The Battle Frontier becomes available after beating the game, by taking the ferry at least once, making the "Battle Frontier" option available.
Once inside Battle Frontier, you will receive a Frontier Pass, which serves to hold your Trainer Card and to give access to all Battle Frontier facilities.
Battle Frontier consists of seven different facilities for holding Pokemon battles, each of which tests a different aspect for a trainer. Winning a challenge in a Battle Frontier facility will earn you Battle Points (BP) redeemable for prizes. In addition, you can record any battle in the Battle Frontier, except in the Battle Pike and the Battle Pyramid, on your Frontier Pass.
Conventions
Certain conventions are common to Battle Frontier facilities and challenges. They are described here.
* Eligible Pokemon: When choosing Pokemon to enter a challenge, no two Pokemon may be of the same species, and all items that Pokemon hold must be different. Certain Pokemon species (viz. Mewtwo, Mew, Lugia, Ho-oh, Celebi, Kyogre, Groudon, Rayquaza, Jirachi, and Deoxys), as well as eggs, are not eligible.
* Level 30: Applied in Battle Tents. The Pokemon of opponents are adjusted to match the highest level among the Pokemon chosen, with a minimum level of 30.
* Level 50: For Pokemon of level 50 and below. The Pokemon of opponents are adjusted to match the highest level among the Pokemon chosen, with a minimum level of 50.
* Open Level: The Pokemon of opponents are adjusted to match the highest level among the Pokemon chosen, with a minimum level of 60.
* Saving Progress: Before beginning a challenge, your progress will be saved. To end the game during a challenge, be sure to select "Rest" to save and quit the game. Otherwise, your challenge will be disqualified.
Battle Factory (Slateport City Battle Tent)
In the Battle Factory, your knowledge will be tested. This facility holds the Battle Swap Tournament. You start by choosing three of six rental Pokemon at level 30, which you will use in the battle. You can view a Pokemon's information before you rent it. Your goal is to use the Pokemon you chose to defeat three trainers in a row.
After defeating the first and second trainers, you can choose to "swap" one of your rental Pokemon with one of the Pokemon that the last trainer had used, but you can't view information about that trainer's Pokemon, so it pays to focus on the last battle when choosing.
Note that you can't have two Pokemon of the same species at any time during the tournament.
Battle Palace (Verdanturf Town Battle Tent)
In the Battle Palace, your spirit will be tested. Choose three eligible Pokemon for the challenge. Here, battles are held differently in that the only thing that trainers are allowed to do is switch Pokemon in and out. Other than that, all the decisions about which moves to use are made by the Pokemon themselves.
It appears that a Pokemon's nature affects the moves it wants to use, so it is usually advantageous to match Pokemon moves with a Pokemon's nature.
Battle Arena (Fallarbor Town Battle Tent)
In the Battle Arena, your guts will be tested. In the Battle Arena, the Set KO Tourney is held. Choose three eligible Pokemon to enter the challenge. In the Fallarbor Town Battle Tent, Level 30 rules are applied.
In the Set KO Tourney, a battle between two Pokemon lasts three rounds. Pokemon may not be switched out, and if neither Pokemon faints after three rounds, the result is decided by a referee. Three factors are considered in the decision:
* Mind: How often a trainer chose to use offensive moves. 2 points to the Pokemon whose trainer chose offensive moves 1 point each for ties.
* Skill: Indicates the success of moves used. 2 points to the Pokemon with the higher Skill rating 1 point each for ties.
* Body: Indicates the amount of HP lost by a Pokemon during the three rounds. 2 points to the Pokemon who lost less HP 1 point each for ties.
The Pokemon with the lower score in judging faints in case of a tie, both Pokemon faint. When a Pokemon faints, the next Pokemon in the determined order is sent out.
Battle Tower
In the Battle Tower, your ability will be tested. The Battle Tower consists of four modes for holding battles.
* Single Battle - Choose three eligible Pokemon. Defeat seven trainers in a row to receive Battle Points.
* Double Battle - Choose four eligible Pokemon to conduct double battles. Defeat seven pairs of trainers in a row to receive Battle Points.
* Multi Battle - Choose two eligible Pokemon to conduct multi battles. After doing so, you can choose a trainer to partner with you in the Battle Salon. Defeat seven pairs of trainers in a row with your partner to receive Battle Points.
* Link Multi Battle - You and a friend each choose two eligible Pokemon for the tournament. When you defeat seven pairs of trainers in a row, you will each receive Battle Points. You cannot interrupt this challenge in the middle.
Battle Pike
In the Battle Pike, your luck will be tested. Choose three eligible Pokemon for the challenge.
Battle Pyramid
In the Battle Pyramid, your bravery will be tested. Choose three eligible Pokemon for the challenge, who must not be holding items. When taking the challenge, you will get a Battle Bag for holding items during the challenge. The Battle Pyramid consists of seven floors. On each floor, you will encounter trainers, wild Pokemon, and items on the floor. When you start you will have a limited range of vision, but this range will increase as you defeat trainers and wild Pokemon. Be sure to talk to trainers you defeat to get useful hints. The goal is to reach the blue warp tile to advance to the next floor.
Each time you take the Battle Pyramid challenge, you will notice that the trainers use a single type of Pokemon and the Pokemon in the Pyramid are generally the same type.
When you win the challenge, you earn Battle Points and the items in the Battle Bag will be saved for next time.
Battle Dome
In the Battle Dome, your tactics will be tested. In the Battle Dome, tournaments of 16 trainers each are held. Choose three eligible Pokemon for the tournament. In each battle, trainers will battle with two of the three Pokemon. Before a battle begins, you will get a chance to view the three Pokemon that the opponent has and choose the order for your two Pokemon accordingly.
You win the tournament by defeating four trainers of increasing toughness.
Other Services
In one of the houses, you will find a little girl in red who can tell you what a Pokemon is thinking. What she says depends on the Pokemon's nature. The information she gives tells you what kind of moves a Pokemon prefers. The text in parentheses indicates what the Pokemon will do "if it gets enough ouchies." You can find this information useful when choosing moves to teach to Pokemon for the Battle Palace.
* hardy:
* lonely: likes to be sneaky (will hit back)
* brave: likes to battle (will worry about itself)
* adamant: likes to battle
* naughty:
* bold: likes to be sneaky (will worry about itself)
* docile:
* relaxed:
* impish:
* lax: likes to be sneaky
* timid: likes to battle (will turn sneaky)
* hasty: likes to battle
* serious: likes to be sneaky
* jolly: likes to be sneaky (will worry about itself)
* naive: likes to battle
* modest:
* mild:
* quiet: likes to battle
* bashful: looks after itself
* rash: likes to be sneaky
* calm: looks after itself
* gentle: looks after itself (will hit back)
* sassy:
* careful:
* quirky:
In the house southwest of the Battle Dome, you can find two old women who can teach a variety of moves to your Pokemon in exchange for Battle Points. |