Europa Universalis 2 PC Cheats
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Europa Universalis 2 PC cheats
Verified Cheats: 2
Submitted Cheats: 0
Below you will find cheats for Europa Universalis 2. There are two main sections. The first cheat section is for verified cheats or those that have been rated high. The second sections are new cheats that have been submitted but have not received enough votes. Please have a look and do not forget to vote!
Europa Universalis 2 PC Cheat List
Europa Universalis 2 cheat codes from Cheat Masters. Here you will find the latest and most popular cheat codes, hints and tips for your PC games. Whatever cheat codes you're looking for, it can all be found here. Check back often to find New cheats for Europa Universalis 2.When playing, press [F12], then enter one of the following codes at the console window and press [Enter]. Press [Ctrl] + [F12] to close the console window and activate the specified cheat function:
| Result | Cheat Code |
| Invincibility | difrules |
| Toggle revolts | alba |
| Toggle John Calvin mode | calvin |
| Explore all provinces; cannot be deactivated | columbus |
| Toggle natives | cortez |
| Increase infrastructure level | cromwell |
| Additional 10 Merchants | dagama |
| Trigger listed event | event [number] |
| Increase naval technology level | drake |
| Increase land technology level | gustavus |
| Additional 6 Missionaries | loyola |
| Toggle Reformation mode | luther |
| Additional 50,000 Ducats to treasury | montezuma |
| No pause during events | ney |
| Set stability to +3 | oranje |
| Toggle fog of war | pappenheim |
| Additional 10 Colonists | pocahontas |
| Increase trade level | polo |
| Toggle control of all military units | richelieu |
| Change domestic policy freely | robespierre |
| More cannon fodders | russianhordes |
| Additional 10,000 population to capital province | swift |
| Toggle ability of CPU to declare war | tilly |
| Toggle Treaty of Tordesillas mode | tordesillas |
| Toggle Council of Trent mode | trent |
| Additional 10 Diplomats | vatican |
| Toggle province status review | wallenstein |
Use one of the following values with the "event [number]" code. *** Some events can only happen at certain points in the game. Activating some events outside of their normal occurrence may glitch the game.
| Result | Number |
| Reformation | 100 |
| Jean Calvin | 101 |
| Council of Trent | 102 |
| Edict of Tolerance | 103 |
| Treaty of Tordesillas | 110 |
| English Pirates | 1000 |
| One Province revolts unprovoked | 1001 |
| Religious turmoil; one revolt | 1002 |
| Conversion of heretics; changes religion in one province | 1003 |
| Gift to the state; +200 gold | 1004 |
| Temporary insanity of monarch; ADM, DIP, MIL set to 2 for 12 months | 1005 |
| Excellent minister; ADM, DIP, MIL set to 9 for 12 months | 1006 |
| Scandal at Court | 1007 |
| Wave of Obscurantism; +3 revolt risk | 1008 |
| Exceptional year; -5 inflation, +100 gold | 1009 |
| Rush of colonists; +3 colonists | 1010 |
| Diplomatic move; +50 relation, +1 diplomat | 1011 |
| Great reputation; +10 relation with 7 countries | 1012 |
| Colonial Dynamism | 1013 |
| Colonial Dynamism; +1 conquistador, +3 colonists | 1013 |
| Unexpected invention; +1 manufacturing | 1014 |
| Rush of Merchants | 1015 |
| Plague; -5000 people in province | 1016 |
| Reformation of army; +250 land tech | 1017 |
| Reformation of navy; +250 naval tech | 1018 |
| Enthusiasm for army; +5000 troops | 1019 |
| Enthusiasm for navy ; +5 warships | 1020 |
| Agricultural Revolution | 1021 |
| Devastating fire; -1 manufactory | 1022 |
| Good government policies; +1 stability, +250 infrastructure and trade tech | 1023 |
| Poor government policies; -1 stability, -250 infrastructure and trade tech | 1024 |
