclip code and go through the same wall as "boxes" are going through. Either save your game or enable the iddqd code. There are thousands of monsters to kill. | ||
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| Romero's head | 100% | |
| At the final level, enable the idclip code. Go through the wall with the demon head on it. You will see that the final boss is the head of John Romero, the co-creator of the Doom series. | ||
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| Network cheat mode | 100% | |
| Hold [Alt ] and type iddtiddtiddtiddt in map mode. | ||
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| Cheat mode | 100% | |
| Enter one of the following codes during game play to activate the listed cheat function. Effect Code Invincibilityiddqd All weapons, keys, ammo, and 200% armoridkfa Reset ammunitionidfa Berserker strengthidbeholds Temporary invincibilityidbeholdv Temporary invisibilityidbeholdi Full automapidbeholda Anti-radiation suitidbeholdr Light amplification visoridbeholdl Walk through wallsidclip Chainsawidchoppers Level selectidclev Toggle full map; full map and objects; normal map iddt Display coordinates and headingidmypos Change music to listed levelidmus | ||
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