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Friday, 1 June 2012
Marc Ecko's Getting Up: Contents Under Pressure PS2 Questions & Answers
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Marc Ecko's Getting Up: Contents Under Pressure
PS2 Questions & Answers

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Marc Ecko's Getting Up: Contents Under Pressure

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Come on made a new getting up?

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How do you get through the cck headquarters level?

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To get through the headquarters the number one thing you have to do is stay out of sight from the security cameras because if they spot you they will sound the alarms and a bunch of cck troops will beat you down. Once you have made it past the spot lights and have made it into the building, the best option you can do is to try and knock out as many guards as possible without anyone noticing you. you can fight them if you are confident but it takes a lot of time and makes spraying a whole lot more difficult. -Answer by:GameGhost
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How do you do a stealth knock out?

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Marc Ecko's Getting Up: Contents Under Pressure
Getting Up: Contents Under Pressure will create its own genre of gameplay, combining combat, action, adventure and stealth. The game uses a thrilling graffiti-driven framework to tell its story of self-expression and the fight for creative freedom. A thug, an outcast, a rebel…the lead character, Trane, is all of these in Getting Up: Contents Under Pressure. He sets out to earn his street cred by getting his graffiti tag up throughout the politically oppressive city of New Radius but as events unfold, Trane becomes the unlikely leader of an urban revolution.


The story's "Get In, Get Up and Get Out" gameplay mechanic offers gamers a unique arsenal of swift stealth and street fighting abilities to GET IN restricted areas of New Radius and battle through the city's rough streets; the dexterity and agility to scale any object in order to GET UP and place graffiti tags, spreading the message of rebellion; and the ingenuity to evade, escape and GET OUT.


As Marc Ecko’s Getting Up: Contents Under Pressure story unfolds, you’ll be given specific objectives to complete for a mission victory. These include graffiti-under-pressure scenarios, navigational challenges, stealth/sneak style missions, and fast-action battle sequences. You can also explore each level to discover a series of mini-games and challenges for additional hours of gameplay.

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