Pokemon Pinball: Ruby And Sapphire GC Cheats
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Pokemon Pinball: Ruby And Sapphire GC cheats
Verified Cheats: 24
Submitted Cheats: 0
Below you will find cheats for Pokemon Pinball: Ruby And Sapphire. There are two main sections. The first cheat section is for verified cheats or those that have been rated high. The second sections are new cheats that have been submitted but have not received enough votes. Please have a look and do not forget to vote!
Pokemon Pinball: Ruby And Sapphire GC Cheat List
View Printable VerionCheat Masters's cheats and cheat codes for Pokemon Pinball: Ruby And Sapphire. We have the latest and most popular cheat codes, hints and tips for Pokemon Pinball: Ruby And Sapphire. New cheats are added almost daily.
Finish the Groudon bonus round with at least 1:00 minute remaining.
While playing on the Ruby table, catch 3 Pokemon, complete the
Keckleon stage, then catch another 3 Pokemon to get the Groundon
stage. Avoid the fireballs/firepillars and rocks, and hit Groundon
fifteen times to defeat it. Defeat Groundon twice and you will catch
it.
While playing on either table, after completing both the events
mentioned elsewhere (catch Groundon/Kyogre and Rayquaza, on the same
ball/turn), the Apparition stage will appear on the slots.
Alternatively, catch 3 Pokemon, although the slots are easier.
Once the Apparition event is activated, hit Jirachi 3 times (who
appears on the table, unlike the other Bosses which teleport you to
a different stage) and you will catch it.
This trick can be done on any field. Enter travel mode 6 times to
go to the ruins. Activate slot mode, and if you get lucky it will
stop on the Jirachi panel. It will break open and release Jirachi.
You must hit Jirachi 3 times, but within thirty seconds. ***
Jirachi will be flying around the stadium. Also, use the Zigazoon
switch to stop the slot on the right panel. This trick can also be
used to catch the Regies and Beldome.
Finish the Kecleon bonus round with at least 1:00 minute remaining.
While playing on the Sapphire table, catch 3 Pokemon, complete
the Duskull stage, then catch another 3 Pokemon to get the
Kyogre stage. Avoid whirlpools and ice shards and hit Kyogre fifteen
times to defeat it. Defeat Kyogre twice and you will catch it.
When Kyogre surfaces after diving twice, shoot the ball up the top
above where he would be. The ball should get trapped and you wil win
the round.
To capture Kyogre, you must complete the Kyogre bonus stage 2
times. To get to the Kyogre bonus field you must complete the
Duskull bonus field.
At the very start of the bonus stage, flick the ball and hit him
once. Before he uses his Ice Beam move, let your ball drop through
the middle and he will miss. When your ball reappears, it will have
saved more time than getting caught in his Ice Beam.
Finish the Rayquaza Bonus ROUND with at least 1:00 minute remaining.
Information in this section was contributed by steven khuu.
While playing on either table, catch 3 Pokemon, complete the
Duskull stage, then catch another 3 Pokemon to get the
Kyogre/Groundon stage. Defeat Kyogre/Groundon twice, then when you
activate the slots, or catch another 3 Pokemon, you will find
the Rayquaza stage. Avoid the thunder and the tornadoes and hit
Rayquaza fifteen times to defeat it. Defeat Rayquaza twice and you
will catch it.
While playing on any table, keep moving stages until you find
yourself on a stage which depicts a mountain, with the moon on the
mid-top of the screen. Once there, go on Get Mode until you find the
3 Regis. They are not very rare, so you can catch more than one
if desired. Do not move to a different stage unless you have caught
the 3 Regis (Regice, Regirock, Registeel).
In his stage, he is invisible, but there are 2 ways of knowing
where he is located. Hit the tree and glasses will fall out,
allowing you can see him, or look at the environment. If you see
something (like a plant) move, go there.
To win in this mini-game, keep hitting the Duskulls that appear.
After you hit all of them, a Dusclops will come out and use Stomp
attack. To defeat him, hit him when he is using Stomp attack, or
make the ball sneak up behind him and hit him. If you hit him while
he is standing still, he will steal your ball for 3 seconds,
making you lose time. If you win, you will get 30,000,000 points.
Information in this section was contributed by Sergio Torres.
Catch 3 Pokemon on the Sapphire field to enter the Duskull bonus
field. Hit twenty Duskulls with your ball on the 1st stage. ***
If you do not hit Duskull quickly enough, it will automatically
disappear when it floats across the screen 2 times. When finished,
a giant Dusclops will appear. Always try to hit it from the side or
the rear. If Dusclops is standing still, it will absorb any ball
that approaches from the front. This will waste a lot of time. When
it is walking towards or away from the flippers, you can hit it from
the front. Hit Dusclops 10 times to destroy him. The point
calculation for this field is as follows.
Grade 1 (Poke Ball): 30,000,000 x 1 = 30,000,000
Grade 2 (Great Ball): 30,000,000 x 2 = 60,000,000
Grade 3 (Ultra Ball): 30,000,000 x 3 = 90,000,000
Grade 4 (Master Ball): 30,000,000 x 4 = 120,000,000
To get to any bonus stage quickly, light up the EVO switch by
shooting the Pokeball through the correct loop 3 times and
evolve your Pokemon. You should find that it has added 2 Pokeballs
to the part in the middle instead of one. This will get you to the
bonus stage quickly.
Catch many egg Pokemon, travel a lot, win bonus games, or hit
bumpers and other interactive objects in the stage.
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