ITEMS:
Move across the stage and step on the various obstacles. Some of them release items of different kinds when destroyed. Large obstacles release more powerful items. Also, hitting hard your opponents usually cause them to drop some of their items, all of which you can recover. You collect an item simply by walking over it, being possible to store up to five units. Your items are shown on top of the damage gauge. To change the selected item, press START. To activate the selected item, press A+B+J There are 3 types of items:
RECOVERING TYPE:
usually released by large obstacles. So far, I have identified * Armor recover : restores your armor gauge to 100% * Life recover : you regain some life, or to be exact, your damage gauge decreases a certain quantity. * Special charge: adds one level to your Special gauge.
ABILITY TYPE:
they give your character special powers, such as * Offense up : increase the damage of your attacks * Defense up : you take less damage from enemy attacks * Speed up : you move and perform attacks faster * Hero mode : weapon systems enhanced
WEAPON TYPE:
this will give you a weapon specific to your character (it varies from one mech to other). Every character has his own inventory of 3 different weapon items. When a mech drops a weapon item and it is recovered by the facing mech, the weapon is reconverted to this last's inventory. Ability items are unaffected. Once you have activated an item, a short bar is displayed over your item inventory. This is a time meter. When the bar drops to zero, the item has been consumed and you can no longer use it, unless you activate another one!