| TITLE | Rating |
| L4d cheats (pc) | 100% | |
| To insert the cheats below, call-up the in-game cheats console by pressing the tilde (~) key. Then, insert the cheats on the left for the corresponding result on the right. Buddha - Receive damage, but will not die give X - Give any item (where X = item name) god - God Mode impulse 10 - All weapons and ammunition nb_blind 1 - Infected cannot see you noclip - Walk through walls sv_infinite_ammo 1 - Infinite ammunition (no reloads) warp_all_survivors_here - Teleports all survivors to your position warp_all_survivors_to_checkpoint - Teleports all survivors to the nearest checkpoint warp_all_survivors_to_finale - Teleports all survivors to the finale warp_to_start_area - Teleport yourself to the next chapter | ||
| By: trenalets(98) | Views: 0 | |
| Hint: Fire. And Lots of It. | 100% | |
| Hint: Fire. And Lots of It. The infected cannot extinguish fires once they are ignited (all modes - but especially in versus mode). Use that to your advantage in the campaign by using the molotov (or igniting gas cans) on tough targets like Tanks and Witches. | ||
| By: trenalets(98) | Views: 0 | |
| Hint: Hot Swap | 100% | |
| Hint: Hot Swap If you need to 'reset' your primary weapon to its original (cherry) state, pick up a weapon different from yours, then re-select the weapon you want. This is faster than reloading (plus the time used from replenishing from the ammunition pile), and can help in close-call rescue finales. | ||
| By: trenalets(98) | Views: 0 | |
| Hint: Reloaded Defence | 100% | |
| Hint: Reloaded Defence When reloading any weapon, your survivor can keep attacking with the melee button. The reloading sequence will continue unabated. | ||
| By: trenalets(98) | Views: 0 | |
| Hint: Speed Life | 100% | |
| Hint: Speed Life As the director's commentary points out, the Tank can be outrun by any survivor with green (51% or more) health, but the Tank can overtake any survivor with 50% of less life, because the more injured a survivor is, the slower s/he moves. Pain pills will boost the speed of an injured survivor, although the color of the life bar will reflect his/her original health status. | ||
| By: trenalets(98) | Views: 0 | |
| Hint: Respawn for Max Health in Vs. | 100% | |
| Hint: Respawn for Max Health in Vs. If you'd like to "refill" your health as a zombie, run away from the survivors until you see a message claiming you are too far away. Now you'll be allowed end your current life and then respawn back in the fray. Hopefully they won't make it to the safe room before you're back! | ||
| By: trenalets(98) | Views: 0 | |
| Hint: Punch Twice as Fast | 100% | |
| Hint: Punch Twice as Fast Alternate tapping the melee button and the weapon switch button rapidly to double your melee speed. This can be useful for beating off zombies on Expert difficulty. Note: This may be banned in Versus mode. | ||
| By: trenalets(98) | Views: 0 | |
| Hint: Shortcut in No Mercy | 100% | |
| Hint: Shortcut in No Mercy In Part 1 (The Rooftops), as soo as you start, look over the edge of the building, down to the street. There's a box partway down, possibly an air conditioner. Hop down to that and it should reduce you to 41% life. Drop to ground from there to skip the interior of the apartments entirely. | ||
| By: trenalets(98) | Views: 0 | |
| Hint: Shortcuts in Dead Air | 100% | |
| Hint: Shortcuts in Dead Air In Part 2 (The Crane), jump on the fence by climbing onto the vent cover. Head across the fence and jump to the other side of the horizontal fence. Turn left, and head to the end, jumping up and to the right to the AC unit / box on the corner of the next building, allowing you to bypass the crescendo event. On the next building, go to the left corner and jump into the highest branch of the tree below. You may lose up to 80% of your health, so heal up before you leap. This leaves you right at the next safe room. In Part 3 (The Construction Site), by the barricade that you burn is a metal door and a raised fence. Jump on the railing / fence and follow it until it begins to start downward. Here, hop onto the metal siding / door (a difficult maneuver). | ||
| By: trenalets(98) | Views: 0 | |
| Tips | 100% | |
| Survivor Basic Tips The survivors' main objective is to reach the safe house or the evacuation point at the end of every chapter. Due to the pace of the game and the severely limited amount of life-restoring items, there's no need for the survivors to hang around in any one location for too long. We're not calling for them to charge recklessly ahead and to not prepare traps where the situation calls for some, but not staying on the move will only give the horde time to catch up or the boss infected to get an easier shot. As a general rule, follow the well-lit areas to stay on track and to avoid getting lost. Very dark places tend to be dead ends, and they serve mainly as spawn points for the infected. The element of randomness plays a huge part in this game, so no two sessions will play exactly alike. The exact locations of the infected (including the boss infected) are randomized, and so are the scattered single items, like bombs and health kits. The red cabinets may contain anywhere from one to four health kits or pain killers, the contents partially depending on factors such as the difficulty setting and the survivors' performance. However, every safe house is guaranteed to contain four health kits, ammo, and some weapons. The survivors can open or close doors as usual, but the infected must hack open any closed doors in their way. Knowing this, the survivors can shut doors behind them to slow down pursuing infected. Except on the expert difficulty setting, the survivors deal minimal friendly fire damage if they shoot each other. The survivors' melee attacks affect only the infected, so they never have to worry about accidentally punching a friend in the face. The survivors can also keep performing melee attacks while they are in the middle of reloading. This trick works with all weapons, even shotguns. If the survivors have low life (yellow meter, below 50 percent or red meter, below 20 percent), their running speed will be reduced. Furthermore, at below 20 percent, their life will keep bleeding down until 1 percent, unless they use life-restoring items. In the campaign mode, survivors who get wasted can be magically revived in the respawn closets. If there is a message saying to rescue survivors, along with their see-through auras appearing to be pounding against a door, find and open the closets where they're held to bring them back into action. Any wasted survivors will become automatically revived at the beginning of a chapter, too. | ||
| By: trenalets(98) | Views: 0 | |




