Borderlands (PC) - RacialDialTone
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Borderlands Main Quest Guide - [Arid Badlands]
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Notes: This guide includes as much available information and will be updated when new 	information is available. It is
currently incomplete, 
        so if you can't find what you need now, check back later.
	I will only allow this guide to be on Cheat Masters (www.cheatmasters.com) , and I will take action if I see this guide
on any other site. You have been warned. 
	The first submission of this guide was made on 11/10/2009


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The Arid Badlands is your starting area in Borderlands. The Badlands is home to mostly skags and bandits across the
otherwise desolate and rocky desert, with the exception of Fyrestone, 
which could have once been inhabited by many people, but now only has a few residents.



[Contents]

I. - Main Quests
   1. - Fresh Off the Bus
   2. - The Doctor Is In
   3. - Skags At the Gate
   4. - Claptrap Rescue
   5. - Fix'er Upper
   6. - Blinding Nine-Toes
   7. - Nine-Toes: Meet T.K. Baha
   8. - Nine-Toes: T.K.'s Food
   9. - Got Grenades?
   10.- Nine-Toes: Take Him Down
   11.- Nine-Toes: Time to Collect
   12.- Job Hunting
   13.- Catch-A-Ride
   14.- Bone Head's Theft
   15.- The Piss Wash Hurdle
   16.- Return to Zed
   17.- Sledge: Meet Shep
   18.- Sledge: The Mine Key
   19.- Sledge: To The Safe House
   20.- Sledge: Battle for the Badlands

II.- Side Quests [Incomplete]




============
Main Quests
============

1. Fresh Off the Bus

[Objectives: Follow Claptrap]

	You get off the bus at the east entrance of Fyrestone. The first thing to do is talk to the Claptrap so he may give you
an ECHO thingy and a HUD then you
must follow it to a New-U Station for an autosave, and to change your color scheme if you want. After the Claptrap
explains the New-U Station, it will head to the north end of Fyrestone. 

Follow it if you wish, but if you want to get some snazzy stuff and some cash, then search the area. There is also a Red
Chest on top of the hotel. 
Get on the generator on the south side of the hotel, and jump up to the roof. 

After you get whatever is in the chest, go find the Claptrap. Bandits will start zooming overhead into the town, and
once Claptrap opens the gate you will have to fight them.
Find some cover, and start shooting! If you have an accurate weapon, then take headshots as they always deal critical
damage. Otherwise, just shoot away and take down the bandits.
Just remember to stick behind cover if you need to.

Once you take care of the bandits, take a look around to find some useful items, then head over to Claptrap. He will be
waiting next to a red chest, 
and is badgering you to open it. Inside are some guns that may or may not be helpful. Either way, keep them. If they are
worse than what you already have then you can sell them. 

After you grab the guns, Claptrap will try to open a gate. Because it won't open, you must follow him to get around.
This leads you right to another group of bandits.
Take cover, and kill them. 

Go through the town and get rid of the bandits. Look around for some useful items, like in Skag puke piles (they glow
green!). On the west side of town, there is a grey chest full of ammo.


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2. The Doctor Is In

[Objectives: Building 03 opened, Dr. Zed talk to ]

	After getting rid of the bandits, follow Claptrap to Dr. Zed's place. Open the door as instructed by the Doctor and
head inside to find Dr. Zed.
Once you have talked to him, the quest is finished.

Look around for items in lockers. Don't worry. Dr. Zed won't care if you take his stuff.


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3. Claptrap Rescue

[Objectives: Diagnostic Performed, Repair Kit]

	As you follow Claptrap to the get to kill some Skags, some bandits do a driveby and shoot down your robot buddy. They
then hop over the wall and start attacking you.
Take them out, and then do as the nice Guardian Angel lady tells you. Follow your quest marker to find the Repair Kit
and bring it to Claptrap. He will be good as new!


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4. Skags at the Gate

[Objectives: Kill 5 Skags]

	After Claptrap gets up, follow him to the gate. He will open it, and you must head out and kill some Skags. 
They're pretty easy to find, and pretty easy to kill. Once you are finished, head back to Dr. Zed for your next quest.


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5. Fix'er Upper

[Objectives: Find the Power Coupling, Med Vender repaired, Shield purchased]

	Go through the gate out of town and take a left. Kill whatever Skags bother you and go to the shack with a broken
vending machine on the ground.
Take the Power Coupling, and take a look around for some items, then head back to Dr. Zed's place. Use the Power
Coupling to repair the Med Vender and activate it to buy the shield. Buy whatever else you might be able to afford if
you want, then talk to Dr. Zed for a reward.


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6. Blinding Nine-Toes

[Objectives: Kill 8 Bandits]

	Dr. Zed wants you to kill some Bandits that Nine-Toes has watching him. Follow your quest marker to a small outpost
west of Fyrestone and kill 8 bandits. 
This should be pretty easy since they are weak. If you want, kill all the bandits there and loot the place for some
items. Head back to Zed to finish the quest.


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7. Nine-Toes: Meet T.K. Baha

[Objectives: T.K. Baha met]

	If you talk to Dr. Zed, he will tell you that if you wish to kill Nine-Toes, talk to T.K. Baha. Follow your marker to
find T.K.'s house south of Fyrestone and talk to him. Mission complete!


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8. Nine-Toes: T.K.'s Food

[Objectives: Collect the 4 stolen food items]

	T.K. Baha informs you that his food has been taken by Skags. Follow your quest marker west of T.K's place to get find
the pieces of food. There are many Skags around,
so be prepared to fight a bit. Check out any steamy, green piles of bones for items. When you find all the pieces of
food, head back to T.K. to complete the quest.

