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Rise of Nations: Rise of Legends PC Release Dates
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Rise of Nations: Rise of Legends PC

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Details

Rise of Nations: Rise of Legends PC

Rise of Nations: Rise of Legends Info

Publisher:

Microsoft

Developer:

Big Huge Games

Platform:

PC

Genre:

Strategy

Players:

1

Release Dates

USA:May 9, 2006
Europe: May 26, 2006
Japan: January 12, 2006
Australia: October 26, 2006

Also on:



CheatListings
Rise of Nations: Rise of Legends will evolve the franchise’s trademark features such as borders, large-scale battles and city-building in innovative ways. Players will be able to transform small villages into powerful civilizations and lead vast fantasy armies into strategic battles using formations, unit control and heroic abilities to destroy the enemy. The immensely popular Conquer the World (CTW) Campaign returns in Rise of Nations: Rise of Legends with exciting updates. The new CTW Campaign will guide players through a new world of heroes, monsters, loyalty and betrayal. Gamers will follow a gripping story through multiple campaigns with fascinating subplots and heroic characters. The campaigns will immerse players in an ever-changing three-dimensional world with terrain and cities that evolve as civilizations grow
Rise of Nations: Rise of Legends
Rise of Nations: Rise of Legends will evolve the franchise’s trademark features such as borders, large-scale battles and city-building in innovative ways. Players will be able to transform small villages into powerful civilizations and lead vast fantasy armies into strategic battles using formations, unit control and heroic abilities to destroy the enemy. The immensely popular Conquer the World (CTW) Campaign returns in Rise of Nations: Rise of Legends with exciting updates. The new CTW Campaign will guide players through a new world of heroes, monsters, loyalty and betrayal. Gamers will follow a gripping story through multiple campaigns with fascinating subplots and heroic characters. The campaigns will immerse players in an ever-changing three-dimensional world with terrain and cities that evolve as civilizations grow
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