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Final Fantasy X Info

Final Fantasy X PS2

Final Fantasy X Info

Publisher:

Square Electronic Arts (US)

Developer:

Square

Platform:

PS2

Genre:

RPG

Players:

1

Release Dates

USA:December 18, 2001
Europe: May 24, 2002
Japan: July 19, 2001
Australia: Unreleased

FINAL FANTASY X is the story of Tidus who, after miraculously surviving the destruction of his homeland, awakens among ruins and thereafter meets a young woman named Yuna. As a summoner, Yuna must travel to distant temples and learn the secret art of summoning aeons-powerful spirits of yore, in order to defeat "Sin." FINAL FANTASY X features the first English voiceovers for a FINAL FANTASY title and has a distinct Asian influence, bringing a fresh feel to the characters, music, settings and story. In addition to the game's voiceover dialogue and fluid gameplay-to-full-motion-video transitions, FINAL FANTASY X offers fully 3D environments that seamlessly integrate real-time movement with battles, allowing players to walk around and engage in battles on the same field map screen. Life-like, high-polygon, motion-captured characters designed by Tetsuya Nomura bring realism to the screen. As seen in previous FINAL FANTASY titles, players will be able to enjoy new mini-games, such as mastering the sport of blitzball and the Al Bhed language. FINAL FANTASY X carries a newly designed battle system with a unique character development system using the "Sphere Grid."
Final Fantasy X
FINAL FANTASY X is the story of Tidus who, after miraculously surviving the destruction of his homeland, awakens among ruins and thereafter meets a young woman named Yuna. As a summoner, Yuna must travel to distant temples and learn the secret art of summoning aeons-powerful spirits of yore, in order to defeat "Sin." FINAL FANTASY X features the first English voiceovers for a FINAL FANTASY title and has a distinct Asian influence, bringing a fresh feel to the characters, music, settings and story. In addition to the game's voiceover dialogue and fluid gameplay-to-full-motion-video transitions, FINAL FANTASY X offers fully 3D environments that seamlessly integrate real-time movement with battles, allowing players to walk around and engage in battles on the same field map screen. Life-like, high-polygon, motion-captured characters designed by Tetsuya Nomura bring realism to the screen. As seen in previous FINAL FANTASY titles, players will be able to enjoy new mini-games, such as mastering the sport of blitzball and the Al Bhed language. FINAL FANTASY X carries a newly designed battle system with a unique character development system using the "Sphere Grid."
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