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9. Got Grenades?

[Objectives: Grenade Purchased]

	T.K. tells you Marcus reopened a weapon store and that some grenades would be handy in defeating Nine-Toes. Head to the
weapon shop in Fyrestone, buy a grenade, 
and return to T.K. to finish the quest. 


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10. Nine-Toes: Take Him Down

[Objectives: Barricade destroyed, Gun stash found, Nine-Toes killed]

	T.K. will inform you that Nine-Toes is in Skag Gully, but has set up a barricade at the nearest entrance. Your quest
marker will guide you to where a charge is set to blow the wall.
After you detonate it, go into Skag Gully and follow your marker. You will find the grave of T.K's wife. Check it out to
find a weapon and the Hyperion Lady Finger.
Now head south to the lair of Nine-Toes. Save, get ammo, do whatever you need to do to prepare. Kill the bandits on the
walkway, and drop down to the arena to fight Nine-Toes. 

Nine-Toes is a pretty easy fight, but his pet Skags are annoying. Jump up to the bleachers so they can't get you, and
attack Nine-Toes from there. Take out his pets if you want,
but it's not neccesary to finish the quest. 

After killing him, search the area for some valuable items, as well as The Clipper (a rare pistol that is highly
effective vs. flesh, has a chance to light enemies on fire,
and doubles your melee-strike damage).

Once you are finished, head back to T.K. to finish the quest.

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11. Nine-Toes: Time to Collect

[Objectives: Return to Dr. Zed]

	T.K. tells you to go back to Fyrestone to get your reward from Dr. Zed. So, go to Dr. Zed and recieve your reward! A
nice incendiary MIRV!


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12. Job Hunting

[Objectives: Bounty Board Checked]

	Take a look at the bounty board, yo!


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13. Catch-A-Ride

[Objectives: Catch-A-Ride Used]

	Head to the Catch-A-Ride station just outside of Fyrestone. Examine it to complete the quest!

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14. Bone Head's Theft

[Objectives: Bone Head Killed, Digistruct Module]

	Scooter tells you that Bone Head took the Digistruct Module from the Catch-A-Ride station, and that he needs it for
things to work.
Head down the road north west behind Fyrestone to find Bone Head. 

He can be a little difficult, so just keep at it. It's best to take him and his boys out from a distance. One trick is
to get ontop of the barrels on the other
side of the fence in Fyrestone, and then get on the edge of a building. From there, you can take him out without
worrying too much about getting killed since you
can just get down to take a break and recharge your shields, then just hop back up to keep attacking. 

When he and his gang is down, loot their stuff and get the Digistruct Module. Also make sure to grab Bone Head's SMG,
the Bone Shredder, which fires two bullets 
each time you shoot, and it also has a 2.4x scope. 

Head back to the Catch-A-Ride station to finish the quest!

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15. The Piss Wash Hurdle

[Objectives: Runner Driven, Piss Wash jumped, Gate switch found]

	Spawn a Runner at the Catch-a-Ride, then drive west of T.K.'s place. Jump the gap with a boost, and then follow your
marker to a bandit camp and a gate.
Eliminate the bandits and open the gate. Simple as that.


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16. Return to Zed

[Objectives: Dr. Zed talked to]

	Head back to Fyrestone and speak to Dr. Zed.


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17. Sledge: Meet Shep

[Objectives: Shep Sanders met]

	Head back to the gate you opened, go through, and follow your quest marker to find Shep Sanders.


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18. Sledge: The Mine Key

[Objectives: Mine Gate Key]

	Shep tells you that the Headstone Mine key is in the Zephyer Substation office, so follow your marker and kill the
bandits in the area. Head to the middle building and find
the note where the key should be. Once you take the note, the quest is finished.


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19. Sledge: To The Safe House

[Objectives: Mine Gate Key]

	Head to Sledge's Safehouse by following the quest marker. Enter the Safehouse and stock up on supplies at the vending
machines before heading down the hallway.
Once you've prepared, fight your way through the safehouse (Note the broken Claptrap along the way) until you reach a
large room toe fight a 'Roid Rage Psycho, along with midgets.

To beat the big bandit, just keep running around, and shooting at it. If you can, take out the midgets first to make
things easier. An easy way to beat it is to go in the pit 
at the entrance and lure the 'Roid Rage mofo into it. Get out, and just keep shooting. 

Press the button that is hanging in the middle of the room and the key will come up. Take it, and exit the arena. Fight
through the safehouse, and grab 
the Claptrap Repair Kit if you have the chance so you can fix up the Claptrap you saw on the way in.
	


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20. Sledge: Battle for the Badlands

[Objectives: Sledge Killed, Eridian Artifact]

	Follow your quest marker to find Sledge's battleground. Prepare yourself though, he is a very tough bandit with a very
strong shield that charges fast, 
and up close he will rip you a new one with his sledgehammer. If you attack from a distance, he will attempt to shoot
you, but his shotgun is extremely inaccurate. 

He also has plenty of bandit buddies that will try to get at you during the fight.

A good tactic is to take care of the other bandits, which will take some time because the will keep spawning for a bit,
but once enough have been defeated they will stop. 

Use a powerful weapon to attack him, then take cover, and repeat. Just remember to keep your distance since he does try
to move closer at times.

After you defeat him, get the artifact from the chest and take his powerful shotgun!



Borderlands (PC) - RacialDialTone