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| Cheats | 100% | |
| Enter ctrl+alt+c to use the following cheats: Show me the money - more money Now the rain has gone - full map Feel the power - all creature level 10 This is my church - all room Fit the best - all trap I believe its magic - all magic | ||
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| Dumb green, dumb | 100% | |
| Green is vile and loves to steal in skirmish meanwhile blue is strong and tough and yellow is nice and weak so here is a awesome hint drop an imp on greens unclaimed land dig to blues unclaimed portal then dig to blue (use tremor to knock down blues walls) then watch as they have war over the portal while that goes you have a chance to beat yellow + kill blue without his notice but hint for possession if you see an enemy call to arms flag. RUN! | ||
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| The perfect army | 100% | |
| Simply set all creature amounts to 0 and leave the the bile demon's then notice that only bile demons come through your portal after you have the requirements you can also do it with other creatures like salamander's (i would not advise goblin's or fireflies because they are too weak) or even dark angels but you would need room for about 20 temples to get an army-o-them (do not use scouts either like fireflies or rogues. because when they explore they get attacked and killed) i do salamander's more because they can walk through lava and kill a hero group before my imps get killed by them (try getting dwarves by sacraficing a goblin and the create imp spell. dwarves cant teleport so they cant go out and randomly claim land like imps. and try to keep your imps as low level as possible because if they get too high level they will teleport out. plus dwarves dig faster) | ||
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| Awesome mana and imp glitch | 100% | |
| When starting the game. wait until you have 4 imps (do not tag any walls) pick up the 4 imps and drop them into the DH (dungeon heart) and you get a HUGE mana boost repeat this until you have 50000 or more mana. then tag walls and have the imps claim land (this will take time) if done correctly. you will then have 10-15 imps in 2 minutes or less | ||
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| Creepy thing that happens after loss | 100% | |
| If heroes defeat an enemy keeper the heroes will automaticaly have all that land for themselves | ||
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| Hint for hero cove skirmish | 100% | |
| Since the blue keeper in hero cove is stupid and mindless (as in he does not make lairs and hatcheries for his monsters) here is a small but STRONG hint drop an imp in his unclaimed land (use feel the power cheat or imp dies too fast) possess it and make it dig through rock to the outside then make the imp run to the hero spot and activate the alarm trap this causes heroes like giants, a dwarf, and wizards to come through run like the wind to stay out of their sight stop possession of the imp and drop it at your dungeon heart and watch as all the heroes walk into his dungeon and kill him it takes a minute or 2 for them to beat him but it sure is fun to watch as imps get smashed and arches get whacked + after activating the alarm trap you can look to see that it looks like its still going off | ||
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| 2 in 1 portal glitch | 100% | |
| This happens rarely and is weird and you might not see this happen much but sometimes 2 creatures come through 1 portal this happened to me in emberglow campaiqn with a firefly and a goblin | ||
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| Disc glitch | 100% | |
| If you take the dungeon keeper 2 disc out while it is playing you can still play dungeon keeper 2 | ||
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| War for power mini game in swiss cheese skirmish | 100% | |
| To make the mini game: 1. take the giant from the middle and drop him at your dungeon heart 2. dig to the middle of the map 3. dig to every keepers dungeon heart 4. have fun playing the "war for power" mini game 5. PLAY TO THE DEATH! | ||
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