| Unhappiness with Clergy | 1025 |
| Unhappiness among Artisans | 1026 |
| Unhappiness among Peasants | 1027 |
| Unhappiness among Merchants | 1028 |
| Valuable mineral | 1029 |
| Political Crisis | 1030 |
| Corruption | 1031 |
| Deflation | 1032 |
| Diplomatic Insult | 1033 |
| Fortification effort; +1 fort to province | 1034 |
| Creation of bank; -5 inflation, +200 gold | 1035 |
| Creation of stock exchange; -2 inflation, +100 gold, +500 infrastructure tech | 1036 |
| Creation of company of trade; +2 merchants, +500 trade tech | 1037 |
| Colonial uprising; 1 colony rebels | 1038 |
| Heretic Uprising | 1039 |
| Explorer; +1 explorer, +0 colonists | 1040 |
| Conquistador; +1 conquistador, +0 colonists | 1041 |
| Nobles (-2 stab) | 1042 |
| Trading Company Disaster | 1043 |
| Internal Trade | 1044 |
| Meteor Sighted | 1045 |
| Fire Ordinance | 1046 |
| Saint performs miracle; +1 stability, -3 revolt risk | 1047 |
| Medical | 1048 |
| Noble Feud | 1049 |
| Nobles ally with foreign power; -2 stability, casus belli (nation) | 1050 |
| Assassination of noble | 1051 |
| Cessation of Church Functions to Nobility | 1052 |
| Sale of Offices | 1053 |
| Monopoly company formed | 1054 |
| Nobles demand increased pensions | 1055 |
| Grant export licenses | 1056 |
| New land claimed | 1057 |
| Establish cantonments | 1058 |
| Nobles demand old rights | 1059 |
| Cities demand old rights | 1060 |
| Non-enforcemnts of Ordinances | 1061 |
| Bourgeoisie request privileges | 1062 |
| Italian Engineer available | 1063 |
| Foreign drill instructor; -250 gold, +1 offensive doc, +1 quality / -1 victory points | 1064 |
| Build a Great Palace | 1065 |
| Indulgence Peddler | 1066 |
| Uncooperative Philosopher | 1067 |
| Regional Heresy | 1068 |
| Boundary Dispute | 1069 |
| Merchants Harassed | 1070 |
| Regional population boom; +2 colonists / +2000 population | 1071 |
| Petition for redress; -4 stability, +1 centralization/-1 stability, -1 tax, revolt (province) | 1072 |
| Noble family requests aid | 1073 |
| Support for dissidents abroad | 1074 |
| Foreign trade competition rises; +1 mercantilism / -1 merc | 1075 |
| Exceptional Court Painter available | 1076 |
| Catholic influence in Africa | 1077 |
| Christian influence in South Africa | 1078 |
| Mali returns to paganism | 1079 |
| Moslem influence in Africa | 1080 |
| Moslem influence in Nubia | 1081 |
| Catholic influence in America; +1 stab / convert to catholic and 4 colonies | 1082 |
| Protestant influence in America | 1083 |
| Moslem influence in south-east Asia | 1084 |
| Newton pulishes Principia Mathematica; +200 to land, naval, infa, and trade tech. | 1500 |
| Newton Pulishes Optica; +250 to land amd naval tech. | 1501 |
| Hungarian vampire; -1 stability, -1 innovativeness | 1503 |
| Gerard Mercator de Kremer; +500 to naval tech | 1506 |
| All Life Is Holy; -2 stability | 1508 |
| The Lollard Hersey; +3 revolt risk, -2 stab, -50g/-100 to 2 countries | 3001 |
| War of the Roses; +1 artist, serf, -1 central, land, -3 stab | 3002 |
| Bosworth Field; +3 stab, central, -3 serf, merc, -5 artist | 3003 |
| End of the 100 Yrs War; +1 stab, +150 relations with France | 3004 |
| Justices of Peace; +1 cent, +6 tax collectors, +1 stab, -200g +1 serf, arist, +2 stab, +100g | 3005 |
| Support Middle-class Bureaucrats; +1 innov, -1 arist, merc, land, stab -1 innov, +1 arist, serf, stab, +2 land, +100g | 3006 |
| Court of the Star Chamber; +2 cent, innov, +1 stab, +3 revolt risk +2 artist, +1 stab, -1 cent, innov | 3007 |
| The Enclosure Movement; -3 stab, +1 revolt risk/-1 central, -2 serf, +1 stab | 3008 |
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Europa Universalis 2 Extras
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