Cheat mode:
Press [Ctrl] + [Shift] + C during game play to display the console window. Enter one of the following codes to activate the cheat function. Note: Some codes may be case-sensitive.
List most cheat codes- help
Display information about indicated cheat- help
Close console window- exit
Expand or contract console window- expand
1,000 more Simoleons- Kaching
50,000 more Simoleons- motherlode
Unlock career rewards- unlockcareerrewards
All needs are green- maxmotives
Next baby results in twins- twinzr2cute
Remove all Sims use in neighborhood view- deleteAllCharacters
Toggle terrain types use in neighborhood view - TerrainType
Objects can be placed anywhere in buy and build modes hand tool can move any object - moveObjects
Add "set age" to interaction menu. Any Sims you click on can be set to any age group- agesimscheat
Make Sims larger or smaller 1.0 is normal- StretchSkeleton
Turn off facial DNA blending in Create A Sim - faceBlendLimits
Prevent Sims from aging- aging
Toggle automatic game updates- autoPatch
Slow motion 0 is normal, 8 is slowest- slowMotion
No censor set to 8 to return to normal- intprop censorgridsize 0
Increase game performance with some graphics glitches - Vsync
Use in neighborhood screen to invite more guests with a party- intProp maxNumOfVisitingSims
Set to false to place objects out of grid- boolProp snapObjectsToGrid
Enable postprocessing cheats requires video card that supports pixel shaders - boolProp enablePostProcessing
Set to false to remove props like rocks and towers from neighborhood - boolprop displayNeighborhoodProps
Set to false to remove roads from neighborhood - boolprop displayNeighborhoodRoads
Set to false to removes trees/plants from neighborhood- boolprop displayNeighborhoodFlora
Set to false to remove water from neighborhood- boolprop displayNeighborhoodWater
Set to false to removes house graphics from neighborhood - boolprop displayLotImposters
Set to false to remove bridges from neighborhood. - boolprop displayNeighborhoodRoadsWithModel
Set to false and lots will not light up when highlighted in neighborhood - boolprop lotTerrainLighting
Set to false to remove removes water (ponds) from lots- boolprop lotWater
Set to false to remove floorpainting on lot - boolprop lotTerrainPaints
Unknown- boolprop lotTerrainCanvas
Set to true and cars will have more detail in neighborhood - boolprop carsCompact
Toggle grid in build or buy mode- boolprop showFloorGrid
Set to trueto show lot information- boolprop lotInfoAdvancedMode
Set to false to remove removes shadows on objects outside house - boolprop objectShadows
Set to false to remove shadows on objects inside house - boolProp guob
Set to true and walls will no longer cut away from selected Sim- boolprop renderSelectedSimLevel
Set to true to see the path where the selected Sim walks to - boolProp displayPaths
Set to true and blocks appear on Sims faces and on parts where Sims look at- boolprop displayLookAtBoxes
Toggle shadows for Sims- boolProp simShadows
In neighborhood, shows filename of house when lot is highlighted- boolprop ShowLotPackageFilename
Set to false to place floor tiles outside lot - boolprop locktiles
Set to false to raise and lower floor even when covered with objects- boolprop constrainFloorElevation
Set to true to light up objects continuously instead of only when used- boolprop allObjectLightsOn
Allow object rotation1 (see below)- boolProp allow45DegreeAngleOfRotation true
Change television volume default is 0.5 - floatProp tvVolume
After typing expand, will you see the game version in the cheat box- gameVersion
Clear console window- clear
1. Use the [Comma] or [Period] keys to rotate the object. Some large (for example, multi-tile) objects may not visually appear correct at 45 degree angles. This should not be used on windows or doors, as they will already snap to diagonal walls. There is no guarantee that Sims can interact with all objects that are at this orientation, but most should work. Use this with the boolProp snapObjectsToGrid code.
Postprocessing cheats:
Use the following case-sensitive codes after enabling the Postprocessing cheats with the boolProp enablePostProcessing true code.
Note: Do not enable or use the Postprocessing cheats unless your video card supports pixel shaders.
Blur effect red, green, blue value must be between 0 and 255, and x (bloom) between 0.0 and 1.0 - bloom
Centered blur effect centerX and centerY are screen coordinates x (vignette) must be between 0.0 and 1.0 - vignette
Grainy screen effect- filmGrain
Letterbox screen effect- letterBox